Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: Ad Infidium (Roll 93)
"Vakaumus, care to explain what happened? Did you underestimate Lucida this much? And why are you hiding here? While your beloved Esthen is getting wrecked by your own damn plan, you seal yourself off instead of providing help. You are lucky you are probably the only one that knows how to stop Lucida, because I'm pretty sure no one is happy about what happened. I managed to get some information from Lucida picking up it's thoughts however, so we are not entirely clueless.
Now, care explaining what's going on?"
Sat Apr 25, 2015 9:30 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Ad Infidium (Roll 93)
> Be ready to Blast Wave.
Sat Apr 25, 2015 2:24 pm
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Ad Infidium (Roll 93)
>Stay on guard in case of attack
Sat Apr 25, 2015 10:49 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Ad Infidium (Roll 94)
Roll 94
The world as the players know it:
(All players are in Esthen)
Name: John Freemaneth (TorrentHKU) Race: Human ____________________
P’orihc: "Vakaumus, care to explain what happened? Did you underestimate Lucida this much? And why are you hiding here? While your beloved Esthen is getting wrecked by your own damn plan, you seal yourself off instead of providing help. You are lucky you are probably the only one that knows how to stop Lucida, because I'm pretty sure no one is happy about what happened. I managed to get some information from Lucida picking up it's thoughts however, so we are not entirely clueless.
Now, care explaining what's going on?"
Vakaumus appears to be furious at P’orihc, and you prepare to blastwave in the event of hostile action.
Vakaumus: ”’Hiding!?’ I am the only one who holds a great deal of knowledge of Lucida, I am protecting vital information for the benefit of the Second!”
He pauses for a few seconds, seeming to calm down a bit.
Vakaumus: ”Despite our defensive measures in place, Lucida escaped. Within seconds of the weapon being released, our anti-magic devices on the grounds were destroyed and our cancellers were quickly slaughtered. The few reports that I have received state that the weapon moved around the Second’s grounds in a complex way, a mix of a search and an evasive pattern. I can only assume that the weapon had planned to escape for some time, and I am ashamed to say that it succeeded.
However, I have plans to recapture Lucida as well. Preparations were made over several years in the event that something like this were to happen. Now, you said you obtained information from ‘picking up its thoughts.’ What did you find, exactly?” ____________________
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) (does not consume AP) ---Withdrawal (Take a select amount of mana from a source that is in contact) (does not consume AP) ---Form Artificial Matter (Create magic’d solids) (Durability: Iron) ---Form Memory Stone (Create a memory stone) (Efficiency: Low) ---Form Mana Stone (Create a mana stone) (Efficiency: 1 Capacity = 9 Mana) ---Form Conduit (Create mana conduits) ---Form Release (Create a release crystal) (Efficiency: 1 Capacity = 10 Mana) ---Form Focus (Create a focus crystal) (Efficiency: 1 Ability = 10 Mana , Ability Strength (per ability): 100% = 10 Mana [cannot exceed 100%]) ---Form Sparker (Create a Mana Sparker) (Efficiency: 1 Impulse = 0.01) ---Security Sequence (Level: Basic) (Load a memory crystal with a magic sequence that protects the construct from deconstruction) -(Kinetic) --(Impulse) (Offensive skills lower target’s Will by 50% for Stagger check) ---Kinetic Bolt (Launch an orb of kinetic energy that explodes upon impact) (Inflicts Trauma = Arcane + Mana) ---Levitation (pick up and levitate small objects) ---Blast Wave (Lets out a powerful but short-ranged concussive wave) (Inflicts Trauma = [Arcane + Mana] * 1.5) --(Fortification) (If cast with Mana, Mana is only drained when abilities are disturbed/buffed attacks land) ---Stabilize (Direct Magic) (Single Turn Condition) (Lock an object’s movement relative to a target) (+Trauma Resistance = Arcane + MP) ---Lockdown (Single Turn Condition) (Lock your bones in place and petrify your skin, resisting damage) (+Physical Damage Resistance = Arcane + Mana , affected parts are unable to move [affects evasion]) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) ---Fireball (Launch an orb that unleashes an explosion of heat on impact) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn) Passives: Strength: 6 Arcane: 8 Aim: 8 Evasion: 5 Will: 4 Speed: 1
-Fortified Resolve (Grants a separate pool of AP for Fortification magic) -Acrobat (Grants a separate pool of AP for evasion)
Name: Kleigg (TheKebbit) Race: Human ____________________
P’orihc: "Vakaumus, care to explain what happened? Did you underestimate Lucida this much? And why are you hiding here? While your beloved Esthen is getting wrecked by your own damn plan, you seal yourself off instead of providing help. You are lucky you are probably the only one that knows how to stop Lucida, because I'm pretty sure no one is happy about what happened. I managed to get some information from Lucida picking up it's thoughts however, so we are not entirely clueless.
Now, care explaining what's going on?"
Vakaumus appears to be furious at P’orihc.
Vakaumus: ”’Hiding!?’ I am the only one who holds a great deal of knowledge of Lucida, I am protecting vital information for the benefit of the Second!”
He pauses for a few seconds, seeming to calm down a bit.
Vakaumus: ”Despite our defensive measures in place, Lucida escaped. Within seconds of the weapon being released, our anti-magic devices on the grounds were destroyed and our cancellers were quickly slaughtered. The few reports that I have received state that the weapon moved around the Second’s grounds in a complex way, a mix of a search and an evasive pattern. I can only assume that the weapon had planned to escape for some time, and I am ashamed to say that it succeeded.
However, I have plans to recapture Lucida as well. Preparations were made over several years in the event that something like this were to happen. Now, you said you obtained information from ‘picking up its thoughts.’ What did you find, exactly?” ____________________
Skills: (Magic) -(???) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) ---Withdrawal (Take a select amount of mana from a source that is in contact) --(???) ---Extrasensory (Detects magic in the area) (Does not consume AP) -(???) --(Negation) ---Nullify (Reduce the effectiveness of a magic instance, cancelling it with enough effort) ---Zero Field (Create a persistent nullification effect on a target or area) (Inflicts Null Body = Arcane + MP) ---Capture (Grab an instance of a spell being cast, storing it while nullifying any remaining) (Nullify = Arcane + Mana) ---Release (Cast a spell that was stored with Capture [removes spell from storage]) ---Reversal (Reverses the Light/Dark polarity of a magic instance) (Fire<->Ice , Impulse<->Fortification , Light<->Dark , Electric caster/user is switched) (Reverse Strength = Arcane + Mana) -Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn)
P’orihc: "Vakaumus, care to explain what happened? Did you underestimate Lucida this much? And why are you hiding here? While your beloved Esthen is getting wrecked by your own damn plan, you seal yourself off instead of providing help. You are lucky you are probably the only one that knows how to stop Lucida, because I'm pretty sure no one is happy about what happened. I managed to get some information from Lucida picking up it's thoughts however, so we are not entirely clueless.
Now, care explaining what's going on?"
Vakaumus appears to be furious at you.
Vakaumus: ”’Hiding!?’ I am the only one who holds a great deal of knowledge of Lucida, I am protecting vital information for the benefit of the Second!”
He pauses for a few seconds, seeming to calm down a bit.
Vakaumus: ”Despite our defensive measures in place, Lucida escaped. Within seconds of the weapon being released, our anti-magic devices on the grounds were destroyed and our cancellers were quickly slaughtered. The few reports that I have received state that the weapon moved around the Second’s grounds in a complex way, a mix of a search and an evasive pattern. I can only assume that the weapon had planned to escape for some time, and I am ashamed to say that it succeeded.
However, I have plans to recapture Lucida as well. Preparations were made over several years in the event that something like this were to happen. Now, you said you obtained information from ‘picking up its thoughts.’ What did you find, exactly?” ____________________
Inventory: -Basic Magic Theory (Book) -Crude Mana Stone (Mana: 1/1)
Equipped: -Cotton Shirt -Potato Sack Pants
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) -(Electric) --(Telepathy) (Skills ignore Evasion and do not consume Mana) ---Message (Sends a telepathic message to a target/multiple targets) (does not consume AP) ---Receive (Picks up on thoughts if people are thinking hard enough) (does not consume AP) ---Trace (Find the source of a tendril from an active spell that uses one) ---Proxy (Create a fake mind at a specified location that you can direct to use telepathy) ---Mental Security (Strengthen your defense against Telepathy) (Inflicts Mind Guard = Arcane) ---Mind Control (Force the target to perform an action) (Arcane must be higher than target's Will) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Flight (Capable of sustained flight. It takes 1 AP to take off [but not land]) Passives: Strength: 1 Arcane: 11 Aim: 6 Evasion: 6 Will: 4 Speed: 1
-Mind Guard (+1 Telepathy Resistance) -Multiprocessing (Grants a separate pool of AP for Telepathic magic)
P’orihc: "Vakaumus, care to explain what happened? Did you underestimate Lucida this much? And why are you hiding here? While your beloved Esthen is getting wrecked by your own damn plan, you seal yourself off instead of providing help. You are lucky you are probably the only one that knows how to stop Lucida, because I'm pretty sure no one is happy about what happened. I managed to get some information from Lucida picking up it's thoughts however, so we are not entirely clueless.
Now, care explaining what's going on?"
Vakaumus appears to be furious at P’orihc.
Vakaumus: ”’Hiding!?’ I am the only one who holds a great deal of knowledge of Lucida, I am protecting vital information for the benefit of the Second!”
He pauses for a few seconds, seeming to calm down a bit.
Vakaumus: ”Despite our defensive measures in place, Lucida escaped. Within seconds of the weapon being released, our anti-magic devices on the grounds were destroyed and our cancellers were quickly slaughtered. The few reports that I have received state that the weapon moved around the Second’s grounds in a complex way, a mix of a search and an evasive pattern. I can only assume that the weapon had planned to escape for some time, and I am ashamed to say that it succeeded.
However, I have plans to recapture Lucida as well. Preparations were made over several years in the event that something like this were to happen. Now, you said you obtained information from ‘picking up its thoughts.’ What did you find, exactly?” ____________________
P’orihc: "Vakaumus, care to explain what happened? Did you underestimate Lucida this much? And why are you hiding here? While your beloved Esthen is getting wrecked by your own damn plan, you seal yourself off instead of providing help. You are lucky you are probably the only one that knows how to stop Lucida, because I'm pretty sure no one is happy about what happened. I managed to get some information from Lucida picking up it's thoughts however, so we are not entirely clueless.
Now, care explaining what's going on?"
Vakaumus appears to be furious at P’orihc, and you stay on guard in the event of hostile action.
Vakaumus: ”’Hiding!?’ I am the only one who holds a great deal of knowledge of Lucida, I am protecting vital information for the benefit of the Second!”
He pauses for a few seconds, seeming to calm down a bit.
Vakaumus: ”Despite our defensive measures in place, Lucida escaped. Within seconds of the weapon being released, our anti-magic devices on the grounds were destroyed and our cancellers were quickly slaughtered. The few reports that I have received state that the weapon moved around the Second’s grounds in a complex way, a mix of a search and an evasive pattern. I can only assume that the weapon had planned to escape for some time, and I am ashamed to say that it succeeded.
However, I have plans to recapture Lucida as well. Preparations were made over several years in the event that something like this were to happen. Now, you said you obtained information from ‘picking up its thoughts.’ What did you find, exactly?” ____________________
Skills: (Magic) -(Spirit) --(Entity) ---Meditation (Relaxes and strengthens your soul, resisting outside spirits) (Inflicts Inner Peace = Arcane + Mana) -(Kinetic) --(Fortification) (Mana is only drained when abilities are disturbed) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana)
-Sixth Sense (Can passively detect magic that would otherwise be unnoticeable without active detection or a visual cue) -Berserker (Grants a separate pool of AP for melee attacks) -Inner Peace (+5 Spirit Magic Resistance)
-Critical Shot (Increases damage by extra Aim if initial damage to target is greater than 0)
Sun Apr 26, 2015 7:24 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Ad Infidium (Roll 94)
"Years? You've had Lucida for Years? You have had a sentient being locked away in an anti magic cage, depriving it of a body and any sensory stimulation, with only its own thoughts to occupy it, for YEARS?! And you're surprised that the first slightest glimmer of a chance it gets, it claws its way out of that veritable hell by tooth and nail. And now that it's free, you want to lock it back up. I so dearly hope you have a more valid reason for doing so than 'we wanted a weapon'."
"You sat here with it under maximum security for that long and decided to take it down in less than a week? Who gave you that singular authority?"
Sun Apr 26, 2015 4:54 pm
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: Ad Infidium (Roll 94)
"Lucida was looking for another one like itself, a 'gray one', but no one knew what it was. I'm more concerned about something John pointed out though. Does this thing really have a mind? If it does, don't you think it was a bad idea to keep a sentient thing locked up? An insane super weapon, or a resented super weapon, will be much harder to control. And now it is probably looking for it's 'gray friend' to begin their new world order."
Sun Apr 26, 2015 6:24 pm
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Ad Infidium (Roll 94)
>More or less everything has been said, listen to what he has to say.
Sun Apr 26, 2015 9:56 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Ad Infidium (Roll 95)
Roll 95
The world as the players know it:
(All players are in Esthen)
Name: John Freemaneth (TorrentHKU) Race: Human ____________________
"Years? You've had Lucida for Years? You have had a sentient being locked away in an anti magic cage, depriving it of a body and any sensory stimulation, with only its own thoughts to occupy it, for YEARS?! And you're surprised that the first slightest glimmer of a chance it gets, it claws its way out of that veritable hell by tooth and nail. And now that it's free, you want to lock it back up. I so dearly hope you have a more valid reason for doing so than 'we wanted a weapon'."
Ki’stha: "You sat here with it under maximum security for that long and decided to take it down in less than a week? Who gave you that singular authority?"
P’orihc: "Lucida was looking for another one like itself, a 'gray one', but no one knew what it was. I'm more concerned about something John pointed out though. Does this thing really have a mind? If it does, don't you think it was a bad idea to keep a sentient thing locked up? An insane super weapon, or a resented super weapon, will be much harder to control. And now it is probably looking for its 'gray friend' to begin their new world order."
For a moment, there is silence. It isn’t until several seconds later that Vakaumus speaks.
Vakaumus: ”It has a mind, yes. The ‘gray one,’ it may be referring to the weapon that is more powerful than it. ”
He seems to be trying to avoid answering the other questions, and purposely holding back details of the ones answered.
Vakaumus: ”It was not supposed to be sentient.” ____________________
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) (does not consume AP) ---Withdrawal (Take a select amount of mana from a source that is in contact) (does not consume AP) ---Form Artificial Matter (Create magic’d solids) (Durability: Iron) ---Form Memory Stone (Create a memory stone) (Efficiency: Low) ---Form Mana Stone (Create a mana stone) (Efficiency: 1 Capacity = 9 Mana) ---Form Conduit (Create mana conduits) ---Form Release (Create a release crystal) (Efficiency: 1 Capacity = 10 Mana) ---Form Focus (Create a focus crystal) (Efficiency: 1 Ability = 10 Mana , Ability Strength (per ability): 100% = 10 Mana [cannot exceed 100%]) ---Form Sparker (Create a Mana Sparker) (Efficiency: 1 Impulse = 0.01) ---Security Sequence (Level: Basic) (Load a memory crystal with a magic sequence that protects the construct from deconstruction) -(Kinetic) --(Impulse) (Offensive skills lower target’s Will by 50% for Stagger check) ---Kinetic Bolt (Launch an orb of kinetic energy that explodes upon impact) (Inflicts Trauma = Arcane + Mana) ---Levitation (pick up and levitate small objects) ---Blast Wave (Lets out a powerful but short-ranged concussive wave) (Inflicts Trauma = [Arcane + Mana] * 1.5) --(Fortification) (If cast with Mana, Mana is only drained when abilities are disturbed/buffed attacks land) ---Stabilize (Direct Magic) (Single Turn Condition) (Lock an object’s movement relative to a target) (+Trauma Resistance = Arcane + MP) ---Lockdown (Single Turn Condition) (Lock your bones in place and petrify your skin, resisting damage) (+Physical Damage Resistance = Arcane + Mana , affected parts are unable to move [affects evasion]) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) ---Fireball (Launch an orb that unleashes an explosion of heat on impact) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn) Passives: Strength: 6 Arcane: 8 Aim: 8 Evasion: 5 Will: 4 Speed: 1
-Fortified Resolve (Grants a separate pool of AP for Fortification magic) -Acrobat (Grants a separate pool of AP for evasion)
Name: Kleigg (TheKebbit) Race: Human ____________________
John: "Years? You've had Lucida for Years? You have had a sentient being locked away in an anti magic cage, depriving it of a body and any sensory stimulation, with only its own thoughts to occupy it, for YEARS?! And you're surprised that the first slightest glimmer of a chance it gets, it claws its way out of that veritable hell by tooth and nail. And now that it's free, you want to lock it back up. I so dearly hope you have a more valid reason for doing so than 'we wanted a weapon'."
Ki’stha: "You sat here with it under maximum security for that long and decided to take it down in less than a week? Who gave you that singular authority?"
P’orihc: "Lucida was looking for another one like itself, a 'gray one', but no one knew what it was. I'm more concerned about something John pointed out though. Does this thing really have a mind? If it does, don't you think it was a bad idea to keep a sentient thing locked up? An insane super weapon, or a resented super weapon, will be much harder to control. And now it is probably looking for its 'gray friend' to begin their new world order."
For a moment, there is silence. It isn’t until several seconds later that Vakaumus speaks.
Vakaumus: ”It has a mind, yes. The ‘gray one,’ it may be referring to the weapon that is more powerful than it. ”
He seems to be trying to avoid answering the other questions, and purposely holding back details of the ones answered.
Vakaumus: ”It was not supposed to be sentient.” ____________________
Skills: (Magic) -(???) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) ---Withdrawal (Take a select amount of mana from a source that is in contact) --(???) ---Extrasensory (Detects magic in the area) (Does not consume AP) -(???) --(Negation) ---Nullify (Reduce the effectiveness of a magic instance, cancelling it with enough effort) ---Zero Field (Create a persistent nullification effect on a target or area) (Inflicts Null Body = Arcane + MP) ---Capture (Grab an instance of a spell being cast, storing it while nullifying any remaining) (Nullify = Arcane + Mana) ---Release (Cast a spell that was stored with Capture [removes spell from storage]) ---Reversal (Reverses the Light/Dark polarity of a magic instance) (Fire<->Ice , Impulse<->Fortification , Light<->Dark , Electric caster/user is switched) (Reverse Strength = Arcane + Mana) -Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn)
John: "Years? You've had Lucida for Years? You have had a sentient being locked away in an anti magic cage, depriving it of a body and any sensory stimulation, with only its own thoughts to occupy it, for YEARS?! And you're surprised that the first slightest glimmer of a chance it gets, it claws its way out of that veritable hell by tooth and nail. And now that it's free, you want to lock it back up. I so dearly hope you have a more valid reason for doing so than 'we wanted a weapon'."
Ki’stha: "You sat here with it under maximum security for that long and decided to take it down in less than a week? Who gave you that singular authority?"
"Lucida was looking for another one like itself, a 'gray one', but no one knew what it was. I'm more concerned about something John pointed out though. Does this thing really have a mind? If it does, don't you think it was a bad idea to keep a sentient thing locked up? An insane super weapon, or a resented super weapon, will be much harder to control. And now it is probably looking for its 'gray friend' to begin their new world order."
For a moment, there is silence. It isn’t until several seconds later that Vakaumus speaks.
Vakaumus: ”It has a mind, yes. The ‘gray one,’ it may be referring to the weapon that is more powerful than it. ”
He seems to be trying to avoid answering the other questions, and purposely holding back details of the ones answered.
Vakaumus: ”It was not supposed to be sentient.” ____________________
Inventory: -Basic Magic Theory (Book) -Crude Mana Stone (Mana: 1/1)
Equipped: -Cotton Shirt -Potato Sack Pants
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) -(Electric) --(Telepathy) (Skills ignore Evasion and do not consume Mana) ---Message (Sends a telepathic message to a target/multiple targets) (does not consume AP) ---Receive (Picks up on thoughts if people are thinking hard enough) (does not consume AP) ---Trace (Find the source of a tendril from an active spell that uses one) ---Proxy (Create a fake mind at a specified location that you can direct to use telepathy) ---Mental Security (Strengthen your defense against Telepathy) (Inflicts Mind Guard = Arcane) ---Mind Control (Force the target to perform an action) (Arcane must be higher than target's Will) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Flight (Capable of sustained flight. It takes 1 AP to take off [but not land]) Passives: Strength: 1 Arcane: 11 Aim: 6 Evasion: 6 Will: 4 Speed: 1
-Mind Guard (+1 Telepathy Resistance) -Multiprocessing (Grants a separate pool of AP for Telepathic magic)
John:"Years? You've had Lucida for Years? You have had a sentient being locked away in an anti magic cage, depriving it of a body and any sensory stimulation, with only its own thoughts to occupy it, for YEARS?! And you're surprised that the first slightest glimmer of a chance it gets, it claws its way out of that veritable hell by tooth and nail. And now that it's free, you want to lock it back up. I so dearly hope you have a more valid reason for doing so than 'we wanted a weapon'."
"You sat here with it under maximum security for that long and decided to take it down in less than a week? Who gave you that singular authority?"
P’orihc: "Lucida was looking for another one like itself, a 'gray one', but no one knew what it was. I'm more concerned about something John pointed out though. Does this thing really have a mind? If it does, don't you think it was a bad idea to keep a sentient thing locked up? An insane super weapon, or a resented super weapon, will be much harder to control. And now it is probably looking for its 'gray friend' to begin their new world order."
For a moment, there is silence. It isn’t until several seconds later that Vakaumus speaks.
Vakaumus: ”It has a mind, yes. The ‘gray one,’ it may be referring to the weapon that is more powerful than it. ”
He seems to be trying to avoid answering the other questions, and purposely holding back details of the ones answered.
Vakaumus: ”It was not supposed to be sentient.” ____________________
John: "Years? You've had Lucida for Years? You have had a sentient being locked away in an anti magic cage, depriving it of a body and any sensory stimulation, with only its own thoughts to occupy it, for YEARS?! And you're surprised that the first slightest glimmer of a chance it gets, it claws its way out of that veritable hell by tooth and nail. And now that it's free, you want to lock it back up. I so dearly hope you have a more valid reason for doing so than 'we wanted a weapon'."
Ki’stha: "You sat here with it under maximum security for that long and decided to take it down in less than a week? Who gave you that singular authority?"
P’orihc: "Lucida was looking for another one like itself, a 'gray one', but no one knew what it was. I'm more concerned about something John pointed out though. Does this thing really have a mind? If it does, don't you think it was a bad idea to keep a sentient thing locked up? An insane super weapon, or a resented super weapon, will be much harder to control. And now it is probably looking for its 'gray friend' to begin their new world order."
For a moment, there is silence. It isn’t until several seconds later that Vakaumus speaks.
Vakaumus: ”It has a mind, yes. The ‘gray one,’ it may be referring to the weapon that is more powerful than it. ”
He seems to be trying to avoid answering the other questions, and purposely holding back details of the ones answered.
Vakaumus: ”It was not supposed to be sentient.” ____________________
Skills: (Magic) -(Spirit) --(Entity) ---Meditation (Relaxes and strengthens your soul, resisting outside spirits) (Inflicts Inner Peace = Arcane + Mana) -(Kinetic) --(Fortification) (Mana is only drained when abilities are disturbed) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana)
-Sixth Sense (Can passively detect magic that would otherwise be unnoticeable without active detection or a visual cue) -Berserker (Grants a separate pool of AP for melee attacks) -Inner Peace (+5 Spirit Magic Resistance)
-Critical Shot (Increases damage by extra Aim if initial damage to target is greater than 0)
Mon Apr 27, 2015 7:50 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Ad Infidium (Roll 95)
"Wasn't supposed to break free either, and look how that turned out! You're not just a terrible person, you're INCOMPETENT as well! You didn't check to see if Lucida could think, you locked it away knowing it had a mind, you left it there where it could think and plan and brew in its anger for years, and then, to top it all off, the first stranger with negation who walks through your door, you give him an hour of training, don't even THINK about whether or not he's actually on your side or make sure he can really handle Lucida, and then put a gods damned super weapon in his hand! It almost sounds like you WANTED Lucida to break free and cause an incident! Hell, I'm just glad that Lucida's a better person than I am, because if that was me? I'd be burning this city to the ground in retribution right now."
Mon Apr 27, 2015 3:15 pm
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: Ad Infidium (Roll 95)
"What do you mean with 'it wasn't supposed to be sentient'? I think we are obviously missing important details, and I guess we can't really provide much help if we don't know what's really going on."
Tue Apr 28, 2015 12:38 am
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Ad Infidium (Roll 95)
>Oh god why is this idiot shouting at him, slowly back away.
Tue Apr 28, 2015 6:57 am
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Ad Infidium (Roll 96)
Roll 96
The world as the players know it:
(All players are in Esthen)
Name: John Freemaneth (TorrentHKU) Race: Human ____________________
"Wasn't supposed to break free either, and look how that turned out! You're not just a terrible person, you're INCOMPETENT as well! You didn't check to see if Lucida could think, you locked it away knowing it had a mind, you left it there where it could think and plan and brew in its anger for years, and then, to top it all off, the first stranger with negation who walks through your door, you give him an hour of training, don't even THINK about whether or not he's actually on your side or make sure he can really handle Lucida, and then put a gods damned super weapon in his hand! It almost sounds like you WANTED Lucida to break free and cause an incident! Hell, I'm just glad that Lucida's a better person than I am, because if that was me? I'd be burning this city to the ground in retribution right now."
P’orihc: "What do you mean with 'it wasn't supposed to be sentient'? I think we are obviously missing important details, and I guess we can't really provide much help if we don't know what's really going on."
It seems like Vakaumus is about to respond, but then stops and stares at something behind you. Turning around, you see that eight new people are now standing inside the dome by the entrance. Unlike the solid colored robes that the other mages wore, these have a main color and then an inch of a secondary color border at the edges of the robe. All of the mages are also wearing sturdy leather gauntlets and greaves, a steel cuirass, a sword sheathed at the hip, and a gold lightning bolt is stitched into the right shoulder of their robes. Three of the mages bear the main color red and the minor color grey, another is grey-blue, blue-grey, white-grey, green-grey, and grey-purple.
Grey-Blue Mage: ”We are Enforcement squad Seventy Four. Vakaumus, you have been stripped of your rank and privileges and are under arrest for taking high risk actions without approval from higher command, causing the death of numerous members of the Second and destruction of facilities through incompetent directing, releasing confidential information to unapproved parties, and being responsible for the loss of valuable resources. We are authorized to use lethal force to remove you if you resist capture.”
Vakaumus slowly lowers his head as his bodyguards back off.
Vakaumus: ”I will come peacefully.”
The Enforcement squad apprehend Vakaumus without incident, binding his arms with ropes and injecting some sort of serum into him with a syringe. He slowly goes limp and is dragged out of the building, leaving one of the Enforcers remaining.
Green-Grey Mage: ”I assume one of you is the negation mage that Vakaumus recruited for his schemes and the rest of you got involved. We have no orders to deal with you, but we would be grateful if you could share what you know about the situation. In return, we can share information from our side of things - what we’re allowed to, anyways.” ____________________
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) (does not consume AP) ---Withdrawal (Take a select amount of mana from a source that is in contact) (does not consume AP) ---Form Artificial Matter (Create magic’d solids) (Durability: Iron) ---Form Memory Stone (Create a memory stone) (Efficiency: Low) ---Form Mana Stone (Create a mana stone) (Efficiency: 1 Capacity = 9 Mana) ---Form Conduit (Create mana conduits) ---Form Release (Create a release crystal) (Efficiency: 1 Capacity = 10 Mana) ---Form Focus (Create a focus crystal) (Efficiency: 1 Ability = 10 Mana , Ability Strength (per ability): 100% = 10 Mana [cannot exceed 100%]) ---Form Sparker (Create a Mana Sparker) (Efficiency: 1 Impulse = 0.01) ---Security Sequence (Level: Basic) (Load a memory crystal with a magic sequence that protects the construct from deconstruction) -(Kinetic) --(Impulse) (Offensive skills lower target’s Will by 50% for Stagger check) ---Kinetic Bolt (Launch an orb of kinetic energy that explodes upon impact) (Inflicts Trauma = Arcane + Mana) ---Levitation (pick up and levitate small objects) ---Blast Wave (Lets out a powerful but short-ranged concussive wave) (Inflicts Trauma = [Arcane + Mana] * 1.5) --(Fortification) (If cast with Mana, Mana is only drained when abilities are disturbed/buffed attacks land) ---Stabilize (Direct Magic) (Single Turn Condition) (Lock an object’s movement relative to a target) (+Trauma Resistance = Arcane + MP) ---Lockdown (Single Turn Condition) (Lock your bones in place and petrify your skin, resisting damage) (+Physical Damage Resistance = Arcane + Mana , affected parts are unable to move [affects evasion]) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) ---Fireball (Launch an orb that unleashes an explosion of heat on impact) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn) Passives: Strength: 6 Arcane: 8 Aim: 8 Evasion: 5 Will: 4 Speed: 1
-Fortified Resolve (Grants a separate pool of AP for Fortification magic) -Acrobat (Grants a separate pool of AP for evasion)
Name: Kleigg (TheKebbit) Race: Human ____________________
John: "Wasn't supposed to break free either, and look how that turned out! You're not just a terrible person, you're INCOMPETENT as well! You didn't check to see if Lucida could think, you locked it away knowing it had a mind, you left it there where it could think and plan and brew in its anger for years, and then, to top it all off, the first stranger with negation who walks through your door, you give him an hour of training, don't even THINK about whether or not he's actually on your side or make sure he can really handle Lucida, and then put a gods damned super weapon in his hand! It almost sounds like you WANTED Lucida to break free and cause an incident! Hell, I'm just glad that Lucida's a better person than I am, because if that was me? I'd be burning this city to the ground in retribution right now."
P’orihc: "What do you mean with 'it wasn't supposed to be sentient'? I think we are obviously missing important details, and I guess we can't really provide much help if we don't know what's really going on."
It seems like Vakaumus is about to respond, but then stops and stares at something behind you. Turning around, you see that eight new people are now standing inside the dome by the entrance. Unlike the solid colored robes that the other mages wore, these have a main color and then an inch of a secondary color border at the edges of the robe. All of the mages are also wearing sturdy leather gauntlets and greaves, a steel cuirass, a sword sheathed at the hip, and a gold lightning bolt is stitched into the right shoulder of their robes. Three of the mages bear the main color red and the minor color grey, another is grey-blue, blue-grey, white-grey, green-grey, and grey-purple.
Grey-Blue Mage: ”We are Enforcement squad Seventy Four. Vakaumus, you have been stripped of your rank and privileges and are under arrest for taking high risk actions without approval from higher command, causing the death of numerous members of the Second and destruction of facilities through incompetent directing, releasing confidential information to unapproved parties, and being responsible for the loss of valuable resources. We are authorized to use lethal force to remove you if you resist capture.”
Vakaumus slowly lowers his head as his bodyguards back off.
Vakaumus: ”I will come peacefully.”
The Enforcement squad apprehend Vakaumus without incident, binding his arms with ropes and injecting some sort of serum into him with a syringe. He slowly goes limp and is dragged out of the building, leaving one of the Enforcers remaining.
Green-Grey Mage: ”I assume one of you is the negation mage that Vakaumus recruited for his schemes and the rest of you got involved. We have no orders to deal with you, but we would be grateful if you could share what you know about the situation. In return, we can share information from our side of things - what we’re allowed to, anyways.” ____________________
Skills: (Magic) -(???) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) ---Withdrawal (Take a select amount of mana from a source that is in contact) --(???) ---Extrasensory (Detects magic in the area) (Does not consume AP) -(???) --(Negation) ---Nullify (Reduce the effectiveness of a magic instance, cancelling it with enough effort) ---Zero Field (Create a persistent nullification effect on a target or area) (Inflicts Null Body = Arcane + MP) ---Capture (Grab an instance of a spell being cast, storing it while nullifying any remaining) (Nullify = Arcane + Mana) ---Release (Cast a spell that was stored with Capture [removes spell from storage]) ---Reversal (Reverses the Light/Dark polarity of a magic instance) (Fire<->Ice , Impulse<->Fortification , Light<->Dark , Electric caster/user is switched) (Reverse Strength = Arcane + Mana) -Intermission (Spend 1 AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn)
John: "Wasn't supposed to break free either, and look how that turned out! You're not just a terrible person, you're INCOMPETENT as well! You didn't check to see if Lucida could think, you locked it away knowing it had a mind, you left it there where it could think and plan and brew in its anger for years, and then, to top it all off, the first stranger with negation who walks through your door, you give him an hour of training, don't even THINK about whether or not he's actually on your side or make sure he can really handle Lucida, and then put a gods damned super weapon in his hand! It almost sounds like you WANTED Lucida to break free and cause an incident! Hell, I'm just glad that Lucida's a better person than I am, because if that was me? I'd be burning this city to the ground in retribution right now."
"What do you mean with 'it wasn't supposed to be sentient'? I think we are obviously missing important details, and I guess we can't really provide much help if we don't know what's really going on."
It seems like Vakaumus is about to respond, but then stops and stares at something behind you. Turning around, you see that eight new people are now standing inside the dome by the entrance. Unlike the solid colored robes that the other mages wore, these have a main color and then an inch of a secondary color border at the edges of the robe. All of the mages are also wearing sturdy leather gauntlets and greaves, a steel cuirass, and a sword sheathed at the hip. A gold lightning bolt is stitched into the right shoulder of their robes. Three of the mages bear the main color red and the minor color grey, another is grey-blue, blue-grey, white-grey, green-grey, and grey-purple.
Grey-Blue Mage: ”We are Enforcement squad Seventy Four. Vakaumus, you have been stripped of your rank and privileges and are under arrest for taking high risk actions without approval from higher command, causing the death of numerous members of the Second and destruction of facilities through incompetent directing, releasing confidential information to unapproved parties, and being responsible for the loss of valuable resources. We are authorized to use lethal force to remove you if you resist capture.”
Vakaumus slowly lowers his head as his bodyguards back off.
Vakaumus: ”I will come peacefully.”
The Enforcement squad apprehend Vakaumus without incident, binding his arms with ropes and injecting some sort of serum into him with a syringe. He slowly goes limp and is dragged out of the building, leaving one of the Enforcers remaining.
Green-Grey Mage: ”I assume one of you is the negation mage that Vakaumus recruited for his schemes and the rest of you got involved. We have no orders to deal with you, but we would be grateful if you could share what you know about the situation. In return, we can share information from our side of things - what we’re allowed to, anyways.” ____________________
Inventory: -Basic Magic Theory (Book) -Crude Mana Stone (Mana: 1/1)
Equipped: -Cotton Shirt -Potato Sack Pants
Skills: (Magic) -(Spirit) --(Mana) ---Deposit (Discharge a select amount of mana into a source that is in contact) -(Electric) --(Telepathy) (Skills ignore Evasion and do not consume Mana) ---Message (Sends a telepathic message to a target/multiple targets) (does not consume AP) ---Receive (Picks up on thoughts if people are thinking hard enough) (does not consume AP) ---Trace (Find the source of a tendril from an active spell that uses one) ---Proxy (Create a fake mind at a specified location that you can direct to use telepathy) ---Mental Security (Strengthen your defense against Telepathy) (Inflicts Mind Guard = Arcane) ---Mind Control (Force the target to perform an action) (Arcane must be higher than target's Will) -(Thermic) --(Fire) ---Heat (Direct Magic) (Warm up a target, burning it with enough energy) (Inflicts Burn = Arcane + Mana) --(Ice) ---Freeze (Cool down a target, freezing it with enough energy) (Consumes 2x AP) (Inflicts Freeze = Arcane + Mana) -(Pure) --(Light) ---Illuminate (Create light, blinding a target if strong enough) (Inflicts Blind = Arcane + Mana)
-Flight (Capable of sustained flight. It takes 1 AP to take off [but not land]) Passives: Strength: 1 Arcane: 11 Aim: 6 Evasion: 6 Will: 4 Speed: 1
-Mind Guard (+1 Telepathy Resistance) -Multiprocessing (Grants a separate pool of AP for Telepathic magic)
John: "Wasn't supposed to break free either, and look how that turned out! You're not just a terrible person, you're INCOMPETENT as well! You didn't check to see if Lucida could think, you locked it away knowing it had a mind, you left it there where it could think and plan and brew in its anger for years, and then, to top it all off, the first stranger with negation who walks through your door, you give him an hour of training, don't even THINK about whether or not he's actually on your side or make sure he can really handle Lucida, and then put a gods damned super weapon in his hand! It almost sounds like you WANTED Lucida to break free and cause an incident! Hell, I'm just glad that Lucida's a better person than I am, because if that was me? I'd be burning this city to the ground in retribution right now."
P’orihc: "What do you mean with 'it wasn't supposed to be sentient'? I think we are obviously missing important details, and I guess we can't really provide much help if we don't know what's really going on."
It seems like Vakaumus is about to respond, but then stops and stares at something behind you. Turning around, you see that eight new people are now standing inside the dome by the entrance. Unlike the solid colored robes that the other mages wore, these have a main color and then an inch of a secondary color border at the edges of the robe. All of the mages are also wearing sturdy leather gauntlets and greaves, a steel cuirass, and a sword sheathed at the hip. A gold lightning bolt is stitched into the right shoulder of their robes. Three of the mages bear the main color red and the minor color grey, another is grey-blue, blue-grey, white-grey, green-grey, and grey-purple.
Grey-Blue Mage: ”We are Enforcement squad Seventy Four. Vakaumus, you have been stripped of your rank and privileges and are under arrest for taking high risk actions without approval from higher command, causing the death of numerous members of the Second and destruction of facilities through incompetent directing, releasing confidential information to unapproved parties, and being responsible for the loss of valuable resources. We are authorized to use lethal force to remove you if you resist capture.”
Vakaumus slowly lowers his head as his bodyguards back off.
Vakaumus: ”I will come peacefully.”
The Enforcement squad apprehend Vakaumus without incident, binding his arms with ropes and injecting some sort of serum into him with a syringe. He slowly goes limp and is dragged out of the building, leaving one of the Enforcers remaining.
Green-Grey Mage: ”I assume one of you is the negation mage that Vakaumus recruited for his schemes and the rest of you got involved. We have no orders to deal with you, but we would be grateful if you could share what you know about the situation. In return, we can share information from our side of things - what we’re allowed to, anyways.” ____________________
John: "Wasn't supposed to break free either, and look how that turned out! You're not just a terrible person, you're INCOMPETENT as well! You didn't check to see if Lucida could think, you locked it away knowing it had a mind, you left it there where it could think and plan and brew in its anger for years, and then, to top it all off, the first stranger with negation who walks through your door, you give him an hour of training, don't even THINK about whether or not he's actually on your side or make sure he can really handle Lucida, and then put a gods damned super weapon in his hand! It almost sounds like you WANTED Lucida to break free and cause an incident! Hell, I'm just glad that Lucida's a better person than I am, because if that was me? I'd be burning this city to the ground in retribution right now."
P’orihc: "What do you mean with 'it wasn't supposed to be sentient'? I think we are obviously missing important details, and I guess we can't really provide much help if we don't know what's really going on."
Oh god why are they yelling at him. You start to back up, and then bump into something and jump forward a bit in surprised. Turning around, you see that eight new people are now standing inside the dome by the entrance. Unlike the solid colored robes that the other mages wore, these have a main color and then an inch of a secondary color border at the edges of the robe. All of the mages are also wearing sturdy leather gauntlets and greaves, a steel cuirass, and a sword sheathed at the hip. A gold lightning bolt is stitched into the right shoulder of their robes. Three of the mages bear the main color red and the minor color grey, another is grey-blue, blue-grey, white-grey, green-grey, and grey-purple.
Grey-Blue Mage: ”We are Enforcement squad Seventy Four. Vakaumus, you have been stripped of your rank and privileges and are under arrest for taking high risk actions without approval from higher command, causing the death of numerous members of the Second and destruction of facilities through incompetent directing, releasing confidential information to unapproved parties, and being responsible for the loss of valuable resources. We are authorized to use lethal force to remove you if you resist capture.”
Vakaumus slowly lowers his head as his bodyguards back off.
Vakaumus: ”I will come peacefully.”
The Enforcement squad apprehend Vakaumus without incident, binding his arms with ropes and injecting some sort of serum into him with a syringe. He slowly goes limp and is dragged out of the building, leaving one of the Enforcers remaining.
Green-Grey Mage: ”I assume one of you is the negation mage that Vakaumus recruited for his schemes and the rest of you got involved. We have no orders to deal with you, but we would be grateful if you could share what you know about the situation. In return, we can share information from our side of things - what we’re allowed to, anyways.” ____________________
Skills: (Magic) -(Spirit) --(Entity) ---Meditation (Relaxes and strengthens your soul, resisting outside spirits) (Inflicts Inner Peace = Arcane + Mana) -(Kinetic) --(Fortification) (Mana is only drained when abilities are disturbed) ---Power Flow (Single Turn Condition) (Fortify your bones and strengthen their movements with kinetics) (+Strength = Arcane + Mana)
-Sixth Sense (Can passively detect magic that would otherwise be unnoticeable without active detection or a visual cue) -Berserker (Grants a separate pool of AP for melee attacks) -Inner Peace (+5 Spirit Magic Resistance)
"We've all been privy to a lot of information here. Not only that, but we're ready to assist with damage control if you require us."
Tue Apr 28, 2015 3:48 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Ad Infidium (Roll 96)
"Huh. Alright. Well, we got to town, our Nullifier being a natural trouble magnet managed to get himself to the temple pretty quickly. He told them he was a Nullifier and could help, and then Vakaumus gave him a crash course in nullifying and restraining Lucida. Then, after deciding that was sufficient, they went to the anti-magic chamber where Lucida was, turned the defenses off while our Nullifier cranked up his own anti-magic, and took Lucida. He tested out its power a bit, and that ended with a giant hole melted in the wall of the chamber. Then, Lucida went on a minor rampage, broke into the construct storage, didn't find the "gray one" it was looking for, killed a few people that tried to stop it, and went back outside. A bunch of mages had gathered to try and stop Lucida, but well, one powerful blinding and a bunch of twitchy mages with spells ready to fire later... Yeah. Lots of friendly fire, but not much killing from Lucida itself. It explicitly stated that anyone who didn't get in its way wouldn't be touched actually. And then it ran off to who knows where, most of us were too blinded to see it. Then after the blind faded a bit, we gathered up to get some answers from Vakaumus ourselves, yelled at him a bit, and then you all showed up." > Increase mana stone by 5 mana. "So. What's up with Lucida then? Vakaumus said it 'shouldn't be' sentient, but it was pretty damn sentient. That's a big oversight for something you're trying to use as a weapon. What is Lucida? Why does the Second have it locked up? What's this Gray One it's looking for?"
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