Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 66)
Torrent, Tomaster, alpha~
Fri Dec 28, 2012 4:17 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 66)
> FAP Check my bank account and inventory. What Mad Lootz do I have?
Fri Dec 28, 2012 5:12 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 66)
Check bank account, inbox, and personal inventory lockbox. See what's there. Then head to the bar and listen to gossip for a bit. See if there are any war-torn worlds in need of a ruthless mercenary. Or places that aren't wartorn that need someone without a conscience.
Fri Dec 28, 2012 5:51 am
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere (Roll 66)
I want to see if I can Find somewhere to procure a Black desperado hat. I'd rather use some of the credits than "less legal" methods, but I suppose either works fine.
Now that I like actually remember the forum url I'll check this ♥♥♥♥ daily.
Fri Dec 28, 2012 5:57 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 66)
Rollreboot.
Changed some of the formatting around so yeah, take a look and make sure I didn't mess up any information.
Jet pulls up his bank account through his UNADA and finds it contains 1,000 Universal Credits (UC), his fee from the escort mission on-board the Durandal. He scans the credit chit that came with the UNADA, and within seconds, 5,000 UCs are added to his account, bringing the total up to 6,000. "Ooh, not bad." His inbox is empty and he doesn't have anything in storage. Sauntering over to the bar, Jet listens to a few conversations and keeps his ears open for any opportunities to make some money, but most of the talk is pretty mundane day-to-day discussion between friends. Maybe if I talked directly to someone? ============================================= Appearance: 6'1", short-cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [30|140] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, armor-piercing, or hollowpoint rounds as the situation demands. A 3x magnification scope allows for effective use at moderate to long ranges. For close quarters combat, it comes with an underslung shotgun which fires Flechette rounds. Secondary Weapon: DefCore MGL [1 HE|2 HE/4 FL/6 SM] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon:Deep Blue ---A sword-like etherweapon made up of four extremely strong blades arranged in such a way that the center, point, and edges have hollow openings to emit strong beams of ethereally-created water. Contains an Ether Management Module, which optimizes ether use and prevents overexertion. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALPHA-1 Security Bot. Well-fitting and very protective. ===Inventory=== -6,000 Universal Credits -UNADA PDA -Plasma Torch "Sword" ---A converted plasma cutter that projects a 3 foot long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques -Vapor Lance ---Water, Single: Forms an extremely high pressured lance of water. -Torrent Cutter ---Water, Directional: Forms an extremely sharp beam of water. Conditions
TorrentHKU | John S. Freeman (Roll: 10)
John checks his bank account through his UNADA and finds it to contain 11,000 UCs. "Wait, where'd those 10,000 extra credits come from?" Noticing that he has new mail in his inbox, he opens up an unread message from his father, of all people. Hey John, I know it's been a while, and there's really no easy way to say this so I'll just come right out with it: your Uncle Rob recently passed away. He was in a pretty bad car accident and there just wasn't anything any of the medical staff could do. I know you two were close and this must come as a shock, but one other thing- Rob left you 10,000 credits in his will, so we've sent you those. Miss you. Though a little surprised, John certainly doesn't mind having a little cash on hand. He remembers that the UNADA came with a credit chit and scans it into his account, adding another 5,000 UCs and bringing his total to 16,000. He doesn't have any loot other than the Vortex Driver and Jackson hasn't had a chance to cash in all of the other loot yet. ============================================= Appearance: Goatee. ===Equipment=== Held:Vortex Driver ---A high-powered etherweapon that can concentrate air into highly pressured beams or use it to suction objects. Contains an Ether Management Module, which optimizes ether use and prevents overexertion. Primary Weapon: Utatku Experimental Anti-Material Rifle (UXAMR) [7|40] ---High-caliber bullpup rifle. Features a variable zoom scope with optional thermal imaging. Lightweight and easy to control. Primary Weapon: Barrett TK101 [3|19] ---Based superficially on an old 21st century Anti-Material Rifle, this version has a cut down barrel combined with many improvements in general tech, with the result being an agile, short-to-medium range high-power rifle. Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) [50|150] ---Experimental PDW. Lightweight, with a fully symmetrical design, and a high-capacity magazine, this PDW is similar to the FN P90 in design, but with a lower recoil and more dependable operation. Secondary Weapon: Quasi BF-14 [12|60] ---A basic fully automatic, small caliber repeater. Tertiary Weapon: Fluted Knife (Accelerates using Air) ---6 inch combat knife designed so that Air can be pushed into it, causing it to vent out the back and speed up. ===Inventory=== -16,000 Universal Credits -UNADA PDA -Ether Shard ---Used to contact the Agent -Pack of Gum (4 pieces) -Multitool -Medkit (Bandages, morphine syringes, gauze pads, anti-septic cleanser, tweezers, scalpel) ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) -Wind in my Veins (Able to shape and control generated Air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain for five turns) Techniques -Kamaitachi ---Air, Single: Launches a scything blade of air at a target. -Daikamaitachi ---Air, Directional: A wider and stronger version capable of slicing through reinforced metal with ease. -Rasenshuriken ---Air, Area: Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds. Conditions
Amazigh | Aicaya (Roll: 8)
"You boys might want to get yourself some proper armor, you must be seriously lucky to have survived as mercs so long without any." Aicaya decides to reload her pile bunker before turning her attention to the stubbornly jamming PUSHKA to discern why it seemed to fail to fire half of the time she squeezed the trigger. "Oh boy, it's dirty as hell. When could that have happened? That's not just regular wear and tear from usage... bah. Whatever." Stripping it down, she gives the parts a good cleaning until it looks nearly new. "Much better. Shouldn't give me any trouble now." ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1 AB|9 HE/8 FG/3 AP/11 AB] ---High power long range cannon. Secondary Weapon:Meteor Shower ---A minigun-like etherweapon that rapidly fires projectiles generated by the user's ether. Contains an Ether Management Module, which optimizes ether use and prevents overexertion. In an emergency, it can be fired indefinitely, although this poses potential dangers to the user's health. Tertiary Weapon: CERBERUS Pile Bunker [2|15] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armor (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -6,000 Universal Credits -UNADA PDA -9 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells -12 “Hellfire” Airburst shells -Utataku Experimental Multiple Grenade Launcher (UXMGL) [4 HE|0] ---The grenade launcher used by the Utataku Support squad-bot. Made of steel, it is hefty, durable, and has almost negligible recoil. Uses 40mm grenades. Can fire high-explosive, fragmentation, incendiary, flashbang, and smoke grenades. -Utataku Armoured Vest ---A vest made out of riveted metal plates, designed to be used either by a large combat bot or a very large human. It is highly resistant to both ballistic weapons and laser or plasma-based weaponry, but lacks resistance to electric current. -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques -Terra Spike ---Earth, Single: Launches a rock spike at the target. -Terra Shatter ---Earth, Directional: Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area. Conditions
DSMK2 | DEYE-5 (Roll: 7)
D checks his bank account and finds it contains 1,000 UCs, his fee from the Durandal mission, but he remembers the credit chit and scans it for a cool 5,000 extra, bringing his total to 6,000. Next, he uses the UNADA to check for where he can buy optical upgrades for himself, and discovers there are really two types of upgrades. The first type are attachment upgrades, which are cheaper since they can be self-installed but less durable as they are external attachments, and the second are integrated replacements, which are a little more expensive and require installation by an engineer bot or human technician. The low end attachment upgrades are roughly 1,000 UCs while the integrated upgrades begin at 2,500 UCs, installation fee included. Most upgrades offer higher resolution lenses to allow for accurate long-range zooming, while higher-end upgrades include night-vision and thermal imaging. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Arc Blaster ---A wide shotgun-like etherweapon which discharges massive amounts of electricity towards anything in front of it. Contains an Ether Management Module, which optimizes ether use and prevents overexertion. Primary Weapon: Custom ZIGER Rotary Autocannon [110|0] (FOLDED) ---A modifiable-ammo cannon mounted on D's shoulder. Can be retracted into armor. Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) (Right/Left) [50/35|300] ---Experimental PDWs. Lightweight, with a fully symmetrical design, and a high-capacity magazine, these PDWs are similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Bladed Shield (Right) ---An oblong plate made of refined titanium; one side has a very sharp, curved blade. ===Inventory=== -6,000 Universal Credits -UNADA PDA -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. Has Twin Lens-Based Lasers on the palms as a close to medium range weapon and Nano Blade Claw Fingers as a last resort close-quarters weapon. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. A little squishy. -Ether Shard ---Used to contact the Agent -Raw Metal Chunks ---Sliced up bits of Utataku Robot Armor. Can be used to manufacture ZIGER ammo. -Informational Pamphlet ---Contains information on the Arc Blaster. ===Ether=== Passive Abilities -Innate Targeting (+1 to ranged attacks) -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques -Psycho Mode ---Lightning, Self: Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks. Conditions
alphagamer774 | Michael "Mike" Rocksford (Roll: 4)
Mike uses his UNADA to search for where he can find a black desperado hat and finds that high quality hats sell for fairly cheap in a nearby Kyoshi consignment shop, about two blocks away, with prices ranging anywhere from 50 to 200 UCs a pop. ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon:Pulsar ---A marksman electrolaser etherweapon operating on the principle of using a laser to ionize air molecules and create a plasma channel to transfer a massive jolt of electricity. It can fire roughly two bolts per second if necessary at a close range, but it shines at mid-range combat. Contains an Ether Management Module, which optimizes ether use and prevents overexertion. Secondary Weapon: I-2 Custom [20|10] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Secondary Weapon: Utataku Experimental Recoilless Automatic Pistol (UXRAP) [20|50] ---A .45 caliber pistol using an experimental design, coupling a shock-absorbing frame, enlarged muzzle brake, ported barrel, and heavy grip to dramatically reduce recoil, leading to high accuracy even when using fully automatic fire. A high-capacity magazine and full-auto fire make this gun absolutely devastating at close to mid range. Tertiary Weapon: N/A ===Inventory=== -6,000 Universal Credits -UNADA PDA -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) --Jackson [3|39] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. --Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) --Flashlight (With spare batteries) --5 Rations --Combat Knife --Lighter --Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques -Surge ---Lightning, Self: Improves muscle reaction and strength in the legs to vastly increase running speed and stamina. Conditions
TheKebbit | Jotun (Roll: 7)
In a derelict and abandoned industrial facility named Phlegethon, suspended in orbit around the gas giant Mendrigan V, a single droid activates. Jotun's stiff joints creak as his fuel cells warm up, and with a single solid blow, he punches out the door of the storage locker that he has been hibernating in for... how long, now? He's not sure. Judging by the state of the dark storage room, covered with streaks of rust and showing signs of years of neglect, it's been quite a while. He strides out of the room and heads towards the Metal Waste Recycling facility. The structural layout of the station doesn't seem significantly changed, so he's able to find his way there without much trouble, and soon arrives outside of the entrance. ============================================= Appearance: Droid with an AMEC Corporate Security Frame [Designation 3-5-Maintenance] Has a strangely unique "face" via a digital communications screen; does not seem capable of electronic contact. Uses randomized and synthesized voices for verbal communication. ===Equipment=== Primary Weapon: Mass Vector Ordinance Projector (MVOP) [3|12] ---A high-accuracy handheld cannon which fires 80mm iron slugs embedded with depleted uranium. Highly effective against armored targets, but because the explosive splash radius is very low, a direct hit is imperative to dealing significant damage even to unarmored targets. Secondary Weapon: TACG48 Micro Assault Weapon [40|160] ---A rapid automatic weapon smaller than a carbine but larger than an SMG, the TACG48 packs a massive punch for its size and has highly controllable recoil. While it lacks both accuracy and stopping power at long ranges, it is highly deadly within fifty meters. Fires high-penetration Flechette rounds. Tertiary Weapon: "Fang" Blade ---A 13-inch long combat knife, the Fang is made of highly reinforced self-sharpening titanium carbide and is practically unbreakable. A serrated blade also lends it utility applications. ===Inventory=== -5,000 Universal Credits -UNADA PDA -Nanite Repair Pouch (3 of 3 uses) ---Capable of repairing most moderate damage with a single use. ===Ether=== Passive Abilities -Computerized Targeting (+1 to aiming at specific enemy vulnerabilities) -Feel No Pain (+1 to mitigating the effects of body damage) -Voice of the Legion (+1 to hacking computer systems) Techniques -Hunker Down ---Ether, Self: Interlocks armor and activates a 360 degree anti-ether shield, shielding Jotun from nearly all damage but massively reducing his movement speed and limiting his offensive capabilities. Conditions
unwoundpath | Klish Fogheart (Roll: 3)
Klish steps into the recreational area of the Kyoshi port terminal and heads over to the bar. "Hey, bartender, I've uh... heard some rumors of stuff going on around here. You hear of anything?" The human bartender cocks his eye and replies, "I hear a lot of stuff around here about 'stuff going on,' and I don't know how much of it is true. What do you want to know?" ============================================= Appearance: 5'9", reptilian humanoid alien with green eyes, green-brown scales, and a scar of a slash across his cheek. ===Equipment=== Primary Weapon: Scaler Rifle [40|120] ---Assault rifle that fires scale shards at high velocity. Medium accuracy. Secondary Weapon: Scaler Pistol [10|50] ---Semi-automatic pistol that fires scale shards at a medium velocity. Highly accurate. Tertiary Weapon: Claws ---Ten 3-inch long sharp, curved claws that can easily slice through flesh and light armor. ===Inventory=== -5,000 Universal Credits -UNADA PDA -Flashlight -Grenade ===Ether=== Passive Abilities -Sharp Claws (+1 to claw attacks) -Scaled Hide (+1 to defense against physical attacks) -Regeneration (Faster healing over time) Techniques Poison Spray ---Air, Area: Poisons nearby air, stunning or mortally wounding organic targets. Conditions
caekdaemon | Bob Jones (Roll: 9)
Bob Jones, a fairly inexperienced but intelligent and determined start-up trader, heads out of his small flat in one of the largest trading centers of the ISC-inhabited universe: New York City. With a solid 5,000 credits from Christmas ready to go, he looks up the nearest preowned ship lot on his UNADA, another handy Christmas present, and heads off. A few minutes later, he's there- Carson's Preowned Crafts, a fairly large lot that has many of the finer ships on display with dozens in underground storage. A salesman notices Bob enter and quickly walks over to ask if he needs any help. "Yeah, I'm looking for a small tug ship, or perhaps a freighter." "Ah, for private trading purposes, perhaps?" "Something like that." "Well, we mostly have private transport craft- you know, family-sized ones without that much room for trade commodities- but we certainly have a handful of private freighters. Here's a catalog of our current inventory," he says, handing Bob a data card that he swipes with his UNADA and hands back to the salesman. Bob flicks through the inventory and notices that even the simplest transport craft are decently expensive- the cheapest one, with no armaments or a warp drive, is 2,000 UCs, and the cheapest craft with a warp drive is 10,000 UCs. ============================================= Appearance:Carson Beckett. ===Equipment=== Primary Weapon:Terracon Industries - SMG - 165b [60|180] Secondary Weapon:Terracon Industries - PL - 24A [7|35] Tertiary Weapon: Combat Knife ---Standard titanium combat knife with an 8-inch blade. ===Inventory=== -5,000 Universal Credits -UNADA PDA ===Ether=== Passive Abilities -Anatomy (+1 to targeting specific points on humans) -Medical Shield (+1 to evasion when giving medical assistance) -Medic (+1 to medical assistance) Techniques -Healing Touch ---Life, Single: Heal another person at the cost of ether; extended healing will cause tiredness. Conditions
Fri Dec 28, 2012 6:40 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 67)
> Head to nearest Gun store, see if they're interested in buying my Barrett and Quasi.
Sat Dec 29, 2012 12:35 am
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: Roll To Dodge: Ethersphere (Roll 67)
"Do you have something good in the range of 2,000 to 3,000 UCs?"
Take a look around for something in that price range. Make sure to inspect the ships closely for damage. If one is in that price range and in good condition, purchase it.
Sat Dec 29, 2012 1:22 am
unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
Re: Roll To Dodge: Ethersphere (Roll 67)
"Well... I heard that... that some-wait... is that them over there...? I heard they went somewhere... came back with... some... spoils..."
Push away from the counter and start to walk towards them as he replies.
Sat Dec 29, 2012 1:49 am
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
Re: Roll To Dodge: Ethersphere (Roll 67)
Remove a plasma torch from the tool lockup and render everything in the bins to molten slag, before collecting it in another bin for refinement. Initiate the refining machinery and process the slag into precious metals for electronic wiring, rare earths and steel plate.
Code:
[FEED]
Sat Dec 29, 2012 2:20 am
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 67)
>Find out how much my UXMGL and Utataku Armoured Vest are worth, also see about what the costs for different types of Helmet are.
Sat Dec 29, 2012 9:07 am
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 67)
> Refine my search more. See if I can find integrated optical sensors
Sat Dec 29, 2012 10:07 pm
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere (Roll 67)
>Buy for durability over style.
Sun Dec 30, 2012 12:03 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 67)
Meh, I've got some more errands to run first. Go see if there's a training facility for Ether abilities. Also put my Plasma Torch on the market, see if I can get some cash out of it. So in terms of actual money, about what is 6,000UC worth?
Sun Dec 30, 2012 1:16 am
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere (Roll 67)
Well 60-200 will buy you a hat
Sun Dec 30, 2012 6:48 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 67)
A nice hat, mind.
I'm kind of bullshitting prices as I go along. Not like there's a specific exchange rate between USD and UC. 6,000 UC is a pretty nice lump.
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