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 Roll To Dodge - Blue 
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Joined: Fri Dec 12, 2008 12:45 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Who remembers what happened to the guy with the handcanon? The only thing notable I remember from him is that he threw a dead rat at Matilda...


Mon Jan 24, 2011 3:30 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
It's Foa.

... Or do you be trolling?


Mon Jan 24, 2011 4:51 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Just saying, y'all are getting pretty close to being off-topic. You're still technically discussing the game, but honestly, who cares about the guy with the handcannon?

Lizard says your color is too hard to read.

Yeah I saw that report. Incidentally enough, I was going to use a shade of yellow, but that would be confusing since TLB uses yellow. I think it's actually really easy to read.

PS: The report button is there for rule-breaking, not complaining about moderation colors. Maybe in the future you should use it correctly instead of nitpicking, yes?


Mon Jan 24, 2011 7:02 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Tomaster: That was actually going to be my action.

>Reinforce/rebuild Tomaster's chest with Shadow.


Mon Jan 24, 2011 7:31 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Ragdollmaster wrote:
Just saying, y'all are getting pretty close to being off-topic. You're still technically discussing the game, but honestly, who cares about the guy with the handcannon?

FOA HAS THE HANDCANNON.

That's what I was trying to say :3
We get it. Now be a good boy and let it die. Or else.


Mon Jan 24, 2011 9:05 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Well, I think hyper is trying to wrap things up here since it doesn't seem like any of you will survive this.


And I didn't troll, I truly didn't remember who it was.


Mon Jan 24, 2011 11:08 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
ShadoWKilleR255 wrote:
Well, I think hyper is trying to wrap things up here since it doesn't seem like any of you will survive this.


And I didn't troll, I truly didn't remember who it was.

Really? The fact that it's gone on for over 350 pages, and we're at the final objective didn't clue you in?


Mon Jan 24, 2011 11:10 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
ShadoWKilleR255 wrote:
since it doesn't seem like any of you will survive this.


And you base this off... oh yes, nothing. Hyper has already said, if I recall correctly, that there will be at least one player left alive at the end.


Mon Jan 24, 2011 11:24 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
What did I tell ya.
Punching the crap outta 'em is the answer.


Also, I just realized Bioben is dieing.
Sorry.
> Chuck the plasma glob at a robot using my Elemental Kinesises. |


Mon Jan 24, 2011 11:29 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Thank you MLC
>Let MLC do his thang and then stamp on Ramrod to put it out.


Tue Jan 25, 2011 12:16 am
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Data Realms Elite
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
I got the power to shoot anything with the cake hat, and shoot Matilda with a flaming rat, later I got the Augmentative High Speed Handcannon that improves the power, and is always loaded with blanks, so it is useless without the hat, after using its special power, I nuked an island with a fire god's avatar, then the hat exploded, rendering the gun useless, eventually I got the Mass Teleprot Hat, it was short lived, and Blue destroyed its power after going berserk, the guns, were of little use, one was destroyed.

Basically, I did little, and the high tier powers I keep getting become null and moot before actual use.

What you want, I probably am going to be the death of us, do you how many times I got us in life or death situations.


Tue Jan 25, 2011 2:21 am
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
My my, it's been too long. Rolling.

CaveMLCricket [5-1=4]: You yank the glob of plasma off of Bioben's stomach with Pyrokinesis, flinging it towards the robot with the sword. Sadly, it merely bats the glob away with its large, blockish sword. Wait, did it just spark?
2/2 Active Abilities:
- Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity)
--- #-Point Star
--- Kinetic Trance
--- Healing Light
2/2 Passive Abilities:
- Mythical Power
- Ultra Mind
4/4 Inventory:
- Impurities
--- Small amount of precious metal
--- Crystallized Insanity
- Chunk of Dark Stone
- Wiffles' Orb
- DecaBow
2/2 Equipped:
- Right Gold Gauntlet (Plasma Diamond)
- DecaBow Quiver
Injuries:
- Missing Left Arm (-1 to rolls)

Tomaster [5-1+1+1=6]: "Wounds are for pussies!"
You unceremoniously yank WolfHunt out from the stone beneath you, and by connection, out from you. Goddamn that is a big hole. Luckily, Banrax does his work, and a rough patch job of shadow threads covers your wound. It'll delay your bleeding out, but not prevent it. Good enough.
Ignoring the pain, you leap towards Blue, brandishing your massive blade and once again charging it with all sorts of energy. The distance to your target closes... 100 feet, 50 feet, 30 feet, 15, 10, 10, 10... What?
1/2 Active Abilities:
- Super Reflexes (+1 to anything involving reflexes, activate automatically)
2/2 Passive Abilities:
- Wings (+1 if flying)
- Super Strength (+1 to any rolls involving strength, moderate protection from impacts)
--- Steel Skin (Moderate protection from piercing and slashing)
3/4 Inventory:
- 1 BLKBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
- Butterscotch (Kitten)
2/2 Equipped:
- WolfHunt
--- Earthbound Sword
--- Flame Blade
--- Frost Blade
--- Thunder Blade
- Force Amplifiers (+1 to any rolls involving strength)
Injuries:
- Impaled through Chest (-1 to rolls)
- Bleeding Out (Death in 2 turns)

Foa [3]: You look over the battle, observing the various skirmishes occurring. Then you notice that they're just that; skirmishes. No teamwork, no tactics, just individual Roller on Bot fights. The extra bots are just standing near the rear of the room. The sniper is watching the battle unfold though, and looking around the room for something.
Probably you.
0/2 Active Abilities:
1/2 Passive Abilities:
- Sixth Sense (+1 to rolls involving surprise)
2/4 Inventory:
- HIGH-SPEED HANDCANNON
- 4 Mags for LadyKiller (Current Mag: 8)
2/2 Equipped:
- Fedora
- LadyKiller (Kickass Desert Eagle)
Injuries:
- Impaled Right Arm (-1 to using LadyKiller)

Ragdollmaster [2]: You, Tomaster, and Chimera all charge towards Blue, intending to strike while she's down. You yourself get an inch away from her with Durendal when the three of you freeze in midair. All three of you are unable to move, and are suspended in midair. Blue pulls the halberd out of her arm, looks at the three of you, tilts her head to one side, and smiles sweetly.
"Lock 1, you ♥♥♥♥."
2/2 Active Abilities:
- Mega Electrokinesis
-- Lightning God Form(-10 electricity per turn)
--- Indignation (-20 electricity)
--- Shaped Lightning (-5 to -15 electricity)
--- ShineSpark (-5 per turn)
- Ethereal Wings
2/2 Passive Abilities:
- Tesla Coil (Generates Electricity) [45 Units]
- Evasive (+1 to dodge rolls)
4/4 Inventory:
- Satchel
--- Whistle
--- Orange Smoke Flare
--- A Fake Mustache
- Keyring
- Empty Flask
- Carved Obsidian Key menacing with Spikes of Donkey Leather
1/2 Equipped:
- Durendal
Injuries:

Barnox [3]: You use your Umbrakinesis to knit a rough web of shadows across Tomaster's wound. It won't keep him together for the whole battle, but it'll buy him a bit of time at least.
Then, as the others make their charge, you feel a wave of dread sweep through the room.
"Fiona? What was that?"
You look over to Fiona, and see that her face is pale, but set in a grim, determined stare.
"She just opened Lock 1, meaning she just doubled in strength."
2/2 Active Abilities:
- Cryokinesis
- Umbrakinesis
0/2 Passive Abilities:
0/4 Inventory:
2/2 Equipped:
- Cryolight (BlueMetal Halberd)
- ShadowKiller's Skull
Injuries:
- Traumatized (-1 to using Cryokinesis)

BioBen [6-1=5]: The glob of plasma mercifully flies off of you thanks to CMLC. You give him a wave of thanks, then take your jacket off and use it to smother your RamRod. Thankfully, you bought the Asbestos Gentleman's Uniform! You then pick up your mostly undamaged RamRod, and face the bastard that burned you. Your RamRod is a bit blackened on the outside, but the flames didn't have enough time to penetrate it, so the wood is still strong.
0/2 Active Abilities:
1/2 Passive Abilities:
- Symbiotic Combat Exoskeleton
2/4 Inventory:
- Gentleman's Uniform
- Portal Tophat
2/2 Equipped:
- RamRod
- Frederic
Injuries:
- Plasma Burn (-1 to rolls)

Game Events: "♥♥♥♥♥! LET US GO!"
"Tut tut tut. No, I can't do that. Besides, it's not your turn yet. I've gotta deal with Tomy here first!"

Blue walks up to Tomaster, completely ignoring the rather large wound in her left arm. The rather large wound that is...shrinking? Aww ♥♥♥♥.
"Now then, I put you in time out. You decided to come out of time out. So, now I have to punish you." <3
She rams the halberd's head into the stone next to her, the reaches over to your hand, the one holding WolfHunt. Somehow, her little girl fingers overcome your titanic strength, and pry WolfHunt from your grasp.
"What did you do to my sword? It's got all this weird energy in it. That won't do at all. Ah well, I don't need it to be sparkly to punish you."
There's a flash of blue and silver, a spray of red, and the world is filled with pain.


"♥♥♥♥. This is... bad."
"Bad? Bad would be if this had gone according to plan. Bad would be them fighting Goodpants right now. This, this is unwinnable."
"Yeah... Hey, Tomaster, get up."
"Whu...what?"
"You're dead, man. Blue just sliced you in half. And the others are still frozen."
"Hey, I think Banrax and Fee are gonna attack!"
"And then die."
"$20 says Banrax survives and the Ragdoll doesn't."
"You're on!"

Rjhw shakes his head at them as he helps Tomaster to his feet.
"Idiots. Our very existence is on the line and they're making bets. *sigh* Well, there really isn't anything we can do except watch, so..."
"Wait, I'm dead?"
"Yeah. You just died. Welcome to the Afterparty."

Tomaster is thoroughly confused.
"Hey, who do you think will get sent in next?"
"No one. Blue controlled the entrances, she's not about to just randomly insert people into the game that could fight her."
"But, what about keeping it balanced?"
"We'll see what happens when that law is broken, won't we?"


Thu Jan 27, 2011 6:45 am
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Rest in peace, Tomaster.

Hey guys, make sure to stall her for as long as possible. Don't charge her. Don't aggravate her. Just avoid her.

"Hey Bioben, let's try to get some teamwork going on here."
> Use my six-point star in unison with Bioben's ramrod attacks. |


Foa, no offense, but why don't you actually do something aside from "observing". >_>


Thu Jan 27, 2011 7:48 am
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Data Realms Elite
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Good point, Hyper, what are the chances of me not getting shot trying to communicate to Fionna about the sniper?

... Wait a second, 'Harem Population:7', what the hell is going on.


Thu Jan 27, 2011 8:09 am
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
"A most excellent idea!" >Coordinated Ramrod attacks with CaveMLCricket


Thu Jan 27, 2011 8:28 am
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