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 Roll to Dodge - Infidium (Writeup 7) 
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Post Re: Roll to Dodge - Infidium (Roll 112)
Get ready to defend self or gustaf incase of attack!


Thu Jun 28, 2012 4:46 am
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Post Re: Roll to Dodge - Infidium (Roll 113)
Roll 113
____________________


(dragonxp)
Cihas
[ 5 ] = 5
> Watching Gustaf, you see him stabbing the Colossus in the eye, and then the giant's hand comes and smashes him into it's own face...

Well, nothing you could've done about that. Shifting your focus on protecting yourself, you see an enemy flier heading towards you rather quickly, and you quickly fire off an arrow in its direction that apparently kills it. The body, however, continues soaring through the air and slams into the Black Dragon, and the three of you start a rapid descent towards the ground.

Race: Human
Inventory (10/10) :
- Firebrand
- Luminous Bow
- Bow
- Quiver (35/50 Arrows)
-- Arrows (Qty. 36)
- 142 gold coins
- Cooked Venison (Qty. 1)
- Deer Pelt
- Quartz
-- (Energy: ===)
- Grass Blades (Qty. 50)
- Cloth Bag (10/10)
-- Caelum Mage stone (Qty. 5)
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll

Equipped (10/10) :
- Moonlight Armor (Helm, Cuirass, Armguards x2, Gauntlets x2, Leggings x2, Greaves x2)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Magic Control Level - Instinctual
-- Elemental
-- Accelerated Repair

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Conditions :
- Mounted on the Black Dragon
-- Falling (Land next turn)



(TorrentHKU)
John Freemaneth
[ 4 ] = 4
> Dashing forward with the air of Haste, you get behind the commander and then get back in front of him in attempt to feint a back-attack, but as you bring your arm up ready to palm-strike with a blast of light, the Lupus commander has already lept back and escaped your reach.



Race: Human
Inventory (7/10) :

- Lucida
-- (Energy: ==============----------------)
- Leather Pouch
-- 1500 gold coins
- Calligraphy Kit
- Paper Runes
-- Shield Tag (Qty. 6)
-- Earth Elemental Tag (Qty. 1)
-- Fire Drop Tag (Qty. 1)
-- Lightning-Trap Tag (Qty. 5)
-- Push Tag (Qty. 6)
-- Plasma Bolt Tag (Qty. 3)
-- Vampire Ice Tag (Qty. 2)
-- Lightning Tag (Qty. 2)
- The Chronicles of Kark (book)
- The Two Lovers of Vranhal (book)
- Crossbow Bolt (Qty. 15)

Equipped (4/10) :
- Andrew's Mage Stone
-- (Energy: ----------)
- Quality Chainmail
- Quality Gauntlets (Qty. 2)

Memory :
- Lucida's Memories

Active Abilities :
- Magic Control Level - Pathic, Runic
-- Elemental
--- Ice Claws
-- Kinetic
-- Light
--- Flare
--- Hard Light
--- Haste
--- Blink
--- Portal
--- Lucida Armor

Passive Abilities :

Conditions :
- ???
- Charging Lucida (1 unit per turn)
- Lucida Armor



(Ragdollmaster)
Gustaf Anorak
[ 4 ] = 4
> "Oh, tits. No time to hesitate!"

Swinging down on the Colossus's eyebrow (eye crest?) you stab Sanguis deep into the monster's eye. The massive eyelids shut close startling fast, and a smelly clear fluid mixed with traces of black spills out, Before you can look around, you feel something like a brick wall slam into your back and push you into the eye.

A deep trembling shakes the eye socket. It's dark, warm, wet, and sticky. It's also kinda hard to breath, so you shouldn't stay in there for long.

Race: Human
Inventory (3/10) :
- Sanguis
-- ??? (===-------)
- 100 gold coins
- Caelum Mage Stone Fragments (x12)

Equipped (2/10) :
- Echo Helm (+1 Detection)
- Magmaul (Brigandine)

Abilities :
- Heaven's Blessing: Automatically roll a 5 when used with an action. (10 turn recharge)
-- Rechargo-Meter (===-------)
- Bloodlust (Sanguis)
- Banshee (Echo Helm)
- Highlander (When activated, cannot die for 3 turns) (Can be used on multiple allies closeby)
-- Recharge (===============)

Passive Abilities :

Conditions :
- Suffocating (pass out in 5 turns)



(Roast Veg)
Paradox Mist
[ 2 ] = 2
> You run forward, and then get confused. You want to try to attack the lord before it gets to John, but it's heading for Banrax. Wait, should you try to cover Banrax then? Or get the Lupus going for John?



Race: Human
Inventory (4/10) :
- Vulcanis
- Leather Bag
-- 1100 gold coins

Equipped (1/10) :
- Caelum Mage Stone
-- (Energy: ====------)

Abilities :
- Magic Control Level - Runic
-- Energy Control
-- Elemental
-- Kinetic
--- Power Flow
- /Instinctual
-- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precise movements)

Conditions :



(Banrax)
Banrax
[ 2 ] = 2
> Jumping high, you manage to throw out a single razor of air, but the lord holds its weapon up and behind its head as it were going to strike the ground. And then it does, and multiple explosions appear in front of it in a line going towards you. You're forced to bring Whirlwind downward to protect yourself from the hail of debris rising from the ground, and a mighty shockwave sends you higher into the air.



Race: Human
Inventory (2/10) :
- Whirlwind Halberd
- Curved Dagger (+1 to precise attacks)

Equipped (0/10) :

Active Abilities :

Passive Abilities :
- Advanced Learning (Can learn at a faster rate)

Conditions :
- In Air (Land in 1 turn)



(Nighthawk)
Kyros Deiimor
[ 5 ] = 5
> Gaining some altitude, you start to dive sword first into the enemy mage, and then...

Oh, looks like your allies got to it first. Seems like they're more than capable aerial fighters.

Race: Chirop
Inventory (1/10) :
- Longsword

Equipped (0/10) :

Active Abilities :
- Hurricane Blade
- Magic Control Level - Pathic
-- Kinetic
--- Power Flow
-- Elemental
--- Lightning

Passive Abilities :
- Magical Potency (+1 Magic Potency)

Conditions :
- Corruption level 1
- Kinetic Barrier (Ends next turn)





(NPC)
Aucupe

[ 4 ] = 4
> "Hey! What am I supposed to do?!"



Inventory (1/5) :
- ??? Book

Active Abilities :
- Magic Control Level - Pathic
-- Elemental
-- Light
--- Haste
--- Hard Light

Conditions :



(NPC)
Black Dragon

[ 1 ] = 1
> An enemy flier slams into the dragon, causing it to lose its balance in the air and fall.



Inventory (?/?) :

Active Abilities :

Conditions :
- Carrying Cihas on neck
- Falling (Land next turn)





World Events:
Time of day: Day



Maps


Last edited by CaveCricket48 on Thu Jun 28, 2012 8:24 pm, edited 1 time in total.



Thu Jun 28, 2012 6:06 am
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Post Re: Roll to Dodge - Infidium (Roll 113)
> DOUBLE HASTE UPPERCUT TO THE CHIN.
THEN MIDAIR PURIFICATION.


Thu Jun 28, 2012 6:11 am
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Data Realms Elite
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Post Re: Roll to Dodge - Infidium (Roll 113)
> Run in and stab Vulcanis into the SOLDIER.

:I


Last edited by Roast Veg on Tue Jul 03, 2012 2:24 am, edited 1 time in total.



Thu Jun 28, 2012 2:39 pm
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Post Re: Roll to Dodge - Infidium (Roll 113)
> Stay put while allies finish off the stragglers. Attempt to summon a lightning bolt upon the Colossus.


Thu Jun 28, 2012 3:33 pm
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Post Re: Roll to Dodge - Infidium (Roll 113)
"♥♥♥♥ ♥♥♥♥ ♥♥♥♥ ♥♥♥♥"

Attempt to bring black dragon back into the air with a tornado shot directly below us.


Thu Jun 28, 2012 6:29 pm
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Posts: 1115
Location: Being The Great Juju
Post Re: Roll to Dodge - Infidium (Roll 113)
>Burst out of eye, tearing with Sanguis


Thu Jun 28, 2012 6:51 pm
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Joined: Mon Jun 22, 2009 3:57 pm
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Post Re: Roll to Dodge - Infidium (Roll 113)
>Air slashes at the Commander. Aim at both him, and behind him (from John's POV), to cut off escape.


Fri Jun 29, 2012 4:40 pm
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Post Re: Roll to Dodge - Infidium (Roll 114)
Roll 114
____________________


(dragonxp)
Cihas
[ 5 + 1 ] = 6
> "♥♥♥♥ ♥♥♥♥ ♥♥♥♥ ♥♥♥♥"

Before the two of you land, you manage to fire off a Tornado Shot directly below you. An explosion of air knocks into the dragon and decelerates your fall by a large amount, before promtply hitting the ground with a solid *thud*.

The force of impact slams you against the dragon's upper neck, but you're still intact, and so is the dragon.

Race: Human
Inventory (10/10) :
- Firebrand
- Luminous Bow
- Bow
- Quiver (35/50 Arrows)
-- Arrows (Qty. 36)
- 142 gold coins
- Cooked Venison (Qty. 1)
- Deer Pelt
- Quartz
-- (Energy: ===)
- Grass Blades (Qty. 50)
- Cloth Bag (10/10)
-- Caelum Mage stone (Qty. 5)
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll

Equipped (10/10) :
- Moonlight Armor (Helm, Cuirass, Armguards x2, Gauntlets x2, Leggings x2, Greaves x2)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Magic Control Level - Instinctual
-- Elemental
-- Accelerated Repair

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Conditions :
- Mounted on the Black Dragon



(TorrentHKU)
John Freemaneth
[ 6 ] = 6
> Activating Haste with double the power, you easily out-speed the commander and slam him with an uppercut, sending him into the air. Your momentum sends you flying upwards as well, and you then charge your hand with light energy before strikeing the lupus with a palm.

Lucida takes over at this point, and you can feel him directing the magic energy into the body as evenly as he can, trying to cure the Lupus.

The time spent in the air feels longer than it actually is due to Haste, and after what seems like several seconds, the three of you fall back to the ground.

Fixing corruption might be a liiitle harder than I thought.

On the bright side, the Lupus commander seems to be knocked out.

Race: Human
Inventory (7/10) :

- Lucida
-- (Energy: ===========-------------------)
- Leather Pouch
-- 1500 gold coins
- Calligraphy Kit
- Paper Runes
-- Shield Tag (Qty. 6)
-- Earth Elemental Tag (Qty. 1)
-- Fire Drop Tag (Qty. 1)
-- Lightning-Trap Tag (Qty. 5)
-- Push Tag (Qty. 6)
-- Plasma Bolt Tag (Qty. 3)
-- Vampire Ice Tag (Qty. 2)
-- Lightning Tag (Qty. 2)
- The Chronicles of Kark (book)
- The Two Lovers of Vranhal (book)
- Crossbow Bolt (Qty. 15)

Equipped (4/10) :
- Andrew's Mage Stone
-- (Energy: ----------)
- Quality Chainmail
- Quality Gauntlets (Qty. 2)

Memory :
- Lucida's Memories

Active Abilities :
- Magic Control Level - Pathic, Runic
-- Elemental
--- Ice Claws
-- Kinetic
-- Light
--- Flare
--- Hard Light
--- Haste
--- Blink
--- Portal
--- Lucida Armor

Passive Abilities :

Conditions :
- ???
- Charging Lucida (1 unit per turn)
- Lucida Armor



(Ragdollmaster)
Gustaf Anorak
[ 5 ] = 5
> Not being able to see, you try to burst out of the eye. However, even though you know the way you came in, you find the path out blocked by a wall when you bump into it.

Then, a startling electric shock courses through your body. You're unharmed, but it felt pretty nasty.

Race: Human
Inventory (3/10) :
- Sanguis
-- ??? (===-------)
- 100 gold coins
- Caelum Mage Stone Fragments (x12)

Equipped (2/10) :
- Echo Helm (+1 Detection)
- Magmaul (Brigandine)

Abilities :
- Heaven's Blessing: Automatically roll a 5 when used with an action. (10 turn recharge)
-- Rechargo-Meter (====------)
- Bloodlust (Sanguis)
- Banshee (Echo Helm)
- Highlander (When activated, cannot die for 3 turns) (Can be used on multiple allies closeby)
-- Recharge (===============)

Passive Abilities :

Conditions :
- Suffocating (pass out in 3 turns)



(Roast Veg)
Paradox Mist
[ 6 ] = 6
> You run your way over to the corrupted soldier, halving the distance between you two. It looks pretty chill from here.



Race: Human
Inventory (4/10) :
- Vulcanis
- Leather Bag
-- 1100 gold coins

Equipped (1/10) :
- Caelum Mage Stone
-- (Energy: ====------)

Abilities :
- Magic Control Level - Runic
-- Energy Control
-- Elemental
-- Kinetic
--- Power Flow
- /Instinctual
-- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precise movements)

Conditions :



(Banrax)
Banrax
[ 6 ] = 6
> Throwing air slashes around the lupus commander, you keep yourself in the air a tad longer and prevent the commander from escaping. Not that it would've been able to escape john in the first place, but oh well.

Not paying attention to the lord, you don't see what hits you, but it feels like a powerful impulse wave slamming into you.

Race: Human
Inventory (2/10) :
- Whirlwind Halberd
- Curved Dagger (+1 to precise attacks)

Equipped (0/10) :

Active Abilities :

Passive Abilities :
- Advanced Learning (Can learn at a faster rate)

Conditions :
- In Air (Land in 1 turn)
- Stunned (-1 actions, ends in 1 turn)



(Nighthawk)
Kyros Deiimor
[ 5 ] = 5
> Once your allies finish off the rest of the enemies in the air, you flick your arm towards the Colossus and send out a powerful bolt of lightning, stricking the giant on the head.

It lets out a low, rumbling moan, but otherwise seems unharmed, except that its hand is being held against its left eye.

Race: Chirop
Inventory (1/10) :
- Longsword

Equipped (0/10) :

Active Abilities :
- Hurricane Blade
- Magic Control Level - Pathic
-- Kinetic
--- Power Flow
-- Elemental
--- Lightning

Passive Abilities :
- Magical Potency (+1 Magic Potency)

Conditions :
- Corruption level 1





(NPC)
Aucupe

[ 1 ] = 1
> CHILL-MODE ACTIVATED



Inventory (1/5) :
- ??? Book

Active Abilities :
- Magic Control Level - Pathic
-- Elemental
-- Light
--- Haste
--- Hard Light

Conditions :



(NPC)
Black Dragon

[ 3 ] = 3
> With a blast of air from below, the dragon's descent is greatly slowed, but it still collides with the ground. The impact isn't enough to cause any serious injuries, however.



Inventory (?/?) :

Active Abilities :

Conditions :
- Carrying Cihas on neck





World Events:
Time of day: Day



Maps


Tue Jul 03, 2012 3:40 am
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Post Re: Roll to Dodge - Infidium (Roll 114)
So is he purified?
> Double Haste at Lord, jink around behind and smash down on head with both hands, then purify-knockout-whatever the hell I did before.


Tue Jul 03, 2012 4:15 am
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Post Re: Roll to Dodge - Infidium (Roll 114)
"If I can't get out, then..." >Turn, begin hacking towards the back of the eyeball, try to bust through.


Tue Jul 03, 2012 4:23 pm
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Post Re: Roll to Dodge - Infidium (Roll 114)
> Fly low, repeatedly slice the thinnest area of the Colossus's legs. Oh, and use power flow.


Tue Jul 03, 2012 5:13 pm
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Post Re: Roll to Dodge - Infidium (Roll 114)
>Turn vertical motion into horizontal ground sprint-gliding towards the Lord, via wind.


Tue Jul 03, 2012 5:13 pm
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Post Re: Roll to Dodge - Infidium (Roll 114)
"Have at ye!"
> Attack.


Tue Jul 03, 2012 6:22 pm
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Post Re: Roll to Dodge - Infidium (Roll 114)
IF I can target/see the colossus eye > Shoot colossus eye with a trail blazer else> try to wake dragon up or shove the corrupted chirop off the dragon.


Tue Jul 03, 2012 8:17 pm
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