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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 302) - Preparations
>Walk in. Monologue at whoever is there.

"I'm Sei. Mercenary. Independent. Hired to fight against Vranhal. Conflict ended, paid for service. There is a new war going on. Will you hire me again?"


Sat Jul 09, 2016 5:34 am
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Post Re: Ad Infidium (Roll 302) - Preparations
"Guess i'ts more 'fficient way t' do it, 'ssumin' y' know how t' make th' motors."
>Be a better constructor than John.


Sat Jul 09, 2016 5:47 am
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Post Re: Ad Infidium (Roll 302) - Preparations
Amazigh wrote:
>Be a better constructor than John.

BURN


Sat Jul 09, 2016 6:59 am
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Post Re: Ad Infidium (Roll 302) - Preparations
TorrentHKU wrote:
"Hm. Doubt I'll need the horse gauntlet for this one."
> Take casting gauntlet, grab the Illige and the Mantisword, compare them in my hands. Get a feel for their stats.
"There any caster long weapons? Spears, halberds, the like? I'm more used to those than a sword."

You take the casting gauntlet and grab the Illige and Manticore swords, trying to get a feel for them.

Illige Falcon Longsword (+21 Edge | +3 Impact | +10 Arcane | +5 Aim) (Mana: 280/280) (Mana Regen: 10)
(Magic)
-Falcon Armor (Absorbs all damage) (7 Armor Resilience, 210/210 Durability) (+15 Strength, +12 Evasion) (+25 Telepathy Resistance)

Emiel Manticore Longsword (+25 Edge | +5 Impact | +12 Arcane) (Mana: 300/300) (Mana Regen: 10)
(Magic)
-Manticore Armor (Absorbs all damage) (10 Armor Resilience, 200/200 Durability) (+22 Strength, +5 Evasion) (+25 Telepathy Resistance)


Adele: "These two are the best caster polearms I have."

She points towards a pair of polearms - a blue and green glaive and a fancy red and black spear.

Image

Adele: "Both of these I found in the 'Murder Plains'. Well, I find a lot of weapons there, left behind from would-be hunters. No idea who made these or what their names are, I just call the red one Ruby and the blue one Dragon.

Ruby has a stronger casting boost and armor, but Dragon has faster armor."




________________________________________

CrazyMLC wrote:
> HAND A BANANA TO MONK

"Learning how to cook?"

She takes the banana and peels it open.

Monk: "I guess. I didn't have clothes to change into, and I don't have any money, so I'm working for these clothes I guess."


________________________________________

Areku wrote:
>Walk in. Monologue at whoever is there.

You open the door and walk in, and see a gruff uniformed man sitting behind a desk.
Areku wrote:
"I'm Sei. Mercenary. Independent. Hired to fight against Vranhal. Conflict ended, paid for service. There is a new war going on. Will you hire me again?"

Man: "Don't know what a mercenary can do against a leviathan. You got any fancy tricks up your sleeve? Else we'd just be paying you to go die."


________________________________________

Amazigh wrote:
"Guess i'ts more 'fficient way t' do it, 'ssumin' y' know how t' make th' motors."
>Be a better constructor than John.

MOTORS = INSTALLED

And you slap in the sound sensors/emitter too.

Byrnolf: "Alright, let's go get a turtle! If we're lucky we can just pull out out of the river, else we'll have to check out the mountains. You got your weapons?"


Sat Jul 09, 2016 10:07 pm
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Post Re: Ad Infidium (Roll 302) - Preparations
>Blink in mild surprise, point to my weapon.

"I'm good with a spear. Tough, too. I punched a drake to death, once. What else do you want?"


Sat Jul 09, 2016 10:13 pm
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Post Re: Ad Infidium (Roll 302) - Preparations
"Lucida has spoiled me for weapons."
> Check Ruby and Dragon.


Sat Jul 09, 2016 10:28 pm
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Post Re: Ad Infidium (Roll 302) - Preparations
Areku wrote:
>Blink in mild surprise, point to my weapon.

"I'm good with a spear. Tough, too. I punched a drake to death, once. What else do you want?"

The man stares at you for a good ten seconds before responding.

Man: "If you're really eager to jump into the fray, I'm sure Vranhal will be happy to throw money your way and send you into battle."



________________________________________

TorrentHKU wrote:
"Lucida has spoiled me for weapons."
> Check Ruby and Dragon.

Adele: "I've tried getting a hold of a Kamilla weapon, but they're a bit difficult, with the whole contained-spirit thing."

You use your Constructor Knowledge to inspect the polearms.


Ruby Spear (+30 Edge | +10 Impact | +15 Arcane) (Mana: 250/250) (Mana Regen: 15)
(Magic)
-Ruby Armor (Absorbs all damage) (15 Armor Resilience, 250/250 Durability) (+30 Strength) (+25 Telepathy Resistance)

Dragon Spear (+25 Edge | +5 Impact | +10 Arcane) (Mana: 220/220) (Mana Regen: 15)
(Magic)
-Dragon Armor (Absorbs all damage) (10 Armor Resilience, 200/200 Durability) (+20 Strength, +10 Evasion, +5 Speed, +2 Movement) (+25 Telepathy Resistance)


Sun Jul 10, 2016 1:04 am
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Post Re: Ad Infidium (Roll 302) - Preparations
"All the ones I've met would not be happy being part of a collection."
> Set aside Dragon, form up armor on Ruby.
"I think I like this."


Sun Jul 10, 2016 1:15 am
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Post Re: Ad Infidium (Roll 302) - Preparations
>Nod wordlessly, storm out.

>Time to prepare for the journey. Search for a brigandine (preferably) or gambeson (if necessary), along with a heavy longcoat or cloak. Try to locate a standalone bevor, or at least a chain or leather gorget.

>Get enough food to last for 2-3 days, in non-perishable form. Bread, smoked meat, a waterskin. A backpack or sack with enough room for my provisions, and a knife.
Hopefully it should all be under 9 gold.


Sun Jul 10, 2016 1:46 am
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Post Re: Ad Infidium (Roll 302) - Preparations
>Wield Hammer.
"Aye, ready t' go whenever."
>Follow Brynolf.


Sun Jul 10, 2016 1:50 am
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Post Re: Ad Infidium (Roll 302) - Preparations
Monk is working as a maid? Nice.

"I can be your guinea pig for food if you need one?"


Sun Jul 10, 2016 3:21 am
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Post Re: Ad Infidium (Roll 303) - Preparations
Roll 303



The world as the players know it:

Image
1. Kyeltziv, Vandolf, John
2. Kleigg
3. Sei




Notes:



Time: Night



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________

"All the ones I've met would not be happy being part of a collection."

You set down Dragon and form up the Ruby armor, giving yourself a suit of armor that looks like a combination of silver metal and red gemstone plates. Not exactly the stealthiest thing ever, but the designer probably didn't have subtlety in mind. Maybe Emiel sticks with grey for a reason.

"I think I like this."

Adele: ”Mm, it looks good on you. Should take some spare mana stones as well.”

She points at one of the shelves against a wall, which is almost entirely mana stones. Some are very utilitarian, plain and single-colored with plain brass frames holding them to an armband or belt. Most however are ornate - polished metal or wood furnishings, and intricate patterns and designs using differently-colored AM to form the mana stone.

____________________

Conditions:
Health: 57/57
Stamina: 5/5
Mana: 3/25
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Fortification AP: 1/1
Movement: 3

Evasion Behavior: Use physical dodge when I have Evasion AP and when the Standard AP wasn't going to be used for other actions.





Name: Kleigg (TheKebbit)
Race: Human
____________________

You continue to circle the city, waiting for a signal from Stahnacht’s child that would alert you that Tabi is in danger.

So far, nothing yet.


____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 4/8
AP: 3/3
Movement: 3

Evasion Behavior: Manual

Captured Spells (2/3)
-??? Armor Plate
-??? Armor Plate

-Stahlnacht Armor (Absorbs all damage) (20 Armor Resilience, 5000/5000 Durability) (Regenerates 100 per turn) (+80 Strength, +20 Evasion)





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________

"Aye, ready t' go whenever."

With your hammer ready and Byrnolf bringing a paper-wrapped package of something, the two of you leave the shop and take a short walk west to reach the East Anri. The area is dark and the water is pitch black.

Byrnolf creates an AM hook with a long thin wire attached to it, ties it to a freshly-formed AM pole, and pulls a piece of raw meat from the paper package and attaches it to the hook. The fishing rod is cast, and the waiting begins.

Byrnolf: ”Been a while since I’ve gone fishing for turtles. Get your hammer ready.”

Your hammer is at the ready.

Another couple of minutes pass before there’s a hard yank on the line, nearly pulling the lamp-maker in. He plants his foot into the ground and braces, pulling hard on the fishing rod while it pulls back, slowly dragging him closer to the edge of the water. Right when you think Byrnolf is going for a swim, he lunges down and shoots his arm into the water and pulls out a large mass and hurls it over and behind him with kinetic strength.

The thing hits the ground with a dull thud and quickly gets to its feet. A smooth-shelled turtle-like creature with powerful limbs and a strong beaked jaw. It’s larger than you if you were to go on all-fours.

Byrnolf: ”Alright, give it a crack!”

____________________

Conditions:
Health: 88/88
Stamina: 12/12
Mana: 7/16
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Movement: 4

Evasion Behavior: Auto Evade when there is Evasion A, use Delay and Evade rather than Evade where possible

Spirit’s Eye (Accuracy cannot fall below 50%)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________

Monk is working as a maid? Nice.

"I can be your guinea pig for food if you need one?"

Monk: ”Sure, I think it’s done.”

She pours a small amount of the coffee into a mug and hands it to you.

Monk: ”How’s this taste?”


____________________

Conditions:
Health: 96/96
Stamina: 19/32
Mana: 2/2
AP: 2/2
Melee AP: 2/2
Heroic AP: 10/10
Movement: 4

Evasion Behavior: Default evasion - Delay and Evade, block if out of evasion AP



Name: Sei (Areku)
Race: Human
____________________

Stat points distributed!

Abilities learned!


You nod and wordlessly storm out and look for places to acquire gear.

… Oh. It’s night, maybe close to midnight. There doesn’t appear to be any place open that is still open, other than a few taverns.

Well. That might make some things difficult.


____________________

Conditions:
Health: 75/75
Stamina: 20/20
Mana: 4/4
AP: 3/3
Movement: 3

Evasion Behavior: Manual

Missing Left Arm



Last edited by CaveCricket48 on Tue Jul 12, 2016 4:01 am, edited 2 times in total.



Mon Jul 11, 2016 4:32 am
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Post Re: Ad Infidium (Roll 303) - Preparations
"There any rhyme or reason to these ones?"
> Pick 8 pretty ones.
Also, 30 mana from Ruby and 20 from me into the healing lamp.


Mon Jul 11, 2016 4:58 am
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Post Re: Ad Infidium (Roll 303) - Preparations
>Scowl. Pass by a tavern, buy small barrel of beer. Affix to back like a backpack, buy leather straps if necessary. There should be at least a harness of some sort for sale.

>Go Full Innawoods. Leave town headed west, can't risk the battle ending before I get there. Be on the lookout for wild animals to hunt for food, and bandits to hunt for... Food too, actually. Perhaps equipment if they have something my size.


Mon Jul 11, 2016 5:13 am
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Post Re: Ad Infidium (Roll 303) - Preparations
>6 Mana Spirit Lance on the turtle.
>If it is unstaggered, hit it with a 6 stamina hammer swing.


Mon Jul 11, 2016 5:59 am
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