View unanswered posts | View active topics It is currently Tue Jan 07, 2025 7:08 pm



Reply to topic  [ 1530 posts ]  Go to page Previous  1 ... 30, 31, 32, 33, 34, 35, 36 ... 102  Next
 Roll To Die - ENDED 
Author Message
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
Reply with quote
Post Re: Roll To Die
> Stay behind cover, wait for grenade launcher to reload.


Sun Aug 28, 2011 5:46 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
Reply with quote
Post Re: Roll To Die
ROLLAN
3 4 [Robots]

CaveCricket48
Clone #25942 [8] > Stay behind cover, wait for grenade launcher to reload.
You sit behind the Barrier and wait patiently for your Grenade Launcher to Reload.
Abilities:
-Weak Telekinesis
Inventory:
-Grenade Launcher [0/1] [|||||||-]
-Assault Rifle [30/30]
-Combat Knife
Conditions:
-Burn Scars [-1 to some rolls]
-Grazed Leg [-1 to rolls involving fast Movement]


Barnox
Clone #25943 [3] >Create a new barrier, as a continuation of the metal wall
You bring up a Second Barrier but the Robots fire brings it down shortly after you put it up.
Abilities:
-Weak Telekinesis
-Moderate Physical Barrier
--Barrier [||||--] [3 turns]
Inventory:
-Assault Rifle [14/30]
Conditions:
-Scarred Right Leg [Movement Speed Reduction]
-Scarred Stomach [Slightly Lower Damage Resistance]
-Extensive Bullet Wounds [-1 to some actions]
-Crippled Left Arm [-1 to rolls involving Left Arm]


Natti
Clone #25945 [1] >Blindfire around the corner.
You blindly spray around the Corner at the Robots, you can probably guess how effective that was.
Abilities:
Inventory:
-"Mah Waifu" Machinegun [40/50]
-Basic Targeting System
-Medium Static Field Projector [56%]
Conditions:
-Extensive Bullet Wounds [-1 to some actions]


-Pulse Laser [60%]

Ociamarru
Clone #25958 [6-1=5] FIRE AT ZEH ROBOTS!
You fire at the Robots and one of your rounds causes a minor dent in one of their Shields but overall you have little effect on them.
Abilities:
Inventory:
-Rifle [8/8]
Conditions:
-Slightly Stronger Limbs
-Minimal Plating
-Scarred Throat [Cannot Talk]
-Extensive Bullet Wounds [-1 to some actions]
-Shattered Ribs [-1 to rolls involving movement]


Game Events:
The three remaining Shielded Robots bring down the second Barrier but fail to hurt the Clones, they also continue moving along, keeping their Shields facing the Clones all the time.

Map:
Image


Tue Aug 30, 2011 3:06 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: Roll To Die
>Step behind Barnox's barrier, shoot shoot shoot.


Tue Aug 30, 2011 1:52 pm
Profile
User avatar

Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
Reply with quote
Post Re: Roll To Die
>Repair the barrier


Tue Aug 30, 2011 2:22 pm
Profile
User avatar

Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
Reply with quote
Post Re: Roll To Die
Continue firing at the robots.


Tue Aug 30, 2011 2:35 pm
Profile
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
Reply with quote
Post Re: Roll To Die
> When my grenade launcher reloads, fire a grenade into the center robot and get behind cover after.


Tue Aug 30, 2011 10:08 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
Reply with quote
Post Re: Roll To Die
ROLLAN
4 6 [Robots]

CaveCricket48
Clone #25942 [7] > When my grenade launcher reloads, fire a grenade into the center robot and get behind cover after.
You Fire at the Central Robot and score a direct hit, completely obliterating it while Bisecting the one to it's left with a fragment of it's shield and tearing the other Robots Shield off of it's arm.
Abilities:
-Weak Telekinesis
Inventory:
-Grenade Launcher [0/1] [|-------]
-Assault Rifle [30/30]
-Combat Knife
Conditions:
-Burn Scars [-1 to some rolls]
-Grazed Leg [-1 to rolls involving fast Movement]


Barnox
Clone #25943 [7] >Repair the barrier
You focus on your barrier and bring it up to the strongest you can manage to.
Abilities:
-Weak Telekinesis
-Moderate Physical Barrier
--Barrier [||||||] [4 turns]
Inventory:
-Assault Rifle [14/30]
Conditions:
-Scarred Right Leg [Movement Speed Reduction]
-Scarred Stomach [Slightly Lower Damage Resistance]
-Extensive Bullet Wounds [-1 to some actions]
-Crippled Left Arm [-1 to rolls involving Left Arm]


Natti
Clone #25945 [1] >Step behind Barnox's barrier, shoot shoot shoot.
You spray lead at the Robots but your shots bounce off of their Shields and fail to have any real effect.
Abilities:
Inventory:
-"Mah Waifu" Machinegun [30/50]
-Basic Targeting System
-Medium Static Field Projector [64%]
Conditions:
-Extensive Bullet Wounds [-1 to some actions]


-Pulse Laser [64%]

Ociamarru
Clone #25958 [6] Continue firing at the robots.
As soon as #25942's grenade has impacted you fire two rounds at the remaining Robot and take it down.
Abilities:
Inventory:
-Rifle [2/8]
Conditions:
-Slightly Stronger Limbs
-Minimal Plating
-Scarred Throat [Cannot Talk]
-Extensive Bullet Wounds [-1 to some actions]
-Shattered Ribs [-1 to rolls involving movement]


Game Events:
The Shielded Robots are Brought down from concentrated fire and as soon as they hit the floor a series of markers light up on the Ground.

Map:
Image


Last edited by Amazigh on Fri Sep 02, 2011 1:12 am, edited 1 time in total.



Fri Sep 02, 2011 12:54 am
Profile
User avatar

Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
Reply with quote
Post Re: Roll To Die
I'm likin' those rolls! The barrier gets stronger and the grenade takes out at least one robot!

EDIT: ♥♥♥♥ yeah, they're all dead! Went better than expected!

Cautiously step forward, sticking with the others.


Last edited by Ociamarru on Fri Sep 02, 2011 11:48 pm, edited 1 time in total.



Fri Sep 02, 2011 12:58 am
Profile
User avatar

Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
Reply with quote
Post Re: Roll To Die
>Dispel dat barrier, cross glowy line, set another one up at the end of the metal wall.


Last edited by Barnox on Fri Sep 02, 2011 5:14 pm, edited 1 time in total.



Fri Sep 02, 2011 11:12 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: Roll To Die
>Reload Mah Waifu, obey the arrows.


Fri Sep 02, 2011 2:55 pm
Profile
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
Reply with quote
Post Re: Roll To Die
> Cross the line and get behind whatever cover there is.


Fri Sep 02, 2011 8:32 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
Reply with quote
Post Re: Roll To Die
ROLLAN

CaveCricket48
Clone #25942 [7-1=6] > Cross the line and get behind whatever cover there is.
You move past the line and get into position behind the Barrier.
Abilities:
-Weak Telekinesis
Inventory:
-Grenade Launcher [0/1] [||||||--]
-Assault Rifle [30/30]
-Combat Knife
Conditions:
-Burn Scars [-1 to some rolls]
-Grazed Leg [-1 to rolls involving fast Movement]


Barnox
Clone #25943 [6] >Dispel dat barrier, cross glowy line, set another one up at the end of the metal wall.
You dispel the Barrier and erect another as an extension to the Wall, before moving up to take position behind it.
Abilities:
-Weak Telekinesis
-Moderate Physical Barrier
--Barrier [|||||-] [4 turns]
Inventory:
-Assault Rifle [14/30]
Conditions:
-Scarred Right Leg [Movement Speed Reduction]
-Scarred Stomach [Slightly Lower Damage Resistance]
-Extensive Bullet Wounds [-1 to some actions]
-Crippled Left Arm [-1 to rolls involving Left Arm]


Natti
Clone #25945 [2] >Reload Mah Waifu, obey the arrows.
You try to reload your Machinegun but you just can't seem to find the button, oh wait, wrong side, you stumble across the line feeling rather stupid about what you just did.
Abilities:
Inventory:
-"Mah Waifu" Machinegun [30/50] [||||----]
-Basic Targeting System
-Medium Static Field Projector [72%]
Conditions:
-Extensive Bullet Wounds [-1 to some actions]


-Pulse Laser [68%]

Ociamarru
Clone #25958 [1-1=1] Cautiously step forward, sticking with the others.
You take a few cautious steps forward only to slip on a piece of rubble and fall on your back, you rush back on to your feet before anyone can notice.
Abilities:
Inventory:
-Rifle [2/8]
Conditions:
-Slightly Stronger Limbs
-Minimal Plating
-Scarred Throat [Cannot Talk]
-Extensive Bullet Wounds [-1 to some actions]
-Shattered Ribs [-1 to rolls involving movement]


Game Events:
The Room remains unchanged.

Map:
Image


Last edited by Amazigh on Mon Sep 05, 2011 12:36 am, edited 2 times in total.



Mon Sep 05, 2011 12:20 am
Profile
User avatar

Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
Reply with quote
Post Re: Roll To Die
Oh god, a 1-1. Please don't kill me on such a simple action!

Continue along with the group. TRY not to fall this time.


Mon Sep 05, 2011 12:21 am
Profile
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
Reply with quote
Post Re: Roll To Die
> Move to the rear of the group. Wait behind cover.


Mon Sep 05, 2011 1:52 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: Roll To Die
>Get behind the barrier, ready Mah Waifu.


Mon Sep 05, 2011 2:28 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 1530 posts ]  Go to page Previous  1 ... 30, 31, 32, 33, 34, 35, 36 ... 102  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.041s | 13 Queries | GZIP : Off ]