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 Fhealltoir Take:2 
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Post Re: Fhealltoir Take:2
>Turn N, 2N, Turn E, 2E. Reaction fire with the anthill in case something shows up.


Mon Oct 28, 2019 5:41 pm
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Post Re: Fhealltoir Take:2
> 1W tS 4S tE 2E


Tue Oct 29, 2019 2:21 am
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Post Re: Fhealltoir Take:2
"Beautiful.
Wish I could hear their radios right now and how much bloody murder they must be screaming.
Let's head east along the south of the district, use all those buildings for cover. If we lay down smoke thick we can still see and shoot via my spotter drone, and the buildings will protect us. Shockwave can knock us a new hole on the far side."

> 2S, Turn E, 2E.


Tue Oct 29, 2019 2:22 am
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Post Re: Fhealltoir Take:2
> Turn West, Move 2 West

Turn South, Move 3 South


Wed Oct 30, 2019 1:18 am
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Post Re: Fhealltoir Take:2
>EEES. If any armored target encroaches through the NE crack as I pass, light it up with SABRE and electrolasers.


Wed Oct 30, 2019 3:57 am
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Post Re: Fhealltoir Take:2
>3N, sidestep 2E, 7S, sidestep 2W, 1S



Wed Oct 30, 2019 4:10 am
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Post Re: Fhealltoir Take:2
Image
Orbital scans of this district show it to be a dedicated military outpost, the Orbital gun Control-Hub is located at the far northern edge of the District, and the southern area has been heavily damaged by the first wave of contractors.
- Destroy Orbital gun Control-Hub.
- Leave District through Eastern Exit.


HKU - Thunder

"Beautiful." You mutter to yourself as you start reversing out of the smoke, flicking on your comms you call out "Wish I could hear their radios right now and how much bloody murder they must be screaming." As you start pusing through the rubble you continue on, "Let's head east along the south of the district, use all those buildings for cover. If we lay down smoke thick we can still see and shoot via my spotter drone, and the buildings will protect us. Shockwave can knock us a new hole on the far side." Coming to a halt you check your Spotter drone to see a Sumat closing in with a Restada coming up behind it.


CrazyMLC - Crispr

Well, Thunder took care of the objective so best turn around again and start towards the exit you guess. Would have been nice to get some action though.


TheKebbit - Kettlehead

Moving forwards you creep over the horribly cratered ground, the ground-effect of your Grav-Plates struggling with the terrain but managing with it, keeping eyes on the Crack to the nrth as you advance you spot some Tanks and open up with a burst of SABRE fire on them.
[70mm SABRE Chaingun] 80+50-5-15:100 - 28 48 4 96 68 1 35 12 8 73
The shells hammer into its armour, pounding on the plating before tearing through and shredding its tracks and leaving it a smoking wreck. Turning your Electrolasers onto the other one you fire.
[Quintuple AP Electrolasers] 80+50-5-15:100 - 6 78 47 7 24
They ground themselves on its armour, but do little more than burn some of its paintwork. It proceeds to turn and open up with its Cannon as it starts rolling towards you.
[100mm Cannon] 80-10-5:65 - 35
The shell slams into your shield, dropping a rather considerable amount of charge, don't want to take many more of those if you can help it.


CaveCricket48 - Baroque

Figuring its best to move out you turn and move back through the smoke, following behind the others on the way to the Exit.


DSMK2 - STOP

Pulling back from the corner you drive through the smoke and start to head through the hole in the wall that Shockwave made.


maart3n - Shockwave

Stepping away from the Juggler you move through the rubble along with Thunder, scanning for enemies you use Thunders Drone to track a Sumat and open up on it as it moves into view.
[Anthill] 80+10-25-20:45 - 73 72 32 88 93 50 100 60 37
The missiles shower down around it, the few that hit deal little to no damage, their light frag warheads aren't really designed to damage smartplate after all.


Areku - Frog

Rushing out of your smoke you charge out of the garrison, braving the gauntlet of the Turrets as they fire on you again.
[80mm Autocannons] 80-10-5:65 - 5 16 21 2 2 23 10 3
Their shells slam into your armour once again, tearing more small chunks of your proctection away, not much damage each shot but it's definirtely starting to add up. Reisting the urge to run up and give them a kick you instead turn and rush south taking cover in a handy cloud of smoke.


---- Enemies ----

Nus #1
- Shield Up
- Armour Undamaged

Nus #2
- Shield Up
- Armour Undamaged

Prong #1
- Shield Up
- Armour Undamaged

Prong #2
- Shield Up
- Armour Undamaged

Slinger #1
- Shield Up
- Armour Undamaged

Slinger #2
- Shield Up
- Armour Undamaged

Eixam #1
- Shield Down
- Armour Damaged
- One Medium Missile Disabled

Sumat #1
- Armour Damaged

Restada #1
- Shield Up
- Armour Undamaged


Wed Oct 30, 2019 6:07 am
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Post Re: Fhealltoir Take:2
> Sidestep N, move 3E, 30MW DOOT east, anthill whatever shows it's face.


Last edited by maart3n on Fri Nov 01, 2019 4:46 am, edited 1 time in total.



Wed Oct 30, 2019 11:14 pm
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Post Re: Fhealltoir Take:2
> E tN N tE. Reaction fire any enemies.


Thu Oct 31, 2019 6:59 pm
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Post Re: Fhealltoir Take:2
> 1E Plasgun Sumat #1 2E


Fri Nov 01, 2019 12:27 am
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Post Re: Fhealltoir Take:2
> Turn East.

Fire at any visible, live targets.

If no visible targets, keep moving East 1 tile at a time, stop when I Move a total of 4 tiles or see a target to shoot at. Do not continue moving if I fired at a target.


Fri Nov 01, 2019 1:50 am
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Post Re: Fhealltoir Take:2
>Fling a missile at Sumat #1, EEE (just so that I'm out of the firing cone of the second tank). Wait with other weapons on reaction fire E.


Last edited by TheKebbit on Fri Nov 01, 2019 4:53 am, edited 1 time in total.



Fri Nov 01, 2019 4:11 am
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Post Re: Fhealltoir Take:2
> Turn N, 1N, Turn E, 2E, smoke.


Fri Nov 01, 2019 4:45 am
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Post Re: Fhealltoir Take:2
>2S, turn E, 2E, sidestep 1N, 4E, sidestep 1N

>4 Mobi stomp, 0 Mobi armature the sumat!

>Sidestep 1S, 1W

>Drop Smoke on my position!


Fri Nov 01, 2019 4:48 am
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Post Re: Fhealltoir Take:2
Updated/New Units encountered:

Pony
"A pretty typical lightweight Agrav, albeit with high end sensor equipment, making it very effective as a spotter as well as as harasser."
AGrav
- [Improved Sensor Relay]
Chassis
Internals: 312/312
Mobility: 8
Sensors: 3
Armour
- 28.8(F) (24) Thickness
- 240 Durability
Hardshield
- 84 Thickness
- 504/504 Durability
Systems
12MW Generator
Weapons
Scatter Laser (Hull Mounted)
4MW Laser (Stabilised) [20pen, 20damage, 16thermal]
4MW Laser (Stabilised) [20pen, 20damage, 16thermal]
4MW Laser (Stabilised) [20pen, 20damage, 16thermal]


Image
Orbital scans of this district show it to be a dedicated military outpost, the Orbital gun Control-Hub is located at the far northern edge of the District, and the southern area has been heavily damaged by the first wave of contractors.
- Destroy Orbital gun Control-Hub.
- Leave District through Eastern Exit.


HKU - Thunder

Keeping on moving you start the trek through all this rubble, really not fun trying to navigate the haphazard piles of concrete scattered around.


CrazyMLC - Crispr

Moving up you ready your Dorn Lasair for any hostiles, but none come quite far enough forwards to be in your view.


TheKebbit - Kettlehead

After Waiting for Shockwave and STOP to fire you drop a missile on the Sumat
[Backstop Missile Launcher] 80+50:100 - 97
It detonates over it, buffeting it with the shockwave and stripping some of its near molten armour, deciding you don't want to take any more fire you move up putting the buildings in between you and any enemies, should be relatively safe for now but even so you keep an eye to the east for enemies.


CaveCricket48 - Baroque

Picking your way through the Rubble you keep an eye out for hostiles, but your view is clear, that is until a Pony comes flying into view so you open up on it.
[150mm Autocannon] 80+50-5:100 - 56 72 39 74
Your Shells burst on its shield more than likely nearly knocking it out, but not quite.


DSMK2 - STOP

Moving up you take aim at what little of the Sumat you can see, and fire your Plasgun.
[30MW Plasgun] 80+40-25:95 - 83
Your shot hits, melting a sizable chunk of armour, but failing to penetrate, So you just start on moving up through the rubble.


maart3n - Shockwave

Stepping around the collapsed mess you get just on the edge of the corner and fire your Marú Anála, the Sumat gets shaken around but still remains intact, even after STOP hits it with his plasgun. You then turn and fire your Anthill on a Restada.
[Anthill] 80-15-20:55 - 16 40 58 7 58 89 18 85 1
Some of the missiles burst over its shield worrying the emitters, but it remains active. Only for Frog to rush past and pulverise the Sumat before hopping back and covering you from hostiles with smoke.


Areku - Frog

Pushing out of the smoke as it dissipates you storm forwards rushing up as you see your allies firing on enemies, finally rounding the last corner you turn on the Tank and deliver a crushing blow with your foot reducing it to little more than a pile of scrap that you pull yourself out of with your Armature before quickly getting back to Shockwave and dropping a smoke cloud.


---- Enemies ----

Nus #1
- Shield Up
- Armour Undamaged

Nus #2
- Shield Up
- Armour Undamaged

Prong #1
- Shield Up
- Armour Undamaged

Prong #2
- Shield Up
- Armour Undamaged

Slinger #1
- Shield Up
- Armour Undamaged

Slinger #2
- Shield Up
- Armour Undamaged

Eixam #1
- Shield Down
- Armour Damaged
- One Medium Missile Disabled

Restada #1
- Shield Up
- Armour Undamaged

Restada #2
- Shield Up
- Armour Undamaged

Pony #1
- Shield Up
- Armour Undamaged

Sumat #3
- Armour Damaged

Sumat #4
- Armour Damaged


Sat Nov 02, 2019 8:56 am
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