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 Roll to Dodge - Equilibrium (Roll 91) 
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Post Re: Roll to Dodge - Equilibrium (Roll 50)
"It's quite possible. Seems the Lupus want me to join the rest of them. I'm not surprised.
When one of our kind goes off astray, it's up to the rest to help find their way.
Let's keep moving."


Mon Jun 06, 2011 11:46 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 50)
"Where exactly from here is Hermit City?"
When the directions have been said, power to legs and RUN TO HERMIT CITY!


Tue Jun 07, 2011 12:19 am
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Post Re: Roll to Dodge - Equilibrium (Roll 50)
>Think about ways to spice up the existing punching techniques.


Tue Jun 07, 2011 12:25 am
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Post Re: Roll to Dodge - Equilibrium (Roll 50)
Hyper and caek, actions.


Thu Jun 09, 2011 8:28 pm
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 50)
> PUNT.


Thu Jun 09, 2011 8:43 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 51)
Roll 51
____________________



Name : Siamnyan (Roast Veg)
[ 5 ] = 5
> "It's quite possible. Seems the Lupus want me to join the rest of them. I'm not surprised.
When one of our kind goes off astray, it's up to the rest to help find their way.
Let's keep moving."


The other guys look at you strangely, but continue to head down the mountain with you. The three of you reach the bottom and start to walk through the pine forest when a roar fills the air. It sounds far off, but still loud enough to surprise you.

"Well this didn't work out. I'm going to run now, See ya!"

The thief dashs away in a flash, leaving you with the archer.

"Well, now what."

Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Caelum Declares 'Witch Hunt Over'")
- Longsword

Equipped : (1/10)
- Elbow Spikes

Active Abilities :
- Scent Tracker
-- ???'s Scent (Mage)

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :



Name : Sin (Nonsequitorian)
[ 4 ] = 4
> You look around more:

There are two disorganized shelves against a wall full of books and stacks of papers, small tables with ink bottles, pens, and more papers. The only large table is in the center of the room, with a large rat lying ontop of a larger piece of paper.

The rat is alive, but appears to be sleeping.

Race : Chirop
Inventory : (3/10)
- Bull Whip
- Tribal Shortsword
- Paper with Unknown Rune

Equipped : (0/10)

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)
-- Voice (Middle-aged man)

Passive Abilities :

Conditions :



Name : Aeeng (Tokochiro)
[ 1 ] = 1
> "Where exactly from here is Hermit City?"

"What, you've never read a map son?"

You look behind you to see a large man in plated armor. His helmet is under his arm and longsword on his back.

"Listen up recruits! I'm Captain Bern! We're leaving camp right now, so follow me!"

The captain marchs out of the camp with a line of recruits trailing behind.

Race : Human
Inventory : (3/10)
- Shortsword
- Parrying Dagger
- Rock

Equipped : (0/10)

Active Abilities :
- Power Flow

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
- Flee! (+1 Running)
- Soldier's Training (+1 physical actions, +1 Halberd/Shortsword/Longsword/Parrying-Dagger/Bow/Shield use)

Conditions :



Name : Gorf "Choppy" Harkelsan (Natti)
[ 2 ] = 2
> Hmm, spice up your punching techniques?

How about, ROCKET PUNCH and RABBIT JAB! And UPPER CUTTER and MC HAMMER FIST!

... Perhaps you should think this through more.

Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 6 + 1 + 1 ] = 6
> "PUNT"

You run forward and slam the guy with your foot, sending him flying like an arrow.

He crashes into the wall, leaving a noticable blood splatter.

"THE WINNER IS: DANDELION BRYANT! NEXT UP: KAT KITTERMAN VERSUS JAKE ROSENVAL!"

BRACKETS

Race : Lupus
Inventory : (3/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- 100 gold coins
- Large Gauntlet (Qty. 1)

Equipped : (2/10)
- Hammerplate Gauntlet
- Typhoon (Qty. 2) (+1 leg actions)

Active Abilities :
- Art of 6 Limbs: Muay Thai
- Fighting Stance (Snapdragon, Bluebell, Touch-Me-Not)

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)
Conditions :
- Missing Left Arm
- Bluebell Stance



Name : Urist Gravelgold (caekdaemon)
[ - ] = -
> Your torch goes out and you stop moving.

Sharp pains are felt all over your body, and you feel your right arm being torn off. Then your left leg, and then the remaining parts of your body are ripped apart.

Race : Dwarf
Inventory : (3/10)
- Bronze War hammer
- Torch (Burnt out)
- Map of Mines

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Blacksmith (+1 to working metals)
Conditions :
- Dismembered
- Dead





Name : 'Archer' (NPC)
> "Well, now what."



Race : Human
Inventory : (1/10)
- Bow

Equipped : (1/10)
- Quiver
-- Arrows (Qty. 24)

Active Abilities :

Passive Abilities :





World Events:
Time of day: Night
Weather: Clear


Sun Jun 12, 2011 3:38 am
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Post Re: Roll to Dodge - Equilibrium (Roll 51) Player opening
Ask the captain for a straight path, when received, power surge to legs and RUN to that direction


Sun Jun 12, 2011 4:21 am
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 51) Player opening
> Give my opponent a little bow, then walk off the field.


Sun Jun 12, 2011 6:51 am
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Post Re: Roll to Dodge - Equilibrium (Roll 51) Player opening
>Try inventing new punching techniques.


Sun Jun 12, 2011 10:01 am
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Post Re: Roll to Dodge - Equilibrium (Roll 51) Player opening
You could have PMed me to post a action you know. I forgot I was even in this RtD.


Sun Jun 12, 2011 11:19 am
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Post Re: Roll to Dodge - Equilibrium (Roll 51) Player opening
"Get on my back, and shoot anything that moves!"
> Wait for him to do so, then run for it.


Sun Jun 12, 2011 7:59 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 52) Player opening
Roll 52
____________________



Name : Siamnyan (Roast Veg)
[ 1 ] = 1
> "Get on my back, and shoot anything that moves!"

"I can run on my own!"

And the two of you run together through the dark pine forest as something crashes on the ground behind you.

"OH ♥♥♥♥ IT'S THE DRAGON"

Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Caelum Declares 'Witch Hunt Over'")
- Longsword

Equipped : (1/10)
- Elbow Spikes

Active Abilities :
- Scent Tracker
-- ???'s Scent (Mage)

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :



Name : Sin (Nonsequitorian)
[ 5 ] = 5
> You grab the rat around its body and pick it up. The animal starts to screech loudly, so you chomp off its head to shut the thing up before gobbling down the rest.

You start to feel... Weird. Perhaps you shouldn't have eaten that rat...

Race : Chirop
Inventory : (3/10)
- Bull Whip
- Tribal Shortsword
- Paper with Unknown Rune

Equipped : (0/10)

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)
-- Voice (Middle-aged man)

Passive Abilities :

Conditions :
- Feeling weird (??? in 2 turns)



Name : Aeeng (Tokochiro)
[ 3 ] = 3
> You ask the captain for a straight path to the city.

"Yer just a recruit, you don't need to know. What do you plan on doin', runnin' off on yer own?"

Tagging behind a few other recruits, you follow the captain without another word. After a bit of walking, you spot a mountain in the distance.

"Almost there, recruits! Try to make yourself presentable!"

Race : Human
Inventory : (3/10)
- Shortsword
- Parrying Dagger
- Rock

Equipped : (0/10)

Active Abilities :
- Power Flow

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
- Flee! (+1 Running)
- Soldier's Training (+1 physical actions, +1 Halberd/Shortsword/Longsword/Parrying-Dagger/Bow/Shield use)

Conditions :



Name : Gorf "Choppy" Harkelsan (Natti)
[ 6 ] = 6
> "READY... BEGIN!"

You try to think of a new punching technique while the sounds of battle radiate from the arena.

Hmmm. Maybe you need to think about something more specific.

"THE WINNER IS: KAT KITTERMAN!"
"NEXT BATTLE: DANDELION BRYANT VERSUS GORF HARKELSAN!"

Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 6 ] = 6
> You give your opponet a little bow as he slides off the wall and is carried off by white mages before you exit back to the box seat.

Kat and the other guy enter the arena and face off for a moment with the crowd cheering wildly. Their mouths moving as if saying something before they draw their weapons.

"READY... BEGIN!"

Both fighters turn into a blur as they fly towards each other and a flash of light followed by a booming explosion erupts from the arena center.

You can make out Kat and Jake trading sword blows at unbelievable speeds, and everytime their blades collide a loud bang is heard. In the blink of an eye, Jake flies into the ground a few feet from where he was standing a split second earlier. A noticeable red liquid starts spilling from his arm.

"THE WINNER IS: KAT KITTERMAN!"

Kat walks off the field without any victory gestures, and she's standing in the box seat a few seconds later.

"NEXT BATTLE: DANDELION BRYANT VERSUS GORF HARKELSAN!"

Race : Lupus
Inventory : (3/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- 100 gold coins
- Large Gauntlet (Qty. 1)

Equipped : (2/10)
- Hammerplate Gauntlet
- Typhoon (Qty. 2) (+1 leg actions)

Active Abilities :
- Art of 6 Limbs: Muay Thai
- Fighting Stance (Snapdragon, Bluebell, Touch-Me-Not)

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)
Conditions :
- Missing Left Arm





Name : 'Archer' (NPC)
> "OH ♥♥♥♥ IT'S THE DRAGON"



Race : Human
Inventory : (1/10)
- Bow

Equipped : (1/10)
- Quiver
-- Arrows (Qty. 24)

Active Abilities :

Passive Abilities :





World Events:
Time of day: Night
Weather: Clear


Mon Jun 13, 2011 5:32 am
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Post Re: Roll to Dodge - Equilibrium (Roll 52) Player opening
>Walk to the arena, get in a defensive stance.
"Good luck to you, Dandelion."


Mon Jun 13, 2011 5:45 am
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Post Re: Roll to Dodge - Equilibrium (Roll 52) Player opening
"IF YOU GET ON MY BACK YOU CAN SHOOT BETTER"
> Run faster


Mon Jun 13, 2011 4:14 pm
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 52) Player opening
> Into the Arena, go into Snapdragon stance.
"And to you."


Mon Jun 13, 2011 8:58 pm
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