Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: Nechronica
"CHARGE!"
> Wait for the pirates to leave, then feast of flesh (on the dead one?) until fully healed. Then, follow the charge. Vine myself and Happy Pills + Jet Nozzle every attack that hits the nearest target. Fully heal with Feast of Flesh before attacking again. Spine any remaining AP.
Sat Dec 15, 2018 1:17 am
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
Re: Nechronica
>Once more unto the breach, dear friends...
>Move as many times as necessary to get out of no man's land where I can be easily mud-bombed, attack with Meat Snakes if possible, then reserve 2 AP to defend with Steel Bones.
Wed Dec 19, 2018 12:05 am
Areku
Joined: Fri Oct 17, 2008 9:46 pm Posts: 5212 Location: The Grills Locker.
Re: Nechronica
EVENTS:
Sword and shield move in unison, stepping into a practised battle stance as if they were a single entity. Rosa's smaller half draws its pistols while the kaiju's shoulder cannons spring to life, and together they unleash a veritable torrent of gunfire, each bullet precisely aimed so as to avoid Eigla's movements as the shieldmaiden leaps to the frontline. Eigla's vines burrow deep into the rocky earth, steadying her body as it transforms into a shield of flesh and bone, distorted arms wrapping around the meatblob's canines to keep its jaws from closing.
Both Dolls are thrown back by the sheer momentum of the humungous cranium, Eigla continously using her legs to push Rosa away from danger. Despite the hundreds of bullet holes now pockmarking its face, the monster continues moving forwards, howling in blind fury, its chin being sanded down to white bone as it scrapes against the terrain. It is all that Rosa can do to keep her aim true as her back slams against boulders and rubble.
Uncoiling her entrails into a makeshift arm, Eigla draws Rosa II from its holster, focusing on keeping the blade steady as the world tumbles. With a single, furious thrust, she sinks the sword into the roof of the meatblob's mouth, extending her tentacle to drive it as deep as possible, past muscle and bone and finally grey matter. She feels the jaws loosen for a moment, and the force crushing down on her arms suddenly lets go.
She has just enough time to look back at Rosa and smile, before noticing the serrated, muscular tongue wrapping around her waist. With a sound like a great tree's trunk splintering, Eigla's spine is bent backwards, and her limbs lose their strength. Man-sized teeth bear down upon her, crushing her skull with a single bite, before cracked lips hide her mangled corpse from sight.
Rosa's clips run dry, but she doesn't find the presence of mind to reload them, fingers futilely pressing dead triggers as her eyes unfocus. Her gaze meets the meatblob's, and she slowly realizes they're both crying.
Meatblob: "Why? Why this, again? It was supposed to be you!"
_____________________________________ COMBAT:
Malia orders a CHAAAAAAAAAAAAARGE!
The 20Dolls move to Elysium! AP: 10->7 Klimt moves to Elysium! AP: 10->7 Malia uses Feast of Flesh to repair her Arm! AP: 10->9 The stiltwalker stomps! D10 roll: 10-1=9, Hit! The 30Mudmen are now 26Mudmen! AP: 10->7 Malia uses Feast of Flesh to repair her Spine! AP: 9->8 Malia uses Feast of Flesh to repair her Entrails! AP: 8->7 Malia uses Feast of Flesh to repair her Entrails! AP: 7->6
The Mudlobber mudshoots the Stiltwalker! D10 roll: 1, Miss! AP: 10->7 The Mudlobber applies Mud Aura to all mudmen!
The 30Mudmen move to Limbo! AP: 8->5 The 26Mudmen attack the stiltwalker! D10 roll: 1+1=2, Miss! AP: 8->6 The 30Mudmen attack the 20Dolls! D10 roll: 4, Miss! AP: 8->6
The 20Dolls stab the 30Mudmen! D10 roll: 9, Hit! The 30Mudmen are now 22Mudmen! AP: 7->4 Klimt moves to Limbo! AP: 7->4 The stiltwalker stomps! D10 roll: 9-1=8, Hit! The 30Mudmen are now 26Mudmen! The 26Mudmen are now 22Mudmen! AP: 7->4
The Mudlobber bombards the stiltwalker! D10 roll: 4, Miss! AP: 7->4
Malia moves to Elysium! AP: 6->3
The 22Mudmen attack the Stiltwalker! D10 roll: 10+1=11, Critical Hit! The Stiltwalker suffers 4 Damage! (Metalwork, Metalwork, Leg, Leg) AP: 6->4 The Stiltwalker defends with Armor Plating! D10 roll: 1, Miss!
The 22Mudmen attack the 20Dolls! D10 roll: 5+1=6, Hit! The 20Dolls are now 17Dolls! AP: 6->4 The 17Dolls defend with Armor Vest! D10 roll: 5, Miss!
The 26Mudmen attack the Stiltwalker! D10 roll: 4+1=5, Miss! AP: 5->3
The 17Dolls stab the 22Mudmen! D10 roll: 3, Miss! AP: 4->1
Klimt moves to Hades! AP: 4->1
The Stiltwalker stomps! D10 roll: 7-1=6, Hit! The 22Mudmen are now 18Mudmen! The 26Mudmen are now 22Mudmen! AP: 4->1
The Mudlobber bombards the Stiltwalker! D10 roll: 4, Miss! AP: 4->1
The 18Mudmen attack the Stiltwalker! D10 roll: 2+1=3, Miss! AP: 4->2 The 22Mudmen attack the 17Dolls! D10 roll: 8+1=9, Hit! The 17Dolls are now 14Dolls! AP: 4->2 The 14 Dolls defend with Armor Vest! D10 roll: 4, Miss!
Malia vines herself! Malia Jet Nozzles, breaking her Entrails! Malia meatsnakes the 22Mudmen! D10 roll: 5+1=6, Hit! The 22Mudmen are now 19Mudmen! AP: 3->0 Malia Jet Nozzles, breaking her Entrails! Malia chain attacks! D10 roll: 1+1, reroll 8+1=9, Hit! The 19Mudmen are now 16Mudmen! Malia Jet Nozzles, breaking her Spine! Malia chain attacks! D10 roll: 9+1=10, Hit! The 16Mudmen are now 13Mudmen!
The 18Mudmen attack the Stiltwalker! D10 roll: 4+1=5, Miss! AP: 2->0 The 13Mudmen attack the 14Dolls! D10 roll: 2+1=3, Miss! AP: 2->0
Klimt gains 1 Madness!
With a commanding bellow from Malia, Klimt and the pirates charge forwards, intent on retaking the plains from the heathen mud scourge. As to the threadgirl herself, she uses some of her stored Flesh to re-knit her body, preparing to enter the fray. Taking advantage of the others' distraction, she quickly crams the half-dead Doll down her throat, replenishing the consumed mass.
Klimt leaps across the battlefield, deftly dodging the hordes of Mudmen and sliding along the muck, intent on getting past the no man's land. The vile form of the Mud Lobber beckons in the distance, almost taunting him with its bulk as it continues its thunderous barrage.
The surviving sailors put up a respectable fight, carving their way across the crowd to reach the Stiltwalker, but the mud is inexorable. Half a dozen Dolls are dismembered or dragged below the surface, their lungs flooding with quicksand as they are buried once again. Malia takes the opportunity to propel herself into the fray, razor-sharp threads slicing several enemies in half as she attacks them from behind.
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Nechronica
"Because I wasn't alone." > Go get Eigla.
Sat Dec 29, 2018 3:55 am
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Nechronica
> Hm. Am I conscious?
Crawling Flesh form. Determine what parts are intact.
Sat Dec 29, 2018 5:13 am
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
Re: Nechronica
>Close the distance, apply Meat Snakes twice, reserve 1 AP for Happy Pills.
Sun Dec 30, 2018 7:56 am
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: Nechronica
> Repeat
Sun Dec 30, 2018 9:33 am
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: Nechronica
Use Coffin to defend if an enhancement part would be damaged.
Mon Jan 07, 2019 6:17 am
Areku
Joined: Fri Oct 17, 2008 9:46 pm Posts: 5212 Location: The Grills Locker.
Re: Nechronica
EVENTS:
After delivering her line, Rosa uses her kaiju hands to try and prise open the meatblob's maw, trying her best to go after Eigla, but the monster keeps them firmly shut. It takes a moment both of them to simultaneously realise the absurdity of the situation. Their eyes meet once again, and they let out a rather simultaneous "Hmmm". Seems like they might have found some sort of common ground?
Then the blob opens its mouth and eats her, because no way in hell it's gonna waste a chance like that.
________________________________________
Eigla feels as if she's floating. Or maybe, falling? It's hard to say, without any frame of reference. She tries to extend her flesh to look for handholds, but it's as if it's... Not there?
Before, even in her memories, or when she lost her head, she'd retained some sense of corporeality, but that seems to be completely lacking now. Like an out-of-body experience, except she's quite sure she's lucid and conscious. It's just... There's, nothing, out there. Not even darkness. It's as if she's in an abyss, beyond the event horizon, completely void of sensorial experience.
It's quite unsettling. She worries about Rosa, fighting out there. Without her.
Some amount of time passes. It's hard to say how much - counting the seconds in her head seemed to make time go slower, so she'd stopped. But, something had changed, in the gravity around her. A vague pull, a slowly increasing tug towards a particular direction. She looks towards it with her nonexistent eyes.
A reddish orange sky, stretching for unending miles. Far below, a strangely still sea. Droplets of water float next to her, springing from her mossy arms as they begin to dry out in the wind. The small watery spheres seem to be... Accelerating, but sideways?
Floating her eyes to the opposite side of her head, she scans the horizon, finding other things suspended in space just like herself. Debris, water and blood, bodies. Strangely enough, nothing seems to be falling towards the ground, but instead moving inexorably towards some point in the distance.
And then, she sees it. A sphere, large enough to boggle the mind and bend light itself, floating inexplicably in the air, drawing everything towards itself. Like a star-sized hole in the sky, tinging the universe with its dull red glow.
Something else catches her attention. Amid the great clumps of floating rubble, she sees some sort of indistinct organic mass. And - it might have been a trick of the light, but she's quite sure it had a head of brilliant white hair.
Klimt moves to Tartarus! AP: 10->7 Malia vines herself! Malia meatsnakes the 13Mudmen! D10 roll: 1+1, reroll 8+1=9, Hit! The 13Mudmen are now 10Mudmen! AP: 10->7 Malia damages her Fist with Jet Nozzle! Malia uses Happy Pills, losing 1 Madness! AP: 7->6 Malia chain attacks! D10 roll: 9, Hit! The 10Mudmen are now 7Mudmen! Malia damages her Arm with Jet Nozzle! Malia uses Happy Pills, losing 1 Madness! AP: 6->5 Malia chain attacks! D10 roll: 8, Hit! The 7Mudmen are now 4Mudmen! Malia damages her Shoulder with Jet Nozzle! Malia uses Happy Pills, losing 1 Madness! AP: 5->4
The 14Dolls stab the 7Mudmen! D10 roll: 2, Miss! AP: 10->7
The Stiltwalker stomps! D10 roll: 7-1=6, Hit! The 22Mudmen are now 18Mudmen! The 18Mudmen are now 14Mudmen! AP: 10->7
The Mudlobber bombards the Stiltwalker! D10 roll: 4, Miss! AP: 10->7
The 7Mudmen attack Malia! D10 roll: 5+1=6, Hit! Malia suffers 2 Damage! (Foot, Bone) AP: 8->5 The 18Mudmen attack the Stiltwalker! D10 roll: 1+1=2, Miss! AP: 8->5 The 14Mudmen attack the Stiltwalker! D10 roll: 3+1=4, Miss! AP: 8->5
Klimt meatsnakes the Mudlobber! D10 roll: 9+1=10, Hit! The Mudlobber takes 4 Damage! (Entrails, Entrails, Entrails, Claws) AP: 7->4 The Mudlobber defends with Carapace! D10 roll: 4, Miss! Klimt chain attacks! D10 roll: 1+1, reroll 7+1=8, Hit! The Mudlobber takes 4 Damage! (Jaw, Stalk, Carapace, Eyeball) The Mudlobber defends with Carapace! D10 roll: 9, the Carapace and Eyeball damages are negated! Klimt chain attacks! D10 roll: 9+1=10, Hit! The Mudlobber takes 4 Damage! (Carapace, Eyeball, Tentacles, Cannon) The Mudlobber defends with Carapace! D10 roll: 7, Hit! The Carapace and Cannon damages are negated! The Mudlobber loses AP! AP: 7->6
The 14Dolls stab the 7Mudmen! D10 roll: 3, Miss! AP: 7->4
The Mudlobber bombards the Stiltwalker! D10 roll: 9, Hit! The Stiltwalker suffers 4 Damage! (Leg, Leg, Gyroscope, Stomper) AP: 6->3 The Stiltwalker defends with Armor Plating! D10 roll: 2, Miss!
The 7Mudmen attack Malia! D10 roll: 7+1=8, Hit! Malia suffers 2 Damage! (Heart, Vine) AP: 5->2 Malia defends with Coffin! D10 roll: 6, all damage is negated! AP: 4->2
The 18Mudmen attack the Stiltwalker! D10 roll: 10+1=11, Critical Hit! The Stiltwalker suffers 4 Damage! (Armor Plating, Machinegun, Mortar, Deck Crew) AP: 5->2 The Stiltwalker defends with Armor Plating! D10 roll: 7, the Armor Plating and Deck Crew damages are negated! The 14Mudmen attack the Stiltwalker! D10 roll: 8+1=9, Hit! The Stiltwalker suffers 3 Damage! (Armor Plating, Deck Crew, Deck Crew) AP: 5->2 The Stiltwalker defends with Armor Plating! D10 roll: 6, the Armor Plating and Deck Crew damages are negated!
Klimt meatsnakes the Mudlobber! D10 roll: 4+1, reroll 8+1=9, Hit! The Mudlobber suffers 4 Damage! (Carapace, Cannon, Core, OVERKILL) AP: 4->1 The Mudlobber defends with Carapace! D10 roll: 3, Miss! Klimt chain attacks! D10 roll: 3, Miss! The Mudlobber is slain.
The Stiltwalker Machineguns Limbo! D10 roll: 3, Miss! AP: 4->1
The 14Dolls attack the 7Mudmen! D10 roll: 8, Hit! The 7Mudmen are now 1Mudman! AP: 4->1
Malia regenerates her Bone and Spine! AP: 2->0
Klimt gains 1 Madness!
Meanwhile, back at the mud flats, the vicious melee rages on. Malia riccochets across the area like a murderous pinball, alternatingly slashing through mudmen with monofilament, tearing them in half with muscular thread bundles, or simply crushing them with her body. The rush of battle finally gets to her, and she finds herself smiling ear to ear as she punctuates each kill with a spin and flourish, even as her body begins to tear and leak from the strain.
With a final, tentacle-propelled impulse from his legs, Klimt launches himself at the Mud Lobber, wrapping the creature down with his barbed tendrils. Razor-sharp bony protrusions slice through the creature's skin as its arms are pulled off, but its rigid carapace keeps it alive for a few more precious seconds. Despite Klimt's attempts at restraining it, the tail-like appendage on the monster's back springs forward, catapulting one last huge glob of congealed mud through the air, before its torso finally is torn in half.
This final attack, it seems, was the last straw. With a resounding thud, the projectile slams against the Stiltwalker's main deck, throwing the vehicle off-balance. Broken metal plating cascades from the superstructure as the walker stumbles then falls onto two of its robotic knees, its back-mounted mortar irreparably crushed from the impact. The mudmen are quick to take advantage of the situation, clambering through broken gun ports to invade the cockpit. Screams can be heard as the crew inside tries to fight back, and the situation looks quite dire unless the remaining enemies can be taken out quickly.
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Nechronica
> Protect > Defend > Meatshield > Princess
> Vines > Crawling Flesh > Regenerate
> Voice Effect
> Move
> Attack
> Sword
> Twin Pistols
> Sniper Rifle
> Pile Bunker > Magic Bullet > Cover
> Gun God
> Reckless
> Trusted Companion
>
> Rosa
Mon Jan 07, 2019 6:22 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Nechronica
> Where is Eigla? Where am I? Inside the blob. Hmm.
Find Eigla. Can I move? Move. Move even if I can't move. Use my legs. Legs are for moving. Wait I don't have legs. Give me back my legs.
Wait. Wait wait wait wait wait wait wait. I am a Rosa in a Rosa. Sisters are you still here.
Mon Jan 07, 2019 6:35 pm
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
Re: Nechronica
>Return to Limbo and strike the Mudmen with Meat Snakes, reserving 1 AP to defend with Steel Bones!
Tue Jan 08, 2019 3:04 am
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: Nechronica
> Focus on healing. Move and attack to defend the stiltwalker once healed. Use jet nozzle and happy pills when possible. Use coffin to defend if enhancement damage is at risk.
Fri Jan 11, 2019 5:38 am
Areku
Joined: Fri Oct 17, 2008 9:46 pm Posts: 5212 Location: The Grills Locker.
Re: Nechronica
EVENTS:
Rosa feels the wind rushing through her hair. Strange, considering she was just eaten. She opens her eyes, but they feel loose in their orbits, and she can't make sense of her surroundings. She feels... Vulnerable, somehow, as if layers of armor and humanity had just been stripped from her body. Her many legs flop around like wet noodles, trailing her amorphous body like a comet's tail.
She chooses to focus her thoughts inwards, towards the voices she'd grown so used to. Are they still there? The question is launched towards the void, a message in a bottle of thoughts.
"YES WE'RE STILL HERE" "AAAAAA WAKE UP WAKE UP YOU IDIOT" "I AM SLAPPING HER BUT SHE'S NOT ANSWERING" "AAAAAAAaaaaaAAAAaaAAAAAAaAAAAAAA" "BRACE FOR IMPA-"
Something slams against the side of her body, sending it into an uncontrolled tumble. Through the pain of cracked ribs, a familiar mossy scent reaches her nostrils, and she feels tentacles and entrails wrapping themselves against her torso, doing their best to resist the centrifugal force that threatens to pull them away.
"ARE WE OKAY?" "OH ♥♥♥♥ IT'S EIGLA" "HI EIGLA. YOU UH, COME HERE OFTEN?"
_______________________________________
There is no doubt in Eigla's mind. Every part, every cell of her body unites itself in purpose, as she feverishly plans a path among the floating rubble. Wrapping a tendril around a nearby mass of bodies, she pulls herself forwards, swinging across the sky like an acrobat. Her feet touch the side of a collapsed building, and she sprints sideways along it, leaping from boulder to boulder as if her body was weightless. Her legs extend to find footing, and her skin works as a sail to propel her along the slipstream.
Finally, Rosa is in sight. The overgrown mass of coral and mollusks floats in the distance, the Sword's delicate body almost entirely enveloped in its pulsing bulk. Her head hangs limply to a side, eyes dull and unfocused.
With a final leap, Eigla slingshots her body forwards in a ballistic arc. The target is too far away to reach with a calculated move, so she has to take a risk. Disengaging her joints, she folds over her vines as an impromptu airbag, and prepares for the inevitable impact.
THUD
The world spins as Eigla's body slams against Rosa's, shredding the shieldmaiden's face and torso against the razor sharp calcium skeleton. She holds on desperately, ignoring the caustic oozes that pour forth from every polyp as she clambers closer and closer to the semi-conscious girl.
Suddenly, a gaggle of tiny voices echoes out from within the mass, almost drowned out by the hurricane-like weather.
"Are we okay?" "Oh ♥♥♥♥ it's Eigla!" "Hi Eigla. You uh, come here often?"
_________________________________________
BATTLE!
Klimt moves to Hades! AP: 10->7 Malia regens her Shoulder, Arm, Fist, Foot, Entrails, Entrails! AP: 10->4
The Stiltwalker machineguns at Limbo! D10 roll: 10, Hit! The 18Mudmen are now 14Mudmen! The 14Mudmen are now 10Mudmen! AP: 10->7
Klimt rushes back to defend the stiltwalker, while the pirate Dolls interpose themselves between the mudmen and it. A shieldwall is formed, and cutlasses meet teeth in a feverish, pitched battle, while the surviving crewmen bring damaged machineguns to bear upon the pelagic scourge.
Suddenly, just as the mudmen are about to once again crawl into the damaged vehicle, a large shape leaps from amid the mists, sliding through the sand as she impales half a dozen creatures with her drill. The diamond-tipped tool comes alive, spinning the skewered enemies until the sheer centrifugal forces quarters their bodies, to the cheer of the beleaguered crew.
Sally: "Sorry fer bein' late, thought ye all had it covered! Come on ye scallywags, mop this poop deck already!"
The eyeless doll looks a bit worse for wear, her lumbering, ironclad form covered in gashes and dents, but she smiles ear to ear as Klimt moves closer, disemboweling scores of mudmen in his path.
Sally: "Tha's the spirit, boyo."
Malia, meanwhile, focuses on bringing her body back into fighting shape - the muck around her feet sizzles as she dramatically speeds her metabolism, converting carbohydrates into energy at speeds previously unknown to science. New threads burst from her joints and orifices, displacing the frayed edges of her form as her body contracts to almost normal size. A lone surviving mudman rushes her, attempting to take her by surprise, but she merely smiles at its frustration and confusion when the entrails it gnaws off immediately grow back, again and again, tinging the mud a vivid red with her rich, pungent blood.
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