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 Roll To Dodge - Blue 
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Joined: Fri Dec 12, 2008 12:45 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
The roll said EVERYONE were fully revitalized.


Wed Feb 02, 2011 9:50 pm
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DRLGrump
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
ShadoWKilleR255 wrote:
The roll said EVERYONE were fully revitalized.

Oh my god, please, learn to use correct grammar. And, for that matter, learn to ♥♥♥♥ read in context. Look at the sentence. No where does it say everyone. It says:
♥♥♥♥ HYPER wrote:
Fiona makes some sort of hand sign with both hands in front of her, and they begin to glow with a wispy white aura. Tomaster, Ragdoll, and Barnox all gain a similar aura around their bodies, before bursting into pillars of glowing yellow light. When it fades, they're all healed, revitalized, and outfitted with new abilities and weapons.

Please, for the love of all that is holy, read thoroughly before you post.


Wed Feb 02, 2011 10:08 pm
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Loose Canon
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Rolling!

CaveMLCricket [4-1-1=2]: A two? Pfft. That might matter if you actually had to care about the rolls.
You wave you hand vaguely in BioBen's direction while your missing arm regrows itself. You then pull out the large, sharp slab of metal currently residing in your sternum. You notice that the sword robot sans sword has gotten up from where BioBen smashed it, and is charging you with its knife drawn. You lazily throw the sword towards the bot, and it spears it straight through the stomach. A grinding shriek of tearing metal rings out as the robots midsection explodes from several large metal rings bursting through it. Satisfied that it's dead, you close up the hole in your chest.
2/2 Active Abilities:
- Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity)
--- #-Point Star
--- Kinetic Trance
--- Healing Light
- Insane (2 turns remaining)
2/2 Passive Abilities:
- Mythical Power
- Ultra Mind
4/4 Inventory:
- Small amount of precious metal
- Chunk of Dark Stone
- Wiffles' Orb
- DecaBow
2/2 Equipped:
- Right Gold Gauntlet (Plasma Diamond)
- DecaBow Quiver
Injuries:

Tomaster [2]: "Let's dance, ♥♥♥♥♥."
Ragdoll flashes over to Blue and starts trading blows. She somehow keeps up long enough for you to arrive and swing Leo Draconis her way. It passes through her, revealing that you just tried to slice an afterimage. Behind you.
You spin around, and see Blue charging towards you from the other side of the room with a huge rooster tail of blue flames behind her. You hunker down, ready to counter the attack. Barnox makes it irrelevant.
0/2 Active Abilities:
2/2 Passive Abilities:
- OverWritten (2 turns remaining)
- God Slayer
1/4 Inventory:
- Butterscotch (Kitten)
1/2 Equipped:
- Leo Draconis
Injuries:

Foa [4-1=3]: You fire a shot at the approaching robot, then run. From the sounds of loud stomping coming from behind you, you don't think it killed him. You look over your shoulder to see if it did ANY damage, and see that there's now a large hole in the middle of its visor. It doesn't seem to mind.
0/2 Active Abilities:
1/2 Passive Abilities:
- Sixth Sense (+1 to rolls involving surprise)
2/4 Inventory:
- HIGH-SPEED HANDCANNON
- 4 Mags for LadyKiller [Current Mag: 7]
2/2 Equipped:
- Fedora
- LadyKiller (Kickass Desert Eagle)
Injuries:
- Impaled Right Arm (-1 to using LadyKiller)

Ragdollmaster [1]: Hmm. You seem to be made of light, rather than lightning.
You flash over to Blue, and begin attempting to stab her with your very dangerous knives. Before you can get the first stab in, she seems to materialize some kind of grey armor similar to what she wore when fighting Rage from before, except this looks sleeker and is a dark matte grey, rather than shiny plates of metal. If her armor from before was steel, then this would be carbon fiber.
Somehow, she matches your speed and blocks your blows, usually with the plate on her forearm or the back of her hand. She's not striking back though, merely deflecting. Then, Tomaster attacks.
1/2 Active Abilities:
- Photokinesis
1/2 Passive Abilities:
- OverWritten (2 turns remaining)
4/4 Inventory:
2/2 Equipped:
- Durendal
- Keltzinogre
Injuries:

Barnox [3]: With your Mental Weapon, you form a long whip made of connected bladed chainlinks. You give a test flick to test out its motion, and it moves just as you imagine it would! Not surprising since you just imagined it up.
You then look over across the battlefield, and see Blue charging towards your allies while on fire. You think.
You whip the chainsword towards where Blue will be in a second, and it surges forward to pierce her. She notices it though, and directs the force of the flames towards the chainsword, rather than continue at Tomaster. The flames envelop your weapon, causing it to loose cohesion and fade away, along with the flames themselves.
2/2 Active Abilities:
- Mental Armor
- Mental Weapon
0/2 Passive Abilities:
- OverWritten (2 turns remaining)
0/4 Inventory:
0/2 Equipped:
Injuries:

BioBen [5]: You feel all tingly as MLC evaporates the various burns covering your upper body. You then sadly discard the remains of your cane, and look back into your hat for a new weapon...
Hello, what's this? You don't remember putting this in here. Pulling it out, it seems to be... too big to fit through the hat. Looks like a huge gun barrel, with a big red button on the side, along with a couple words.
Low
Orbit
Ion
Cannon

0/2 Active Abilities:
1/2 Passive Abilities:
- Symbiotic Combat Exoskeleton
3/4 Inventory:
- Gentleman's Uniform
- Portal Tophat
- LOIC
2/2 Equipped:
- Broken RamRod
- Frederic
Injuries:

Game Events: Taking advantage of Blue's vulnerability after spending her attack on Banrax, Chimera attacks, sending a ball of twisting silver energy towards Blue. It dips low, scraping along the ground, before pulling up as it gets close, and detonating basically in her face. When the blast clears, there's a circular crater with a wedge of untouched ground where Blue is. She lowers her arms, crossed in front of her to block the attack, and the grey armor on them crumbles.
"Gonna take a lot more than that to beat me, you bastards! And guess what? I can last a hell of a lot longer than you! LOCK 4!!!"
The entire room shudders from the release of such a massive amount of power. The power is so great that it is spilling out of Blue's body in a great stream from her shoulder blades, forming two large "wings" of burning red might.


Thu Feb 03, 2011 4:12 am
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
>Equip the LOIC, Take aim at an unharmed robot and fire


Thu Feb 03, 2011 4:57 am
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DRLGrump
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Dearie me...
Two can play at tha-oh, wait, no, I can't do that. Back to Plan A then. Coordinated attacks, guise?
Stop Blue from flying, preferably by slicing her vital organs full of holes. If not, then cripple the wings.


Thu Feb 03, 2011 5:21 am
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Oh no I made a mistake! What are we all going to do?! THE WORLD WILL DIE IF WE DON'T SHOUT AT ME FOR DOING A MISTAKE. (Yes, this is intended to be written like that)
And so Tomaster did.


You could have said it in a more mature way instead of: "ZOMG ♥♥♥♥ BASTARD YOU DIDN'T READ IT PROPERLY LULNOOB", Ok?


Thu Feb 03, 2011 10:00 am
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
For some reason I read this all in Zero Punctuation's narrator's voice.

Something also funny and ironic is that while the detail in the actions is still sharp, Hyper is now being extremely blunt.


Thu Feb 03, 2011 11:27 am
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Loose Canon
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
:S
Whut?


Thu Feb 03, 2011 12:19 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Well, I had been watching Zero Punctuation for like 2 hours before reading the roll, so go figure.


Thu Feb 03, 2011 1:25 pm
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DRLGrump
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
ShadoWKilleR255 wrote:
Oh no I made a mistake! What are we all going to do?! THE WORLD WILL DIE IF WE DON'T SHOUT AT ME FOR DOING A MISTAKE. (Yes, this is intended to be written like that)
And so Tomaster did.


You could have said it in a more mature way instead of: "ZOMG ♥♥♥♥ BASTARD YOU DIDN'T READ IT PROPERLY LULNOOB", Ok?

I would have done that, if you hadn't been butting in and misreading for the past 100 pages now.


Thu Feb 03, 2011 2:13 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Doesn't give you any right to flame even if I was repeating my mistake. Yes, what you did up there is flaming.


Thu Feb 03, 2011 3:14 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
You're accusing Tomaster of breaking a rule? You're one to talk.
Remember,
TheLastBanana wrote:
    1. Don't post in a thread unless you're actually playing the game in it. Comments, suggestions, questions and so on are allowed but use your own common sense when replying as such. Insults, backseat Moderating and backseat DM'ing will not be tolerated.


Think before you speak, Shadow.


Thu Feb 03, 2011 3:31 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
For a 3, that was pretty much a success.
Well, aside from the Lock 4 part...

>Mental Weapon: LOIC forme. Fire at Blue.


Thu Feb 03, 2011 5:28 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Funny how nobody cares that I'm bending the laws of reality over here.

Maybe I'll just have to do something outrageous.


Thu Feb 03, 2011 5:32 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
EDIT: Derped to the derp. (See Hyper's next post.)

I'll think of a new action when I get home :P


Thu Feb 03, 2011 5:36 pm
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