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 Roll To Dodge: Ethersphere (Roll 76) 
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Joined: Sun Dec 16, 2007 12:09 am
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Location: Being The Great Juju
Post Re: Roll To Dodge: Ethersphere (Roll 63)
GUISE I'M SORREE IT TOOK SO LONG </3

Welp, ended up having to buy a new computer, how 'bout that. Expect a roll tomorrow! SUNDAY MONDAY :D

Okay so school is keeping me MUCH busier than I thought. Luckily, I have no school on Friday, which means I'll stay up Thursday night writing up this roll! <3 Sorry for the extra wait, but I promise I'll make it worth it, guys.


Fri Oct 19, 2012 12:52 am
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Post Re: Roll To Dodge: Ethersphere (Roll 63)
You guys know how I'm like three weeks late for this? SORRY. Seriously, I do not mean that jokingly or facetiously. I basically had a writer's block, for lack of a better word, and I could have halfheartedly wrapped up the current mission/episode of Ether and then basically been stuck. "But Rags, don't we get to choose what to do? Sounds like you're saying you didn't have a plot planned out, but why would you need one?" Absolutely true- after this introductory mission is over (very soon) you will be free to do whatever your heart desires. However, there's obviously still going to be an action/reaction relationship between the DM and players, and if I hadn't really been in the mood for it, the rolls would have likely been something like, "You travel towards the unknown planet with your massively armed spaceship and band of mercenaries and scantily clad women. You emerge onto the barren surface to find that there is literally nothing there. What do you do."

So why am I writing this? Because I'm pretty sure I'm over that block and I'm ready to roll. Alphagamer774, DSMK2, as soon as you guys get your actions in (preferably by early tomorrow) I'll be able to roll ;)


Mon Nov 12, 2012 1:13 am
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Joined: Wed Feb 10, 2010 4:06 am
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Location: Comox, BC, Canada
Post Re: Roll To Dodge: Ethersphere (Roll 63)
I was worried this might be busy while I was gone from the forum.
>Finish up looting, I think


Mon Nov 12, 2012 1:20 am
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Joined: Fri Dec 28, 2007 4:19 am
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Post Re: Roll To Dodge: Ethersphere (Roll 63)
> Take the gun, make sure the safety... If it exists is on. Read the pamphlet.


Wed Nov 14, 2012 6:59 am
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Loose Canon
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Post Re: Roll To Dodge: Ethersphere (Roll 63)
Cough.


Sat Nov 17, 2012 12:31 am
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Post Re: Roll To Dodge: Ethersphere (Roll 63)
ROLLPASTA

EDIT: You may notice a "Held" section in your equipment- this means you're currently holding the weapon and I'm not sure what "slot" you'd like to put it in, if any, or if you'd rather keep your current loadout, so you can decide that as a minor action.

=================================================================================
Tomaster | Jet (Roll: 9)


TorrentHKU | John S. Freeman (Roll: 1)


Amazigh | Aicaya (Roll: 4)


DSMK2 | DEYE-5 (Roll: 9)


alphagamer774 | Michael "Mike" Rocksford (Roll: 5)


NPC | Jackson (Roll: -)


Thu Nov 22, 2012 12:02 am
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Data Realms Elite
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Location: Ye Olde England
Post Re: Roll To Dodge: Ethersphere (Roll 64)
>Stop trying to get that Ether ability for now, Grab the Armour vest that John tried on and put it on over my Powered Armour. if it doesn't fit, keep it anyway.


Thu Nov 22, 2012 2:35 am
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Post Re: Roll To Dodge: Ethersphere (Roll 64)
Sounds sexy. I take it I can't take both, right?

Poke around and see if I can find some manufacturing tools, or anything hot enough to do some makeshift welds with. Keep the pulsar, if I have to choose.

"Shiny, but not enough spiky bits..."


Thu Nov 22, 2012 3:48 am
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Post Re: Roll To Dodge: Ethersphere (Roll 64)
If you choose to use it over your currently equipped rifle, you don't have to "drop" your old weapon- you can carry it around in your inventory. The Pulsar would just be your "at the ready" weapon.

No, you can't have both, unless you kill DSMK2 and take his :P


Thu Nov 22, 2012 4:20 am
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Post Re: Roll To Dodge: Ethersphere (Roll 64)
I mean over my current weapon. in that case >Stick Jackson in my backpack too


Thu Nov 22, 2012 4:59 am
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Post Re: Roll To Dodge: Ethersphere (Roll 64)
Ragdollmaster wrote:
kill DSMK2 and take his :P

DO IT ♥♥♥♥♥♥


Thu Nov 22, 2012 5:03 am
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Post Re: Roll To Dodge: Ethersphere (Roll 64)
I can't possibly win that. Unless I roll a natural 20.


Thu Nov 22, 2012 9:46 am
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Post Re: Roll To Dodge: Ethersphere (Roll 64)
"I'mma need some bigass hipster glasses."


Thu Nov 22, 2012 7:52 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 64)
Tomaster 'n DSMK2, bro bros


Fri Nov 23, 2012 5:15 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 64)
> Stash the pamphlet into one of my armor's compartments, continue holding the Arc Blaster. Make sure the case that formerly housed the newly gotten weapon is empty.

Alpha: Since the Arc Blaster is a close range weapon, I might end up having to be pretty close to possibly dangerous targets to use it effectively. The Pulsar seems to be the better end of the scale :d


Sat Nov 24, 2012 12:19 am
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