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 Roll To Dodge 2 (RtD2) - Finished 
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Joined: Tue Oct 30, 2007 4:02 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
If fear is overcome
"EAT LEAD YOU SON OF A BI--"
Fire the aa-12 as if it were the minigun part from predator, attempting so suppress and avoid counter attacks.

otherwise run to the armory.


Last edited by FoiL on Fri Apr 16, 2010 7:22 pm, edited 1 time in total.



Fri Apr 16, 2010 4:35 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
you forgot to underline and bold >.> I'm just saying


Fri Apr 16, 2010 5:14 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Fire Bar at blur, then get to any sort of reliable cover


Fri Apr 16, 2010 11:17 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Is anyone else thinking lost here? (Smokey, MiB, whatever you want to call it.)


Sat Apr 17, 2010 2:59 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Roll is coming along :grin:

Duh102 (2) Rachel
Rachel crouches low and starts pulling everything medically related out of her bag, but a demonic voice shakes her to her bones and she freezes. (See Game Event)
Abilities
Medical Aptitude (+1 or -1 to rolls involving medical action, to put the roll closer to 5)
Analytic Mind (+1 to rolls involving deciphering properties and uses of objects)
Weapons
CO2 charged repeating crossbow
9mm Uzi
Carbon fiber combat knife
Inventory
Medical kit
Magnifying glass
Sleeping bag

Hyperkultra (2) Fiona
Fiona loses all sense of fight and takes off, "RUUUUUUUUUNN!!!" After four or five steps her legs weaken and go numb and she collapses. A demonic voice blasts her from behind. (See Game Event)
Abilities
Electronics Expert: +1 to rolls dealing with circuitry
Weapon Specialist: +2 to rolls using Railgun Sniper -1 when using other weapons
Weapons
Railgun Sniper Rifle
Beretta U22 Neos
Multitool
Inventory
Incendiary and Kinetic Magazines (3 each)
Portable Microfusion Generator (backpack)
Satchel of standard electronic components, including:
Rotor + Housing; Lithium-Ion Battery; Electric Motor; Servos; Modular Structural pieces
Two empty sacks
Condition/s
Injured nose (Dressed and healing, 4 turns. Causes Speech Impediment)
Speech Impediment (All speech is modified. -1 to actions involving persuasion, etc)

caekdaemon (3) Bob Jameson Jones
BJJ's eyes widen at the sight of this evil, 'thing'. He reaches into a small pocket on the side of his HUGE backpack, pulls out a syringe and injects himself in the forarm. His head starts pounding, his muscles ache and a loud sound hums from everywhere at once. Clutching his head with one hand and aiming the Pancor Jackhammer with the other, he squeezes the trigger. (See Game Event)
Abilities
Mechanical Engineering: +1 to rolls involving mechanics
Unconventional Weapons: +1 to rolls using unique/strange weapons
Night Vision Goggles: +1 to actions involving seeing in the dark
Weapons
Pancor Jackhammer
Beretta 92FS
Screwdriver
Inventory
Tools (in pockets and whatnot):
Ratchet and universal bits; Solar-charged Flashlight (working, battery compartment broken); Half-size crowbar (broken in half); Universal Screw bit-set; Sharpened Box-cutting Knife; Collapsible Wrench;
Earplugs (around ears, not currently in use)
Night vision (on helmet, not currently in use)
HUGE backpack, containing:
Handgrip,
Hollow steel shaft
2 stainless steel cables
Speargun mechanics
Spearhead and pole
Toolkit, containing diamonds in bags.
2 Adrenaline Needles (Strength)
3 Amphetamine Needles (Energy)
Research Briefcase (broken lock)
Military mess kit (frying/sauce pan, food tray, canteen and cup)
Individual First Aid Kit
Entrenching tool (Spade)
Sleeping Gear (in a compression sack)
Condition/s
Heavy Armour (+1 or -1 to rolls involving taking damage to make closer to 5)
Bulletproof Plating (immune to small arms fire, except you if roll a 1)
Encumbered (-1 to any actions involving endurance, quick relexes etc)
Adrenaline (+1 to actions involving strength, lasts for 5 rounds)

Benpasko (3) Eric
Eric involuntarily steps backward. "Did he do all of this...by himself?" A loud voice comes from the Dark Blur and he crouches on the ground, shaking and groaning.
Abilities
Herbalism: +1 to rolls involving identifying or using the properties of plants
Weak: -1 to rolls involving lots of endurance or physical strength
Weapons
Double-Barreled Shotgun
Flare Gun
Machete
Inventory
Shovel
Vials
Rope

wiffles (4+1=5) Dogberry
Dogberry loosens the strap on his B.A.R., pulls it up, flicks the safety off and is about to pull the trigger when a great BANG comes from behind him and he stumbles from the shot. Spinning around, he sees a soldier standing beside the armoury, gun-barrel smoking slightly. Dogberry rages, and fires wildly at the soldier. He loses sight of his target in the muzzle flashes, the hail of bullets and the great noise of the B.A.R. firing without wearing earplugs. The magazine runs dry, the hammer clicks and a low growl is above him. He looks up, and the Panther jumps off the building at him, claws extended and jaws wide open.
Abilities
Special Weapons Aptitude ( +1 roll to actions involving my weapons)
Fists of Steel ( +1 to actions involving attacks with hands/feet)
Weapons
B.A.R. Machinegun
Silenced Raging Bull
Thumper grenade launcher
Inventory
2 weeks worth of rations
Telescopic scope
5ft rope
Hachet
9 extra mags for B.A.R
250 reserve bullets in a small canvas bag
Riot Shield (on back)
2 Chocolate bars (King size)

FoiL (2) Andrew Rodrigues
Andrew turns around and sprints to the armoury. Just as he gets to the door, a hail of bullets fire all around him and he dives through the doorway. Pain up his leg, scraped and bruised from the fall, a demonic voice further paralyzes him. He cannot even think. (See Game Event)
Abilities
Fists of fury (+1 to actions involving melee)
Forced Break & Entry (+1 to actions involving breaking things)
Weapons
AA-12 (Full Drum, 35 Rounds)
Colt 1911
Extendable baton
Inventory
Swiss army knife
Utility knife
Top gun sunglasses
Spare 3 Drums
Spare 4 Magazines

Game Events:

"NONBELIEVERS! PREPARE TO MEET YOUR DEATHS AT THE HANDS OF THE ANGEL OF DEATH! FEAR NOT YOUR BODILY DESTRUCTION, FOR IT WILL MEAN THE CLEANSING OF YOUR SOUL. BOW DOWN TO ME AND SACRIFICE YOURSELVES - THERE IS NO REASON TO PROLONG YOUR SUFFERING."


Everybody but Dogberry hears this voice, coming from the Dark Blur. He fires madly at the armoury and Andrew is running in the line of fire. BJJ fires his Pancor Jackhammer directly at the Dark Blur, and it moves backward and flickers slightly. A Panther leaps from the roof of the building next to the group and lands on Dogberry, knocking him prone.

From behind the Dark Blur, a mechanical suit of armour pounds the dirt and raises it's Shoulder-Mounted Weapon. It glows white-hot, directly at the Dark Blur. A blast of light blinds everyone and an explosion pushes them all to the ground.

@alphagamer774, You are now playing as a good guy and Tyrone has taken his first action.

Map: You are at the little base in the middle, after the horseshoe bend.
Image

Image

DRL RtD Players Google Map in conjunction with DaylightMap.com


Sat Apr 17, 2010 4:12 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
I am incredibly confused; I'm just your mortal human being of a mercenary, so I can't really contribute when compared to my apparently superhuman team of villains...I mean, the angel of death? What can I do, ambush you people?! Then I'll die from a low roll again, get all pissy and ♥♥♥♥♥ about it...


Last edited by Ociamarru on Sat Apr 17, 2010 5:31 am, edited 2 times in total.



Sat Apr 17, 2010 5:20 am
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happy carebear mom
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
> Shake out of the Fear and do something about them injuries that are just about to start spurting on several bodies.
"♥♥♥♥ ♥♥♥♥ ♥♥♥♥ ♥♥♥♥ ♥♥♥♥"


Sat Apr 17, 2010 5:23 am
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Loose Canon
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
"That's it... I'M TIRED OF THIS BULL!"
>Find unseen stores of rage/bravery, and shoot the blur in the face, no backing down.


Sat Apr 17, 2010 5:25 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Ociamarru wrote:
I am incredibly confused; I'm just your mortal human being of a mercenary, so I can't really contribute when compared to my apparently superhuman team of villains...I mean, the angel of death? What can I do, ambush you people?! Then I'll die from a low roll again, get all pissy and ♥♥♥♥♥ about it...


AHEM

Ociamarru wrote:
APPARENTLY


You answered your own question. You have NO IDEA what powers the bad guys have, and the fact that your on their side isn't enough?

Stop bitching.

Not my fault that you 'died' at the start. It WAS my fault that Mathis is not actually dead. Go have a read 20 pages ago. If you want to "get all pissy and ♥♥♥♥♥ about it..." then fine by me. Go somewhere else.


Sat Apr 17, 2010 5:41 am
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Posts: 1930
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Hmmm...aight, I'll stop bitching and wait for Ragdollmaster to actually explain to me before I complain or do any other such childish action; if it doesn't appeal to me, just put me at the back of the waiting list again, I guess, and I'll wait until I'm a good character, a dynamic that I already understand.


Sat Apr 17, 2010 5:43 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
wow, that was a 5? Bs man. Shoot panther with raging bull


Sat Apr 17, 2010 6:05 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
wiffles wrote:
wow, that was a 5? Bs man.


1. Gets shot, doesnt get hurt (Riot Shield on back)
2. Shoots at soldier, killing or turning into a bloody mess. (He dissapeared around the corner, so you dont actually know.)
3. Sees the panther attack him (opportunity attack denied :grin: )

one 5 + lots of events = lots of good things happen


Sat Apr 17, 2010 6:45 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Assuming I just fired my railgun at the blur, load another round into the railgun while slowly backpedalling, making as much noise as possible to distract it from the others "GET THE ♥♥♥♥ DOWN!"


Last edited by alphagamer774 on Sat Apr 17, 2010 7:08 am, edited 2 times in total.



Sat Apr 17, 2010 6:46 am
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Posts: 1434
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Shoot a few round at the soldier through the wall and then try to find a missile launcher.
"Screw you and your bs powers"


Sat Apr 17, 2010 1:58 pm
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Posts: 1115
Location: Being The Great Juju
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
>"Shoots at soldier, killing or turning into a bloody mess."

Hey, Damien still has Blessed Soul on, he can't be majorly hur-

I MEAN UH. I'M DEFINITELY NOT ON THE BAD GUYS' TEAM, I SWEAR.


Sat Apr 17, 2010 5:42 pm
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