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 Roll To Dodge - Blue 
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Data Realms Elite
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Post Re: Roll To Dodge - Blue
> Disregard all worries, and follow Fionna closely |


Sun Jan 09, 2011 8:00 pm
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DRLGrump
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Post Re: Roll To Dodge - Blue
Tomaster wrote:
Go join Ragdoll at the entrance, and then say:
Fire, I don't want to kill you. You're all good fighters, and I respect that. But I will kill you all if you don't let us go past. I'm not as even-tempered as my friend here. Ice, you were a douche and took one of my most powerful weapons, so I'm going to need a little bit of compensation. I want all three of your energies in my blade.
Let what happens happen, and then catch up with Fiona and the rest.

Minor addendum.


Sun Jan 09, 2011 8:10 pm
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Post Re: Roll To Dodge - Blue
Waitwaitwait, so it's like the matrix?


Sun Jan 09, 2011 10:10 pm
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Post Re: Roll To Dodge - Blue
alphagamer774 wrote:
Waitwaitwait, so it's like the matrix?

What.

Waiting on BioBen and CaveCricketMLC.


Sun Jan 09, 2011 10:23 pm
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Post Re: Roll To Dodge - Blue
alphagamer774 wrote:
Waitwaitwait, so it's like the matrix?

From what I've understood, kinda, yeah.

"Seeing is believing" in all sense of the words, and vice versa.


Mon Jan 10, 2011 12:47 am
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Post Re: Roll To Dodge - Blue
It's closer to "You can do anything you set your mind to."


Mon Jan 10, 2011 1:15 am
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Post Re: Roll To Dodge - Blue
So, Neverland then?


Mon Jan 10, 2011 6:41 am
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Post Re: Roll To Dodge - Blue
Still waiting on BioBen.


Tue Jan 11, 2011 1:43 am
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Post Re: Roll To Dodge - Blue
Whoops.
>"Fantastic" Test out my new weapon... safely


Wed Jan 12, 2011 2:05 am
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
MLC wanted to retrieve his DecaBow, so rolling.

CaveMLCricket [5]: "What? Wait, my bow! Noooooo!"
Panicing, you deploy your Geokinesis, dropping the ground under the DecaBow away. You then guide a pocket of air through the ground, carrying your DecaBow, into the room. You run over to the wall where the pocket appears, and happily snatch up your weapon.
2/2 Active Abilities:
- Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity)
--- #-Point Star
--- Kinetic Trance
--- Healing Light
2/2 Passive Abilities:
- Mythical Power
- Ultra Mind
3/4 Inventory:
- Impurities
--- Small amount of precious metal
--- Crystallized Insanity
- Chunk of Dark Stone
- Plasma Diamond
- DecaBow
2/2 Equipped:
- Gold Gauntlets (Right: Wiffles' Orb | Left: Pure Electric Orb)
- DecaBow Quiver
Injuries:

Tomaster [6]: You and Ragdoll both run/teleport over to the exit to the room, blocking it before the Brothers can run. They don't seem like they were going to try to though.
"Fire, I don't want to kill you. You're all good fighters, and I respect that. But I will kill you all if you don't let us go past. I'm not as even-tempered as my friend here. Ice, you were a douche and took one of my most powerful weapons, so I'm going to need a little bit of compensation. I want all three of your energies in my blade."
Fire laughs.
"What the hell makes you think you're in a position to bargain?"
1/2 Active Abilities:
- Super Reflexes (+1 to anything involving reflexes, activate automatically)
2/2 Passive Abilities:
- Wings (+1 if flying)
- Super Strength (+1 to any rolls involving strength, moderate protection from impacts)
--- Steel Skin (Moderate protection from piercing and slashing)
3/4 Inventory:
- 1 BLKBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
- Butterscotch (Kitten)
2/2 Equipped:
- WolfHunt
--- Earthbound Sword
--- Flame Blade
- Force Amplifiers (+1 to any rolls involving strength)
Injuries:

Foa [1]: You try not to worry about what Fiona is saying, even though you should. Instead, you just stick near Fiona and Toto. Not too close though, you like not being a chew toy.
Suddenly, BioBen smashes the floor with something, and a thick shard of metal flies through the air, directly into your right arm. You blink in surprise, then your mind registers the pain and you fall to your knees clutching your arm.
0/2 Active Abilities:
1/2 Passive Abilities:
- Sixth Sense (+1 to rolls involving surprise)
2/4 Inventory:
- HIGH-SPEED HANDCANNON
- 4 Mags for LadyKiller (Current Mag: 16)
2/2 Equipped:
- Fedora
- LadyKiller (Kickass Desert Eagle)
Injuries:
- Impaled Right Arm (-1 to using LadyKiller)
Ragdollmaster [3]: Using ShineSpark, you tele-run over to the room's exit, and used Shaped Lightning to form vertical bars blocking anyone from leaving. Since you arrived before Tomaster, you speak first.
"Why hello there. No worries, I'm not going to slay practically unarmed combatants. I don't really have anything personal against you guys. Well, except for the part where you tried to kill me, but that was a bit of a mutual thing. Look, Fiona likes you guys, and you all like her. Right now, she's off on a little trip to visit Goodpants and rip his testes out. Why not help her out, alongside us? There's no reason for unnecessary conflict."
Then, Tomaster catches up and concurs with you.
2/2 Active Abilities:
- Mega Electrokinesis
-- Lightning God Form(-10 electricity per turn)
--- Indignation (-20 electricity)
--- Shaped Lightning (-5 to -15 electricity)
--- ShineSpark (-5 per turn)
- Ethereal Wings
2/2 Passive Abilities:
- Tesla Coil (Generates Electricity) [30 Units]
- Evasive (+1 to dodge rolls)
4/4 Inventory:
- Satchel
--- Whistle
--- Orange Smoke Flare
--- A Fake Mustache
- Keyring
- Empty Flask
- Carved Obsidian Key menacing with Spikes of Donkey Leather
1/2 Equipped:
- Durendal
Injuries:

Barnox [1-2=1]: Summoning up your Umbrakinesis, you attempt to free yourself from your icy prison. It fails pretty spectacularly when the shadows you tried to use to break the ice pass through the very clear solid. Instead, they hit your opaque body, carving deep cuts into your arms.
"GAAAH!"
2/2 Active Abilities:
- Cryokinesis
- Umbrakinesis
0/2 Passive Abilities:
0/4 Inventory:
2/2 Equipped:
- Cryolight (BlueMetal Halberd)
- ShadowKiller's Skull
Injuries:
- Traumatized (-1 to using Cryokinesis)
- Missing Right Leg
- Pain (-1 to rolls)
- Frozen in place (Cannot move, -1 to rolls)
- Sliced Arms (-1 to using arms)

BioBen [6]: Testing out this "RamRod", you swing it through the air, and hit it against the ground next to you. Mid-swing, a huge astral Ram's head appears on the end of the cane, and amplifies the destructive force of the blow by many times. Stone and metal shrapnel from the floor goes flying everywhere, including Foa's arm.
0/2 Active Abilities:
1/2 Passive Abilities:
- Symbiotic Combat Exoskeleton
2/4 Inventory:
- Gentleman's Uniform
- Portal Tophat
2/2 Equipped:
- RamRod
- Frederic
Injuries:

Game Events: "See, the funny thing is, we haven't even used a single trump card. Yet."
The three of them then hold their hands out in the same spot, each on top of the other. They then simultaneously shout;
"Chimera!"
There's a blinding flash of light, and a large shockwave of energy knocks both Ragdoll and Tomaster off balance. They both shield their eyes from the light until it starts to fade after a second. When they look, the brothers are gone, replaced by one person. He looks like he could be one of them, with a matching suit and physical characteristics. But rather than a vibrant color decorating his suit and hair, he has a light grey.
"I don't give a ♥♥♥♥ if you don't want to fight. But please do, just beating the ♥♥♥♥ out of you would be so boring."

"MLC, BioBen, start smashing up the floor."
"What?"
"Goodpants is probably down there hiding. Get him up here."
"Why?"

MLC somehow grows the requisite balls to stand up to Fiona.
"You were hired to kill him. Do your job."
"Not without an explanation. And don't think you can beat me in a fight, either."
"Goddamnit, we don't have time for this! My seal has already broken by now, Blue is undoubtedly on her way! Just get Goodpants out here before she kills everyone!"
"Wait, Goodpants is a WOMAN?!"
"No, you retard! Blue! Goddamnit!"



Tomaster scoffs at this new form.
"Oh, you went through a color change. Big freaking whoop. We'll still beat yo-"
Before he can finish, the ground gives an ENORMOUS rumble, knocking everyone to the ground.
"What the hell was that? Did you do that?"
Chimera isn't listening. He seems too intent on the entrance, seeing or hearing or sensing something that none of you do.
"Oh ♥♥♥♥. As much as I hate to say it, and I really really hate to say it, but we have to call a truce."
Tomaster scoffs again, sensing a bluff. Ragdoll, on the other hand, senses something too.


"Blue? What, you mean Rage and all that? Can't we just all team up and calm her down, then have her help us?"
"No. No we can't. Ok, look. Blue has a Lock and Key Seal placed upon her reservoir of energy. This is composed of multiple Locks, and each time one is opened, the amount of accessible energy doubles. You've seen her with a few locks open, she's damn strong."
"Don't remind me..."

Foa still bears the memory of the sky suplex.
"The Blue Demon has twenty locks total. I'll do the math for you, that means her total energy pool is over one million times her normal. That's still thousands of times stronger than you've ever seen her. Because of that, her regeneration rate is ridiculously slow."
This number silences all three rollers. The idea is just staggering.


"Blue is raging. If we don't team up, we won't win."
"OH YEAH RIGHT! We've fought her before, it's not a big deal!"
"Not when she's Raging you haven't. She isn't even in control of her powers right now. And I'm guessing that she held back before, since you're all alive. Right now, I'm not sure if even I stand a chance alone."
"Wait, why is Blue so dangerous Raging? I mean, we've fought Rage before, he's just pissed. We can beat that."
"You don't understand. Blue can't control her power. If we aren't careful, it will flood out and kill us, on accident. We need to suppress her, now."



"Now, this wouldn't be a problem if Blue weren't Raging. See, she can only control up to Lock 6. After that, it goes out of control, cascades, and opens the rest of the locks in turn. Imagine that for a second. The force of a miniature sun, raging across the surface of the planet. Matter being deconstructed atomically across the globe. And there wouldn't be a damn thing that could stop it. Blue is coming after Goodpants right now. Goodpants, with his goddamn technology, could probably fight her up to Lock 10. If he does..."
"It would be the end of the world."
"And you'd be at ground zero."


Chimera was not lying. Blue enters the room, walking seemingly calmly. Despite her looks, everyone in the room immediately feels a curtain fall down on them, an oppressing aura of anger and bloodlust.

TORRENTIAL DEMIGOD
RAGING TORRENT


Wed Jan 12, 2011 2:46 am
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
I'm such a ♥♥♥♥ awesome scoffer :cool:
Whelp, I'll call a truce. How about you put some Chimera energy into this blade, in the interest of teamwork, and not getting our asses murdered?
Stay on the defensive. If Chimera offers advice or instructions, do them.


Wed Jan 12, 2011 4:19 am
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
"Dear ♥♥♥♥."

>Deactivate god form and shinespark to conserve electricity; however, retain the base no-cost lightning form that Durendal grants me. Back up Chimera.


Wed Jan 12, 2011 4:39 am
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
> Stop arguing and smash the ground apart with Geokinesis.


Wed Jan 12, 2011 5:52 am
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Don't help the guy with a -3/-4 then guize...
>Boost my boosted regeneration even more.

Also, what happened to the spontaneous regeneration I gained?
Also also: I TOLD YOU WE SHOULD HAVE ATTACKED.


Last edited by Barnox on Thu Jan 13, 2011 5:51 pm, edited 2 times in total.



Wed Jan 12, 2011 2:53 pm
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Post Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
If we had attacked we wouldn't have a pseudoally at the moment and Blue would tear us apart. I think we should let him weaken Blue then either kill him or let Blue kill him off while we try to deactivate her Rage.


Wed Jan 12, 2011 4:59 pm
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