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 Roll to Dodge - Mecha ON HOLD 
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Mecha
Tell Tomaster that the pringles can and the magazine ain't mine.Also listen the assignments.
THAT THING ISN'T MINE I FOUND IT UNDER A BED AND THEN TRIED TO HIDE IN SOMEWHERE BUT HE SAW ME PUTTING IT THERE.


Thu Mar 10, 2011 1:13 am
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Joined: Mon Dec 22, 2008 11:51 pm
Posts: 138
Location: Standing on the edge of a large pit of lava facing away from it.
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Post Re: Roll to Dodge - Mecha
>Print the assignment if possible. If not just read it out loud to annoy people who have already read it.

Also fitting im last to post because i was probably the last to get up.

I was in church the whole day so not my fault entirely.


Thu Mar 10, 2011 3:40 am
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
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Post Re: Roll to Dodge - Mecha
I heard you liek rolls.

HighEndNoob
Pierre Berguard [1]: You roll over in your sleep, blissfully enjoying your dream. Then, suddenly, the bed disapears from under you and you literally fall to the floor with a loud thump. You rolled right off your bed. Nice.
To add insult to injuring, the wakeup alarm on the loudspeaker goes off, further scaring the ♥♥♥♥ out of your very sleepy self.
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:


Tomaster
Vladimír Shurla [3-1=2]: You're woken by the thump of Pierre falling off the bunk below yours. You look around the room, doing your best to rub the sleep from your eyes.
"Rassa frassa tired..."
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:
- Sleep Deprived (-1 to rolls)

Mecha
Name: Goliath Mk.V
Class: Heavy
Weaponry:
- Two Heavy Cannons
- Hellfire FaF Missile Pod
Inventory:
- 32 Depleted Uranium Heavy Cannon Shells
- 72 Hellfire Missiles
Abilities:
- Heavily Armored (+1 to defense rolls, -1 to dodging attacks)
- Depleted Uranium Slugs (+1 to attacks using the main guns)
- Morale Boost (+1 to all allied rolls at the beginning of the battle, or when the Goliath arrives on the battle scene)
- Ypsilon Strike [SW]
Conditions:
Status:
Arms: OK
Legs: OK
Torso: OK
Etc: OK


Roast Veg
Aark-han [5-1=4]: You look around, still tired from your adventures last night. You realize that you left your piping hot meal uneaten, and now it's cold. You try a bit of it, but it's just not very good cold. Hmm... Well, there are food heaters in the galley, if you put it in one of those then your meal would probably be good as new!
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
- Rough Map of the Exoneration
- Scrumptious Meal
Conditions:
- Sleepy (-1 to next 4 rolls)

Mecha
Name: The Han Van
Class: Light
Weaponry:
- Innnardsplatter
-- Set to Long Range
-- 2/5 Rounds Loaded
---Reloading (-2 to firing next turn)
- "Le Big Tweezers"
- Some Kinda Acid Sprayer [SW]
Inventory:
- 15 AP Grenades
Abilities:
- Scream Siren
Conditions:
Status:
Arms: DANGER
-- Left Shoulder Damaged, armor at 23%, motor function at 50%
Legs: DANGER
-- Left Foot Damaged, armor at 0%, motor function at 0%, structural integrity compromised
Torso: OK
Etc: OK


Amazigh
"Amazigh" [5]: You wake up feeling good, and sit up to look around the room. Looks as though there's a combination of idiocy and wake-up grogginess going on. Taking advantage of the lull, you hop out of bed and get dressed. You still can't find your damn belt, so you just take one from Aark's footlocker while no one is paying attention.
Abilities:
- Cyborg Enhancements
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:
- Well Rested (+1 to next 4 rolls)


JJA79
James Argus [10-1=9]: You get up in bed. God your mouth tastes like ass. You take a quick swig of water from your footlocker to wash your mouth out, then get up and look at the blinking terminal since no one else seems to be caring about it. Luckily for you, you get up just in time to dodge John, who fell out of his bed on the bunk above yours while jabbering about finding a can of Pringles or something.
"Hey idjits, shattap."
Pilot
Abilities:
- Sniper expert (+1 when shooting from long range)
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:
- Panic (-1 to actions when in close combat)
- Sleep Deprived (-1 to rolls)

Mecha
Name: Stinger
Class: Medium
Weaponry:
- Machine Gun
- Light Rail Sniper
Inventory:
- 8 LRS Slugs
- 550 .50 rounds
Abilities:
- Energy Blast [SW]
Conditions:
Status:
Arms: DANGER
-- Left Elbow Joint Damaged, Motor Function 0%
Legs: OK
Torso: OK
Etc: PROBLEM
-- Error in Primary Computer, Secondary Computer functioning


Tokochiro
John Kosloswa [10]: You wake up groggy, and sit up in bed. Looks like you're the last to wake. Ah well, early to bed and late to rise makes something something you don't really care. You look towards Pierre, lying on the ground, and see Vlad eyeballing you for some reason. Looking down, you've got the can and the magazine lying right there next to you.
"Oh god, uh, THAT THING ISN'T MINE I FOUND IT UNDER A BED AND THEN TRIED TO HIDE IN SOMEWHAA!"
In your panicked gibbering and attempts to get the offending articles away from you, you manage to fall over the side of the bunk and hit the floor with a crash. Everyone who saw bursts into laughter.
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
- DIY Fleshlight
- HUNK RUMP
Conditions:


Game Events: James logs into the terminal, then navigates to the Message system. He clears his throat for attention, then begins to read aloud.
"Attention Mecha Team A:
As of today (23/1/2028), your primary mission has been changed, blah blah blah.
Alright, let's scroll down to the important details... Okay. Looks like we're on a recon assignment in some city called Geraldton. Looking for supplies and stuff. Possible but unlikely enemy presence, high likelihood of indigenous animals. Looks like we get to fight kangaroos."
"Hell yeah!"
"Ok, details on the town. Small town, we're gonna be looking for parts and non-perishable supplies mainly. It's been dead for a while, so food is unlikely to be salvagable. If we see targets of opportunity, take em. That looks like everything."

Sounds not too bad.


Thu Mar 10, 2011 4:09 am
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DRLGrump
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Post Re: Roll to Dodge - Mecha
Awesome. I could use some warm up action. Do we have time to eat?
If yes, go to the feeding hall and socialize and eat. If not, go start getting ready for the mission.


Thu Mar 10, 2011 5:05 am
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Joined: Fri Dec 12, 2008 12:45 pm
Posts: 48
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Post Re: Roll to Dodge - Mecha
From knowing RtD blue I can tell that you guys won't have peaceful mission.


Thu Mar 10, 2011 5:35 am
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Mecha
Head to the food room


Thu Mar 10, 2011 10:54 am
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Data Realms Elite
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Posts: 4144
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Post Re: Roll to Dodge - Mecha
Would fuel class as a perishable supply? After all, does fuel not go bad given enough time?

Also canned food.


Thu Mar 10, 2011 5:32 pm
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Data Realms Elite
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Post Re: Roll to Dodge - Mecha
> Heat and eat. Enjoy.


Thu Mar 10, 2011 6:03 pm
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Data Realms Elite
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Joined: Sun Feb 24, 2008 2:10 am
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Post Re: Roll to Dodge - Mecha
>Food, Get some


Thu Mar 10, 2011 7:19 pm
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Joined: Mon Dec 22, 2008 11:51 pm
Posts: 138
Location: Standing on the edge of a large pit of lava facing away from it.
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Post Re: Roll to Dodge - Mecha
>Look for something to wake me the hell up and get rid of this sleep deprivation. Like coffee or food.


Fri Mar 11, 2011 12:05 am
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Joined: Mon Feb 22, 2010 2:48 am
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Post Re: Roll to Dodge - Mecha
>Do morning warm-up, than head into Mecha-bay to see the progress of my Mecha


Fri Mar 11, 2011 12:10 am
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Joined: Fri Apr 04, 2008 12:06 am
Posts: 196
Location: In front of keyboard, staring at monitor. (WA, Oz)
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Post Re: Roll to Dodge - Mecha
wat wat wat wat geraldton wat wat western australia wat wat wat state i live in wat wat wat exciting much wat wat go to perth next wat XD wat

(I live south of Perth, and it's super-exciting that this RtD is in my state. AFAIK, I'm the only WestAussie on DRLFF.)


Fri Mar 11, 2011 1:20 am
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Joined: Fri Dec 12, 2008 12:45 pm
Posts: 48
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Post Re: Roll to Dodge - Mecha
You guys should totally fire a round into Yoman's house as revenge on all the bad things that happened to you on the other RtD.

Say it's revenge for your ancestors or something.


Fri Mar 11, 2011 1:05 pm
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Data Realms Elite
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Post Re: Roll to Dodge - Mecha
Could always go to Yoman's house. Maybe Yoman is a merchent of some sort?
WTF am I talking about?


Fri Mar 11, 2011 2:08 pm
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Post Re: Roll to Dodge - Mecha
Even if he is a merchant, killing him (and taking all his goods for free) is still the better answer.


Fri Mar 11, 2011 2:12 pm
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