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 Roll to Dodge - Infidium (Writeup 7) 
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Post Re: Roll to Dodge - Infidium (Roll 121)
>Give sword to Gustaf

"I cant wield it anyway"


Sat Aug 25, 2012 6:58 am
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Post Re: Roll to Dodge - Infidium (Roll 121)
> Addle lance EVRYTHING.


Sat Aug 25, 2012 5:22 pm
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Post Re: Roll to Dodge - Infidium (Roll 121)
"Thanks." >Take sord bakk.


Sat Aug 25, 2012 5:25 pm
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Post Re: Roll to Dodge - Infidium (Roll 121)
Frap, I don't know any Chirop honorifics besides "-eques". How do you address a "miss" respectfully?

> Return the bow.

If I remember honorifics despite my amnesia say this: "I am in your debt, Tsinthula-[insert proper honorific here]."
If I don't remember anything about my own culture: "I am in your debt, Koa Tsinthula."

After giving the proper response depending on the context, say: "But... I am not sure of what I should do here. I remember little, and was only told that I was once a mage in the hastae... before being discharged after I lost my memory. Apparently this same case of amnesia has occurred again only recently. If this is true, and it persists, perhaps your name and company will mean little to me soon..."

> Sigh heavily.


Sun Aug 26, 2012 2:57 am
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Post Re: Roll to Dodge - Infidium (Roll 122)
Roll 122
____________________


(dragonxp)
Cihas
[ 1 ] = 1
> You give Firebrand to Gustaf.

"I can't wield it anyway"

You then notice how dark it is, and that shadows seem to be moving around. Not too far away, you hear voices.

"HEY! You guys done over there? 'Cause we've got ourselves some visitors!"

A light emits in the direction of the sound, not too far off, illuminating several figures.

"We move!"
"Where to!?"

A series of screams is heard, followed by a bolt of lightning.

"Shitshitshit, RUN!"

The black dragon stands over you and Gustaf, roaring at shapes in the darkness.

Race: Human
Inventory (10/10) :
- Firebrand
- Luminous Bow
- Bow
- Quiver (35/50 Arrows)
-- Arrows (Qty. 36)
- 142 gold coins
- Cooked Venison (Qty. 1)
- Deer Pelt
- Quartz
-- (Energy: ===)
- Grass Blades (Qty. 50)
- Cloth Bag (10/10)
-- Caelum Mage stone (Qty. 5)
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll

Equipped (10/10) :
- Moonlight Armor (Helm, Cuirass, Armguards x2, Gauntlets x2, Leggings x2, Greaves x2)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Magic Control Level - Instinctual
-- Elemental
-- Accelerated Repair

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Conditions :



(TorrentHKU)
John Freemaneth
[ 5 ] = 5
> "COOLBEANS. Here, this sword runs on magic, use it for now. Trade. ALSO PURIFY THE COMMANDER AND LORD."

Aucupe: "Wait do what?"

You trade Lucida for Whirlwind. The instant you let go of Lucida and let Aucupe take it, you feel a slight pain in your head, like something in your mind being torn out.

Now with Whirlwind, you *BOOM*

A shockwave tears through the area and sends everything flying.

Race: Human
Inventory (7/10) :

- Whirlwind
- Leather Pouch
-- 1500 gold coins
- Calligraphy Kit
- Paper Runes
-- Shield Tag (Qty. 6)
-- Earth Elemental Tag (Qty. 1)
-- Fire Drop Tag (Qty. 1)
-- Lightning-Trap Tag (Qty. 5)
-- Push Tag (Qty. 6)
-- Plasma Bolt Tag (Qty. 3)
-- Lightning Tag (Qty. 2)
- The Chronicles of Kark (book)
- The Two Lovers of Vranhal (book)
- Crossbow Bolt (Qty. 15)

Equipped (4/10) :
- Andrew's Mage Stone
-- (Energy: ----------)
- Quality Chainmail
- Quality Gauntlets (Qty. 2)

Memory :

Active Abilities :
- Magic Control Level - Pathic, Runic
-- Elemental
--- Ice Claws
-- Kinetic
-- Light
--- Flare
--- Hard Light
--- Haste
--- Blink
--- Portal
--- Lucida Armor

Passive Abilities :

Conditions :
- Moderate Bruising (-2 Physical actions)



(Ragdollmaster)
Gustaf Anorak
[ 2 ] = 2
> Cihas hands you Firebrand, which you take.

Cihas: "I can't wield it anyway"

"Thanks."

You then notice how dark it is, and that shadows seem to be moving around. Not too far away, you hear voices.

"HEY! You guys done over there? 'Cause we've got ourselves some visitors!"

A light emits in the direction of the sound, not too far off, illuminating several figures.

"We move!"
"Where to!?"

A series of screams is heard, followed by a bolt of lightning.

"Shitshitshit, RUN!"

The black dragon stands over you and Cihas, roaring at shapes in the darkness.

Race: Human
Inventory (4/10) :
- Firebrand
- Sanguis
-- ??? (===-------)
- 100 gold coins
- Caelum Mage Stone Fragments (x12)

Equipped (2/10) :
- Echo Helm (+1 Detection)
- Magmaul (Brigandine)

Abilities :
- Heaven's Blessing: Automatically roll a 5 when used with an action. (10 turn recharge)
-- Rechargo-Meter (==========)
- Bloodlust (Sanguis)
- Banshee (Echo Helm)
- Highlander (When activated, cannot die for 3 turns) (Can be used on multiple allies closeby)
-- Recharge (===============)

Passive Abilities :

Conditions :



(Roast Veg)
Paradox Mist
[ 1 ] = 1
> You're about to cast Addle Lance when the lord creates a massive shockwave that blows back John and Aucupe, and the sound of it is enough to break your concentration.



Race: Human
Inventory (4/10) :
- Vulcanis
- Leather Bag
-- 1100 gold coins

Equipped (1/10) :
- Caelum Mage Stone
-- (Energy: ====------)

Abilities :
- Magic Control Level - Runic
-- Energy Control
-- Elemental
-- Kinetic
--- Power Flow
- /Instinctual
-- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precise movements)

Conditions :



(Nighthawk)
Kyros Deiimor
[ 2 ] = 2
> "I am in your debt, Koa Tsinthula-danae."

You reply with a bow. Despite your amnesia, you seem to remember a bit about your culture.

"But... I am not sure of what I should do here. I remember little, and was only told that I was once a mage in the hastae... before being discharged after I lost my memory. Apparently this same case of amnesia has occurred again only recently. If this is true, and it persists, perhaps your name and company will mean little to me soon..."

Koa takes a step forward with a quiet but positive mood.

Koa: "Maybe it can... Be fixed? I've heard that studies of the mind have been advancing our understanding, and could help you remember... Us. And-"

"HEY! You guys done over there? 'Cause we've got ourselves some visitors!"

Looking around, you see shadows moving within shadows moving inside buildings and in pockets of darkness. Koa lifts her only hand up and a bright light flares to life, lighting up the surrounding area. Dark unnatural shapes scatter before you can get a good look at them.

Koa: "We move!"

"Where to!?"

The other chirop at the edge of darkness start to head towards you, but something starts snatching and pulling them into the void. You can hear screams as one of the chirop cast a bolt of lightning, and the light reveals large, menacing shapes.

"Shitshitshit, RUN!"

A beastly roar sounds not too far off.

Race: Chirop
Inventory (1/10) :
- Longsword

Equipped (0/10) :

Active Abilities :
- Hurricane Blade
- Magic Control Level - Pathic
-- Kinetic
--- Power Flow
-- Elemental
--- Lightning

Passive Abilities :
- Magical Potency (+2 Magic Potency)

Conditions :



(Harzipan)
Isaac
[ 5 ] = 5
> It's pitch black down here, so you're extremely careful when you take a left turn in the tunnel, detecting the turn by the sound of your footstep's echoes, and then stop when you feel that it's going to turn right.

There's something right around the corner.

Race: Human
Inventory (2/10) :
- Crossbow
- Crossbow Bolts (Qty. 50)

Equipped (0/10) :

Active Abilities :


Passive Abilities :
- Marksman (+1 to rolls involving the use of ranged weaponry)

Conditions :





(NPC)
Aucupe

[ 3 ] = 3
> John: "COOLBEANS. Here, this sword runs on magic, use it for now. Trade. ALSO PURIFY THE COMMANDER AND LORD."

"Wait do what?"

John takes Whirlwind and Aucupe's armor vanishes. Upon recieving Lucida, she stumbles back, stunned, before being struck with a powerful shockwave.

Inventory (2/5) :
- Lucida
- ??? Book

Active Abilities :
- Magic Control Level - Pathic
-- Elemental
-- Light
--- Haste
--- Hard Light

Conditions :
- Moderate Bruising (-2 Physical actions)



(NPC)
Black Dragon

[ 6 ] = 6
> Seeing dark shapes in the darkness, the black dragon stands over Cihas and Gustaf protectively and roars at the newcomers.



Inventory (?/?) :

Active Abilities :

Conditions :



(NPC)
Mutated Soldier

[ 6 ] = 6
> 3 Lupus face off at the Mutated Soldier, who stands at the ready to defend himself.



Inventory (?/?) :

Active Abilities :

Conditions :



(NPC)
Koa Tsinthula

[ 3 ] = 3
> Illuminating the area with a ball of light, dark shapes can be seen dancing out of sight.



Inventory (?/?) :

Equipped (3/10) :
- Dualumn Helm
- Dualumn Robes
- Steel Cuirass
- Steel Greaves

Active Abilities :

Passive Abilities :

Conditions :
- Missing Right Forearm



(NPC)
???

[ 4 ] = 4
> Firing a bolt of lightning into the dark, large menacing shapes are revealed.

"Shitshitshit, RUN!"

Race: Chirop
Inventory (?/?) :
- Raptor Dagger

Equipped (3/10) :
- Raptor Goggles
- Raptor Jacket

Active Abilities :

Passive Abilities :

Conditions :



(NPC)
???

[ 3 ] = 3
> The elementalist starts running towards Kyros.



Race: Chirop
Inventory (?/?) :
- Shortsword

Equipped (3/10) :
- Elementalist Robes

Active Abilities :

Passive Abilities :

Conditions :





World Events:
Time of day: Night



Maps


Sun Aug 26, 2012 11:38 pm
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Post Re: Roll to Dodge - Infidium (Roll 122)
Sneakystealth around the corner and fire a shot at whatever it is. Trust nothing.


Sun Aug 26, 2012 11:43 pm
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Location: Being The Great Juju
Post Re: Roll to Dodge - Infidium (Roll 122)
>Use Echo Helm to mark the locations of enemies versus locations of friends. Tell locations to Black Dragon. "Looks like we've got another fight on our hands, Cihas!"


Mon Aug 27, 2012 12:21 am
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Post Re: Roll to Dodge - Infidium (Roll 122)
Attempt to determine shadowy figure anatomy.


Mon Aug 27, 2012 12:24 am
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Post Re: Roll to Dodge - Infidium (Roll 122)
OK THAT WAS A DUMB IDEA.

> Wall of wind at the Lord and Commander.


Mon Aug 27, 2012 12:25 am
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Post Re: Roll to Dodge - Infidium (Roll 122)
"Get 'em, Aucupe!"
> Distract the Lord with my sword.


Mon Aug 27, 2012 2:10 pm
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Post Re: Roll to Dodge - Infidium (Roll 122)
"I don't want to get close to those things..."

> Stand my ground for now. If the others flee, follow behind, making sure nothing reaches them. Act as the rearguard.


Mon Aug 27, 2012 5:09 pm
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Post Re: Roll to Dodge - Infidium (Roll 123)
Roll 123
____________________


(dragonxp)
Cihas
[ 3 ] = 3
> Gustaf: "Looks like we've got another fight on our hands, Cihas!"

You try to figure out what kinds of things these creatures are. One looks like a 7 foot hulking thing, another like a tall clawed spiky thing, another like a large serpent.

There are quite a few beast-things. In fact, they're everywhere!

Without a chance to observe them further, you feel the Black Dragon grab you and fly into the air and over the Colossus's dead body, where you can see a group of bat-creatures jumping into a hole into the ground. A strange light hovers above tha area, illuminating the dark shapes moving closer startling fast. The hole in the ground starts to close, and the Black Dragon dives through before the earth closes back up.

The dragon looses grip on you and you hit a hard ground and roll around a bit. Finally coming to a stop, you realize that you're lying on top of someone else.

Race: Human
Inventory (10/10) :
- Firebrand
- Luminous Bow
- Bow
- Quiver (35/50 Arrows)
-- Arrows (Qty. 36)
- 142 gold coins
- Cooked Venison (Qty. 1)
- Deer Pelt
- Quartz
-- (Energy: ===)
- Grass Blades (Qty. 50)
- Cloth Bag (10/10)
-- Caelum Mage stone (Qty. 5)
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll

Equipped (10/10) :
- Moonlight Armor (Helm, Cuirass, Armguards x2, Gauntlets x2, Leggings x2, Greaves x2)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Magic Control Level - Instinctual
-- Elemental
-- Accelerated Repair

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Conditions :



(TorrentHKU)
John Freemaneth
[ 2 ] = 2
> Hmm, how does this weapon work exactly?



Race: Human
Inventory (7/10) :

- Whirlwind
- Leather Pouch
-- 1500 gold coins
- Calligraphy Kit
- Paper Runes
-- Shield Tag (Qty. 6)
-- Earth Elemental Tag (Qty. 1)
-- Fire Drop Tag (Qty. 1)
-- Lightning-Trap Tag (Qty. 5)
-- Push Tag (Qty. 6)
-- Plasma Bolt Tag (Qty. 3)
-- Lightning Tag (Qty. 2)
- The Chronicles of Kark (book)
- The Two Lovers of Vranhal (book)
- Crossbow Bolt (Qty. 15)

Equipped (4/10) :
- Andrew's Mage Stone
-- (Energy: ----------)
- Quality Chainmail
- Quality Gauntlets (Qty. 2)

Memory :

Active Abilities :
- Magic Control Level - Pathic, Runic
-- Elemental
--- Ice Claws
-- Kinetic

Passive Abilities :

Conditions :
- Moderate Bruising (-2 Physical actions)



(Ragdollmaster)
Gustaf Anorak
[ 6 + 1 ] = 6
> "Looks like we've got another fight on our hands, Cihas!"

Using Echo Helm, you locate the positions of the chirop party from earlier and then check the entire surrounding area for hostiles...

♥♥♥♥, they're EVERYWHERE. The Black Dragon grabs you and leaps into the air over the body of the Colossus, where you can see an area illuminated by a floating ball of light. A large hole is in the ground where the bat creatures from earlier are jumping in, and the black dragon dives in after them before it shuts.

You feel a sensation of falling as the dragon looses its grip on you and you hit the ground and roll along the hard ground before stopping. Pushing yourself into a sitting position, you're a little sore, but otherwise unharmed. You then realize that you're resting your arm on someone.

Race: Human
Inventory (4/10) :
- Firebrand
- Sanguis
-- ??? (===-------)
- 100 gold coins
- Caelum Mage Stone Fragments (x12)

Equipped (2/10) :
- Echo Helm (+1 Detection)
- Magmaul (Brigandine)

Abilities :
- Heaven's Blessing: Automatically roll a 5 when used with an action. (10 turn recharge)
-- Rechargo-Meter (==========)
- Bloodlust (Sanguis)
- Banshee (Echo Helm)
- Highlander (When activated, cannot die for 3 turns) (Can be used on multiple allies closeby)
-- Recharge (===============)

Passive Abilities :

Conditions :



(Roast Veg)
Paradox Mist
[ 2 ] = 2
> "Get 'em, Aucupe!"

Powering up your limbs, you hurl Vulcanis at the Lord to distract her. Your weapon misses entirely, but a blur of white flies towards the lord and unleashes a flurry of strikes, which the Lord manages to block.

Meanwhile, the pack of angry Lupus are closing in on you.

Race: Human
Inventory (4/10) :
- Vulcanis
- Leather Bag
-- 1100 gold coins

Equipped (1/10) :
- Caelum Mage Stone
-- (Energy: ====------)

Abilities :
- Magic Control Level - Runic
-- Energy Control
-- Elemental
-- Kinetic
--- Power Flow
- /Instinctual
-- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precise movements)

Conditions :



(Nighthawk)
Kyros Deiimor
[ 2 ] = 2
> "Into the ground!"

You see the a hole open up in the ground and the Raptor hops in, followed by the Elementalist. Koa leaves the light hanging in the air and hops in after, and you do the same.

Bracing yourself to land, your clawed feet hit a hard surface. Looking up, you see the hole starting to close, but a shadow in front of the hanging light drops in right before the earth shuts tight.

You hear something crash into the ground with a hard clatter. This must be a large space for whatever that was to not hit you.

Everything around you is dark, but you can hear the 3 others standing near you, taking quiet breaths. Something shuffles around somewhere in front of you.

Race: Chirop
Inventory (1/10) :
- Longsword

Equipped (0/10) :

Active Abilities :
- Hurricane Blade
- Magic Control Level - Pathic
-- Kinetic
--- Power Flow
-- Elemental
--- Lightning

Passive Abilities :
- Magical Potency (+2 Magic Potency)

Conditions :



(Harzipan)
Isaac
[ 6 + 1 ] = 6
> Turning the corner quickly but silently and fire a bolt into whatever's around the bend. Your hear a hiss, and then the sound of something hitting the ground and something nudging against your boot.

A rumbling sound echoes through the tunnels, originating from somewhere ahead.

Race: Human
Inventory (2/10) :
- Crossbow
- Crossbow Bolts (Qty. 49)

Equipped (0/10) :

Active Abilities :


Passive Abilities :
- Marksman (+1 to rolls involving the use of ranged weaponry)

Conditions :





(NPC)
Aucupe

[ 6 - 2 ] = 4
> "Get 'em, Aucupe!"

Aucupe becomes a blur and unleashes a flurry of sword strikes on the Lord, but all are deflected or evaded.

Inventory (2/5) :
- Lucida
- ??? Book

Active Abilities :
- Magic Control Level - Pathic
-- Elemental
-- Light
--- Flare
--- Hard Light
--- Haste
--- Blink
--- Portal
--- Lucida Armor

Conditions :
- Moderate Bruising (-2 Physical actions)



(NPC)
Black Dragon

[ 6 ] = 6
> Grabbing Gustaf and Cihas, the dragon leaps into the air and flies towards the party of bat-things that Gustaf had located. It dives them into the hole in the ground, right before they close it up.

Unable to see the ground in the dark, the dragon crash-lands onto hard stone and releases Cihas and Gustaf.

Inventory (?/?) :

Active Abilities :

Conditions :



(NPC)
Mutated Soldier

[ 1 ] = 1
> The Mutated Soldier is ripped apart by a bunch of angry corrupted Lupus.



Inventory (?/?) :

Active Abilities :

Conditions :
- Dead



(NPC)
Koa Tsinthula

[ 6 ] = 6
> "Into the ground!"

Leaving the light hovering in the air, She jumps into the earthen hole in the ground.

Inventory (?/?) :

Equipped (3/10) :
- Dualumn Helm
- Dualumn Robes
- Steel Cuirass
- Steel Greaves

Active Abilities :

Passive Abilities :

Conditions :
- Missing Right Forearm



(NPC)
???

[ 5 ] = 5
> "Into the ground!"

The Raptor jumps into the hole in the ground.

Race: Chirop
Inventory (?/?) :
- Raptor Dagger

Equipped (3/10) :
- Raptor Goggles
- Raptor Jacket

Active Abilities :

Passive Abilities :

Conditions :



(NPC)
???

[ 4 ] = 4
> The Elementalist forces the earth below to open up, revealing a large cavernous space.

"Into the ground!"

The Raptor jumps in, followed by the Elementalist. After Koa and Kyros hop in, she closes it again as fast as she can, but not fast enough to stop the dark shape diving through.

Race: Chirop
Inventory (?/?) :
- Shortsword

Equipped (3/10) :
- Elementalist Robes

Active Abilities :

Passive Abilities :

Conditions :





World Events:
Time of day: Night



Maps


Sat Oct 06, 2012 8:40 pm
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Post Re: Roll to Dodge - Infidium (Roll 123)
> Try talking to Whirlwind like I did Lucida. Also run towards the ground of Corrupt Lupus. Time to reduce their numbers.


Sat Oct 06, 2012 8:47 pm
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Post Re: Roll to Dodge - Infidium (Roll 123)
> Retrieve arms safely.


Last edited by Roast Veg on Sat Oct 06, 2012 9:44 pm, edited 2 times in total.



Sat Oct 06, 2012 9:00 pm
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Post Re: Roll to Dodge - Infidium (Roll 123)
Check what it was that I killed, and make sure it's dead.


Sat Oct 06, 2012 9:11 pm
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