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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue
Hyperkultra wrote: Tomaster wrote: Ragdoll, wings aren't passive. Yours are. If you want, I can delete one of your active abilities and change your wings to active, so that everyone loses. Ach, I was messing up the types. Please don't hurt my precious wings.
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Mon Sep 13, 2010 12:53 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue
BITCHIN', LET'S ROLL.
CrazyMLC[2]: "I'm not done yet!" You leap back from the wall, and put your hands at your sides, charging three different elements in each hand. You let it charge for a moment, then leap forward again, slamming both hands into the wall palm first. Instead of the energy going into the wall though, it rebounds off of your gauntlets and flings you backwards. You go skidding across the floor as the 6-Point Star explodes back at you instead of into the wall, and you quickly run into the far wall. "Ow...Let's not do that again..." 2/2 Active Abilities: - Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity) --- #-Point Star --- Kinetic Trance --- Healing Light 2/2 Passive Abilities: - Olympian Power - Photosynthetic Regeneration 2/4 Inventory: - DecaBow - Nautical Shiv 2/2 Equipped: - Gold Gauntlets (Right: Wiffles' Orb | Left: Electric Orb) - DecaBow Quiver
Tomaster [3]: "Hey Foa, grab my sword." Everyone in the room takes a double take, and looks at you. Foa speaks up. "Wat." "My sword, ♥♥♥♥♥♥♥. WolfHunt. It's got some kind of healing energy." You motion towards WolfHunt to make sure they understand. "Oh. I thought you were talking about... Nevermind." Foa walks over you you, and with his mangled hands grips WolfHunt's blade. Immediately, a white mist like what made up the Life Elemental flows out of the blade, and over Foa's hands. It then flows up to his chest, down into a small circular hole. The warm feeling in WolfHunt goes away, and you lament the loss of the energy. Maybe it's because Foa's wounds were so bad, he sucked all the energy out. Your cat meows happily. You then walk over to the shaft and jump in, using your healed wings to flap and slowly descend down to the circular room again. JJ, Shadow, and Ragdoll are all already in the room, so you join them. 2/2 Active Abilities: - Summon Shade - Invisibility 2/2 Passive Abilities: - Wing (+1 if flying) - Super Strength (+1 to any rolls involving strength, provides great protection against impacts with BlueMetal Armor) - CatHat (Chance to stop enemy attacks because of Cuteness) 4/4 Inventory: - 1 BLKBST Syringe Cartidge (40 Syringes) - 1 Mostly Harmless Syringe Cartridge (25 Syringes) - Force Amplifiers (+1 to any rolls involving strength) - Kitteh! :3 2/2 Equipped: - BlueMetal Platemail (Deflects Elemental attacks) - WolfHunt
Foa [5-1=4]: After confusing Tomaster's request with a sexual innuendo, you walk over and put your hamburger hands onto his sword. Immediately, a white mist flows out and covers your hands. A wonderful sensation comes over your hands, as if someone poured warm water over them while removing all their aches and pains. The white mist moves off your hands, and up your arms. Looking at them, your hands have no sign of the bear trap nomming them. You then feel the same warm water sensation in your chest, and look down to see the mist slip into your bullet wound. It tickles! You fidget around a bit while the mist does its work, then give a sigh of relief as the mist and the pain fades away. Then, MLC skids right by you into the wall behind you. "Nice. Want some help there?" "SHADDAP." 0/2 Active Abilities: - Ranged Teleprotation 0/2 Passive Abilities: 2/4 Inventory: - HIGH-SPEED HANDCANNON - 6 Mags for LadyKillers (Current Mags: 18|18) 2/2 Equipped: - Fedora of the Gods - LadyKillers (Dual Kickass Desert Eagles)
JJA79 [5]: You walk into the circular room again, and head back towards the pedestal. At first, you can't find anything, but as you look around further from the pedestal, you start finding tiny shards. You pick them up, collecting them in your pocket. 15 minutes later, you have roughly enough to account for most of them gem. A big chunk is still missing though. 2/2 Active Abilities: - Ergokinesis (Energy Control, +1 to melee and reflexes) - Arthrokinesis (Control of joints and muscles) 2/2 Passive Abilities: - Peak Musculature - Rapid Bone Regeneration 0/4 Inventory: - Gem Shards 1/2 Equipped: - [b]Dragon Lance Injuries: - Paralyzed Legs - Can only speak in Engrish
ShadoWKilleR255 [3]: You recklessly jump down the shaft, and before you hit the bottom, imagine the Dark Ball shooting out spikes into the wall. It does, and you immediately stop in place, right in front of the circular room's door. Then, with only one arm holding onto the ball, you lose your grip and fall down to the bottom. The Dark Ball immediately retracts its spikes, and falls into your lap. 2/2 Active Abilities: - Precision Mass/Energy Control - Uncontrollable Thermokinesis
--- COMBO TECHNIQUE: Massively Effective Accelerator Rifle 2/2 Passive Abilities: - Nanotube Skeleton - Resting Regeneration 1/4 Inventory: - Archipelago Map/Arm Repair Idea 2/2 Equipped: - Knuckle Blade - Dark Ball Injuries: - Shot Arm (Cannot use, 1 turn to heal)
Ragdollmaster [4]: Through sheer force of will, you sprout big, black feathered wings, a lot like the ones Tomaster has actually. Testing out your new wings, you walk into the circular room and take to the air, making a quite lap around the room. "THIS IS AWESOME!" 2/2 Active Abilities: - Invisibility - Electrokinesis 0/2 Passive Abilities: 4/4 Inventory: - Satchel --- Whistle --- Orange Smoke Flare --- Green Gelatin (with Evil Pineapple Chunks) --- A Fake Mustache - Keyring - Flask of "Sunshine" - Carved Obsidian Key menacing with Spikes of Donkey Leather 1/2 Equipped: - Durendal (Elemental Dagger)
Game Events: All six Rollers are at the Spires. CrazyMLC and Foa are at the room at the top of the stair shaft. Tomaster, JJ, Shadow, and Ragdoll are in the circular room.
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Mon Sep 13, 2010 1:36 am |
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JJA79
Joined: Mon Dec 22, 2008 11:51 pm Posts: 138 Location: Standing on the edge of a large pit of lava facing away from it.
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Re: Roll To Dodge - Blue
Guys help me look for the gem bits.
>Attempt to meld the gem back into one pice with my suddenly awesome rolls.
ALSO TWO ROLLS IN A DAY GO HYPER!
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Mon Sep 13, 2010 2:58 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Roll To Dodge - Blue
>Fwapfwapfwap down to the floor of the circular room and use my natural detective skills to look for gem bits.
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Mon Sep 13, 2010 3:59 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue
Say something superior about how my wings are OG and Ragdoll just got his. Then start summoning water and electrical Elementals to absorb with Wolfhunt
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Mon Sep 13, 2010 4:31 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Roll To Dodge - Blue
> Use my kinesises to go down to the circular room. | (Floating stone platform, perhaps? Maybe air bursts to reorient myself mid-air?)
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Mon Sep 13, 2010 4:34 am |
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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Re: Roll To Dodge - Blue
Tomaster lift me with you while I rest my arm back into use please.
>> Rest
Also shouldn't the roll when I didn't roll count as resting?
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Mon Sep 13, 2010 5:55 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Roll To Dodge - Blue
> Ride on MLC's back, into the circular room |
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Mon Sep 13, 2010 7:14 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue
ShadoWKilleR255 wrote: Tomaster lift me with you while I rest my arm back into use please. What the hell does that mean? Where am I going?
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Mon Sep 13, 2010 12:39 pm |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: Roll To Dodge - Blue
ShadoWKilleR255 wrote: Tomaster lift me with you while I rest my arm back into use please. "Tomaster, when you fly lift me along with you. While you do that I will be resting so I can 'heal' my arm and get it back into the action." But I think he confused you with Ragdoll, as you both have wings
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Mon Sep 13, 2010 12:55 pm |
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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Re: Roll To Dodge - Blue
♥♥♥♥, I didn't even notice I pressed "Reply" I was sure I cancelled that one O.o
Well, I'll go with what Hyper said.
P.S - It was posted a little bit after I woke from my 4 hour sleep.
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Mon Sep 13, 2010 2:52 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue
If it weren't for goddamn windows not letting me skip diskcheck, I'd be rolling right now. I'll roll ASAP.
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Mon Sep 13, 2010 9:00 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Roll To Dodge - Blue
@Tomaster: Honestly, I wasn't copying you, I just needed a way out of the shaft Wings seemed like a logical solution.
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Mon Sep 13, 2010 9:02 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue BOSS: BLUE DEMON
GRAHAHAHA ROLLING. CrazyMLC[3]: "Cmon Foa, let's go."You pick yourself up, then walk over to the edge of the shaft. You use your Geokinesis to bring up three suitably large chunks of stone, one of which has Shadow on it, then step on one. Foa steps onto the last one, and you lower the chunks down through the air, and have them stop in front of the hall to the circular room. The three of you disembark, and you drop the stone platforms down to the bottom of the shaft again. You and Foa then walk into the circular room, carrying Shadow between you, and see the others doing their things. "Shadow, stop being a lazy ass."2/2 Active Abilities: - Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity) --- #-Point Star --- Kinetic Trance --- Healing Light 2/2 Passive Abilities:- Olympian Power - Photosynthetic Regeneration 2/4 Inventory:- DecaBow - Nautical Shiv 2/2 Equipped:- Gold Gauntlets (Right: Wiffles' Orb | Left: Electric Orb) - DecaBow Quiver Tomaster [6]: You see Ragdoll flying around the circular room with wings pretty much identical to yours. He even copied the color! "Pfft. Wing noob. I bet he'll crash into a wall."Sure enough, Ragdoll rolls and faceplants when he tries to land for the first time. Satisfied, you summon up a Lightning Shade. "Wat? Wat yoo want? Wat you do- AIIGHH"You immediately slash through it with WolfHunt, and the shade dies and is sucked into WolfHunt. You can't feel the warm comforting feeling anymore; it seems to have been replaced with a giddy hyperactivity in your sword, if you had to describe it. EENTERESTING. Your kitten mews again, and you decide to name him Butterscotch, because you can. 2/2 Active Abilities:- Summon Shade - Invisibility 2/2 Passive Abilities:- Wing (+1 if flying) - Super Strength (+1 to any rolls involving strength, provides great protection against impacts with BlueMetal Armor) - CatHat (Chance to stop enemy attacks because of Cuteness) 4/4 Inventory:- 1 BLKBST Syringe Cartidge (40 Syringes) - 1 Mostly Harmless Syringe Cartridge (25 Syringes) - Force Amplifiers (+1 to any rolls involving strength) - Butterscotch (Kitten) 2/2 Equipped:- BlueMetal Platemail (Deflects Elemental attacks) - WolfHunt Foa [6]: "Cmon Foa, let's go."You follow MLC to the edge of the shaft, and get on one of the stones MLC floated up for the two of you, noticing that Shadow is on one of them. When you arrive at the second floor, you help MLC pick Shadow up and drag the lazy bum into the circular room. 0/2 Active Abilities:- Ranged Teleprotation 0/2 Passive Abilities:2/4 Inventory:- HIGH-SPEED HANDCANNON - 6 Mags for LadyKillers (Current Mags: 18|18) 2/2 Equipped:- Fedora of the Gods- LadyKillers (Dual Kickass Desert Eagles) JJA79 [2]: You try to infuse the gem fragments with energy to make them fuse back together, but it just sheds the energy into the air. No matter the wavelength you try, it doesn't work. Maybe if you had all the fragments... 2/2 Active Abilities: - Ergokinesis (Energy Control, +1 to melee and reflexes) - Arthrokinesis (Control of joints and muscles) 2/2 Passive Abilities: - Peak Musculature - Rapid Bone Regeneration 1/4 Inventory: - Gem Shards 1/2 Equipped: - [b]Dragon LanceInjuries:- Paralyzed Legs - Can only speak in Engrish ShadoWKilleR255 [5]: "Fuggit."You just close your eyes and rest for a bit, and you can feel your arm healing itself. Man, that itches like crazy. Suddenly, you feel people lifting you under each arm, and you open your eyes again. "Shadow, stop being a lazy ass."You stop, and get to your feet again, feeling out your regenerated arm. 2/2 Active Abilities:- Precision Mass/Energy Control - Uncontrollable Thermokinesis --- COMBO TECHNIQUE: Massively Effective Accelerator Rifle2/2 Passive Abilities:- Nanotube Skeleton - Resting Regeneration 1/4 Inventory:- Archipelago Map/Arm Repair Idea 2/2 Equipped:- Knuckle Blade - Dark Ball Ragdollmaster [2]: "WHOOSH AWSHIT!"You dive towards the pedestal where JJ is doing something with something in his hands, and your unfamiliarity with wings presents itself. When you try to land, you end up rolling head over heals and smack your face into the stone floor. "OW."2/2 Active Abilities:- Invisibility - Electrokinesis 1/2 Passive Abilities:- Wings 4/4 Inventory:- Satchel --- Whistle --- Orange Smoke Flare --- Green Gelatin (with Evil Pineapple Chunks) --- A Fake Mustache - Keyring - Flask of "Sunshine" - Carved Obsidian Key menacing with Spikes of Donkey Leather 1/2 Equipped:- Durendal (Elemental Dagger) Game Events: As the last of the rollers enter the circular room, the torches lining the walls give a brief flicker, as if they knew what was coming. Without warning, the wall opposite the doorway that everyone entered from bursts apart into a massive spray of stone and dust, and something huge and silver shoots through the room, gouging the floor to hell. It smashes into the doorway, with Foa, MLC, and Shadow barely managing to dodge out of the way. The doorway is completely blocked, and the room is split in half by an absolutely gigantic sword, with MLC, Foa, JJ, and Shadow on the right half, and Tomaster and Ragdoll on the other side. There's just enough space over the top to get past it to the other side. "I really feel sorry for you sons of ♥♥♥♥♥es, because I have a world of pent up frustration to let out right now."At the sound of that voice, everyone freezes. "Oh ♥♥♥♥." "Bring it, ♥♥♥♥♥." "But you gave me a hat! :<" "In order to combat and flashing blue!" "Can I not fight? Please?" "I AM GOING TO DIE."Blue steps through the hole made by the sword, into the right half of the room. She is still wearing the armor she used to bust in and save Ragdoll with, and she still has the wings. All six Rollers are at the Spires. Everyone is in the circular room. BLUE DEMON TORRENTIAL DEMIGOD
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Tue Sep 14, 2010 12:08 am |
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JJA79
Joined: Mon Dec 22, 2008 11:51 pm Posts: 138 Location: Standing on the edge of a large pit of lava facing away from it.
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Re: Roll To Dodge - Blue BOSS: BLUE DEMON
Oh mother of god... >Dash at blue using my accelerated attack at attempt to cut off her hands with my dragon lance so she cant use weapons.
Prepare for hyper boss in 3...2...1...GO
Last edited by JJA79 on Tue Sep 14, 2010 10:31 am, edited 1 time in total.
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Tue Sep 14, 2010 12:57 am |
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