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 Roll To Dodge: Ethersphere (Roll 76) 
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Loose Canon
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Post Re: Roll To Dodge: Ethersphere (Roll 43)
"♥♥♥♥ ♥♥♥♥ ♥♥♥♥ ♥♥♥♥ ow!"
> Move back to where Jackson and Jet and them are, keep my eyes on the south and east, shoot the ♥♥♥♥ out of any robots.
"AHM HEET!"


Sat Jun 16, 2012 4:22 am
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Post Re: Roll To Dodge: Ethersphere (Roll 43)
Throw my recovered handgun in their general direction, pop behind cover for a sec, and reload my I-2


Sat Jun 16, 2012 3:49 pm
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Data Realms Elite
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Post Re: Roll To Dodge: Ethersphere (Roll 43)
On the subject of their "blood" it could be a fluid used in hydraulics or something like that, but it's also possible they use organic components given the things we faced in the entry area.

>Unjam Cannon, ready a Terra Shatter in case any of the bots come into view.


Sat Jun 16, 2012 5:14 pm
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DRLGrump
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Post Re: Roll To Dodge: Ethersphere (Roll 43)
Move to the south-most part of the block I'm behind, peak around, and send 3 rounds ('nades) at that south cluster.


Sat Jun 16, 2012 7:47 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 43)
Move here, than immediately open fire in the direction of my vector
"Jackson, cover me."

Image


Sat Jun 16, 2012 9:07 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 43)
Rollwings.
=================================================================================
Tomaster | Jet (Roll: 6)


TorrentHKU | John S. Freeman (Roll: 2)


Amazigh | Aicaya (Roll: 6)


DSMK2 | DEYE-5 (Roll: 5)


alphagamer774 | Michael "Mike" Rocksford (Roll: 5)


NPC | Jackson (Roll: 6)


Game Events

MAP


Image
Note: The dark grey obstacles are too tall to jump or climb, but you can still lob grenades over them.

Letters: Characters
A = Aicaya
D = D-EYE5
JS = John
JT = Jet
M = Mike
J = Jackson


Thu Jun 21, 2012 2:04 am
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Data Realms Elite
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Post Re: Roll To Dodge: Ethersphere (Roll 44)
>Hold my ground and Launch a Terra Shatter if any bots enter my line of sight.


Thu Jun 21, 2012 3:20 am
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Post Re: Roll To Dodge: Ethersphere (Roll 44)
> Slam myself against the nearest obstacle and unleash the PDWs, aiming somewhat parallel to the wall adjacent to me. Don't check for a confirmed hit, activate PSYCHO MODE and rush off to John's position.

Image


Last edited by DSMK2 on Thu Jun 21, 2012 3:48 pm, edited 1 time in total.



Thu Jun 21, 2012 3:22 am
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DRLGrump
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Post Re: Roll To Dodge: Ethersphere (Roll 44)
If D doesn't finish off the bots, do the job for him. If he does, group up with John.


Thu Jun 21, 2012 5:16 am
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Loose Canon
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Post Re: Roll To Dodge: Ethersphere (Roll 44)
> Gumnom (this stuff should really last long than just 2-3 turns), pull out medkit and begin treating own wounds, hand it off to anyone who comes to help.


Fri Jun 22, 2012 10:51 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 44)
Alpha, lessgo.


Sun Jun 24, 2012 3:20 am
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Post Re: Roll To Dodge: Ethersphere (Roll 44)
Run around the bottom of the pillar and pop some ♥♥♥♥. In slow-motion.


Sun Jun 24, 2012 7:27 pm
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Location: Being The Great Juju
Post Re: Roll To Dodge: Ethersphere (Roll 44)
Rollsunflowerseeds.
=================================================================================
Tomaster | Jet (Roll: 5)


TorrentHKU | John S. Freeman (Roll: 2)


Amazigh | Aicaya (Roll: 6)


DSMK2 | DEYE-5 (Roll: 3)


alphagamer774 | Michael "Mike" Rocksford (Roll: 4)


NPC | Jackson (Roll: 4)


Game Events

MAP


Image
Note: The dark grey obstacles are too tall to jump or climb, but you can still lob grenades over them.

Letters: Characters
A = Aicaya
D = D-EYE5
JS = John
JT = Jet
M = Mike
J = Jackson


Mon Jun 25, 2012 12:41 am
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Location: Comox, BC, Canada
Post Re: Roll To Dodge: Ethersphere (Roll 44)
Don't Die. Also, Crawl back behind that wall and patch myself up if possible.


Mon Jun 25, 2012 2:20 am
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Data Realms Elite
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Post Re: Roll To Dodge: Ethersphere (Roll 45)
>Stand ground, fire cannon on any bots that come into view.


Mon Jun 25, 2012 4:39 pm
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