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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 136)
>Ward up in my peak null fields and cross the bridge. Dump mana from a crystal in order to strengthen those fields if I come under fire.


Wed Jun 10, 2015 5:17 am
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Post Re: Ad Infidium (Roll 136)
>Walk with Kleigg onto the bridge, but stay a few paces behind him.


Wed Jun 10, 2015 5:34 am
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Post Re: Ad Infidium (Roll 137)
Tired roll.







Roll 137



The world as the players know it:

Image
1. Kleigg, P’orihc, Ki’stha, Kyeltziv
2. John
3. Vandolf
~~~



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________

You replace the weaker parts, including the edge, of your halberd with stronger material.

"Huh. That's all? Interesting. I would think he would want more than that. He certainly didn't go easy on the rest of his workers.”

Gazebo: ”Indeed. He works them sun up to sun down, but they do not complain. As far as my work goes, you see, this is quite a long road, and unpatrolled. Easy for the lone traveller to fall prey to bandits. I am tactically placed here to discourage robbery simply with my presence. That is the genius of the boss’s mind.”
____________________

Conditions:
Health: 50/50
Stamina: 5/5
Mana: 1/11
AP: 3/3
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)





Name: Kleigg (TheKebbit)
Race: Human
____________________

You ward up with null fields and casually walk towards the bridge with Kyeltziv not far behind. Before you can coss, a pair of men appear from under the bridge and move to block your path. Three more heads appear from under the bridge, one lupus and two chirop.

Human 1: ”Greetings, travellers! Would you like to take a gander at our wares?”

Human 2: ”Magical objects, invigorating potions, religious artifacts, all strange and rare items you won’t see in your corner store!”

Chirop 1: ”Some of the magic items may not actually be magic, while others are actually cursed and will probably try to kill you! Truly exciting!”

Lupus: ”Closest place to get religious artifacts with the ban in place! Collect ‘em all!”

Chirop 2: ”The potions! Uh. They do… cool stuff!”
____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 1/8
AP: 3/3

Evasion Behavior: Manual

Captured Spells (1/2)
-Radiance (Create a powerful light, blinding everyone around you) (Inflicts Blind = Arcane + Mana)

-Null Body (-14 Non-Negation Magic, +14 Magic Resistance)





Name: P’orihc (Asklar)
Race: Chirop
____________________

You move to a position as close as possible to the bridge without exposing yourself, which is a mere 50 feet in front of the bridge ducking behind the tallest section of grass you can find.

Kleigg approachs the bridge with Kyeltziv following behind. Before the two of them can cross, two humans, two chirop, and a lupus appear from under the bridge and quickly block their path.

Human 1: ”Greetings, travellers! Would you like to take a gander at our wares?”

Human 2: ”Magical objects, invigorating potions, religious artifacts, all strange and rare items you won’t see in your corner store!”

Chirop 1: ”Some of the magic items may not actually be magic, while others are actually cursed and will probably try to kill you! Truly exciting!”

Lupus: ”Closest place to get religious artifacts with the ban in place! Collect ‘em all!”

Chirop 2: ”The potions! Uh. They do… cool stuff!”
____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1

Evasion Behavior: Manual

Spirit’s Eye (Accuracy cannot fall below 50%)




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________

You take a position perpendicular to the road facing the bridge, being sure to stay hidden in the tall grass but on elevated terrain for a good view.

Kleigg approachs the bridge with Kyeltziv following behind. Before the two of them can cross, two humans, two chirop, and a lupus appear from under the bridge and quickly block their path. The people seem to say something to Kleigg and Kyeltziv that you can’t make out due to your distance.
____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Evasion Behavior: Evade when possible

Spirit’s Eye (Accuracy cannot fall below 50%)





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________

You follow Kleigg as he makes towards the bridge, being sure to stay a safe distance back in the event that he’s blasted with magic.
Before you can coss, a pair of men appear from under the bridge and move to block your path. Three more heads appear from under the bridge, one lupus and two chirop.

Human 1: ”Greetings, travellers! Would you like to take a gander at our wares?”

Human 2: ”Magical objects, invigorating potions, religious artifacts, all strange and rare items you won’t see in your corner store!”

Chirop 1: ”Some of the magic items may not actually be magic, while others are actually cursed and will probably try to kill you! Truly exciting!”

Lupus: ”Closest place to get religious artifacts with the ban in place! Collect ‘em all!”

Chirop 2: ”The potions! Uh. They do… cool stuff!”

Grant: Something seems off, stay on guard.
____________________

Conditions:
Health: 80/80
Stamina: 9/9
Mana: 7/7
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________

Riimuk: ”Oh, I forgot to mention, when you’re charging the runic spell, aim for the Compass.”

You charge the rune with your measly mana supply, and watch as a mote of light appears above the piece of paper. The light lasts for several seconds before vanishing.

Riimuk: ”And that is pretty much the basics to runic magic. Draw runes, charge with mana. So, now that that is out of the way, what kind of spell would you be interested in trying?”
____________________

Conditions:
Health: 72/80
Stamina: 15/15
Mana: 2/2
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Evade when possible

Trauma: 4
Evasion -2 => -0

Burn: 4
Strength, Arcane, Aim, Evasion -2 => -0




____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 8/8
Mana: 10/10
AP: 2/2

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 3/3



Wed Jun 10, 2015 7:21 am
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Post Re: Ad Infidium (Roll 137)
> Create a Proxy and place it in the river, preferably under the bridge.
> Pick up the thoughts of either human through the proxy.
>> If combat looks imminent, shoot the target closest to us.


Thu Jun 11, 2015 12:51 am
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Post Re: Ad Infidium (Roll 137)
> React to combat with a 3 mana lightning bolt


Thu Jun 11, 2015 2:00 am
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Post Re: Ad Infidium (Roll 137)
"Let's start with explosions I suppose, or at least disintegration.
Also, an idea - would it be possible to carve runes into someone, and activate them?"


Thu Jun 11, 2015 4:46 am
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Post Re: Ad Infidium (Roll 137)
*Aye, seems they're tryin' t' trick us so we let our guard down. Rather badly at that.*

"Mind showin' us some of these artifacts? sound intrestin' 't me."


Thu Jun 11, 2015 6:03 am
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Post Re: Ad Infidium (Roll 137)
Early work, roll tomorrow.


Thu Jun 11, 2015 6:22 am
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Post Re: Ad Infidium (Roll 137)
"That... Makes some sense. Alright.
Well, Mr. Gazebo, my name's John, John Freemaneth. I've got a magic sword to catch up to, so I'll leave you to your lunch."
> Bid him adieu, and continue south after Lucida.


Fri Jun 12, 2015 4:21 am
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Post Re: Ad Infidium (Roll 138)
Roll 138



The world as the players know it:

Image
(Map not quite up-to-date)
1. Kleigg, P’orihc, Ki’stha, Kyeltziv
2. John
3. Vandolf
~~~



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________

"That... Makes some sense. Alright.
Well, Mr. Gazebo, my name's John, John Freemaneth. I've got a magic sword to catch up to, so I'll leave you to your lunch."


Gazebo: ”Farewell Freemaneth, good luck on your search.”

You leave the creature to his lunch and continue south and slightly west on the cobbled road, soon reaching Mead. There seems to be a commotion going on, with people running about or peeking around corners.

Cautiously heading into town while using buildings as cover, you move towards the direction that the townsmen seem to be running away from, and find yourself looking at Eitulta’s Lamps.

The windows are smashed in, and Byrnolf is weakly standing in front of the shop sporting burn wounds. Lucida is on the other side of the street, glaring with red eyes.

In between the two of them are four familiar faces: Wolf, Archer, and the Swordsmen duo.

Wolf: ”Assault and property damage. Some time on the road to cool off is what you need.”
____________________

Conditions:
Health: 50/50
Stamina: 5/5
Mana: 2/11
AP: 3/3
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)





Name: Kleigg (TheKebbit)
Race: Human
____________________

Kyeltziv: "Mind showin' us some of these artifacts? Sound intrestin' 't me."

Man 1: ”Of course! Just step towards our caravan and we’ll pop her open.”

The two men gesture for you to head towards the caravan while their party stands by with a grin on their faces.
____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 2/8
AP: 3/3

Evasion Behavior: Manual

Captured Spells (1/2)
-Radiance (Create a powerful light, blinding everyone around you) (Inflicts Blind = Arcane + Mana)

-Null Body (-13 Non-Negation Magic, +13 Magic Resistance)





Name: P’orihc (Asklar)
Race: Chirop
____________________

You create a proxy and place it in the river under the bridge, and through the proxy you pick up the thoughts of the two humans.

Kyeltziv: "Mind showin' us some of these artifacts? Sound intrestin' 't me."

Man 1: ”Of course! Just step towards our caravan and we’ll pop her open.”

You’re not getting concrete thoughts, but the first human seems to be excited, while the second is thinking of… food? Bread and cheese, roasted chicken, and a mug of ale, to be exact.

No indication of combat yet, so you keep your finger off of the trigger. For now.
____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1

Evasion Behavior: Manual

Spirit’s Eye (Accuracy cannot fall below 50%)




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________

You prepare yourself to react to combat, but none happens yet. They still seem to be talking.

(Doubled speed next turn)
____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Evasion Behavior: Evade when possible

Spirit’s Eye (Accuracy cannot fall below 50%)

Waiting (Doubled speed next turn)





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________

Aye, seems they're tryin' t' trick us so we let our guard down. Rather badly at that.

"Mind showin' us some of these artifacts? Sound intrestin' 't me."

Man 1: ”Of course! Just step towards our caravan and we’ll pop her open.”

The two men gesture for you to head towards the caravan while their party stands by with a grin on their faces.

Faren-Wuust: Not having a good feeling about that caravan.
____________________

Conditions:
Health: 80/80
Stamina: 9/9
Mana: 7/7
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________

"Let's start with explosions I suppose, or at least disintegration.
Also, an idea - would it be possible to carve runes into someone, and activate them?"


Riimuk: ”Possible, yes. Not something I would try though, flesh moves too much. As for explosions, I will show you the basic runes.”

He writes six runes on to a fresh piece of paper and tells the name of each one.

[Compass]
[Convert]
[Main reserve (of mana)]
[To/into]
[Positive]
[Thermal]

Riimuk: ”I would not recommend charging this rune, as it would instantly explode.
Anyways, it is quite simple - Compass is the starting rune. The rune’s main reserve of mana is converted into heat, which occurs instantly, causing an explosion.”

____________________

Conditions:
Health: 74/80
Stamina: 15/15
Mana: 2/2
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Evade when possible

Trauma: 2
Evasion -1 => -0

Burn: 2
Strength, Arcane, Aim, Evasion -1 => -0




____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 8/8
Mana: 10/10
AP: 2/2

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 3/3



Fri Jun 12, 2015 7:30 am
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Post Re: Ad Infidium (Roll 138)
"I see... So the main reserve in this case would be the mana in every rune, or just the reserve?
And perhaps more importantly, how can I discover more runes, beyond what you teach me here?"


Fri Jun 12, 2015 3:54 pm
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Post Re: Ad Infidium (Roll 138)
> Pick the thoughts of the lupus through the proxy. If nothing interesting regarding our current situation is picked up, pick up the thoughts for the chirop.
>> If imminent fight, cast analyze through the proxy on the closest target to Kyeltziv and shoot it.


Last edited by Asklar on Sat Jun 13, 2015 3:54 am, edited 1 time in total.



Fri Jun 12, 2015 10:30 pm
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Post Re: Ad Infidium (Roll 138)
> Quickly place myself between Lucida and the rest, hand up towards both in a "Stop" gesture.
"Woah woah woah! Wolf, back down this time. I need to talk to him.
Uh... Lucida? I'd like to uh, talk. No weapons, no magic, no fighting."


Sat Jun 13, 2015 2:53 am
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Post Re: Ad Infidium (Roll 138)
>Start walking closer to the men, and as soon as i'm within a few meters, draw my Warhammer, Power Flow and slam it into the first man.


Sat Jun 13, 2015 3:00 am
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Post Re: Ad Infidium (Roll 138)
Tomorrow is lots of stuff to do for a long time on little sleep. Roll is rolled over to rollmorrow.

EDIT: I'M REALLY TIRED

ROLL TOMORROW PROMISE


Sat Jun 13, 2015 4:09 am
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