Roll To Dodge 2 (RtD2) - Finished
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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Re: (srs) Roll To Dodge 2 - Man Down
Foil, you first have to get there before you can ask it what the hell is it.
But I am more surprised the roll didn't say you heard the REALLY loud noises of the thrusters, the trees being plowed in half and the pod opening explosively. Retcon Hyper? Wat.
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Sun Apr 10, 2011 11:56 am |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: (srs) Roll To Dodge 2 - Man Down
ShadoWKilleR255 wrote: Retcon Hyper? Am I so good to be confused with the Dice Meister? No, no retconning today - the pod was far enough away for the thrusters to be not heard and the sounds of the jungle muffled the trees breaking, et cetera.
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Sun Apr 10, 2011 2:11 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: (srs) Roll To Dodge 2 - Man Down
Oh, I thought he landed near us. In that case
Follow vlad
"How are you holding up johny boy?
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Sun Apr 10, 2011 9:05 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: (srs) Roll To Dodge 2 - Man Down
"Gewd eynahf...Oy em saurry, brather, but Oy masst rhun aheyd...may chance be aun yore soyd."
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Sun Apr 10, 2011 9:11 pm |
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Michael
Joined: Sat Dec 18, 2010 2:36 am Posts: 4
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Re: (srs) Roll To Dodge 2 - Man Down
That is not my area of expertise, but I know someone who can help you out. As it is, you will not be needing those Enhancements any time soon. Just follow instructions and you willl stay alive. You will do that, won't you Sergeant?
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Tue Apr 12, 2011 10:04 am |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: (srs) Roll To Dodge 2 - Man Down
Oh, for some reason I though we were missing an action. My bad. I do have my own things to do during the week though, so if it's alright with you lot then I'll do most of the rolls at the end of the week.
Rolling.
EDIT: Derp, we ARE missing an action: bbbzzz234's, but rolling will continue unobstructed.
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Fri Apr 15, 2011 5:00 am |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: (srs) Roll To Dodge 2 - Man Down
FoiL (1) Andrew Rodrigues Vlad comes over to him and explains his next actions: "Oy em goeeng to cheyk zeh valley aheyd ahf us, teem...weel reepaurt een eef Oy see eynetheeng eentoreysteeng."He then takes off like an Olympic Sprinter around the Lake. With a man on his shoulder, Andrew can't follow Vlad's sprint ahead, so he just moves ahead as best he can. "How are you holding up, Johnny-boy?""Eurh... I could use a good bandaging I think..." he replies. Appearance:20, Black hair, brown eyes, 6', well built. Abilities Fists of fury (+1 to actions involving melee) Forced Break & Entry (+1 to actions involving breaking things) Hyper Focus (+1 concentration. 3 of 6 uses) RAGE FACE (+1 to intimidation & pain-ignorance) Anti-Laser (Immune to attacks using Pure Energy as a Main Source, unless rolling a 1) Blast-Proof (Immune to explosive forces, unless rolling a 1) Mental Link - Vladimir ('Telepathy' with Vladimir) Berserk Mode - Uses all abilities as needed and an additional +1 to all rolls. -1 to the roll in which you exit this mode. Maximum 5 consecutive uses and 2 turn cooldown. Weapons M4 'Beowulf' Carbine (15 of 30 rounds) Beretta 92FS (7 of 10 rounds, holstered) Extendable baton (Wielded, snapped in half) Inventory Top gun sunglasses (Worn) Blast-Proof Jacket (Pockets: 7 slot used, 3 available) - Jacket Usage Manual - 8 Rations (+1 to next action) - A water bottle (+1 to next action, 1 use) - Ammo (5 Handgun magazines) Waist Pockets (18 slots used, 2 available) - 3 rockets for a SMAW - Swiss army knife - Utility Machete - Ammo (2 Drums, 4 Handgun Magazines) Botanist's Backpack (19 slots used, 11 available): - Flare Gun and 4 red flares - A Folding Shovel - Some empty vials - 30ft of rope - Briefcase (Broken lock but closed) - 6 Beowulf Magazines Condition(s)Heavyweight (-1 to any actions involving fast movement) Ociamarru (6 -1+2=6) Vladimir Ivanov Vlad goes over to Andrew and explains his next actions: "Oy em goeeng to cheyk zeh valley aheyd ahf us, teem...weel reepaurt een eef Oy see eynetheeng eentoreysteeng."He then takes off like an Olympic Sprinter around the Lake. As he gets about half-way around the lake, he sees a massive ArachnoMech moving through the thin trees. He keeps clear of its path and field of view and continues. He leaves the Swamp (thankfully) and immediately hits a wall. Almost literally. Their next obstacle is a straight-up rock wall 40ft tall and Vlad is at the bottom of it. Appearance:27, Russian. 6' 2", shaved blonde hair, green eyes, well built. Abilities Cybernetics (+2 to mobile actions, speed is doubled, 4 of 5 uses)
Athletic (+1 to mobile actions) Scar-face (+1 Intimidation, -1 Charisma etc) Resilience (Gains one extra roll before death) Pilot Training (Able to fly aircraft, Cannot roll 1s) Mental Link (Can project thoughts to others and 'see' theirs) Slow Motion (Uncontrollable) Instinctual Actions (Vladimir does things without thinking or knowing) Say what? ( ??? ) Weapons Saiga-12 Combat Shotgun (6 of 8 shells, slung) Khazar-replicated knife (Sheathed) Grappling Cane with hidden blade (Stored) Inventory Containment Unit (37 slots used, 13 available) - Carved Wooden Statuette of self - Radio - Cellphone - Flare gun with 1 green flare - Ammo (18 Shotgun Shells, 8 handgun magazines) - 5 days of Rations (15 meals, +1 to next turn) - TOP-SECRET Information File - Bubblewrapped Mechanical Cube (Downed Phoenix?) - Cybernetic Enhancement Kit (1 Use left, nonrefillable) - Cybernetic Enhancement Upgrade Kit - Gator's Tooth (Sharp!) Condition(s)Rested for ∞ turns, ∞ turns before tiredness. Holey foot (-1 to running every second turn) Apricot Effect ( Anti-Poison ) Point.Blank (-) Asfer Wilks The group comes to him and he follows along. "Anyone need anything before we get moving?" He asks. "Eurh... I could use a good bandaging I think..." Johnny replies. Generator Power decreased: 95% >> 90% Appearance:Pilot: 21y/o. Mobile Armored Frame EXpirimental 103 Cannon Exosuit. Abilities Large Muscle Mass (+1 to action requiring strength) Sixth sense (+1 to detecting enemies, traps etc) Mental Link - Vladimir ('Telepathy' with Vladimir) Super Sprint (Diverts all power to the legs of the Exo-Suit to sprint. Max 3 consecutive uses. +2 to sprints, -2 to any other power-using action) Weapons Mk.III 40mm Revolver Cannon (5 of 6 rounds, 1 turn to reload) HE SHELL Mk.II 5.7x28mm Vulcan Gun (100 of 250 rounds, 1 turn to reload) READY Bladed Shield (Left arm) EXTENDED Inventory MAF-EX103C Exo-suit (1 turn to enter/exit) Ultra-compact generator (Recharged by light, 5% per turn or 15% if resting) Sensor node (Left Shoulder, IR, NV, auto-targeting camera) Underslung Harpoon Gun (Attached to Thermite Revolver, loaded) - 2 spare Harpoons Rear cargo container: (17 slots used, 33 slots available) - 40mm cannon rounds (3xHE, 3xFrag, 6xSmoke, 5xStun, 9 slots total) - 250 spare Vulcan rounds (3 slots total) - 9 spare Thermite rounds (5 slots) - Mk.IV 20mm Thermite Revolver (5 of 5 rounds, minor action to reload) Condition(s)Loud (-2 to sneaking, stealth etc) Heavyweight (-1 to any actions involving fast movement) Limp (Old wound, -1 to running or faster) Heavy Armour (Asfer's body is mostly safe from harm) Generator Power 90% bbbzzz234 (-) Ruben Strongstone Ruben caresses his ankle in pain. "Ow. Ow ow. Owwwwww..."Appearance:24, blue eyes, 5'6", curly hair, stylish hat. Abilities Veteran Sniper (+1 to sniping actions) Sneaky (+1 to stealth actions) Night Vision Goggles (+1 to seeing in low light) Branch Balancing (+1 to actions involving movement in/on trees) Weapons Silenced Dragunov Sniper Rifle (5-15x scope, .44 FMJ, Magazine 6/7, slung) Silenced MP5 (Magazine 15/30, wielded) Molotov x5 (Roll a 3 or higher to successfully throw) Inventory Backpack (11 slots used, 14 slots available) - 5-10x Thermal Scope (1 turn to switch to, 1 slot) - 5 Dragunov Magazines (2 slots) - 5 MP5 Magazines (2 slots) - Rations (3 days, 9 uses, +1 to next action, 3 slots) - Night Vision Goggles (1 slot) - Lighter (1 slot) - 21pk Cigarettes (1 slot)Condition(s)Sprained Ankle (-1 to walking etc unless assisted) hax (-) Johnny Maxfield "How are you holding up, Johnny-boy?" Andrew asks. "Eurh... I could use a good bandaging I think..." he replies. CONDITION UPDATED: Blood Loss (7 turns until loss of consciousness, death on 8th turn.)[/b] Appearance:22, stereotypical Chinese face, average build Abilities (Johnny's abilities are unknown and will only be revealed when he uses them) Night/Thermal Vision (No Darkness modifiers) Motion Tracker (+1 to aiming at moving targets) Sword Mastery (+2 while fighting with Tang-Jian & Sheath, -1 when using other melee weapons) Observant (+1 to examining or similar) Make it happen (instant-5, can only use once per 10 rolls, see condition) Weapons (Johnny's weapons are hidden from view and will only be revealed when he uses them) JS 7.62 Sniper Rifle (10 rounds, hidden) FN P90 Silenced (50 rounds, hidden) Tang-Jian (Sheathed across back, under coat) Tribal Belt Knife (1+ to hidden or stealthy attacks, sheathed) Inventory (Most of Johnny's inventory is hidden from view and will only be revealed when he uses it) Black Overcoat Aviator Shades (NV, TV, Motion Tracking) Bulletproof Vest (100%) 2x Laser InfraRed attachments (used) Black Backpack (9 slots used, 16 available) - 3 P90 Mags (2 slots) - 3 JS 7.62 Mags (2 slots) - Laptop (Touchscreen, linked to SR Scope) (2 slots) - 2 Spare Laptop Batteries (Shake-to-charge, 100%-100%, 2 slots) - Bright Green Apricot-like fruit (Unknown effect, 1 slot)Condition(s)Instant-5 Recuperation ( 2/10 ) Shot (-1 to using non-preferred arm) Pain (-1 to all rolls) Blood Loss (7 turns until loss of consciousness, death on 8th turn.)caekdaemon (5) VN Warrior Mech The great mech stealthily approaches the group through the trees, but one of them sprints past before he can get into any good positions. It detects that there are four Humans left ahead. @@ POSSIBLE COMPROMISE DETECTED - USE CAUTION @@ TARGET IDENTIFIED: HUMAN; PARTIAL SYNTHETIC REPLACEMENTS; MULTIPLE FIREARMS; DRUGS DETECTED - UNKNOWN TYPE @@ EVALUATED THREAT: CLASS A >> SET ID: HLF-01 @@ TARGET HLF-01 LOSTAppearance:10ft tall Spider-mech, Jungle Camo, Y-shaped feet, Serial no. on back Abilities Metal Plate Armour (Immune to small arms fire) Thermal/Night Vision Camera (Automatic, no darkness modifiers) Wireless (Internal Linksys Wifi Card) Weapons Rotary Autocannon (125/125 shells) Modified M1 Browning Machinegun (500/500 rounds) Inventory Mk. IV Robotik© Octo-Core Realtime Processing Unit (A.I. V1.1b) High Resolution Camera (Thermal/Night Vision) 'Black Box' Situational Events Recording Archive Backup Processing Core (Storage only: must be manually connected) 3x Extra Firearm Mounting Ports Storage Container (10 slots used, 2 available) - 9x Cannon Ammo box (125 shells ea, Minor reload action) - 1x Browning Ammo box (500 rounds, Major reload action)Condition(s)Large Size (+1 to taking specific damage, cannot fit in small spaces) Core Processing (Exploitable, Fast 'thinking') Loud (Cannot sneak) NPCsNone. Game EventsIt is about 9pm. Darkness modifiers are now in effect! Shoot a flare, wear night vision goggles, et cetera, otherwise you get a -1.CURRENT SUB / OBJECTIVES:Get to the shiny star objective marker across the lake! Find the Fabled Tree - past the mountain ridge and down in the valley. [-url=http://s242.photobucket.com/albums/ff210/SepoMoyodee/Roll%20to%20Dodge/world_map_29.png][-img]http://i242.photobucket.com/albums/ff210/SepoMoyodee/Roll%20to%20Dodge/th_world_map_29.png[/img][/url]
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Fri Apr 15, 2011 5:34 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: (srs) Roll To Dodge 2 - Man Down
Scale that rock wall! Oh, and alert the others that they're gonna have some troubles with the bigass mech - it didn't shoot at me, but hey, I was hoofin' it. They might not be so lucky.
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Fri Apr 15, 2011 5:40 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: (srs) Roll To Dodge 2 - Man Down
Approach the Class A threat, attempt communication. "Greetings."
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Fri Apr 15, 2011 10:51 am |
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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Re: (srs) Roll To Dodge 2 - Man Down
Don't forget the you have the two weapons mounted on you, and they are both pretty threatening. Quote: Rotary Autocannon Modified M1 Browning
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Fri Apr 15, 2011 11:26 am |
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bbbzzz234
Joined: Mon Oct 01, 2007 1:33 am Posts: 374
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Re: (srs) Roll To Dodge 2 - Man Down
Grab some branches and set them on fire with my lighter.
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Fri Apr 15, 2011 11:44 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: (srs) Roll To Dodge 2 - Man Down
ShadoWKilleR255 wrote: Don't forget the you have the two weapons mounted on you, and they are both pretty threatening. Quote: Rotary Autocannon Modified M1 Browning Well obviously. But a friendly tone in communication may reduce the chance of them attempting to shoot me.
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Fri Apr 15, 2011 12:04 pm |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: (srs) Roll To Dodge 2 - Man Down
The Class A threat was Vlad. The others are Class B but you don't know that yet.
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Fri Apr 15, 2011 4:15 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: (srs) Roll To Dodge 2 - Man Down
What would the Blurs, Blue, and Die rank as?
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Fri Apr 15, 2011 5:06 pm |
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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Re: (srs) Roll To Dodge 2 - Man Down
That's something only YOU can answer hyper
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Fri Apr 15, 2011 5:48 pm |
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