Jet flicks out the loading chambers of his MGL and removes the first and fourth HE grenades, replacing them with flashbangs instead. He quickly moves up to the obstacle on his left, getting in good position to shoot any enemies that come down the straightaway. Aicaya steps in front of Jet and moves a little past the corner of the south side of the block, getting ready to blast anything that comes into view. ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [20|170] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, AP, or hollowpoint rounds as the situation demands. Moderate to long range, with a 3x scope that can be used as needed. For close quarters combat, it comes with an underslung shotgun, firing flechette rounds. Secondary Weapon: DefCore MGL [FL-2HE-FL-2HE|8 HE/4 FL/6 SM] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon: Plasma Torch "Sword" ---A converted plasma cutter that projects a 3' long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALHPA-1 Security Bot. Well-fitting and very protective. ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.) Torrent Cutter (Water, Directional. Forms an extremely sharp beam of water.) Conditions
TorrentHKU | John S. Freeman (Roll: 6)
John holsters the UXAMR and takes out the UXPDW, using only his right hand to wield the weapon. In his left hand, he begins to charge up a Kamaitachi blade. Stepping forward, he and Mike see a flurry of movement on the opposite end of the straightaway. Mike fires a round that goes directly into the head of one of the enemies- they look like mechanical or armored, but when the bullet impacts, blood sprays out. John hurls the Kamaitachi without hesitation (Roll + Wind at my Back = 7) and it goes faster than any of his ether attacks have ever gone, shooting down the stretch at tornado speeds. The blood of the first bot hasn't even all hit the ground when the blade slices through its abdomen and into a second bot, cleanly slicing through two in a row. ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Utatku Experimental Anti-Material Rifle (UXAMR) [10|40] ---High-caliber bullpup rifle. Features a variable zoom scope with optional thermal imaging. Lightweight and easy to control. Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) [75|150] ---Experimental PDW. Lightweight, with a fully symmetrical design, and a high-capacity magazine, this PDW is similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Fluted Knife (Accelerates using Air) ---6 inch combat knife designed so that Air can be pushed into it, causing it to vent out the back and speed up. ===Inventory=== -Pack of Gum (5 pieces) -Multitool -Medkit (Bandages, morphine syringes, gauze pads, anti-septic cleanser) ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain for three turns) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.) Rasenshuriken (Air, Area. Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds.) Conditions
Amazigh | Aicaya (Roll: 4)
Aicaya moves up past Jet, to the corner of the steel block immediately to their left. Her PUSHKA is prepared to fire, but no hostiles come into sight. ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1 HE|9 HE/8 FG/4 AP/12 AB] ---High power long range cannon. Secondary Weapon: Utataku Experimental Multiple Grenade Launcher (UXMGL) [4 HE|0] ---The grenade launcher used by the Utataku Support squad-bot. Made of steel, it is hefty, durable, and has almost negligible recoil. Uses 40mm grenades. Can fire high-explosive, fragmentation, incendiary, flashbang, and smoke grenades. Tertiary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armour (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -10 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells -12 “Hellfire” Airburst shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.) Terra Shatter (Earth, Directional. Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area.) Conditions
DSMK2 | DEYE-5 (Roll: 5)
D walks up to the steel block immediately to the group's left and preforms a scan to check for any booby traps or other impediments that might be waiting; however, the block, and the entire room for that matter, are clear of any such obstacles. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [155|0] (FOLDED) Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) (Right/Left) [75/75|300] ---Experimental PDWs. Lightweight, with a fully symmetrical design, and a high-capacity magazine, these PDWs are similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Bladed Shield ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. Has Twin Lens-Based Lasers on the palms as a close to medium range weapon and Nano Blade Claw Fingers as a last resort close-quarters weapon. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. A little squishy. -Case of ZIGER Autocannon Ammo [155] ---Ammo that was actually made for D-EYE5's autocannon! -UXPDW Magazines [4] ---Ammunition for the PDWs. They contain 75 rounds each. -Bladed Shield ---An oblong plate made of refined titanium; one side has a very sharp, curved blade ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.) Conditions
alphagamer774 | Michael "Mike" Rocksford (Roll: 5)
Mike sprints forward a few feet and lays prone, shouldering his rifle and aiming down the straightaway. Two seconds later, a flurry of movement at the far end of the straightaway causes Mike to take a short breath and pull the trigger. A spray of blood- blood?- and the enemy starts to fall. He feels a gust of wind as John's Kamaitachi blasts over his head, speeding at an insane rate down the straightaway. The ether blade slices clean through the abdomen of the bot that Mike shot, causing even more blood to spray out, and it slices straight through a second bot behind the first. ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [4|44] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- Lighter -- Utataku Experimental Recoilless Automatic Pistol (UXRAP) [20|60] ---A .45 caliber pistol using an experimental design, coupling a shock-absorbing frame, enlarged muzzle brake, ported barrel, and heavy grip to dramatically reduce recoil, leading to high accuracy even when using fully automatic fire. A high-capacity magazine and full-auto fire make this gun absolutely devastating at close to mid range. ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.) Conditions
NPC | Jackson (Roll: 5)
Seeing everybody huddle around the block, Jackson moves a little southeast to keep an eye out on their vulnerable flank. He hears a gunshot and a blast of wind- early signs of the struggle- but nothing else really happens. ============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [30|0] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|20] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [4] -Flashlight ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed) Conditions
Game Events The bots- biobots?- rapidly split up into pairs and move all around the room. "I don't think they'll be comin' up those straightaways. They know they're vulnerable areas. Seems like they're tryin' to split up and flank us from all directions," Jackson observes. MAP
Note: The dark grey obstacles are too tall to jump or climb, but you can still lob grenades over them.
Letters: Characters A = Aicaya D = D-EYE5 JS = John JT = Jet M = Mike J = Jackson
Thu Jun 14, 2012 1:54 am
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 41)
> Have both PDWs out, rush to cover Jackson.
Thu Jun 14, 2012 3:28 am
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere (Roll 41)
"YOU STOLE MY MULTISPRAY" Move upwards towards the grey diamond-box thing, swap to both handguns, prepare to AKIMBO AMBUSH ANY ♥♥♥♥ WHO TRY TO FLANK US.
Thu Jun 14, 2012 3:33 am
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 41)
>Move to directed point, aim at directed area, fire at any visible Hostiles, Reload with “Hellfire” shell IF i fire.
Thu Jun 14, 2012 7:30 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 41)
> Go straight, but not past the 2nd huge diamond. Ready another Kamataichi, if I see any bots hose them down.
Thu Jun 14, 2012 8:40 pm
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 41)
Go to Jackson and cover our southern most flank.
Fri Jun 15, 2012 12:46 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Seeing Jackson's move, Jet follows him to help cover the southern flank. He settles down a few feet from Jackson and gets ready for any incoming enemies, but he doesn't see anything for the time being. ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [20|170] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, AP, or hollowpoint rounds as the situation demands. Moderate to long range, with a 3x scope that can be used as needed. For close quarters combat, it comes with an underslung shotgun, firing flechette rounds. Secondary Weapon: DefCore MGL [FL-2HE-FL-2HE|8 HE/4 FL/6 SM] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon: Plasma Torch "Sword" ---A converted plasma cutter that projects a 3' long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALHPA-1 Security Bot. Well-fitting and very protective. ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.) Torrent Cutter (Water, Directional. Forms an extremely sharp beam of water.) Conditions
TorrentHKU | John S. Freeman (Roll: 4)
John runs forward, towards the east, while Mike moves north to cover their flank. He stops upon reaching the second of two diamond blocks and begins to charge up a new Kamaitachi blade in his hand. No bots show up for him to use it on, so he continues to wait. ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Utatku Experimental Anti-Material Rifle (UXAMR) [10|40] ---High-caliber bullpup rifle. Features a variable zoom scope with optional thermal imaging. Lightweight and easy to control. Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) [75|150] ---Experimental PDW. Lightweight, with a fully symmetrical design, and a high-capacity magazine, this PDW is similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Fluted Knife (Accelerates using Air) ---6 inch combat knife designed so that Air can be pushed into it, causing it to vent out the back and speed up. ===Inventory=== -Pack of Gum (5 pieces) -Multitool -Medkit (Bandages, morphine syringes, gauze pads, anti-septic cleanser) ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain for three turns) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.) Rasenshuriken (Air, Area. Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds.) Conditions
Amazigh | Aicaya (Roll: 6)
Aicaya runs up north past the straightaway to an area where she can have a good line-of-sight on the northern-most area. She trains her PUSHKA on the area, preparing to fire if any hostiles come into view, but they still haven't moved up far enough to be visible. ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1 HE|9 HE/8 FG/4 AP/12 AB] ---High power long range cannon. Secondary Weapon: Utataku Experimental Multiple Grenade Launcher (UXMGL) [4 HE|0] ---The grenade launcher used by the Utataku Support squad-bot. Made of steel, it is hefty, durable, and has almost negligible recoil. Uses 40mm grenades. Can fire high-explosive, fragmentation, incendiary, flashbang, and smoke grenades. Tertiary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armour (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -10 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells -12 “Hellfire” Airburst shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.) Terra Shatter (Earth, Directional. Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area.) Conditions
DSMK2 | DEYE-5 (Roll: 6)
D follows Jet and moves to Jackson to help cover him and the southern flank, moving down only a few feet and staying in a tight formation with the other two. No enemies come into view. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [155|0] (FOLDED) Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) (Right/Left) [75/75|300] ---Experimental PDWs. Lightweight, with a fully symmetrical design, and a high-capacity magazine, these PDWs are similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Bladed Shield ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. Has Twin Lens-Based Lasers on the palms as a close to medium range weapon and Nano Blade Claw Fingers as a last resort close-quarters weapon. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. A little squishy. -Case of ZIGER Autocannon Ammo [155] ---Ammo that was actually made for D-EYE5's autocannon! -UXPDW Magazines [4] ---Ammunition for the PDWs. They contain 75 rounds each. -Bladed Shield ---An oblong plate made of refined titanium; one side has a very sharp, curved blade ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.) Conditions
alphagamer774 | Michael "Mike" Rocksford (Roll: 2)
Mike holsters his rifle and takes out both his I-2 Custom and the UXRAP, feeling the combo is a little more suitable for close-quarters. He moves up to the first diamond block to his north, just past the straightaway passage, and sees Aicaya move up past him and a little to the left. Mike settles down and prepares to ambush any potential flankers, but no enemies show up. ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [4|44] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Secondary Weapon: Utataku Experimental Recoilless Automatic Pistol (UXRAP) [20|60] ---A .45 caliber pistol using an experimental design, coupling a shock-absorbing frame, enlarged muzzle brake, ported barrel, and heavy grip to dramatically reduce recoil, leading to high accuracy even when using fully automatic fire. A high-capacity magazine and full-auto fire make this gun absolutely devastating at close to mid range. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- Lighter ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.) Conditions
NPC | Jackson (Roll: 6)
Seeing back-up arrive in the form of D and Jet, Jackson ventures forward a little more, the former two following him. "I think we've got the south covered pretty well. Let's try to move apart a little bit, but don't go too far, now." ============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [30|0] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|20] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [4] -Flashlight ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed) Conditions
Game Events The bots continue their advance in short bursts of speed. D, after analyzing the movement patterns a little, comes to a quick conclusion- "They appear to make very fast but short-distanced sprints whenever they are exposed to a possible line-of-sight, then stop when they are behind cover or see that there are no threats. They are both fast and cautious, so we must be careful not to leave ourselves exposed," he summarizes. "That's a good read, D. I think our little spearhead formation here is pretty decent, but don't no one stray too far. They could get behind us real quick through a blind spot." MAP
Note: The dark grey obstacles are too tall to jump or climb, but you can still lob grenades over them.
Letters: Characters A = Aicaya D = D-EYE5 JS = John JT = Jet M = Mike J = Jackson
Fri Jun 15, 2012 12:54 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 42)
Keep on waiting for enemies to appear.
Fri Jun 15, 2012 12:48 pm
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere (Roll 42)
Wait patiently to pop some ♥♥♥♥.
Fri Jun 15, 2012 3:09 pm
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 42)
> Get my back to that obstacle, conduct a quick multi-spectrum scan along the way. Hopefully I'll get a "shape" of one of the enemies.
Fri Jun 15, 2012 4:44 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 42)
> Go around north corner of the diamond, fire Kamataichi at robots to the south. Bullets too.
Fri Jun 15, 2012 4:58 pm
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 42)
>Fire at any Hostiles that enter the area i'm covering, reload with a “Hellfire” shell IF i fire.
Fri Jun 15, 2012 5:12 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Jet keeps on waiting, but still nothing comes into sight. He notices D and Jackson move forward, so he stays at his position to guard their southwestern flank. ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [20|170] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, AP, or hollowpoint rounds as the situation demands. Moderate to long range, with a 3x scope that can be used as needed. For close quarters combat, it comes with an underslung shotgun, firing flechette rounds. Secondary Weapon: DefCore MGL [FL-2HE-FL-2HE|8 HE/4 FL/6 SM] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon: Plasma Torch "Sword" ---A converted plasma cutter that projects a 3' long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALHPA-1 Security Bot. Well-fitting and very protective. ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.) Torrent Cutter (Water, Directional. Forms an extremely sharp beam of water.) Conditions
TorrentHKU | John S. Freeman (Roll: 5)
John runs around the north corner of the diamond block in front of him and turns to see a pair of bots barely 20 meters from him, and a pair much further back. Without hesitation, he slings the Kamaitachi blades forward (Roll + Wind at my Back = 6) at the two bots directly in front of him. They each roll to the side and put incredible distance between each other. John's not quite good enough with the Kamaitachi to get both of them, but he's able to bend the ether attack so that it veers to the right, hard, and slices straight through one of the bots. Blood splatters all over the floor as John raises the PDW in his left hand and squeezes the trigger, a split-second after the other bot has recovered from its dodge roll. A storm of fiery buckshot rips into John's chest while his UXPDW sprays out its payload at an incredible rate of fire, cutting down the second bot with a mist of blood before it can get off another shot. John's timing couldn't have been better: trying to take on two of these agile bots out in the open is just too tough. He tries to catch his breath while blood streams forth from half a dozen holes in his torso. With no other bots around, he's able to take a closer look at the enemies: Roughly humanoid, the bots are compact, perhaps five feet tall, and built for agility. They seem to have a decent bit of armor, enough to stave off some small arms fire, but they're not tough enough to take a lot of hits. It's not entirely clear to John why they have blood, however- if that even is blood. ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Utatku Experimental Anti-Material Rifle (UXAMR) [10|40] ---High-caliber bullpup rifle. Features a variable zoom scope with optional thermal imaging. Lightweight and easy to control. Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) [65|150] ---Experimental PDW. Lightweight, with a fully symmetrical design, and a high-capacity magazine, this PDW is similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Fluted Knife (Accelerates using Air) ---6 inch combat knife designed so that Air can be pushed into it, causing it to vent out the back and speed up. ===Inventory=== -Pack of Gum (5 pieces) -Multitool -Medkit (Bandages, morphine syringes, gauze pads, anti-septic cleanser) ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain for three turns) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.) Rasenshuriken (Air, Area. Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds.) Conditions Buckshot Wound (Chest; pain causes -1 to all rolls) Bleeding (Blood loss over time will lead to slower movement, loss of strength, dizziness, unconsciousness, and death if left untreated)
Amazigh | Aicaya (Roll: 1)
Finally, two enemies come into view. "Gotcha, ya ♥♥♥♥" *click* "...click? Oh. ♥♥♥♥." Aicaya's PUSHKA jams upon trying to fire, and she instictively raises her arms to shield her head as two shotgun blasts slam into her armor (Roll + HIBISCUS + Grounded = 3) "It'll take more than that to bring me down!" Mike disappears around the corner and she hears him fire a hail of bullets from both of his pistols at the bots. His inexperience with dual-wielding is shown quite blatantly as a grand total of zero bullets make contact with the bots, but the unexpected fire causes them to dive back behind cover. Not wasting time, Aicaya hauls ass south behind the block to her left to give herself some breathing room. ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon:(JAMMED) PUSHKA Artillery Cannon [1 HE|9 HE/8 FG/4 AP/12 AB] ---High power long range cannon. Secondary Weapon: Utataku Experimental Multiple Grenade Launcher (UXMGL) [4 HE|0] ---The grenade launcher used by the Utataku Support squad-bot. Made of steel, it is hefty, durable, and has almost negligible recoil. Uses 40mm grenades. Can fire high-explosive, fragmentation, incendiary, flashbang, and smoke grenades. Tertiary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armour (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -10 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells -12 “Hellfire” Airburst shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.) Terra Shatter (Earth, Directional. Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area.) Conditions
DSMK2 | DEYE-5 (Roll: 6)
D moves forward to the next diamond, following Jackson, and conducts another quick scan along the way. He picks up much more than a shape of one of the enemies- for a brief second, one of them is nearly in sight, only blocked from view by a few inches of a wall. D finds that the enemy bots are relatively compact, about five feet tall, and lightly armored. Their lack of heavy protection leads to D's assessment that they're about as resistant to damage as a healthy human wearing light armor, but their extreme agility means they're probably much harder to hit. "Jackson, I've come to the conclusion that these bots cannot take much damage, but they are quite fast and adept at dodging. It would likely be best to try to catch them off-guard with 'sprays' of gunfire as opposed to worrying about weakpoints. We must not allow them to flank us, however: I feel their speed would allow even a single bot to do extensive damage from behind." D finishes. "Hm. That's a good strategy, I guess. I was just gonna... y'know. Shoot 'em. But I like that we know a little more about 'em. Good work, D." ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [155|0] (FOLDED) Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) (Right/Left) [75/75|300] ---Experimental PDWs. Lightweight, with a fully symmetrical design, and a high-capacity magazine, these PDWs are similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Bladed Shield ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. Has Twin Lens-Based Lasers on the palms as a close to medium range weapon and Nano Blade Claw Fingers as a last resort close-quarters weapon. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. A little squishy. -Case of ZIGER Autocannon Ammo [155] ---Ammo that was actually made for D-EYE5's autocannon! -UXPDW Magazines [4] ---Ammunition for the PDWs. They contain 75 rounds each. -Bladed Shield ---An oblong plate made of refined titanium; one side has a very sharp, curved blade ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.) Conditions
alphagamer774 | Michael "Mike" Rocksford (Roll: 2)
Mike continues to wait when Aicaya catches his attention by yelling, "Gotcha, ya ♥♥♥♥" *click* "...click? Oh. ♥♥♥♥." He looks over to her as she raises her arms to ward off gunfire. "It'll take more than that to bring me down!" she grunts in defiance. Mike sprints around the south corner with both pistols raised, then rounds the east corner and starts to rapidly fire. The bots, caught off-guard, retreat behind cover and his shots fail to connect, but his surprise attack gives Aicaya time to hide. "Man, I gotta get used to using two pistols. It'd be really awesome... if I hit anything, anyways." ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [4|44] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [15|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Secondary Weapon: Utataku Experimental Recoilless Automatic Pistol (UXRAP) [15|60] ---A .45 caliber pistol using an experimental design, coupling a shock-absorbing frame, enlarged muzzle brake, ported barrel, and heavy grip to dramatically reduce recoil, leading to high accuracy even when using fully automatic fire. A high-capacity magazine and full-auto fire make this gun absolutely devastating at close to mid range. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- Lighter ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.) Conditions
NPC | Jackson (Roll: 2)
Jackson runs to the next diamond and takes cover. A few seconds later, D follows him and starts to talk. "Jackson, I've come to the conclusion that these bots cannot take much damage, but they are quite fast and adept at dodging. It would likely be best to try to catch them off-guard with 'sprays' of gunfire as opposed to worrying about weakpoints. We must not allow them to flank us, however: I feel their speed would allow even a single bot to do extensive damage from behind." D finishes. "Hm. That's a good strategy, I guess. I was just gonna... y'know. Shoot 'em. But I like that we know a little more about 'em. Good work, D." ============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [30|0] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|20] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [4] -Flashlight ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed) Conditions
Game Events MAP
Note: The dark grey obstacles are too tall to jump or climb, but you can still lob grenades over them.
Letters: Characters A = Aicaya D = D-EYE5 JS = John JT = Jet M = Mike J = Jackson
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