Joined: Tue Aug 11, 2009 2:42 am Posts: 321 Location: On an iceberg typing away...
Re: (srs) Roll To Dodge 2 - Man Down
Put ration in backpack, and take out the green fruit and examine it.
Wed Apr 27, 2011 4:03 am
ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
Re: (srs) Roll To Dodge 2 - Man Down
Eat the green fruit, it probably has some sort of applied phlebotinum in it to make it do what you wish it will do.
Wed Apr 27, 2011 11:01 am
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: (srs) Roll To Dodge 2 - Man Down
Derp, didn't realise everyone had done their actions. Where's the
Quote:
When's the roll, Yolady?
complaints? They've disappeared for a while. Anywho, rolling now.
Thu Apr 28, 2011 12:20 pm
FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
Re: (srs) Roll To Dodge 2 - Man Down
We understood that whining does nothing but aggravate you, so we may as well not bother you in case you're busy.
Thu Apr 28, 2011 12:30 pm
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: (#170) Roll To Dodge 2 - Guerillas
Bah. Lots of whining is annoying yes, but just once is more like a casual reminder. I've got most evenings free anyway and I'll let you guys know if I'm busy.
Alright, let's get down to business. RTD2 looks like it's getting dull, so here's some excitement!
FoiL (-) Andrew Rodrigues
"Sorry mate, I can't really do anything to help you. I'll try to find you some help." Andrew carries Johnny on his shoulder and over to Asfer, who's Mech stands up. There is a large Lake in the way of him getting out of the Swamp, but he can possibly go around like Vlad did. However, another Mech comes out into the light from the trees - It's taller than Asfer by a few feet and is shaped like a spider with a massive Autocannon and Machine Gun on it. It doesn't look friendly but it's not attacking either. Johnny and Ruben are talking.
Appearance: 20, Black hair, brown eyes, 6', well built. Condition(s) Heavyweight (-1 to any actions involving fast movement) Abilities Fists of fury (+1 to actions involving melee) Forced Break & Entry (+1 to actions involving breaking things) Hyper Focus (+1 concentration. 3 of 6 uses) RAGE FACE (+1 to intimidation & pain-ignorance) Anti-Laser (Immune to attacks using Pure Energy as a Main Source, unless rolling a 1) Blast-Proof (Immune to explosive forces, unless rolling a 1) Mental Link - Vladimir ('Telepathy' with Vladimir) Berserk Mode - Uses all abilities as needed and an additional +1 to all rolls. -1 to the roll in which you exit this mode. Maximum 5 consecutive uses and 2 turn cooldown. Weapons M4 'Beowulf' Carbine (15 of 30 rounds) Beretta 92FS (7 of 10 rounds, holstered) Extendable baton (Wielded, snapped in half) Inventory Top gun sunglasses (Worn) Blast-Proof Jacket (Pockets: 7 slot used, 3 available) - Jacket Usage Manual - 8 Rations (+1 to next action) - A water bottle (+1 to next action, 1 use) - Ammo (5 Handgun magazines) Waist Pockets (18 slots used, 2 available) - 3 rockets for a SMAW - Swiss army knife - Utility Machete - Ammo (2 Drums, 4 Handgun Magazines) Botanist's Backpack (19 slots used, 11 available): - Flare Gun and 3 red flares - A Folding Shovel - Some empty vials - 30ft of rope - Briefcase (Broken lock but closed) - 6 Beowulf Magazines [/url]
Ociamarru (-) Vladimir Ivanov
The 'other side' of the Ridge is the top of the other side of the Valley, which is approx. 200m away. Have a look at the map Vlad pulls himself out from the loose stones and scrambles back up to where he can stand on solid ground. He puts a hand up onto solid rock to climb up and the butt of a rifle is sat on his fingers. Vlad stops in his tracks and looks up. Someone in a dark camouflage uniform is standing above him, holding the barrel of his weapon. He pulls the bottom of his balaclava up to reveal a dark, unshaven face of a Guerilla Soldier. Dark lumps around him move and stand up; more soldiers. "Quem é este? Um turista? Ha ha ha!" The Guerilla obviously said something funny because the rest of them chuckle a bit too. The one in front of Vlad pulls him up by the arm, smiles and shoves him down on his ass in the middle of them. They all have rifles and balaclavas, one even has what looks like a Laser Designator in a custom holster. They don't point their guns at him, as such, but look like they will shoot him at any moment. "Yoi sprik Inglisch?"
Appearance: 27, Russian. 6' 2", shaved blonde hair, green eyes, well built. Condition(s) Rested for ∞ turns, ∞ turns before tiredness. Holey foot (-1 to running every second turn) Apricot Effect ( Anti-Poison ) Abilities Cybernetics (+2 to mobile actions, speed is doubled, 4 of 5 uses) Athletic (+1 to mobile actions) Scar-face (+1 Intimidation, -1 Charisma etc) Resilience (Gains one extra roll before death) Pilot Training (Able to fly aircraft, Cannot roll 1s) Mental Link (Can project thoughts to others and 'see' theirs) Slow Motion (Uncontrollable) Instinctual Actions (Vladimir does things without thinking or knowing) Say what? ( ??? ) Weapons Saiga-12 Combat Shotgun (6 of 8 shells, slung) Khazar-replicated knife (Sheathed) Spy's Grappling Cane with hidden blade (Stored) Inventory Containment Unit (37 slots used, 13 available) - Carved Wooden Statuette of self - Radio - Cellphone - Flare gun with 1 green flare - Ammo (18 Shotgun Shells, 8 handgun magazines) - 5 days of Rations (15 meals, +1 to next turn) - TOP-SECRET Information File - Bubblewrapped Mechanical Cube (Downed Phoenix?) - Cybernetic Enhancement Kit (1 Use left, nonrefillable) - Cybernetic Enhancement Upgrade Kit - Gator's Tooth (Sharp!)
Point.Blank (-) Asfer Wilks
Asfer is able to stand up while his other systems boot, watching the progress on a small monitor. Then all of a sudden a long selection of beeps come from his radio receiver and his monitor goes black. Words print themselves across the screene. I MEAN YOU NO HARM Asfer turns to face the new Mech. "What?" he says. Another series of beeps come from the radio receiver, so he turns it down. He sees Andrew standing behind him.
Appearance: Pilot: 21y/o. Mobile Armored Frame EXpirimental 103 Cannon Exosuit. Condition(s) Loud (-2 to sneaking, stealth etc) Heavyweight (-1 to any actions involving fast movement) Limp (Old wound, -1 to running or faster) Heavy Armour (Asfer's body is mostly safe from harm) Generator Power 90% Abilities Large Muscle Mass (+1 to action requiring strength) Sixth sense (+1 to detecting enemies, traps etc) Mental Link - Vladimir ('Telepathy' with Vladimir) Super Sprint (Diverts all power to the legs of the Exo-Suit to sprint. Max 3 consecutive uses. +2 to sprints, -2 to any other power-using action) Weapons Mk.III 40mm Revolver Cannon (5 of 6 rounds, 1 turn to reload) HE SHELL Mk.II 5.7x28mm Vulcan Gun (100 of 250 rounds, 1 turn to reload) READY Bladed Shield (Left arm) EXTENDED Inventory MAF-EX103C Exo-suit (1 turn to enter/exit) Ultra-compact generator (Recharged by light, 5% per turn or 15% if resting) Sensor node (Left Shoulder, IR, NV, auto-targeting camera) Underslung Harpoon Gun (Attached to Thermite Revolver, loaded) - 2 spare Harpoons Rear cargo container: (17 slots used, 33 slots available) - 40mm cannon rounds (3xHE, 3xFrag, 6xSmoke, 5xStun, 9 slots total) - 250 spare Vulcan rounds (3 slots total) - 9 spare Thermite rounds (5 slots) - Mk.IV 20mm Thermite Revolver (5 of 5 rounds, minor action to reload)
bbbzzz234 (-) Ruben Strongstone
Ruben takes one of his own rations out of his bag - a powdered milk or something - and rips off an unused strap from his bag. He ties the ration to the Wet Wooden Torch and makes himself a crutch. He limps along with Andrew and watches Johnny, who's looking at some kind of green apricot. "What's that?" he asks.
Appearance: 24, blue eyes, 5'6", curly hair, stylish hat. Condition(s) Sprained Ankle (-1 to walking etc unless assisted) Abilities Veteran Sniper (+1 to sniping actions) Sneaky (+1 to stealth actions) Night Vision Goggles (+1 to seeing in low-light/darkness) Branch Balancing (+1 to actions involving movement in/on trees) Weapons Silenced Dragunov Sniper Rifle (5-15x scope, .44 FMJ, Magazine 6/7, slung) Silenced MP5 (Magazine 15/30, wielded) Molotov x5 (Roll a 3 or higher to successfully throw) Inventory Night Vision Goggles (Worn, deactivated) Backpack (12 slots used, 13 slots available) - 5-10x Thermal Scope (1 turn to switch to, 1 slot) - 5 Dragunov Magazines (2 slots) - 5 MP5 Magazines (2 slots) - Rations (3 days, 9 uses, +1 to next action, 3 slots) One used as padding on makeshift crutch - Lighter (1 slot) - 21pk Cigarettes (1 slot) - Wet Wooden Torch
hax (-) Johnny Maxfield
Andrew carries Johnny on his shoulder like a fireman would and they go over to Asfer, who stands his Mech up. When Andrew stops moving, Johnny puts the Ration in his bag and feels the Green Apricot in there. He brings it out and looks at it. It's rather squishy from being in his bag but otherwise OK. It tingles in his hand. CONDITION UPDATED: Blood Loss (14 turns until loss of consciousness due to shock, death in 4 turns after that) CONDITION UPDATED: Instant-5 Recuperation ( 9/10 )
Appearance: 22, stereotypical Chinese face, average build Condition(s) Instant-5 Recuperation ( 7/10 ) Shot (-1 to using non-preferred arm) Pain (-1 to all rolls) Blood Loss (15 turns until loss of consciousness, death 4 turns after.) Abilities (Johnny's abilities are unknown and will only be revealed when he uses them) Night/Thermal Vision (No Darkness modifiers) Motion Tracker (+1 to aiming at moving targets) Sword Mastery (+2 while fighting with Tang-Jian & Sheath, -1 when using other melee weapons) Observant (+1 to examining or similar) Make it happen (instant-5, can only use once per 10 rolls, see condition) Weapons (Johnny's weapons are hidden from view and will only be revealed when he uses them) JS 7.62 Sniper Rifle (10 rounds, hidden) FN P90 Silenced (50 rounds, hidden) Tang-Jian (Sheathed across back, under coat) Tribal Belt Knife (1+ to hidden or stealthy attacks, sheathed) Inventory (Most of Johnny's inventory is hidden from view and will only be revealed when he uses it) Bright Green Apricot-like fruit (Unknown effect, 1 slot) Black Overcoat Aviator Shades (NV, TV, Motion Tracking) Bulletproof Vest (100%) 2x Laser InfraRed attachments (used) Black Backpack (9 slots used, 16 available) - 3 P90 Mags (2 slots) - 3 JS 7.62 Mags (2 slots) - Laptop (Touchscreen, linked to SR Scope) (2 slots) - 2 Spare Laptop Batteries (Shake-to-charge, 100%-100%, 2 slots)
caekdaemon (-) VN Warrior Mech
The other Mech stands up as the VNW Mech boots the Enhanced Radio System (ERS). It writes a basic Infiltrate-And-Neutralise script and passes it through the ERS to the other Mech, accompanied by a simple message: "I MEAN YOU NO HARM" The other Mech turns around to face the VNW Mech and transmits an audio message back: "What?" The script passes a notification back: ++ LOCAL SYSTEMS HAVE BOOTED - OVERRIDE POSSIBLE ++LOCAL WEAPONS SYSTEM OFFLINE - DEACTIVATION UNNEEDED ++ DELETE .SELF? Y/N
Game Events It is about midnight. The Red Flare is slowly floating down and will go out in 3 turns. Darkness modifiers are in effect! Shoot a flare, wear night vision goggles, et cetera, otherwise you get a -1.
CURRENT OBJECTIVES: Get past the lake! Find the Fabled Tree - up the mountain, over the ridge and down the valley.
Thu Apr 28, 2011 1:53 pm
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: (#170) Roll To Dodge 2 - Guerillas
"I HAVE DISABLED YOUR MECH IN THE INTERESTS OF SELF PRESERVATION. I COME IN PEACE AND HOPE OF MUTUAL COOPERATION."
Does my bot or Asfer's mech have speakers?
If mine does : Activate my speakers. "Don't shoot!"
If mine don't but Asfer's does: Use Asfer's MWP to broadcast a message "Don't shoot!"
Thu Apr 28, 2011 2:12 pm
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: (#170) Roll To Dodge 2 - Guerillas
Sure does. I only added it this roll too :3
Thu Apr 28, 2011 2:16 pm
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: (#170) Roll To Dodge 2 - Guerillas
"Yeyce, Oy speek Engilsch...und whaht auff eet?"
I'll slice them to bits if I have to - just hope I don't get hit by a stray bulet.
Thu Apr 28, 2011 9:40 pm
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: (#170) Roll To Dodge 2 - Guerillas
Ociamarru wrote:
I'll slice them to bits if I have to - just hope I don't get hit by a stray bulet.
You could always try and get something like sub dermal armour or some such.
Thu Apr 28, 2011 9:56 pm
Point.blank
Joined: Sat May 02, 2009 4:52 am Posts: 254
Re: (#170) Roll To Dodge 2 - Guerillas
"Understood, I will not attack. What is your mission objective?" Retract the blade shield (I just noticed it's still extended) and stand idle, waiting for a response.
Thu Apr 28, 2011 10:03 pm
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: (#170) Roll To Dodge 2 - Guerillas
"PRIMARY OBJECTIVE : ESCORT TEAM CONSISTING OF ADVERE ALEXANDER, ERIC, FIONA LOVEGALE, MATHIS THEOBALD, DAMIEN AND BOB JAMESON JONES. SECONDARY OBJECTIVE : RECORD MISSION PERFORMANCE IN BLACKBOX FOR ANALYSIS. "
Thu Apr 28, 2011 10:51 pm
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: (#170) Roll To Dodge 2 - Guerillas
caekdaemon wrote:
"ADVERE ALEXANDER, ERIC, FIONA LOVEGALE, MATHIS THEOBALD, DAMIEN AND BOB JAMESON JONES."
He thought of that on his own, no input from me, and it's funny that half of them are dead and the rest naughty :3
Fri Apr 29, 2011 1:24 am
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: (#170) Roll To Dodge 2 - Guerillas
Yoman987 wrote:
caekdaemon wrote:
"ADVERE ALEXANDER, ERIC, FIONA LOVEGALE, MATHIS THEOBALD, DAMIEN AND BOB JAMESON JONES."
He thought of that on his own, no input from me, and it's funny that half of them are dead and the rest naughty :3
I know. I thought that if the bot thought that the team was still the originals, it might prove entertaining.
Fri Apr 29, 2011 1:40 am
FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
Re: (#170) Roll To Dodge 2 - Guerillas
You were just called a tourist ocia. Kill them.
Wait, may my character use my own portuguese ascendancy in order to speak with them?
Start a hellish sprint towards the wall.
Fri Apr 29, 2011 2:01 am
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: (#170) Roll To Dodge 2 - Guerillas
I was called a tourist? DAMN THEM!
...Seriously though, I made it a point not to translate that in case it may have been important, because it could've influenced my actions, which it shouldn't because he only speaks English, Russian and German, and only German to the extent that I personally know it.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum