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 Roll to Dodge - Mecha ON HOLD 
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Data Realms Elite
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Post Re: Roll to Dodge - Mecha Mission 1
> Pop that damn pill, and gather as many as I can off the floor.


Wed May 25, 2011 6:13 pm
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DRLGrump
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Post Re: Roll to Dodge - Mecha Mission 1
You've gotta be shitting me. No one is going to pick up my Mecha?


Wed May 25, 2011 6:34 pm
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Post Re: Roll to Dodge - Mecha Mission 1
When i get out of the hospital i'll try to get you up,if no one did.


Wed May 25, 2011 6:37 pm
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Post Re: Roll to Dodge - Mecha Mission 1
Tomaster wrote:
You've gotta be shitting me. No one is going to pick up my Mecha?

I would but i am currently locked in a loony bin.


Wed May 25, 2011 8:20 pm
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Post Re: Roll to Dodge - Mecha Mission 1
Tomaster wrote:
You've gotta be shitting me. No one is going to pick up my Mecha?


Ragdollmaster, one page ago, wrote:
>Pick up Tomaster's Mecha.


Wed May 25, 2011 8:31 pm
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DRLGrump
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Post Re: Roll to Dodge - Mecha Mission 1
I appreciate that, but generally you need to be a player to have actions.
Edit: Well, my teammates are selfish ♥♥♥♥.
"Have ♥♥♥♥ dying, ♥♥♥♥.
Hop back down, and swap the secondary and primary hydraulic tubes, and then get back into my Mecha. Quickly.


Last edited by Tomaster on Wed May 25, 2011 9:31 pm, edited 1 time in total.



Wed May 25, 2011 9:14 pm
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Post Re: Roll to Dodge - Mecha Mission 1
But I'm a forum mod :C


Wed May 25, 2011 9:30 pm
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DRLGrump
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Post Re: Roll to Dodge - Mecha Mission 1
Ragdollmaster wrote:
But I'm a sub-forum mod :C

fix'd

USER WARNED FOR HURTING A MODERATOR'S FEELINGS.

YOU JELLY, BISH?


Wed May 25, 2011 9:32 pm
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Loose Canon
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Post Re: Roll to Dodge - Mecha Mission 1
Rolling.

Tomaster (Vladimír Shurla) [5]:
"Have ♥♥♥♥ dying, ♥♥♥♥."
Angrily, you kick the door of your cockpit open again, and trudge back down to the access panel from before. You wrench it open and look around. Yep, broken tubes, oil everywhere, spare tubes, all there.
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:

Mecha


Roast Veg (Aark-han) [9-1=8]:
You take the last pill you have, then start searching around the floor for your pills. Let's see... piece of broken glass, piece of broken wood, pebble, clipboard, pen, pillbottle, pebble, glass, wait what?
You go back and pick up the pill bottle on the floor. Then you take out the bottle the medic gave you. Same medicine.
You check the expiration date on the new bottle. Still good for another year.
You shake the new bottle, and it rattles heavily. Oh hells yes.
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
- Rough Map of the Exoneration
- Bottle of Painkillers
Conditions:
- Broken Nose (Splinted)
- Missing Tooth (Numbed, lasts 4 turns)

Mecha


Amazigh ("Amazigh") [4]:
"Target Closing at High Speed, Requesting Assistance."
This time, you fire your Plasma Caster. The shot flies through the shimmering air, but the blur dodges to the side to avoid the attack. Damnable thing! Ok, it's finally coming close enough to see. You zoom in, and... What the hell?
Abilities:
- Cyborg Enhancements
Inventory:
- Field Medical Kit
-- No "Bleeding Stopper"
- Field Repair Kit
- 9mm Glock
Conditions:

Mecha


JJA79 (James Argus) [10]:
You whimper a bit and try to force off your restraints, but fail.
Pilot
Abilities:
- Sniper expert (+1 when shooting from long range)
Inventory:
Conditions:
- Panic (-1 to actions when in close combat)
- Broken Legs (Anesthetized and splinted, cannot walk)

Mecha


Tokochiro (John Kosloswa) [6-3=3]:
You make a move to get up, then the world is a bit too dizzy and spinny, and you sit back down on the counter until everything stops going WHOOOOO.
Maybe you should fix up your ankle while you wait...
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
-8/18 Rounds
- Sports Watch
- Visitor's Map
Conditions:
- Rat Bite on Right Ankle (-1 to rolls)
- Concussion (-1 to rolls for 2 turns)

Mecha


DragonXP (Kaime Freins) [10]:
There are no hostiles NEAR you, however, there is one running towards the hospital that doesn't seem to have noticed you. You take aim and fire, letting loose both canisters of missiles on your shoulders AND the autocannon on your arm. Sadly, it's a bit too much recoil for one bot to handle. The missiles fly true, but the autocannon rounds veer up into the air, and your mech goes backwards into the store behind you.
Well, the lizards are DEFINITELY dead now.
Abilities:
Inventory:
- Field Medical Kit
-- No "Bleeding Stopper"
-- No Bandages
- Field Repair Kit
- Roll of Bandages
Conditions:
- Missing Left Leg (Cannot Walk)
- Bandaged Hand (-1 to actions with right hand)

Mecha


Game Events: What Amazigh sees is some sort of creature. It's easily as big as a small mecha, with bone white skin and inverted eye color. If that were all, the creature would be unremarkable; it also has a strange assortment of limbs, protuberances, and features spread across its body. Arms and legs jut out seemingly at random, there are multiple eyes and mouths in nonsensical places, even what looks like a spiral horn placed on an elbow. On every one of the creature's mouths it wears a manic grin, and every eye is wide open in anticipation.
Possibly the most frightening thing is that Amazigh's FAPDS round DID do damage. The creature has a large hole in its side, but instead of bleeding, a black smoky mist escapes from the wound, leaking as though it were blood. The creature would have continued to run for Amazigh, but Kaime's missiles impact it, swallowing the creature in a large cloud of orange-red fire and shrapnel. A moment passes where nothing happens, then the creature, missing several parts and with many new places for its smoky blood to leak, dashes out of the dust cloud at Kaime.
AREA MAP UPLOADED.


Wed May 25, 2011 10:35 pm
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DRLGrump
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Post Re: Roll to Dodge - Mecha Mission 1
...♥♥♥♥ wouldn't flip me over...make me fix an entire hydraulics tube...♥♥♥♥
Swap the busted tubes out with the secondary ones. Then get back into my Mecha and start it up. Run a quick scan to make sure they work again.


Thu May 26, 2011 12:00 am
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Data Realms Elite
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Post Re: Roll to Dodge - Mecha Mission 1
>Purge the Unclean! Fire Plasma Caster at the Creature.


Thu May 26, 2011 12:02 am
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Data Realms Elite
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Post Re: Roll to Dodge - Mecha Mission 1
> Back to the mech.


Thu May 26, 2011 12:22 am
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Post Re: Roll to Dodge - Mecha Mission 1
Bandage ankle, look at the time.


Thu May 26, 2011 12:35 am
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Post Re: Roll to Dodge - Mecha Mission 1
>Get out of these restraints godam.


Thu May 26, 2011 10:44 am
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Post Re: Roll to Dodge - Mecha Mission 1
>Get up and prepare to defend self.


Thu May 26, 2011 4:58 pm
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