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 Roll to Dodge - Equilibrium (Roll 91) 
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Data Realms Elite
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Post Re: Roll to Dodge - Equilibrium (Roll 67)
> Struggle and dodge soem moar.


Fri Sep 16, 2011 10:48 am
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Post Re: Roll to Dodge - Equilibrium (Roll 67)
Toko, action.


Sat Sep 17, 2011 3:09 am
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Post Re: Roll to Dodge - Equilibrium (Roll 67)
Go see if the sargeant is questioning the survivor


Sat Sep 17, 2011 3:15 am
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Post Re: Roll to Dodge - Equilibrium (Roll 68)
Roll 68
____________________



Name : Siamnyan (Roast Veg)
[ 1 ] = 1
> You try to struggle and dodge more, but your attackers have you firmly pinned to the ground. You still hold onto the one in your jaws though, to keep him from escaping.



Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Caelum Declares 'Witch Hunt Over'")
- Longsword

Equipped : (1/10)
- Elbow Spikes

Memory :
- ???'s Scent (Scent of a mage)

Active Abilities :
- Scent Tracker

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :
- Broken Left Leg (-4 Left leg use)
- Injured Left Arm/Shoulder (-3 Left arm use)



Name : Sin (Nonsequitorian)
[ 2 ] = 2
> "DON'T MOVE ANOTHER FOOT! There's a HUGE snakagator within three feet of you. If you walk any closer, he'll hear your heels and here he'll kill you. You HAVE to tell me what that rat on the table was, or else he wont leave."

The man doesn't seem to believe you, but he turns around to look at you.

"It was some experiment or something. I dunno what exactly."

He walks away, leaving you in the cell.

Race : Chirop
Inventory : (3/10)
- Bull Whip
- Tribal Shortsword
- Paper with Unknown Rune

Equipped : (0/10)

Memory :
- Voice of Middle-aged man

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)

Passive Abilities :
- ???

Conditions :



Name : Aeeng (Tokochiro)
[ 6 ] = 6
> You go to the sarge to see him helping some soldiers. Soldiers who aren't hurt are watching the survivor, who is still knocked out cold.



Race : Human
Inventory : (2/10)
- Longsword
- Shortsword
- Parrying Dagger

Equipped : (0/10)

Active Abilities :
- Power Flow

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
- Flee! (+1 Running)
- Soldier's Training (+1 physical actions, +1 Halberd/Shortsword/Longsword/Parrying-Dagger/Bow/Shield use)

Conditions :
- Wounded Left Shoulder (-2 left arm use)



Name : Gorf "Choppy" Harkelsan (Natti)
[ 5 ] = 5
> You launch a strong punch to the wolf's head, knocking him off of you and onto the ground.

The only 3 left are nomming on your friend.

Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 1 ] = 1
> You switch to Bluebell stance in case if you get attacked. Walking out of the alley way in Bluebell while smelling like rotten apples attracts more attention than you hoped for.

Infact, people are walking away from you nervously, and you think you can hear barking or something from far away. You get close to the western gate of the town to find it closed and 2 soldiers guarding it, and they don't look happy to see you.

Race : Lupus
Inventory : (5/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- Leather Pouch
-- 1085 gold coins
- Large Gauntlet (Qty. 1)

Equipped : (2/10)
- Hammerplate Gauntlet
- Typhoon (Qty. 2) (+1 leg actions)
- Scabbard
-- Quality HaaH Longsword

Active Abilities :
- Art of 6 Limbs: Muay Thai
- Fighting Stance (Snapdragon, Bluebell, Touch-Me-Not)

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Conditions :
- Missing Left Arm
- Smell like old apples



Name : Constantin (Tomaster)
[ 3 ] = 3
> You put all of the gold into a single pouch and head down the street. You ask a random person where you can find a magic shop and the guy you asked points you in the direction of the store.



Race : Chirop
Inventory : (7/10)
- Roasted Chicken Leg
- Pen
- Ink Bottle
- Log Book
- Bag of Diced Carrots
- Leather Pouch
-- 98 gold
- Leather Pouch

Equipped : (3/10)
- Brown Hooded Cloak
- Mage Stone
- Mage Mail

Active Abilities :
- Magic Control - Pathic
-- Kinetic Control

Passive Abilities :

Conditions :





World Events:
Time of day: Day
Weather: Clear


Thu Sep 29, 2011 2:12 am
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DRLGrump
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Post Re: Roll to Dodge - Equilibrium (Roll 68)
Thanks mate.
Go to the store!


Thu Sep 29, 2011 3:13 am
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Data Realms Elite
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Post Re: Roll to Dodge - Equilibrium (Roll 68)
>Attack the remaining ones with strong, carefully aimed punches to the heads, one at a time.


Thu Sep 29, 2011 6:13 am
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Post Re: Roll to Dodge - Equilibrium (Roll 68)
"Mind if I get some help with my shoulder here?"


Thu Sep 29, 2011 10:43 am
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Data Realms Elite
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Post Re: Roll to Dodge - Equilibrium (Roll 68)
> Bite harder, try and snap its neck.


Thu Sep 29, 2011 10:53 am
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 68)
> Slice a hole in the portcullis with Typhoon. Run.


Sun Oct 09, 2011 6:22 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 69)
Roll 69
____________________



Name : Siamnyan (Roast Veg)
[ 6 ] = 6
> Biting down with all your strength, you're rewarded with the sound of bones snapping. The lupus in your jaw goes limp and slumps to the ground, and all the ones around you do as well.



Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Caelum Declares 'Witch Hunt Over'")
- Longsword

Equipped : (1/10)
- Elbow Spikes

Memory :
- ???'s Scent (Scent of a mage)

Active Abilities :
- Scent Tracker

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :
- Broken Left Leg (-4 Left leg use)
- Injured Left Arm/Shoulder (-3 Left arm use)



Name : Sin (Nonsequitorian)
[ 5 ] = 5
> "I'll eat your brains with a straw if you don't find out."

You walk out of the cell, but he isn't in sight.

"I love straws!"

Race : Chirop
Inventory : (3/10)
- Bull Whip
- Tribal Shortsword
- Paper with Unknown Rune

Equipped : (0/10)

Memory :
- Voice of Middle-aged man

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)

Passive Abilities :
- ???

Conditions :



Name : Aeeng (Tokochiro)
[ 3 ] = 3
> "Mind if I get some help with my shoulder here?"

"Sure."

The sarge gets some bandages and bins your arm up nicely. It feels a bit better, but it'll take a bit mroe time to heal.

"Hey recruit, we're gonna need reinforcements, and you look like you can run pretty fast. Think you can head back to camp Erlyn and report what happened?"

Race : Human
Inventory : (2/10)
- Longsword
- Shortsword
- Parrying Dagger

Equipped : (0/10)

Active Abilities :
- Power Flow

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
- Flee! (+1 Running)
- Soldier's Training (+1 physical actions, +1 Halberd/Shortsword/Longsword/Parrying-Dagger/Bow/Shield use)

Conditions :
- Bound Left Shoulder (-1 left arm use, ends in 5 turns)



Name : Gorf "Choppy" Harkelsan (Natti)
[ 6 ] = 6
> You quickly run over to the remaining Lupus attacking your friend and give each one a strong punch to the head, knocking all of them out.



Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 4 ] = 4
> You dash right past the guards and up to the portcullis and hack away at the bars with Typhoon. Opening a nice hole in the gate, you quickly jump through and out.

In front of you is the red sky of a sunset, casting a warm glow on the grassy plains.

Race : Lupus
Inventory : (5/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- Leather Pouch
-- 1085 gold coins
- Large Gauntlet (Qty. 1)

Equipped : (2/10)
- Hammerplate Gauntlet
- Typhoon (Qty. 2) (+1 leg actions)
- Scabbard
-- Quality Claymore

Active Abilities :
- Art of 6 Limbs: Muay Thai
- Fighting Stance (Snapdragon, Bluebell, Touch-Me-Not)

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Conditions :
- Missing Left Arm



Name : Constantin (Tomaster)
[ 3 ] = 3
> "Thanks mate."

You head down the road in the direction that the guy pointed and find yourself in front of a short building with a cramped window full of glass bottles and vials. A sign above the door reads:

Potions and Magic!

Perring inside the window, you see a wall with assorted staves past the bottles filled with colored liquids.

Race : Chirop
Inventory : (7/10)
- Roasted Chicken Leg
- Pen
- Ink Bottle
- Log Book
- Bag of Diced Carrots
- Leather Pouch
-- 98 gold
- Leather Pouch

Equipped : (3/10)
- Brown Hooded Cloak
- Mage Stone
- Mage Mail

Active Abilities :
- Magic Control - Pathic
-- Kinetic Control

Passive Abilities :

Conditions :





World Events:
Time of day: Sunset
Weather: Clear


Sun Oct 09, 2011 6:33 pm
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Joined: Mon Jun 28, 2010 3:54 am
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Post Re: Roll to Dodge - Equilibrium (Roll 69)
Power to legs, TO CAMP ERLIN!!


Sun Oct 09, 2011 7:34 pm
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Data Realms Elite
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Post Re: Roll to Dodge - Equilibrium (Roll 69)
> Thank Gorf and politely ask for a ride to safety.


Sun Oct 09, 2011 7:50 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 69)
"Of course I'll help you, buddy. Let's get you to a healer or something."
>Carry Siamnyan, ask random guy for directions to a healer.


Mon Oct 10, 2011 12:11 am
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DRLGrump
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Post Re: Roll to Dodge - Equilibrium (Roll 69)
Go in.
Hey man, do you have a better stone than this one, that'll let me enhance my kinetic control attacks?


Mon Oct 10, 2011 2:48 am
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 69)
> Head northwest at a decent pace until the sounds of the city fade, then slow down and keep walking northwest.


Tue Oct 11, 2011 11:27 pm
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