"Well... ♥♥♥♥." Faced with two eldritch horrors, Jet charges up his Torrent Cutter and focuses his attention on the one closer to him, on his right side. Extending his arms with his left held palm-up and his right palm-down, he puts his wrists together and clamps down on the building pressure to shape the water. As the attack reaches its breaking point, he unleashes the razor-sharp beam of water, finding it much easier to control than the first two times he used it. The attack reaches the giant beast in a heartbeat, but at first it doesn't seem to have any effect. Jet squints his eyes- how could that be? Surely the armor-like shell of the creatures wasn't thick enough to repel an attack capable of slicing steel? Then he sees it- a sort of ripple in the air near the points of contact. Any part of the creature touching the beam has become somewhat clear or transparent, and he could see strange green and purple and blue swirls of... something, in the clear spaces. John's Rasenshuriken flies straight through the creature and detonates in the center of its thorax, turning most of the beast into a translucent miasma of swirling purple-green-blue. It looks like some kind of phantom abomination of the already terrifying monster that had been there seconds earlier. "What the hell?!" Jet yells in frustration. When the shredding wind dies down, the beast becomes solid in appearance once again. ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [20|170] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, AP, or hollowpoint rounds as the situation demands. Moderate to long range, with a 3x scope that can be used as needed. For close quarters combat, it comes with an underslung shotgun, firing flechette rounds. Secondary Weapon: DefCore MGL [EMPTY|8 HE/4 FL/6 SM] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon: Plasma Torch "Sword" ---A converted plasma cutter that projects a 3' long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALHPA-1 Security Bot. Well-fitting and very protective. ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.) Torrent Cutter (Water, Directional. Forms an extremely sharp beam of water.) Conditions
TorrentHKU | John S. Freeman (Roll: 1)
"..." At first, John Space Freeman is more than capable of containing himself. He's too manly to react with fear. After all, he's seen worse than this, hasn't he? Oh. No. No, no he has not. Right, then. "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!" Screaming in terror and from exertion, John charges up a Rasenshuriken- he's not entirely sure how he manages the precise shape manipulation while nearly crapping his pants, but he isn't complaining, either- and hurls it at the beast to his left as Jet unleashes a Torrent Cutter on the same target. Even before his own attack hits, John watches the effect- or rather, the lack thereof- of Jet's ether with a horrified interest. A sort of ripple in the air appears near the points of contact. Any part of the creature touching the beam has become somewhat clear or transparent, and John can see strange green and purple and blue swirls of... something, in the clear spaces. His Rasenshuriken (Roll + Wind at my Back = 2) flies straight through the creature and detonates in the center of its thorax, turning most of the beast into a translucent miasma of swirling purple-green-blue. It looks like some kind of phantom abomination of the already terrifying monster that had been there seconds earlier. "What the hell?!" When the shredding wind dies down, the beast becomes solid in appearance once again. As if that isn't enough, John feels the slightest twinge of pain as his gum loses its flavor and its therapeutic effect ceases. ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Utatku Experimental Anti-Material Rifle (UXAMR) [10|40] ---High-caliber bullpup rifle. Features a variable zoom scope with optional thermal imaging. Lightweight and easy to control. Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) [65|150] ---Experimental PDW. Lightweight, with a fully symmetrical design, and a high-capacity magazine, this PDW is similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Fluted Knife (Accelerates using Air) ---6 inch combat knife designed so that Air can be pushed into it, causing it to vent out the back and speed up. ===Inventory=== -Pack of Gum (4 pieces) -Multitool -Medkit (Bandages, morphine syringes, gauze pads, anti-septic cleanser, tweezers, scalpel) ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated Air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain for five turns) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.) Rasenshuriken (Air, Area. Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds.) Conditions Buckshot Wound (Chest, extracted + bandaged; vulnerable, taking damage here will deal extra harm) Buckshot Wound (Right leg, extracted + bandaged; vulnerable, taking damage here will deal extra harm)
Amazigh | Aicaya (Roll: 6)
"Oh, what fresh hell...?" Aicaya can only mutter with simultaneous shock, indignation, and incredulity as she watches the lumbering beasts float into the sky. They look like something straight out of a nightmare. Deciding not to get riled, she forms up a Terra Spike and sends it rocketing towards the target on her left. The rocky javelin hurtles into the underbelly of the creature- and goes straight through. Aicaya is elated at the results before she sees the rock spike soar out the back of the beast, phasing straight through without any damage. Something of a ripple in the air is present around the areas of contact- purple, green, and blue colored swirls. Aicaya can also just barely see that the site where the spike entered into the body of the monster has turned translucent. Mike fires wildly toward the same target, his bullets phasing through and leaving small translucent holes as they do. ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [EMPTY|9 HE/8 FG/4 AP/12 AB] ---High power long range cannon. Secondary Weapon: Utataku Experimental Multiple Grenade Launcher (UXMGL) [4 HE|0] ---The grenade launcher used by the Utataku Support squad-bot. Made of steel, it is hefty, durable, and has almost negligible recoil. Uses 40mm grenades. Can fire high-explosive, fragmentation, incendiary, flashbang, and smoke grenades. Tertiary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armour (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -10 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells -12 “Hellfire” Airburst shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.) Terra Shatter (Earth, Directional. Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area.) Conditions
DSMK2 | DEYE-5 (Roll: 2)
D quickly stores away the PDWs to free up his laser, then focuses his attention on the beast nearest to him on his left side. He switches to thermal imaging to see... nothing? Either the entire mass of the creature is somehow exactly identical to the surrounding temperatures of the room, or something is very wrong. He sees a huge rock spike hurtle past the area he's looking at with no apparent effect, and a volley of rifle rounds undergoes the same phenomenon. Strange. He then turns to the Agent and asks, "Were you the being that we saw earlier?" He grunts affirmatively in response, but seems to be concentrating his attention on something else. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [155|0] (FOLDED) Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) (Right/Left) [50/35|300] ---Experimental PDWs. Lightweight, with a fully symmetrical design, and a high-capacity magazine, these PDWs are similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Bladed Shield (Right) ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. Has Twin Lens-Based Lasers on the palms as a close to medium range weapon and Nano Blade Claw Fingers as a last resort close-quarters weapon. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. A little squishy. -Bladed Shield ---An oblong plate made of refined titanium; one side has a very sharp, curved blade ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.) Conditions
alphagamer774 | Michael "Mike" Rocksford (Roll: 2)
"OHSHITOHSHITOHSHIT." Mike's initial reaction is arguably the most common of the group's, as is his aggressive response. He raises his rifle and fires all 4 rounds at the beast to his left. Hitting such huge target isn't a problem, of course, but the fact that they hurtle through the monster without any effect is more worrying. He notices that both his bullets and Aicaya's launched rock spike leave a sort of shimmer or ripple in the areas of contact, swirls of misty light colored purple, green, and blue. ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [0|44] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|10] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Secondary Weapon: Utataku Experimental Recoilless Automatic Pistol (UXRAP) [20|50] ---A .45 caliber pistol using an experimental design, coupling a shock-absorbing frame, enlarged muzzle brake, ported barrel, and heavy grip to dramatically reduce recoil, leading to high accuracy even when using fully automatic fire. A high-capacity magazine and full-auto fire make this gun absolutely devastating at close to mid range. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- Lighter ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.) Conditions Buckshot Wound (Abdomen, extracted + bandaged; vulnerable, taking damage here will deal extra harm)
NPC | Jackson (Roll: 4)
"The hell...?" Jackson says, observing for the moment. He doesn't think that small arms fire would have much of an effect on such huge targets anyways, yet as he watches his allies attack, he sees that fighting is futile for an entirely different reason: every shot and ethereal attack phases straight through the beasts, leaving nothing but miasmas of color in their wake. ============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [30|0] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|17] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [4] -Flashlight ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed) Conditions
NPC | Agent (Roll: 5)
Ah, ♥♥♥♥. As if dealing with that lunatic wasn't bad enough already. Now he dredges up two of these ♥♥♥♥? When'd he learn to fine-tune those powers so much- he can't have had them very long. He mentioned finding something in the facility, but wha-"Were you the being that we saw earlier?" The Agent's reverie is broken by the sudden question. He grunts in affirmation, realizing that the question was posed by somebody from the mercenary group, and then observes the futility of the attackers' efforts. "So that's it. Too bad, Absalom. I've seen these one-trick ponies before." ============================================= Appearance: Tall male, average build, silver glow covering body; face obscured
Game Events "Hey, mercs. Gimme a minute and I'll help you pound these ♥♥♥♥ down. Right now, just distract them and don't die. You've seen that your attacks won't do ♥♥♥♥." The Agent closes his eyes and starts to glow more intensely, evidently charging up some sort of power.
"Ya heard em, boys. Don't die!" Even as Jackson repeats the rather obvious advice, the floating bugs shimmer and start to move forward. Their movement more closely resembles a fish swimming than an insect flying, strangely enough. The area in front of the beasts' heads starts to shimmer a little. "Looks like they got a trick up their sleeve. Spread out! If ya know any defensive ether ♥♥♥♥, now's a good time to use it!" MAP
Letters: Characters A = Aicaya D = D-EYE5 JS = John JT = Jet M = Mike J = Jackson A = "Agent"
Sat Jun 30, 2012 2:46 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 48)
> GUN GUN GUN GUN GUN PDW
Sat Jun 30, 2012 5:02 am
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 48)
>Stand Firm.
Sat Jun 30, 2012 5:11 am
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 48)
> Run to the left while charging energy into my right arm.
Sat Jun 30, 2012 5:22 am
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere (Roll 48)
Uh... LOWER VELOCITY HANDGUN TIME. Swap to my handguns, see if the slower rounds aren't stopped.
Sat Jun 30, 2012 10:38 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 48)
Tomaster, c'mon.
Mon Jul 02, 2012 12:54 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 48)
NO YOU ♥♥♥♥ I WAS AT A LAKE MLG to the same one. Try and coordinate fire with teammates.
Fri Jul 06, 2012 1:36 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 48)
So yeah I was nearly done with the roll and my power went out very unexpectedly for a few seconds. I restored my online session to find the roll gone Am sad panda. Will roll tomorrow morning though!
Fri Jul 06, 2012 2:35 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 48)
Tomaster I am currently at a lake as well and I managed to get a roll out.
Fri Jul 06, 2012 3:15 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 48)
TorrentHKU wrote:
Tomaster I am currently at a lake as well and I managed to get a roll out.
Yes, but did your lake have drunken 4th of July antics from the 1st to the 4th?
Fri Jul 06, 2012 6:43 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Jet thumbs six fresh grenades into his MGL and raises it to fire once more. He shoots two grenades when John and Jackson open fire, with the barrage having the same effect as before- no damage to the horrifying being, the only effect that strange multicolored translucent ripple. As the creature moves forward, Jet notices a sort of faint bluish glow in front of its head. "Is it damaged?" he wonders out loud. The faint glow rapidly grows in size and intensity, becoming a swirling ball of energy half as wide as the creature itself within seconds. "Rut-row." Before the attack can be unleashed, however, the Agent intervenes... (Continued in Game Events) ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [20|170] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, AP, or hollowpoint rounds as the situation demands. Moderate to long range, with a 3x scope that can be used as needed. For close quarters combat, it comes with an underslung shotgun, firing flechette rounds. Secondary Weapon: DefCore MGL [4 HE|2 HE/4 FL/6 SM] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon: Plasma Torch "Sword" ---A converted plasma cutter that projects a 3' long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALHPA-1 Security Bot. Well-fitting and very protective. ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.) Torrent Cutter (Water, Directional. Forms an extremely sharp beam of water.) Conditions
TorrentHKU | John S. Freeman (Roll: 2)
Frantically scrambling for his PDW, John looses a few bursts towards the advancing creature, leaving almost imperceptibly small trails of the translucent ripples. Jet's grenades and Jackson's rifle have the same effect, and it seems like the big bastard doesn't even notice the attacks. As he stops firing, John notices something akin to a blue glow in front of the creature. He squints to get a better look at it just as the glow starts to rapidly enlarge, becoming a swirling ball of energy half as wide as the creature. "Well, ♥♥♥♥." Before he can be incinerated by the attack, however, the Agent intervenes... (Continued in Game Events) ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Utatku Experimental Anti-Material Rifle (UXAMR) [10|40] ---High-caliber bullpup rifle. Features a variable zoom scope with optional thermal imaging. Lightweight and easy to control. Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) [50|150] ---Experimental PDW. Lightweight, with a fully symmetrical design, and a high-capacity magazine, this PDW is similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Fluted Knife (Accelerates using Air) ---6 inch combat knife designed so that Air can be pushed into it, causing it to vent out the back and speed up. ===Inventory=== -Pack of Gum (4 pieces) -Multitool -Medkit (Bandages, morphine syringes, gauze pads, anti-septic cleanser, tweezers, scalpel) ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated Air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain for five turns) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.) Rasenshuriken (Air, Area. Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds.) Conditions Buckshot Wound (Chest, extracted + bandaged; vulnerable, taking damage here will deal extra harm) Buckshot Wound (Right leg, extracted + bandaged; vulnerable, taking damage here will deal extra harm)
Amazigh | Aicaya (Roll: 2)
Aicaya stands her ground, observing the once again futile attacks of her comrades on the two floating beasts. A few seconds later, she notices a faint bluish glow in front of both creatures. Before she can even wonder what the source of the light is, the glows rapidly expand into swirling balls of energy, each half as wide as the giant creatures charging them up. "Well, ♥♥♥♥ this, I'll be by the ship." She turns to haul ass, but the actions of the Agent make retreat unnecessary... (Continued in Game Events) ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [EMPTY|9 HE/8 FG/4 AP/12 AB] ---High power long range cannon. Secondary Weapon: Utataku Experimental Multiple Grenade Launcher (UXMGL) [4 HE|0] ---The grenade launcher used by the Utataku Support squad-bot. Made of steel, it is hefty, durable, and has almost negligible recoil. Uses 40mm grenades. Can fire high-explosive, fragmentation, incendiary, flashbang, and smoke grenades. Tertiary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armour (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -10 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells -12 “Hellfire” Airburst shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.) Terra Shatter (Earth, Directional. Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area.) Conditions
DSMK2 | DEYE-5 (Roll: 5)
D sprints to his left while charging up a large amount of energy in his right arm. The alien in front of him seems to be doing the same thing- a faint bluish glow in front of it quickly expands into a swirling ball of energy half as wide as the being itself. "Not good." Before D can move out of the way, the Agent intervenes... (Continued in Game Events) ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [155|0] (FOLDED) Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) (Right/Left) [50/35|300] ---Experimental PDWs. Lightweight, with a fully symmetrical design, and a high-capacity magazine, these PDWs are similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Bladed Shield (Right) ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. Has Twin Lens-Based Lasers on the palms as a close to medium range weapon and Nano Blade Claw Fingers as a last resort close-quarters weapon. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. A little squishy. -Bladed Shield ---An oblong plate made of refined titanium; one side has a very sharp, curved blade ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.) Conditions Charged (Right arm; +1 to attacks with right arm)
alphagamer774 | Michael "Mike" Rocksford (Roll: 1)
Mike switches to his I-2 to see if the lower velocity rounds will have any effect, but as he looks up, he notices that the creature in front of him has charged up a massive swirling ball of blue energy. "...tits." Before he can even raise the pistol in a last-ditch effort, however, the Agent intervenes... (Continued in Game Events) ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [0|44] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|10] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Secondary Weapon: Utataku Experimental Recoilless Automatic Pistol (UXRAP) [20|50] ---A .45 caliber pistol using an experimental design, coupling a shock-absorbing frame, enlarged muzzle brake, ported barrel, and heavy grip to dramatically reduce recoil, leading to high accuracy even when using fully automatic fire. A high-capacity magazine and full-auto fire make this gun absolutely devastating at close to mid range. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- Lighter ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.) Conditions Buckshot Wound (Abdomen, extracted + bandaged; vulnerable, taking damage here will deal extra harm)
NPC | Jackson (Roll: 2)
Jackson fires several rounds toward the creature on his right side, none of them having any effect. John and Jet's attacks produce the same result. Before he can contemplate what to do next, Jackson notices a swirling ball of energy in front of the creature. "That ain't good," he mutters with false calm, frozen with fear. Before he shits his pants, however, the Agent intervenes... (Continued in Game Events) ============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [30|0] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|17] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [4] -Flashlight ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed) Conditions
NPC | Agent (Roll: 4)
In a state of deep concentration and with his eyes closed, the Agent hardly even notices all of the gunfire and explosions around him. "Ready," he says, opening his eyes to see the two creatures about to attack. "And just in time." His hands glow with energy... (Continued in Game Events) ============================================= Appearance: Tall male, average build, silver glow covering body; face obscured
Game Events With everyone staring at the alien creatures poised to attack, none of the group members even initially notice the Agent slamming his hands together. A rushing noise like air being sucked into a vacuum causes everyone to turn towards the Agent, and the group collectively notices the source of the noise: a sort of dark silver cloud surrounding his hands, filled with flashing tendrils of energy, like lightning, in all the colors of the rainbow. The Agent looks up with his eyes glowing a fierce shade of light blue. "Aether factus terra!"
A shockwave of energy explodes from his hands and sweeps through the room. It goes straight through the various party members with hardly any effect, other than them feeling a sort of tug in the air. When the shockwave hits the beasts, it has a totally different effect. Their swirling spheres of energy dissipate and vanish as they start to cringe and writhe in the air. A keen wailing of unimaginable pitch comes from both creatures as their bodies react to the attack, spasms rocking them as though they were hit by a huge current of electricity. The creatures become translucent miasmas, then solidify once more, stunned by the process. With the attack complete, the Agent drops to one knee, obviously exhausted. "NOW, give them all you got!"
Letters: Characters A = Aicaya D = D-EYE5 JS = John JT = Jet M = Mike J = Jackson A = "Agent"
Fri Jul 06, 2012 2:38 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 48)
Well somebody launched off two bottle rockets on the 4th. Does that count?
Fri Jul 06, 2012 3:23 pm
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 49)
Not in the least. Torrent Cutter and MGL's at the left one.
Fri Jul 06, 2012 6:23 pm
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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