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 Roll To Dodge: Ethersphere (Roll 76) 
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Loose Canon
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Post Re: Roll To Dodge: Ethersphere (Roll 49)
> KAMATAICHI AND BOOLETS, SWITCH TO MARKSMAN RIFLE AFTER THAT


Fri Jul 06, 2012 7:50 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 49)
DO THE SHOOTY THING


Fri Jul 06, 2012 9:13 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 49)
> Point my right hand palm laser at the beast on my left while letting my targeting systems make the final adjustments, fire immediately afterwards.


Fri Jul 06, 2012 9:15 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 49)
Blech. Sorry guys, I've kind of been super sick. I'll try to get a roll tomorrow.


Tue Jul 10, 2012 4:53 am
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Post Re: Roll To Dodge: Ethersphere (Roll 49)
HAPPY 7/11 DAY ERRBODY~

Anyways, rolling. Still feel like ♥♥♥♥ but slightly less shitty than the past two days.

Sickroll
=================================================================================
Tomaster | Jet (Roll: 5)


TorrentHKU | John S. Freeman (Roll: 1)


Amazigh | Aicaya (Roll: 3)


DSMK2 | DEYE-5 (Roll: 1)


alphagamer774 | Michael "Mike" Rocksford (Roll: 1)


NPC | Jackson (Roll: 2)


NPC | Agent (Roll: 1)


Game Events
The creature to the left (map-wise) seems a little stunned by Jet's attack, while the creature to the right is advancing forward at a quickened rate.

Image

Letters: Characters
A = Aicaya
D = D-EYE5
JS = John
JT = Jet
M = Mike
J = Jackson
A = "Agent"


Thu Jul 12, 2012 1:09 am
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Post Re: Roll To Dodge: Ethersphere (Roll 50)
Happy roll 50, a little hard to believe it's gotten this far pretty quickly.


Thu Jul 12, 2012 3:11 am
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Data Realms Elite
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Post Re: Roll To Dodge: Ethersphere (Roll 50)
>Load “Hellfire” Shell, fire at the east creature again.


Thu Jul 12, 2012 3:15 am
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DRLGrump
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Post Re: Roll To Dodge: Ethersphere (Roll 50)
MGL rounds at the left one. Keep it stunned.


Last edited by Tomaster on Thu Jul 12, 2012 3:33 am, edited 1 time in total.



Thu Jul 12, 2012 3:16 am
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Post Re: Roll To Dodge: Ethersphere (Roll 50)
Tombro the ether attack and gun attack are considered separate actions, that's why in the last roll you only used Torrent Cutter :P


Thu Jul 12, 2012 3:22 am
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DRLGrump
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Post Re: Roll To Dodge: Ethersphere (Roll 50)
Boom. Fixed.


Thu Jul 12, 2012 3:34 am
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Loose Canon
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Post Re: Roll To Dodge: Ethersphere (Roll 50)
> Marksman Rifle. Squishy parts. DAKKA DAKKA DAKKA.


Thu Jul 12, 2012 3:38 am
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Post Re: Roll To Dodge: Ethersphere (Roll 50)
> Unfurl ZIGER, barrage the beast closest to me while quickly walking to my left, switch to infrared vision again to detect the breast's heat distribution.
"Watch out for this one, it is getting too close to us!"


Last edited by DSMK2 on Thu Jul 12, 2012 2:59 pm, edited 1 time in total.



Thu Jul 12, 2012 4:41 am
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Post Re: Roll To Dodge: Ethersphere (Roll 50)
Death by deadly piss. You're out to get me, I swear.
Time for the other thing I'm really good at.
DO THE SHOOTY THING.


Thu Jul 12, 2012 10:29 am
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Post Re: Roll To Dodge: Ethersphere (Roll 50)
Blech. Was busy all day. Roll tomorrow.


Sat Jul 14, 2012 4:36 am
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Post Re: Roll To Dodge: Ethersphere (Roll 50)
Rollorange.
=================================================================================
Tomaster | Jet (Roll: 5)


TorrentHKU | John S. Freeman (Roll: 6)


Amazigh | Aicaya (Roll: 1)


DSMK2 | DEYE-5 (Roll: 4)


alphagamer774 | Michael "Mike" Rocksford (Roll: 4)


NPC | Jackson (Roll: 1)


NPC | Agent (Roll: 6)


Game Events
The Agent begins to glow intensely for a few seconds, to the point where his entire silhouette disappears and its place is nothing but sparking silver energy. He shoots off toward the beast coming at the left side of the group, the onlookers hardly able to track his blurred movement as he slashes up through the rear underbelly of the creature and explodes out the thick, armor-like shell covering its back. The beast stops moving completely and gives an unmistakable roar of pain, but the Agent isn't done yet. He soars back down and punches through the shell once again, a few meters away from his first impact. With a groaning scream that sounds disturbingly like a sobbing cry, the giant abomination starts to float down, profusely bleeding gallons of the yellowish blood as well as leaking other fluids- a thick, viscous blue liquid, very small amounts of bright green fluid, and a black substance similar in appearance to crude oil or tar. As it sinks lower and lower, its gentle float to the ground becomes a crash that resounds throughout the room. The scream turns into an echoing sort of howl that sounds more like a strong breeze through an open window than a death throe. Its movements completely cease not long after hitting the ground. A few seconds after it's clear that the thing is dead, the body starts to disintegrate: the blue and orange shell glows a fierce red as the corpse burns and ashes fly into the air, seemingly disappearing. Besides the ashes, the pyre gives off the same purple-green-blue radiations of energy that the creature gave off when it had first been attacked. Within moments, nothing remains of the colossus. The entire assault and resultant death take no more than 15 seconds to occur.

"Quit gawking and take care of the second one, you dolts!" The second beast is advancing forward slowly, leaking blood from quite a few wounds and still stunned.

Image

Letters: Characters
A = Aicaya
D = D-EYE5
JS = John
JT = Jet
M = Mike
J = Jackson
A = "Agent"


Sun Jul 15, 2012 12:45 am
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