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Glowsticks
Joined: Sat Jul 10, 2010 5:19 pm Posts: 543
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Re: Roll To Die
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Tue Aug 09, 2011 4:28 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll To Die
Fire at the nearest 'bots.
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Tue Aug 09, 2011 4:13 pm |
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Hyperion110
Joined: Sun Dec 19, 2010 6:17 pm Posts: 137 Location: Terra, Slovakia
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Re: Roll To Die
I was offline for 3 WEEKS, and yet theres 1 dead guy.
You're going to need bigger guns.
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Wed Aug 10, 2011 10:21 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll To Die
Off to Germany, keep my spot warm for me until I get back.
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Wed Aug 10, 2011 2:46 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
ROLLAN 6 5 8 6 8 3 7 [Robots] CaveCricket48 Clone #25942 [5] > Pop a grenade into the mass of robots and then take cover.You Fire a grenade into the cluster of Robots and manage to Destroy one and damage several others, as soon as you have fired you drop back down and avoid the incoming fire. Abilities: -Weak Telekinesis Inventory: -Grenade Launcher [0/1] [|||-----] -Assault Rifle [30/30] -Combat Knife Conditions: -Burn Scars [-1 to some rolls] -Grazed Leg [-1 to rolls involving fast Movement]Barnox Clone #25943 [6] >Big push for the barrier! All the way up!You put as much energy into the Barrier as you can manage but with the continous fire the Robots are putting out it ends up slightly weaker than before. Abilities: -Weak Telekinesis -Moderate Physical Barrier --Barrier [||----] [4 turns] Inventory: -Assault Rifle [14/30] Conditions: -Scarred Right Leg [Movement Speed Reduction] -Scarred Stomach [Slightly Lower Damage Resistance] -Extensive Bullet Wounds [-1 to some actions] -Crippled Left Arm [-1 to rolls involving Left Arm]Natti Clone #25945 [8] >Take careful aim at the regular bots.You carefully take aim at the Robots and get ready to open fire on them. Abilities: Inventory: -"Mah Waifu" Machinegun [20/50] -Basic Targeting System -Medium Static Field Projector [40%] Conditions: -Extensive Bullet Wounds [-1 to some actions] -Aimed [+1 to shooting next turn]Nonsequitorian Clone #25946 [7] >SHOOT ROBOTS FROM BEHIND COVER.You fire several shots at the Robots and take three of them out of action. Abilities: Inventory: -Pulse Laser [48%] Conditions: -Scarred Chest [Slightly Lower Damage Resistance] -Bleeding [-1 to some actions] -Missing Left Ear [-1 to hearing] -Bullet Wounds [-1 to some actions]Ociamarru Clone #25958 [4] Fire at the nearest 'bots.You fire at the nearest Robot you can see but are slightly distracted by the Grenade explosion and miss with both of your shots. Abilities: Inventory: -Rifle [2/8] Conditions: -Slightly Stronger Limbs -Minimal Plating -Scarred Throat [Cannot Talk] -Extensive Bullet Wounds [-1 to some actions] -Shattered Ribs [-1 to rolls involving movement]Game Events:The Regular Robots continue shooting at the Barrier but fail to bring it Down The Shielded Robots return to standing there not taking any action. Map:
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Fri Aug 12, 2011 12:52 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Roll To Die
>Shoot.
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Fri Aug 12, 2011 6:25 am |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Roll To Die
>Do the barrier thing.
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Fri Aug 12, 2011 10:41 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll To Die
Fire at robots.
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Fri Aug 12, 2011 5:30 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Roll To Die
> Stay down and wait for grenade launcher to reload.
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Fri Aug 12, 2011 6:50 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
ROLLAN 5 1 6 7 1 8 8 3 7 6 [Robots] CaveCricket48 Clone #25942 [5] > Stay down and wait for grenade launcher to reload.You keep low and wait for your Grenade Launcher to Reload. Abilities: -Weak Telekinesis Inventory: -Grenade Launcher [1/1] [||||||||] -Assault Rifle [30/30] -Combat Knife Conditions: -Burn Scars [-1 to some rolls] -Grazed Leg [-1 to rolls involving fast Movement]Barnox Clone #25943 [1] >Do the barrier thing.You focus on your Barrier and through sheer luck manage to keep it up and prevent it from failing. Abilities: -Weak Telekinesis -Moderate Physical Barrier --Barrier [|-----] [4 turns] Inventory: -Assault Rifle [14/30] Conditions: -Scarred Right Leg [Movement Speed Reduction] -Scarred Stomach [Slightly Lower Damage Resistance] -Extensive Bullet Wounds [-1 to some actions] -Crippled Left Arm [-1 to rolls involving Left Arm]Natti Clone #25945 [6+1=7] >Shoot.You Fire at the Robots and manage to take two of them Down and damage a third. Abilities: Inventory: -"Mah Waifu" Machinegun [20/50] -Basic Targeting System -Medium Static Field Projector [48%] Conditions: -Extensive Bullet Wounds [-1 to some actions]Nonsequitorian Clone #25946 [7] KEEP SHOOTING THE ROBOTS.You continue firing at the Robots and take out another three of them. Abilities: Inventory: -Pulse Laser [36%] Conditions: -Scarred Chest [Slightly Lower Damage Resistance] -Bleeding [-1 to some actions] -Missing Left Ear [-1 to hearing] -Bullet Wounds [-1 to some actions]Ociamarru Clone #25958 [1] Fire at robots.You fire at the Robots but the other Clones Disable the Robots you aim for just as you shoot at them making your shots miss. Abilities: Inventory: -Rifle [0/8] [||------] Conditions: -Slightly Stronger Limbs -Minimal Plating -Scarred Throat [Cannot Talk] -Extensive Bullet Wounds [-1 to some actions] -Shattered Ribs [-1 to rolls involving movement]Game Events:The Regular Robots continue shooting at the Barrier and bring it down to dangerous levels. The Shielded Robots continue to stand there unmoving. Map:
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Sun Aug 14, 2011 1:58 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Roll To Die
>Start shooting at the southern shielded bots.
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Sun Aug 14, 2011 8:27 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll To Die
Reload and get behind the metal barrier.
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Sun Aug 14, 2011 8:35 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Roll To Die
> Grenade a robot who's shooting.
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Sun Aug 14, 2011 7:43 pm |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Roll To Die
>Barrier
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Tue Aug 16, 2011 10:52 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
ROLLAN 4 6 3 [Robots] CaveCricket48 Clone #25942 [2] > Grenade a robot who's shooting.You fire a Grenade at the group of Shielded Robots but your shot misses and flies between two of them to land a distance behind them. Abilities: -Weak Telekinesis Inventory: -Grenade Launcher [0/1] [|||-----] -Assault Rifle [30/30] -Combat Knife Conditions: -Burn Scars [-1 to some rolls] -Grazed Leg [-1 to rolls involving fast Movement]Barnox Clone #25943 [4] >BarrierYou try reinforcing the Barrier but the power of the Shielded Robots Handguns causes it to fail. Abilities: -Weak Telekinesis -Moderate Physical Barrier Inventory: -Assault Rifle [14/30] Conditions: -Scarred Right Leg [Movement Speed Reduction] -Scarred Stomach [Slightly Lower Damage Resistance] -Extensive Bullet Wounds [-1 to some actions] -Crippled Left Arm [-1 to rolls involving Left Arm]Natti Clone #25945 [4] >Start shooting at the southern shielded bots.You fire at the southern Shielded Robots but your shots simply bounce off of their Shields harmlessly. Abilities: Inventory: -"Mah Waifu" Machinegun [10/50] -Basic Targeting System -Medium Static Field Projector [45%] Conditions: -Extensive Bullet Wounds [-1 to some actions]Nonsequitorian Clone #25946 [6-1=5] Don't do anything that has the chance of hurting me.You stay in more or less the same position but make sure too keep down and take a moment to catch your breath. Abilities: Inventory: -Pulse Laser [44%] Conditions: -Scarred Chest [Slightly Lower Damage Resistance] -Bleeding [-1 to some actions] -Missing Left Ear [-1 to hearing] -Bullet Wounds [-1 to some actions]Ociamarru Clone #25958 [1-1=1] Reload and get behind the metal barrier.You move forwards a short distance, but a stabbing pain in your ribs causes you to stop before you can get very far. Abilities: Inventory: -Rifle [8/8] [||||||||] Conditions: -Slightly Stronger Limbs -Minimal Plating -Scarred Throat [Cannot Talk] -Extensive Bullet Wounds [-1 to some actions] -Shattered Ribs [-1 to rolls involving movement]Game Events:The Regular Robot despite the serious damage it has taken keeps on shooting at the Barrier. The Shielded Robots suddenly open Fire on the Barrier and it fails from this sudden attack . Map:
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Wed Aug 17, 2011 1:38 am |
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