Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll to Dodge - Psychic
Can't keep this up for much longer guys, someone flank him! Try and destroy his higher functions (thinking, walking, etc). If I can't do that, just punch him in the cerebral area and try to keep him down.
Sat Nov 12, 2011 5:51 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Roll to Dodge - Psychic
> Pound War's shield with Negation.
Sat Nov 12, 2011 9:36 pm
Emogotsaone
Joined: Mon Mar 07, 2011 2:18 am Posts: 717
Re: Roll to Dodge - Psychic
Suppresive fire! And then search dead bodies for guns when the shooting mellows down.
Sun Nov 13, 2011 2:53 am
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: Roll to Dodge - Psychic
Using psionics, take the load off of my ankles so that I can get to safety. Fall back.
Sun Nov 13, 2011 6:33 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll to Dodge - Psychic
RAWLIN.
CaveCricket48 (Raphael) [9]: You're never gonna win at this rate. So instead, you abandon defense entirely and rush forward, clutching at War's shield while pumping Negation into it. You feel it rippling when you touch it, and your Negation makes it sort of soften so that your hands are pushing into it. Everyone else is putting their all into taking this damn thing down as well. Then, Dane punches the shield.
Name: Raphael
Age: 24 Appearance: Light skin, black hair and grey eyes. Not stronger than a normal person, but very agile. Inventory: - Spas-12 (Held) -- 8/8 Rounds - MP7 (Holstered) -- 45/45 Rounds - Bandoliers -- 30 Buckshot shells -- 5 Flash grenades, 5 Concussion grenades -- 30 Baton shells -- 5 MP7 Magazines - Backpack -- Roll of Duct Tape -- 90 Buckshot shells -- 30 Slug rounds -- 10 Breaching rounds -- 10 Dragon's Breath rounds -- 225 4.6x30mm rounds -- PsyGen II Syringe (1x1)
Abilities: - Stealthy (+1 stealth actions)
Conditions:
Psychic: Mind Reading: 0 Mind Control: 0 Probability Control: 0 Clairvoyance: 0 Mental Warfare: 0
Pyrokinesis: 0 Telekinesis: 0 Technokinesis: 0 Psionics: 3 - Psionic Power -- Short Range -- Slightly Complex shapes and objects Negation: 3 - Negation -- Short Range -- Negation
Chakra: 4 - Elemental Control -- One element at a time -- Must be preexisting -- Limited size/range of control -- Very powerful healing
Unspent Points: 0
Ociamarru (Vadim Ivanov) [2-2=1]: Oh... Hey... You just realized, that's the second case of head trauma you've had today, isn't it... *slump*
Name: Vadim Ivanov
Age: 37 Appearance: Russian features, pale skin. Striking green eyes and dirty blonde hair. Large, at around 6'4", with a slender build. One may say he's almost skeletal-looking, although he isn't incredibly skinny; his height just adds to the illusion and makes him seem rather thinner than he really is. As is, he isn't weak, but he isn't particularly muscular. More lean than skinny. Inventory: - FN F2000 (Wielded) -- Suppressor -- Holographic Sight -- 0/30 Rounds - Sig Sauer P226 (Holstered) -- 8/12 Rounds - MBAV Vest - Radio Earpiece - Satchel -- 150 5.56 Rounds -- 48 9mm Rounds - Hooked Gloves
Abilities: - Pain Resistance (can take lots of pain, but obviously if he breaks his leg and still uses it, it's gonna make the injury worse) - Hammer Blow (Extra strong physical attack, requires blunt weapon)
Conditions: - Heavy Bleeding (Death in 3 turns) - Missing Skin (Front of body, -3 to rolls) - Damaged Muscles (-4 to physical rolls) - Broken Bones (Cannot Walk) - Brain Hemorrhage (Death in 3 turns) - Unconscious
Psychic: Mind Reading: 0 Mind Control: 0 Probability Control: 0 Clairvoyance: 0 Mental Warfare: 0
Pyrokinesis: 0 Telekinesis: 0 Technokinesis: 0 Psionics: 6 - Psionic Power -- Medium Range -- Complex objects, complex shapes -- Can form basic armor - Body Enhancement: 2 -- Can imbue body with Psionic energy -- Increases strength, agility, endurance slightly. Negation: 0
Unspent Points: 0
Emogotsaone (Jamal) [6]: "HUUURAAAAAAAAAGH" You let loose, firing your Dragunov at War until you run out of bullets. Each one pings off the shield harmlessly, but you at least think you're having an effect on his shield, especially combined with everyone else. Then Dane punches his shield.
Name: Jamal
Age: 35 Appearance: Light skin, brown hair and green eyes. Strong. Inventory: - SVD Dragunov (Held) -- 6/10 Rounds - Combat Knife (Sheathed) - Bulletproof Vest - 26 SVD Rounds - 1 PsyGen III Doses
Abilities: - Fast Clotting (Less blood loss)
Conditions:
Psychic: Mind Reading: 1 - Basic Mind Reading -- Requires physical contact with head -- Can only detect emotions and feelings, no definite thoughts Mind Control: 2 - Mind Control -- Simple Commands -- Cannot make a person go directly against their desires Probability Control: 0 Clairvoyance: 0 Mental Warfare: 0
Tokochiro (Mana) [7]: You attempt to use Telekinesis to pull War's shield away. His shield is made of Telekinesis as well, and it's a HELL of a lot more powerful than yours. Sadly, your efforts do nothing. Instead, you see Vadim on the ground and rush over to help. Then Dane punches War's shield. Name: Mana
Age: 23 Appearance: 5' 8" tall, tan skin, brown hair, black eyes, thin and a b cup. Inventory: - M32 Multiple Grenade Launcher -- 6/6 Rounds --- [HE x6] -- Automatically Reloads as rounds are used - Glock 17 -- 18/18 Rounds -- Silencer - Ammunition -- 72 Hollow Point 9mm Rounds -- 22 M32 Incendiary grenades -- 22 M32 Fragmentation grenades - Earpiece
Abilities: - Watchful (+1 when looking around for particurlarly useful things) - Dynamic Entry! (+2 to combat on turn used)
Conditions: - Heavy Bleeding (Death in 3 turns) - Missing Skin (Left side of body, -3 to rolls) - Damaged Muscles (-3 to physical rolls) - Broken Bones (Cannot Walk)
Psychic: Mind Reading: 0 Mind Control: 0 Probability Control: 0 Clairvoyance: 0 Mental Warfare: 0
Pyrokinesis: 0 Telekinesis: 4 - Telekinesis -- Mid Weight Limit -- Medium Range Technokinesis: 0 Psionics: 0 Negation: 0
Unspent Points: 0
Tomaster (Sir Charles) [1]: Whatever, let's just wreck some shi- OUT! You're thrown out of War's mind by force, and sent for a loop, too. What the hell was that thing?! Then, Dane punches War's shield. Name: Sir Charles the Thirty-Second
Abilities: - Royal/Incestuous Breeding (+1 to reflexes/reactions)
Conditions: - Shot Leg (Can walk, -3 to running) - Confused (-1 to next roll)
Psychic: Mind Reading: 0 Mind Control: 4 - Mind Control -- Medium-Complexity Orders -- Can override some desires - Illusions: 1 -- Basic Illusions -- Random Illusions -- 1 Sense -- 2 Targets Probability Control: 0 Clairvoyance: 0 Mental Warfare: 1 - Basic Mental Warfare -- Can send Psychic Attack -- Can Counter Psychic Attacks
Barnox (Dane) [9]: You kiss your fist for luck, concentrate all your strength into one arm, and punch War's goddamn bubble shield as hard as you can. It breaks. And then all hell breaks loose.
Abilities: - Mahscles: +1 to action requiring strength. - PsyGen Affinity: +1 Point any time you gain Skill Points - PsyGen Sickness: -2 to roll turn after taking PsyGen
Conditions:
Psychic: Mind Reading: 0 Mind Control: 0 Probability Control: 3 - Probability Nudging -- Make noticable alterations in probability (+1 to actions, nudge chances from 'decent' to 'certain') Clairvoyance: 4 - Clairvoyance -- Can concentrate to view anywhere within 12 meters -- Passively aware of everything within 1 meter -- Can concentrate to get Future Premonitions Mental Warfare: 0
Game Events: Dane breaks through War's shield with a punch, thanks to everyone else weakening the shield. Then, not even a second after it breaks, War roars. A deep, raging roar that rattles the entire building. In fact, when the Rollers get the chance to look up, they see the roar has done more than shake the building; the entire staircase, and even the building itself, above War is gone. Torn apart and throw far into the distance from the force of War's anger. "You. Will. All. Die." He delivers a quick punch towards everyone on the stairs. Charles and Jamal are both to the sides of the attack, but Mana and Vadim both take it full force. The Telekinetic attack blasts through the stairs, sending both Rollers flying through the air along with a plentiful amount of rubble. Flying through the air and into the ground. Hard.
Vadim and Mana are on the ground outside. Jamal and Sir Charles are between the 2nd and 3rd Floors. Rapahel and Dane are outside the 3rd Floor Hallway.
Sat Dec 03, 2011 3:19 am
Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
Re: Roll to Dodge - Psychic
>Punch him in the temple.
Sun Dec 04, 2011 12:40 am
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: Roll to Dodge - Psychic
So, uh, yeah. I'm going to die in three turns due to brain hemorrhaging, it'd be nice if someone helped me.
Sun Dec 04, 2011 1:21 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll to Dodge - Psychic
Sure, let's just stop mid-boss fight and help you out. ♥♥♥♥. Use MC and paralyze him. Use my UB shotgun and pump him full of lead.
Sun Dec 04, 2011 4:17 am
Emogotsaone
Joined: Mon Mar 07, 2011 2:18 am Posts: 717
Re: Roll to Dodge - Psychic
Try to weaken him with mind control and continue to pump War full of lead!
Oh! and uh... give Ociamarru a high five or something.
Last edited by Emogotsaone on Sun Dec 04, 2011 6:46 pm, edited 1 time in total.
Sun Dec 04, 2011 5:42 am
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: Roll to Dodge - Psychic
Okay I get it, I can't be helped.
Sun Dec 04, 2011 6:42 am
Tokochiro
Joined: Mon Jun 28, 2010 3:54 am Posts: 806
Re: Roll to Dodge - Psychic
TK blast War, preferably the head "Damnit, I guess I'm going to die here..."
Sun Dec 04, 2011 1:08 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Roll to Dodge - Psychic
> Run to Vadim, heal him with Chakra.
Mon Dec 05, 2011 12:11 am
Tokochiro
Joined: Mon Jun 28, 2010 3:54 am Posts: 806
Re: Roll to Dodge - Psychic
Thanks for forgetting about me .-.
Mon Dec 05, 2011 1:44 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll to Dodge - Psychic
You're just bleeding out, Vadim has brain damage too.
Mon Dec 05, 2011 7:36 pm
Tokochiro
Joined: Mon Jun 28, 2010 3:54 am Posts: 806
Re: Roll to Dodge - Psychic
Vadim and I are going to die in 3 turns, well .-. ♥♥♥♥
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