RtD: Illusia - (Roll #132)
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: Roll to Dodge - Illusia
Edited - Ignore this post.
Last edited by Nighthawk on Fri Apr 22, 2011 11:03 pm, edited 1 time in total.
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Fri Apr 22, 2011 10:56 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll to Dodge - Illusia
Uh...Hyper (or whoever edited that post) was referring to the fact that you posted the same exact post, six times in a row. Hence, 'hexapost'.
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Fri Apr 22, 2011 11:00 pm |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: Roll to Dodge - Illusia
Ociamarru wrote: Uh...Hyper (or whoever edited that post) was referring to the fact that you posted the same exact post, six times in a row. Hence, 'hexapost'. Wait, whatttt? That's interesting. Either I was half drunk, or my internet conection flipped out. Aight then. Editing. (Also I wasn't half drunk. My CPU went nuts.) Yeah, I remember now. My connection was getting really sluggish, and after I clicked "submit," it refused to post. Eventually it just stopped trying completely, so I got really annoyed and hit the button more times. That must've been what did it. To top it all off, the connection actually cut, giving me a "Cannot display the webpage" message, so I just closed the box and stormed off. I had no idea I had posted the same message a grand total of six times. Consider it ironic that it was six, eh?
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Fri Apr 22, 2011 11:02 pm |
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Adam
Joined: Thu Feb 10, 2011 2:06 am Posts: 73 Location: The Bermuda Quadrilateral
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Re: Roll to Dodge - Illusia
Fixed it
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Sat Apr 23, 2011 12:14 am |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: Roll to Dodge - Illusia
Adam wrote: Fixed it At last! My life is complete. Edit - Wait a second...
Last edited by Nighthawk on Sat Apr 23, 2011 2:07 pm, edited 1 time in total.
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Sat Apr 23, 2011 12:17 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Roll to Dodge - Illusia
Nighthawk wrote: I had no idea I had posted the same message a grand total of six times. Consider it ironic that it was six, eh? The dice system is angry at its replacement. Next thing we know we will all get rolls of 6's on the new dice thing. Then people start dying in 6 related ways...
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Sat Apr 23, 2011 12:18 am |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: Roll to Dodge - Illusia
caekdaemon wrote: Nighthawk wrote: I had no idea I had posted the same message a grand total of six times. Consider it ironic that it was six, eh? The dice system is angry at its replacement. Next thing we know we will all get rolls of 6's on the new dice thing. Then people start dying in 6 related ways... And then I make 6 NPCs to take their places? Speaking of NPC's, I'm thinking I'll actually ADD Gabriel to the players. He may be an NPC, but he should get rolls and stuff. I'll get on top of that next round. Also, I altered the rules on the Original Post, and added two more things: A Synopsis to tell the story so far, and an NPC list to give information on NPC characters.
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Sat Apr 23, 2011 3:12 am |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: Roll to Dodge - Illusia
Sorry guys... it's been a while since the last round. My Easter weekend proved to be busier than a holiday ought to be. But, I'm back, so here's the next round!
(And a short poem to the tune of Row, Row, Row your boat.)
Rounds, Rounds, Rounds and Rhyme. Low Rolls make me sigh... There is only so much time 'Till you guys all die.
(Okay, maybe that was a little extreme.) But I digress. To the action!
Tokochiro (3)
You stare at the rat preparing to attack CaveCricket, but then you realize that you've been staring too long and didn't bother attacking. The rats, on the other hand, don't waste any time. Two of them leap for you, swinging a shortsword and club. (10 & 5 v. 7 & 4) You try to hop clear, but your leg can't move. The club only scratches your side under your right arm, but the sword lands a slight blow on your hip, causing you to clench your teeth in pain. Luckily, it only the tip of the blade pierced your skin. You're really starting to take some hits...
Inv. [4] -Bandage (1) [1] (wrapped around leg - unusable) -Nunchuck Cane [3] (wrapped around leg - unusable) P-Abilities -Helping Hand (+1 to assisting friends) -Taekwondo (Chance to block oncoming punches or kicks (2nd dodge roll)) A-Abilities -Minor Regeneration -Minor Plant Control Status -Right Foot - Broken (-1 to dodge rolls, No use of foot) (Regenerating... 3 turns left...) -Left Lower Body - Bruised (No effect) -Right Upper Body - Bruised (No effect) -Left Hip - Cut (Slight Bleeding)
caekdaemon (5)
You ignore the rats that stand stunned before your awesomeness, and turn, hammer at the ready, to the larger black one that is about to attack Raphael. You pull your hammer back and swing with force. (5 v. 4) The rat doesn't see the attack right away, but at the last possible moment, his whiskers twitch, and he rolls to the side. Your hammer doesn't catch much. He looks pretty annoyed, though. "Don't you ever come between me and my prey, weakling..." Now he's advancing towards you.
Inv. [6] -Small Hammer [2] -Enhanced Large Hammer [4]* P-Abilities -Metal Worker (+1 to metalcraft) A-Abilities -Minor Mental Forge Status -Nothing
Ociamarru (2)
You slash repeatedly with your claws, (2 v. 9) but your strikes fail to hit, and the rat instead brings the metal rod he's wielding down on your back. (Resistance roll 11) You resist teh force of the blow and remain on your feet. Then the fact that you just got hit by a metal rod sinks in. You hear yourself howl in pain, but then you realize that your armor, not you, is what is howling.
Inv. [7] -Hammer [3] -Badass Wolf Gear w/ claws [4] (+1 to all dodge rolls, and Primal Beast Senses)* P-Abilities -Expert Craftmanship (+1 to metalwork) -Strong Arms (+1 to strength rolls) A-Abilities -None Status -Back - Heavily Bruised (Pain, -1 to next roll)
Adam (10) (I was tempted to alter your roll for your ignorance, but I would've been breaking the DM's creed.)
You search the body of the rat for USEFUL materials. And you find something mighty useful! A weapon! It seems to be some sort of spear on a chain. Too bad you have absolutely no idea of how to wield it. While you're inspecting your new toy, two rats come up from behind you. You turn as they both strike with whiplike tails. (3 & 11 v. 8 & 6) You jump the first tail while simultaneously striking the rat in the face with the hilt of your broken dagger, but the second strike hits your right arm, making it burn with pain. It really stings! You ignore it, though. It's just a little scratch.
Inv. [9] -Broken Handle [1]* -Odd Chain-Whip [4] -Chainmail [4]* P-Ablities -Fist Fighter (+1 hand to hand combat) A-Abilities -Pyrokinesis Status -Right Arm - Whipped (Pain)
CaveCricket (6)
You focus your powers upon the rat's mind, shouting out only one message: "STOOOPPPPPPPPPPPPPPP!!!!" This confuses him for a bit, but then he ignores it and continues walking towards you. Anderson comes over and tries to attack the rat. He almost makes a solid hit, but misses. The rat doesn't seem very happy. You stand up. No point in lying on the ground now that you're safe and Blackie is after someone else.
Inv. [13] -Shortsword [3] -Dan's Black Powder Rifle (Unloaded) [4] -Dagger [2] -Nikolai's Longsword [4]* P-Ablities -Stealthy (+1 to sneak) A-Abilities -Minor Telepathy Status -Upper Back - Bruised (No effect)
Torrent (-)
You stare blankly into space. Someone calls your name. But they're not calling, "Gillian." They're saying, "Torrent." Somehow, you feel like that's also your name. Is it strange to have two names? It certainly feels strange. Hm. Maybe you should stop staring into space.
You don't have much of a choice when a rat comes up and tries to smash your head in with a mace. (11 v. 6) You don't wake up quite in time, and the rat gives you a really bad headache. You feel like going back to sleep... (Resistance roll 7) No. You can't give up now. Gotta keep going. But MAN, does that HURT!
Inv. [4] -Hip Flask [2] -Dagger [2]* P-Abilities -Sleight of Hand (+1 to dexterity) A-Abilities -Minor Force Imbuement -Minor Healing Touch Status -Head - Concussed (Dizzy, -1 for 2 rolls)
Gabriel takes a swing a swing of his sword at a nearby rat, (4 v. 1) but misses. "Guess I've got some warming up to do."
Last edited by Nighthawk on Thu Apr 28, 2011 10:43 pm, edited 3 times in total.
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Mon Apr 25, 2011 9:12 pm |
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Tokochiro
Joined: Mon Jun 28, 2010 3:54 am Posts: 806
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Re: Roll to Dodge - Illusia
"Ey gil! I need your help here, fix my leg alrealdy! Punch the ♥♥♥♥ out of one of the rats near me
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Mon Apr 25, 2011 9:20 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll to Dodge - Illusia
In a fit of rage, try and plow my right torso-appendage through the head of one of these bastards. "Eenbreyd, feelthy maungreyl!" MINOR ACTION: SPIT ON RAT IF SUCCESSFUL
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Mon Apr 25, 2011 9:56 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll to Dodge - Illusia
THE CORRECT WAY TO DO THIS IS TO REMIND THE PLAYERS THAT THEY NEED TO POST AN ACTION, THEN AFTER THAT IF THEY DO NOT RESPOND, ROLL WITHOUT THEM. THIS IS JUST KINDA bull♥♥♥♥.
> Hold my head with one hand to heal it, then stab the rat the hit me. Stab it plenty.
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Mon Apr 25, 2011 10:10 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Roll to Dodge - Illusia
"You're calling me weak when I'm using a large hammer as a weapon? Do you have no intelligence? Oh wait, you're a rat." Spin 360 with the hammer out. That should hit loads of enemies hopefully.
Last edited by caekdaemon on Mon Apr 25, 2011 11:07 pm, edited 1 time in total.
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Mon Apr 25, 2011 10:15 pm |
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Adam
Joined: Thu Feb 10, 2011 2:06 am Posts: 73 Location: The Bermuda Quadrilateral
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Re: Roll to Dodge - Illusia
>swing the pointy part of the weapon at the nearest rat[/b]
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Mon Apr 25, 2011 10:23 pm |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: Roll to Dodge - Illusia
TorrentHKU wrote: THE CORRECT WAY TO DO THIS IS TO REMIND THE PLAYERS THAT THEY NEED TO POST AN ACTION, THEN AFTER THAT IF THEY DO NOT RESPOND, ROLL WITHOUT THEM. THIS IS JUST KINDA bull♥♥♥♥. But funny bull♥♥♥♥. Did you like the way I made you miss your move? It was funny! And you getting hit in the head wasn't my fault. Almost everyone was attacked this round. You just didn't dodge roll very high. And, yeah, sorry I didn't remind you. I kinda assumed you'd get it done, since you took the time to correct my hexa-post, anyway. I'll remind people from now on.
Last edited by Nighthawk on Mon Apr 25, 2011 10:33 pm, edited 1 time in total.
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Mon Apr 25, 2011 10:29 pm |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: Roll to Dodge - Illusia
caekdaemon wrote: "You're calling me weak when your shorter then a gnome?" Eh... he's taller than you. A little bigger than your average six-foot human. He's tall.
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Mon Apr 25, 2011 10:32 pm |
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