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 Roll to Dodge - Psychic 
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Joined: Mon Mar 07, 2011 2:18 am
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Post Re: Roll to Dodge - Psychic
Eject all 3 PsyGen!


Last edited by Emogotsaone on Mon Mar 05, 2012 2:02 pm, edited 1 time in total.



Fri Feb 24, 2012 5:48 am
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Post Re: Roll to Dodge - Psychic
I'll let you use all 3 since you're backed up.


Fri Feb 24, 2012 6:23 am
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Post Re: Roll to Dodge - Psychic
I'm probably gonna be unable to use the computer, got into a fight at school. I'll still be able to post actions at some point, though, just not as quickly.


Fri Feb 24, 2012 10:45 pm
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Post Re: Roll to Dodge - Psychic
Emogotsaone, waiting on you.


Mon Mar 05, 2012 4:08 am
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Post Re: Roll to Dodge - Psychic
I say just roll, have him inject all of his PsyGen being as he asked about it. Then he can choose what the points go to as a minor action next round.


Wed Mar 07, 2012 3:38 am
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Post Re: Roll to Dodge - Psychic
California Roll.

CaveCricket48 (Raphael) [8]:
You take out the battery from your radio and slip it into your pocket, then attach the much lighter radio to your belt. You then easily find a silencer for your MP7, and screw it on. That was quite easy.
Name: Raphael

Ociamarru (Vadim Ivanov) [7]:
You carefully float over to the light. It gets brighter as you get closer, until suddenly, someone else appears.
"Hello."
"Hi."


Name: Vadim Ivanov

Emogotsaone (Jamal) [6]:
You quickly inject all of your PsyGen, leaving your arm rather sore from all the needling.

Name: Jamal

Tomaster (Sir Charles) [6]:
"Awesome. So, about this leg..."
"Yes, I noticed that. Your field-fix was sloppy, but it should be fine now."
"I uh, can't really run on it. And it uh, kinda still hurts. A bunch."
"Well what are you asking me to do? Kiss it better?"
"..."
"Remove that look from your face before I do it for you."
"..."
"Let me rephrase that. You will never in a thousand years have a sliver of a fraction of a chance at this."

You love it when they play hard to get.

Name: Sir Charles the Thirty-Second

Barnox (Dane) [9]:
"Oh, and I also get twice as much energy from each dose of Psygen."
"Really. That's higher than I expected from what you said. You'll be a valuable subject indeed. You may want to cease taking PsyGen however, the burn could potentially be an adverse reaction with your body. I'm not sure what sort of side effects you might have."

She says this right after you inject another syringe.

*th-thump*

"What?"
"Hmm?"
"You said something."
"No I didn't."
"Yes you did, you thumped or something."
"...Did you damage your ears in the battle with War?"


Name: Dane


Izen (Theron) [7]:
You go floating towards the light, and soon encounter the man on the table.
"Hello."
"Hi."


Name: Theron


Game Events: Suddenly, both Vadim and Fishy bolt upright on their beds, looking confused and frightened.
Then they both speak simultaneously.
"What the hell?"

Raphael, Jamal, Charles, and Dane are in the armory.
Vadim and Izen are next door in a Nurse's Office.


Sun Mar 11, 2012 10:35 pm
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Post Re: Roll to Dodge - Psychic
Oof. That's gunna be creepy.
Also, you wouldn't believe how many women have said that to me in the past.
Be studly. See if I can stretch my leg or make it less painful to walk on. Ask if there's a medical center.


Sun Mar 11, 2012 11:24 pm
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Post Re: Roll to Dodge - Psychic


>Get out of bed
"So, how does the mind meld work, exactly? Are we connected forever?"


Mon Mar 12, 2012 6:20 am
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Post Re: Roll to Dodge - Psychic
Add 1 point to mind reading and 2 more for mind control


Mon Mar 12, 2012 12:58 pm
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Post Re: Roll to Dodge - Psychic
3 point in Probability Control, 1 point in Clairvoyance.
>Trade in my SMG for a large pistol. Grab some ammo while I'm at it.


Mon Mar 12, 2012 5:16 pm
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Post Re: Roll to Dodge - Psychic
"What's he babbling on about? Oh...hey, I'm alive, what happened to my injuries?"
Get brought up to speed.
"Oh, and not to be greedy, but could your fine organization spare some PsyGen?"


Tue Mar 13, 2012 12:01 am
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Post Re: Roll to Dodge - Psychic
Yo Cave, ya need to roll.


Sun Mar 18, 2012 1:27 am
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Post Re: Roll to Dodge - Psychic
> Wait for stuff to happen.


Mon Mar 19, 2012 1:06 am
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Post Re: Roll to Dodge - Psychic
Roll roll roll your boat!


Mon Mar 19, 2012 3:19 am
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Post Re: Roll to Dodge - Psychic
Gently down the creek.

CaveCricket48 (Raphael) [10]:
You give the team some time to get their crap together.
Name: Raphael

Ociamarru (Vadim Ivanov) [7]:
"What's he babbling on about? Oh...hey, I'm alive, what happened to my injuries?"
Except those words come out of the other guy's mouth.
"So, how does the mind meld work, exactly? Are we connected forever?"
Oh god why did you saw that where did those words come from. The twins answer.
"Interesting. Yes, the meld is permanent. It will take some time, but you will manage to sort your thoughts out from the other's. In the meantime, do your best not to light each other on fire."
"Oh, and not to be greedy, but could your fine organization spare some PsyGen?"

You manage to have YOUR mouth say it that time. Progress!
The twins oblige, picking up and handing you a 2 dose syringe on one of the counters.

Name: Vadim Ivanov

Emogotsaone (Jamal) [3]:
You allocate your points without problem, and wait for something to occur.

Name: Jamal

Tomaster (Sir Charles) [6]:
"Oof. That's gunna be creepy. Also, you wouldn't believe how many women have said that to me in the past."
"I bet I wouldn't."
"Hey, where's somewhere I can get my leg fixed proper?"
"Next door."
"... That works."


Name: Sir Charles the Thirty-Second

Barnox (Dane) [9-2=7]:
You toss your SMG into one of the lockers, and instead grab a pistol. It looks like a standard military issue Colt, but the barrel is tremendous. You can fit any of your fingers besides the thumb into it. Next to it is a box of ammunition with bullets that scare you they're so damn big. Measuring the magazine, you can fit about 6 bullets in at a time. Jesus, you could kill an elephant with this thing!
Something deep inside you stirs, purring at the tremendously destructive firearm.

Name: Dane


Izen (Theron) [7]:
"What's he babbling on about? Oh...hey, I'm alive, what happened to my injuries?"
The hell? Where did that come from?
"So, how does the mind meld work, exactly? Are we connected forever?"
Aaaand the other guy said that. This is probably because of the meld.
"Interesting. Yes, the meld is permanent. It will take some time, but you will manage to sort your thoughts out from the other's. In the meantime, do your best not to light each other on fire."
"Oh, and not to be greedy, but could your fine organization spare some PsyGen?"

Ok, the other guy said that this time.

Name: Theron


Game Events: The twins lead the two still confused Mind Melders back to the Armory, passing Charles as he limps into the medical room.

Raphael, Vadim, Jamal, Dane and Izen are in the armory.
Charles is next door in a Nurse's Office.


Thu Mar 22, 2012 1:23 am
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