Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: Roll 2 Dodge - (Evil62 Good180)
Ill roll today and soon.
Waiting on MLC and Ocia.
Tue Jun 28, 2011 3:26 am
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
Re: Roll 2 Dodge - (Evil62 Good180)
>Destroy remaining panthers.
Tue Jun 28, 2011 4:26 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll 2 Dodge - (Evil62 Good180)
"Don't worry, I think I can."
Tue Jun 28, 2011 5:59 am
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: Roll 2 Dodge - (Evil62 Good180)
Stab kittens.
Tue Jun 28, 2011 4:43 pm
dhart5000
Joined: Mon Dec 21, 2009 12:26 am Posts: 77
Re: Roll 2 Dodge - (Evil62 Good180)
Search for an injured panther to finish off.
Wed Jun 29, 2011 2:33 am
Requisite
Joined: Fri Nov 16, 2007 6:32 pm Posts: 211
Re: Roll 2 Dodge - (Evil62 Good180)
Keep my eyes peeled for any panthery things
Thu Jun 30, 2011 7:42 am
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: Roll 2 Dodge - (Evil63 Good181)
GOOD ROLL #181:
FoiL (4) Andrew Rodrigues
"Always in trouble, eh Vlad?" The Panther decides that Andrew is the easier target and attacks, swiping claws like its batting at a fly. Andrew steps back twice to dodge then crouches and throws his foot upward as a kind of uppercut. (4+Berserk+FoF=6): His foot connects with the underside of the cat's jaw and it stumbles backward, leaving Andrew flat on his back. The cat gets ready to pounce on top of him, but Vlad lets out a yell and crash tackles it. ABILITY USED: Berserk (1 turns remaining)
Appearance: 20, Black hair, brown eyes, 6', well built. Condition(s) Heavyweight (-1 to any actions involving fast movement) Abilities Fists of fury (+1 to actions involving melee) Forced Break & Entry (+1 to actions involving breaking things) Hyper Focus (+1 concentration. 2 of 6 uses) RAGE FACE (+1 to intimidation & pain-ignorance) Anti-Laser (Immune to attacks using Pure Energy as a Main Source, unless rolling a 1) Blast-Proof (Immune to explosive forces, unless rolling a 1) Mental Link - Vladimir ('Telepathy' with Vladimir) Berserk Mode - Uses all abilities as needed and an additional +1 to all rolls. -1 to the roll in which you exit this mode. Maximum 5 consecutive uses and 2 turn cooldown. Knuckles Busted (Negates Fists of Fury for 5 turns) Weapons M4 'Beowulf' Carbine (0 of 30 rounds) Beretta 92FS (7 of 10 rounds) Extendable baton (snapped in half) Inventory Top gun sunglasses (Worn) Blast-Proof Jacket (Pockets: 7 slot used, 3 available) - Jacket Usage Manual - 8 Rations (+1 to next action) - A water bottle (+1 to next action, 1 use) - Ammo (5 Handgun magazines) Waist Pockets (18 slots used, 2 available) - 3 rockets for a SMAW - Swiss army knife - Utility Machete - Ammo (2 Drums, 4 Handgun Magazines) Botanist's Backpack (19 slots used, 11 available): - Flare Gun and 3 red flares - A Folding Shovel - Some empty vials - 30ft of rope - Briefcase (Broken lock but closed) - 5 Beowulf Magazines [/url]
Ociamarru (3) Vladimir Ivanov
"Always in trouble, eh Vlad?" Vlad doesn't answer - he's too preoccupied with the cat right in from of him. The Panther decides that Andrew is the easier target and attacks, swiping claws like its batting at a fly. Andrew dodges the attacks and then crouches to throw his foot upward as a kind of uppercut. The cat stumbles backward and leaves Andrew flat on his back. It then crouches and growls - about to pounce. Vlad sees this as the only opportunity and lets out a yell before (3+Cyber=5): charging and tackling the cat to the ground. He plunges his knife into its side repeatedly until it kicks him away. He stands up and Andrew is right there next to him. The cat is limping. Appearance: 27, Russian. 6' 2", shaved blonde hair, green eyes, well built. Condition(s) Rested for ∞ turns, ∞ turns before tiredness. Holey foot (-1 to running every second turn) Apricot Effect ( Anti-Poison ) Abilities Cybernetics (+2 to mobile actions, speed is doubled, 4 of 5 uses) Athletic (+1 to mobile actions, passive ability) Scar-face (+1 Intimidation, -1 Charisma etc) Resilience (Gains one extra roll before death) Pilot Training (Able to fly aircraft, Cannot roll 1s) Mental Link (Can project thoughts to others and 'see' theirs) Slow Motion (Uncontrollable) Instinctual Actions (Vladimir does things without thinking or knowing) Say what? ( ??? ) Weapons Saiga-12 Combat Shotgun (6 of 8 shells) Khazar-replicated knife Spy's Grappling Cane with hidden blade Inventory Containment Unit (37 slots used, 13 available) - Carved Wooden Statuette of self - Radio - Cellphone - Flare gun - Ammo (18 Shotgun Shells, 8 handgun magazines) - 5 days of Rations (15 meals, +1 to next turn) - TOP-SECRET Information File - Bubblewrapped Mechanical Cube (Downed Phoenix?) - Cybernetic Enhancement Kit (1 Use left, nonrefillable) - Cybernetic Enhancement Upgrade Kit
Point.Blank (6) Asfer Wilks
Asfer cycles the chamber around backwards one slot and is about to load a HE Shell into it when the Panther he saw crashes into him. The 3 shells fall out of the open chamber, along with the one HE shell, and scatter on the smoke-covered ground. He can't see them. "Crap!" (SixthSense=4): Instead he switches to the Mk.II Vulcan and sprays at where the Panther was. He doesn't think he hit it.
Appearance: Pilot: 21y/o. Mobile Armored Frame EXpirimental 103 Cannon Exosuit. Condition(s) Loud (-2 to sneaking, stealth etc) Heavyweight (-1 to any actions involving fast movement) Limp (Old wound, -1 to running or faster) Heavy Armour (Asfer's body is mostly safe from harm) Generator Power 90% (Being ignored for ease of gameplay) Abilities Large Muscle Mass (+1 to action requiring strength) Sixth sense (+1 to detecting enemies, traps etc) Mental Link - Vladimir ('Telepathy' with Vladimir) Super Sprint (Diverts all power to the legs of the Exo-Suit to sprint. Max 3 consecutive uses. +2 to sprints, -2 to any other power-using action) Weapons Mk.III 40mm Revolver Cannon (0 of 6 rounds, 1 turn to reload) RELOAD! Mk.II 5.7x28mm Vulcan Gun (35 of 250 rounds, 1 turn to reload) READY Bladed Shield (Left arm) EXTENDED Inventory Mk.III Current Grenade Loadout: 1xHE, 1xFrag, 2xSmoke, 2xStun MAF-EX103C Exo-suit (1 turn to enter/exit) Ultra-compact generator (Recharged by light, 5% per turn or 15% if resting) Sensor node (Left Shoulder, IR, NV, auto-targeting camera) Underslung Harpoon Gun (Attached to Thermite Revolver, loaded) - 2 spare Harpoons Rear cargo container: (14 slots used, 36 slots available) - 40mm cannon rounds (2xHE, 2xFrag, 4xSmoke, 3xStun, 9 slots total) - 250 spare Vulcan rounds (3 slots total) - 4 spare Thermite rounds (2 slots) - Mk.IV 20mm Thermite Revolver (5 of 5 rounds, minor action to reload) READY
bbbzzz234 (2) Ruben Strongstone
His Night-Vision Goggles don't make it any easier to see anything in the smoke. He fails to find a way out, but instead finds Asfer, who is looking frantically around on the ground for something. Johnny has followed him.
Appearance: 24, blue eyes, 5'6", curly hair, stylish hat. Condition(s) Sprained Ankle (Countered by makeshift splint) Night Vision Goggles (No darkness modifier) Abilities Veteran Sniper (+1 to sniping actions) Sneaky (+1 to stealth actions) Night Vision Goggles (+1 to seeing in low-light/darkness/etc) Branch Balancing (+1 to actions involving movement in/on trees) Weapons Silenced Dragunov Sniper Rifle (5-15x scope, .44 FMJ, Magazine 6/7, slung) Silenced MP5 (Magazine 15/30, wielded) Molotov x5 (Roll a 3 or higher to successfully throw) Inventory Wet Wooden Torch used as a Crutch Night Vision Goggles (Worn, activated) Backpack (12 slots used, 13 slots available) - 5-10x Thermal Scope (1 turn to switch to, 1 slot) - 5 Dragunov Magazines (2 slots) - 5 MP5 Magazines (2 slots) - Rations (3 days, 9 uses, +1 to next action, 3 slots) One used as padding on makeshift crutch - Lighter (1 slot) - 21pk Cigarettes (1 slot)
hax (5) Johnny Maxfield
Ruben moves slowly through the smoke and it's easy to follow him. They find Asfer, who is looking frantically around on the ground for something.
Appearance: 22, stereotypical Chinese face, average build Condition(s) Instant-5 Recuperation ( 1/10 ) Shot (-1 to using non-preferred arm) Heavily Injured Shoulder (Serious bullet wound, restricted movement but no death) Abilities (Johnny's abilities are unknown and will only be revealed when he uses them) Night/Thermal Vision (No Darkness modifiers) Motion Tracker (+1 to aiming at moving targets) Sword Mastery (+2 while fighting with Tang-Jian & Sheath, -1 when using other melee weapons) Observant (+1 to examining or similar) Make it happen (instant-5, can only use once per 10 rolls, see condition) Weapons (Johnny's weapons are hidden from view and will only be revealed when he uses them) JS 7.62 Sniper Rifle (10 rounds, hidden) FN P90 Silenced (50 rounds, hidden) Tang-Jian (Sheathed across back, under coat) Tribal Belt Knife (1+ to hidden or stealthy attacks, sheathed) Inventory (Most of Johnny's inventory is hidden from view and will only be revealed when he uses it) Bright Green Apricot-like fruit (Unknown effect, 1 slot) Black Overcoat Aviator Shades (NV, TV, Motion Tracking) Bulletproof Vest (100%) 2x Laser InfraRed attachments (used) Black Backpack (9 slots used, 16 available) - 3 P90 Mags (2 slots) - 3 JS 7.62 Mags (2 slots) - Laptop (Touchscreen, linked to SR Scope) (2 slots) - 2 Spare Laptop Batteries (Shake-to-charge, 100%-100%, 2 slots)
caekdaemon (3) VN Warrior Mech
The signal is faint and slowly dying, so the VN Warrior makes sure it is moving at an optimum speed. It finds a soldier clutching itself in pain near the previous fighting location. The signal comes from him.
Tyler falls over backward in pain and holds his arms around his stomach. "Arghh... ♥♥♥♥ me. " The cat snarls at him but then looks over its shoulder and runs off. From the trees comes a hulking, 8-legged robot with a gun attached to its central part. It 'looks' at him with a large camera. "Oh, this just keeps gettin' better an' better..."
Condition(s) Slashed Midsection (-1 to all rolls, can bleed out if kept unchecked) Appearance: 19, 6 foot, shaggy hair, skinny grey jeans, T-shirt, dark zippered-hoodie, skate shoes. Abilities Stealth (+1 to stealth actions) Athletics (+1 to agility-related actions) Chaotic (Things are more chaotic or gory around you) Akimbo (Can use two weapons at once, 4 or 5 to use successfully) Auditory R&R (+1 to any non-combat action while listening to your music) Weapons Silenced H&K UMP45 (25 of 25 rounds, stock-less, slung) Silenced H&K USP .45 (12 of 12 rounds, holstered) Machete (Sheathed) Ballistic Knife (Single use unless retrieved, sheathed) Paralysis Pair of Throwing Knives (1 turn to extract from shoes) Inventory Skiing mask Chocolate snack bar iPod and Skullcandy headphones Garrote (5 of 5 uses) Cellphone Broken Roomba thing
CrazyMLC (1) James Blond
James rolls over and tries to stand, but a striking pain down his back stops him. "Grah!" He must have pulled a muscle or something. He stands up - barely - and manages to get off a shot at the Panther with one pistol before it leaps and slams into him. As he rolls along the ground his left-handed pistol is knocked from his grasp and presumably Maria screams.
Condition(s) Back Pain (-1 to next roll) Appearance: British, tall with an athletic build; blond hair, blue eyes, attractive. Abilities: Ambidextrous (+1 to rolls involving the use of both hands) Sly (+1 to sneaking, deceiving, picking up ladies etc) Mental Link - Vladimir ('Telepathy' with Vladimir) Weapons: Super-Heated-Plasma-Rounds Rifle (92% Energy) High-Powered Dual Laser Pistols (70% | 68% Energies) Mono-filament Bladed Bronze Knuckles Inventory: Backpack (20 slots used, 5 available) -Rations (12 meals, +1 to next action, 2 slots) -Water Bottle (1 use, +1 to next action, 1 slot) -One hand-lit flare ( slots) -Box of 6 Cigars (lasts 2 turns, +1 to awesomeness, 1 slot) -Box of 42 matches (3+ to use, 1 slot) -1x C-4 Explosive (3+ to use, 2 slots) -3x Flash bangs (3+ to use, 2 slots) -Blasting caps (3+ to use, 1 slot) -Box of 6 Cigar guns (Disposable, single use, 1 slot) -Fancy Expensive, manly cologne (1 slot) -Plasma Rifle Ammo (5 mags, 5 slots) -Utility machete (2 slots)
Game Events The horizon is brightening and the sun will rise soon.
Dead Panthers: 14 Injured Panthers: 3 Healthy Panthers: 3
CURRENT OBJECTIVES: Find the Fabled Tree.[/quote]
Fri Jul 01, 2011 11:03 am
FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
Re: Roll 2 Dodge - (Evil63 Good181)
Pull out machete and drive it into the cat's neck
Fri Jul 01, 2011 11:24 am
Point.blank
Joined: Sat May 02, 2009 4:52 am Posts: 254
Re: Roll 2 Dodge - (Evil63 Good181)
put the Mk. III back into the backpack, and shoot with the Mk. IV, avoiding any friendlies.
Fri Jul 01, 2011 12:32 pm
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: Roll 2 Dodge - (Evil63 Good181)
"Yew siem tew heyv theyt waun kahvor'd, theyn..." Look for a panther - if I find one, stab it in the eyes.
Last edited by Ociamarru on Sat Jul 02, 2011 4:07 am, edited 1 time in total.
Fri Jul 01, 2011 4:52 pm
FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
Re: Roll 2 Dodge - (Evil63 Good181)
How much would one of these panthers weight?
Fri Jul 01, 2011 5:21 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll 2 Dodge - (Evil63 Good181)
150 kilos or so.
Fri Jul 01, 2011 5:43 pm
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: Roll 2 Dodge - (Evil63 Good181)
"GREETINGS. I AM UNABLE TO TEND TO YOUR WOUNDS DUE TO THE LACK OF ANY APPENDAGES CAPABLE OF DOING SUCH TASK. I SHALL DEFEND YOU UNTIL SOMEONE CAN ARRIVE TO ASSIST YOU." Protect the injured man.
Fri Jul 01, 2011 10:39 pm
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: Roll 2 Dodge - (Evil63 Good181)
Ociamarru wrote:
"Yew siem tew heyv theyt waun kahvor'd, theyn..." Look for an uninjured panther - if I find one, stab it in the eyes.
Just letting you know that you probably won't find one of the uninjured panthers. I'm saving you from a pointless action.
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