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 CYOA: Hephaestus (now Creation) Thunders! (Moved to website) 
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Joined: Wed Jul 18, 2007 10:19 am
Posts: 142
Location: Somewhere being an dumbass.
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Post Re: CYOA: Hephaestus Thunders!
Jon wrote:
Sorry for being a total noob here, but can anyone on the forum play this game?

Yes. It's fine.
Quote:
Luscious timber + john

NO.
Quote:
Pendulum + john

Pendulum can't be dominant anymore.

Edit: Two page toppers in a row? This deserves something special.


Sat Jul 10, 2010 10:28 pm
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Joined: Sat Jul 10, 2010 9:13 pm
Posts: 8
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Post Re: CYOA: Hephaestus Thunders!
Investigate the other settings of the couldron!!!


Mon Jul 12, 2010 2:41 am
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Joined: Thu Aug 06, 2009 8:34 pm
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Post Re: CYOA: Hephaestus Thunders!
Sorry, I meant
john + luscious timber
john + pendulum


Mon Jul 12, 2010 1:48 pm
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Joined: Sat Jul 10, 2010 9:13 pm
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Post Re: CYOA: Hephaestus Thunders!
......(jepordy music)


Thu Jul 15, 2010 1:32 pm
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Joined: Mon Oct 13, 2008 12:11 am
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Post Re: CYOA: Hephaestus Thunders!
okaaayy... Sorry folks, but it seems like the original creator of the hephaestus Series, grinningCat, or Tam lin as he calls himself sometimes, have lost most of his hephaestus data. This MAY mean that i cant work on this story no more.

Further info will be given when i know more.


Fri Jul 16, 2010 11:49 am
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Joined: Sun May 02, 2010 3:39 pm
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Post Re: CYOA: Hephaestus Thunders!
dexexe1234 wrote:
i cant work on this story no more.


So you can still work on this story? How?


Fri Jul 16, 2010 1:06 pm
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
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Post Re: CYOA: Hephaestus Thunders!
No, it means he CAN'T work on the story anymore.


Fri Jul 16, 2010 3:40 pm
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Data Realms Elite
Data Realms Elite
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Joined: Sun Nov 01, 2009 3:00 pm
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Location: Hell.
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Post Re: CYOA: Hephaestus Thunders!
You chould always seperate this from the others. This means you dont have to follow the others constraints, and lets you go above and beyond the originals barriers.


Fri Jul 16, 2010 5:02 pm
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Post Re: CYOA: Hephaestus Thunders!
A bunch of guys wrote:
A long list of things to do.


(Seems that Prays and Albiero are now non-canon. This means that Thunders can proceed, without pressure from the other forum.)

(Also, i know i made a mistake with the cash. Ill let Marshall get something good later because of it.)

Image
You buy a whole lot of things, but because of missing space, the two Armling Alloy's are expelled from the Inventory!

Image
Tyberus then promptly picks them up!

You go to your Quarters.

Image
You start your creation spree:

You create:

Luscious Shield
A great solid wooden shield.
Sturdy, Weighty, Wooden

With the Timber added, the shield is reinforced!

Image

Luscious Gear Shield
Clockwork built into a wooden shield.
Sturdy, Weighty, Ticking

A feint ticking can now be heard inside the shield.

Image

Alloy Gear Shield
The Alloy have reinforced it even more.
Nice, Weighty, Ticking

This is getting somewhere!

Image
You have finally created:

Orb Launch Gear Shield
A shield equipped with a powerful orb cannon.
Nice, Chronomatic, Ticking

If you find more orbs, they can be equipped in the orb cannon! You can then use their inherited ability, or fire them for a powerful punch!

Oh, you remember something you forgot to buy! You go back to the Stop 'N Shop.

Image
You buy another Luscious Timber!

You go back to your Quarters.

Image
You create:

Pamplate Timber
A special log from the Pamplate tree.
Sturdy, weighty, Nice

The Pamplate tree have the strength of reinforced iron.

Image
You then create:

Clock Gauntlets
Gauntlets layered with a metal shine.
Stretchy, Durable, Shiny

The shine on these gauntlets almost ring with time itself.

Image
You then stick the Dead Snake in the Arm Mold and create:

Snake Glove
Fine gloves made of fine Snake Leather.
Animal, Stretchy, Smooth

A fine glove.

Image
You FINALLY create:

Snake Clock Gauntlets
Fine gloves made of fine Snake Leather.
Smooth, Durable, Shiny

These Gauntlets are incredibly hard. A pair of finer gauntlets will be hard to find!

...Man, that was a LONG session of creation.


Sat Jul 17, 2010 2:59 am
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Location: Good news everyone!
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Post Re: CYOA: Hephaestus Thunders!
WE SPENT ALL BUT 15 HEPH, BUT WE'RE BADASS NOW!
And we have a cool little motif going on.

MAKE WAY FOR THE TRIAL FORTRESS!


Sat Jul 17, 2010 3:15 am
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Post Re: CYOA: Hephaestus Thunders!
Pants + Feather first? In any case, yeah, head for the trial fortress.


Sat Jul 17, 2010 3:28 am
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Post Re: CYOA: Hephaestus Thunders!
Battleshield!
To Trial Fortress, to open the door and, err, gather more stuff to... err... make stuff.

What are the green-blue-green rectangle things?


Sat Jul 17, 2010 2:02 pm
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Post Re: CYOA: Hephaestus Thunders!
Health.


Sat Jul 17, 2010 3:27 pm
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Joined: Tue Jul 21, 2009 4:36 am
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Post Re: CYOA: Hephaestus Thunders!
Pants + feather = Comfortable armoured pants (+1 mana)?


Sun Jul 18, 2010 4:38 pm
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Data Realms Elite
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Joined: Sun Nov 01, 2009 3:00 pm
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Location: Hell.
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Post Re: CYOA: Hephaestus Thunders!
Combine 2 sandwichs together to create a double decker sandwich. Should have the space of one sandwich yet the power of 2!


Sun Jul 18, 2010 7:30 pm
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