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 Roll To Die - ENDED 
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Joined: Sat Jul 10, 2010 5:19 pm
Posts: 543
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Post Re: Roll To Die
Follow group while charging a bolt. Grumble angrily at my epic amount of suck.


Last edited by Glowsticks on Thu Jun 16, 2011 6:48 am, edited 1 time in total.



Wed Jun 15, 2011 4:53 pm
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Data Realms Elite
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Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
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Post Re: Roll To Die
>March forwards!
"LEFT, RIGHT, LEFT, RIGHT, COME ON NOW PEOPLE HURRY UPS"


Thu Jun 16, 2011 6:08 pm
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Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
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Post Re: Roll To Die
Yeah, it was my handicap for joining later.


Thu Jun 16, 2011 6:09 pm
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Data Realms Elite
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Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
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Post Re: Roll To Die
ROLLAN

CaveCricket48
Clone #25942 [8] > Reload assault rifle and move forward, but stay behind others.
You start up the Reload on your Assault Rifle and move forwards with the other Clones making sure that you aren't at the front.
Abilities:
-Weak Telekinesis
Inventory:
-Grenade Launcher [1/1]
-Assault Rifle [6/30] [||||||--]
-Combat Knife
Conditions:
-Burn Scars [-1 to some rolls]
-Grazed Leg [-1 to rolls involving fast Movement]


Barnox
Clone #25943 [1] >Dissolve barrier, run forwards, create new barrier similar to the old one at the line on the floor, at the junction.
You Dissolve your Barrier and move forwards, you don't quite get as far as you would have liked to because of all the broken Robot parts getting in the way, so you don't get a chance to put another up.
Abilities:
-Weak Telekinesis
-Moderate Physical Barrier
Inventory:
-Assault Rifle [24/30]
Conditions:
-Scarred Right Leg [Movement Speed Reduction]
-Scarred Stomach [Slightly Lower Damage Resistance]


GlowstickNinja
Clone #25944 [3] Follow group while charging a bolt. Grumble angrily at my epic amount of suck.
You move along with the group and try charging up a bolt, but your epic amounts of suck seem to be stuck to you like glue, that is to say you fail to charge up anything of use.
Abilities:
-Electrokinesis
-Weak Psychic Barrier
Inventory:
Conditions:
-Bladed Right Hand
-Burn Scars [-1 to some Rolls]
-Bullet Wound [-1 to some Rolls]


Natti
Clone #25945 [8-1=7] "LEFT, RIGHT, LEFT, RIGHT, COME ON NOW PEOPLE HURRY UPS">March forwards!
You rather enthusiastically march forwards making a decent distance across the room.
Abilities:
Inventory:
-Machinegun [0/50] [|||||||-]
-Basic Targeting System
-Medium Static Field Projector [100%]
Conditions:
-Extensive Bullet Wounds [-1 to some actions]
-Bleeding [-1 to some actions]


Nonsequitorian
Clone #25946 [1] Give a war cry. Run around in circles behind the barrier. Fire if necessary.
You run around in circles screaming like a madman, when your maddened running takes you past the first marker the Steel wall drops back down and you narrowly avoid running straight into it.
Abilities:
Inventory:
-Pulse Laser [90%]
Conditions:
-Scarred Chest [Slightly Lower Damage Resistance]
-Bleeding [-1 to some actions]
-Missing Left Ear [-1 to hearing]
-Bullet Wounds [-1 to some actions]


Ociamarru
Clone #25958 [5-1=4] Move along with the others, staying with the group again.
Not wanting to be left behind you do your best to keep up with the rest of the group, maybe sticking with the others will make you less of a target.
Abilities:
Inventory:
-Rifle [7/8]
Conditions:
-Slightly Stronger Limbs
-Minimal Plating
-Scarred Throat [Cannot Talk]
-Extensive Bullet Wounds [-1 to some actions]
-Shattered Ribs [-1 to rolls involving movement]


Game Events:
As everyone makes it past the First marker the Steel wall drops back down sealing off everything that was behind it.

Map:
Image


Thu Jun 16, 2011 7:50 pm
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
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Post Re: Roll To Die
> Follow behind everyone. When assault rifle finishes reloading, reload grenade launcher.


Thu Jun 16, 2011 8:36 pm
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Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
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Post Re: Roll To Die
Onward.


Thu Jun 16, 2011 9:44 pm
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Joined: Sat Jul 10, 2010 5:19 pm
Posts: 543
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Post Re: Roll To Die
Follow everyone. Force myself to not suck.


Thu Jun 16, 2011 10:02 pm
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Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
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Post Re: Roll To Die
>Keep running to that line, set up barrier there.


Thu Jun 16, 2011 11:16 pm
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Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
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Post Re: Roll To Die
>Get behind new barrier, ready mah MG. Name that MG "Mah Waifu".
"THIS MG IS NOW MAH WAIFU."


Fri Jun 17, 2011 7:54 pm
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Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
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Post Re: Roll To Die
ROLLAN

CaveCricket48
Clone #25942 [3] > Follow behind everyone. When assault rifle finishes reloading, reload grenade launcher.
You keep pace with the group, as your Assault Rifle finishes Reloading you bring out your Grenade launcher to reload it, and notice that it must of been Reloading itself while you were busy with your Assault Rifle, that's handy.
Abilities:
-Weak Telekinesis
Inventory:
-Grenade Launcher [1/1]
-Assault Rifle [30/30]
-Combat Knife
Conditions:
-Burn Scars [-1 to some rolls]
-Grazed Leg [-1 to rolls involving fast Movement]


Barnox
Clone #25943 [3] >Keep running to that line, set up barrier there.
You run up to the Line and set up a basic Barrier, nope nothing fancy here.
Abilities:
-Weak Telekinesis
-Moderate Physical Barrier
--Barrier [||----] [4 turns]
Inventory:
-Assault Rifle [24/30]
Conditions:
-Scarred Right Leg [Movement Speed Reduction]
-Scarred Stomach [Slightly Lower Damage Resistance]


GlowstickNinja
Clone #25944 [2] Follow everyone. Force myself to not suck.
You follow everyone forwards, your attempts in not sucking are best not described, suffice to say you won't be needing to worry about haircuts for quite some time.
Abilities:
-Electrokinesis
-Weak Psychic Barrier
Inventory:
Conditions:
-Bladed Right Hand
-Burn Scars [-1 to some Rolls]
-Bullet Wound [-1 to some Rolls]


Natti
Clone #25945 [4] "THIS MG IS NOW MAH WAIFU.">Get behind new barrier, ready mah MG. Name that MG "Mah Waifu".
You move up to the Barrier ant take aim down towards the Right branch ready for the inevitable Robot attack.
Abilities:
Inventory:
-"Mah Waifu" Machinegun [50/50]
-Basic Targeting System
-Medium Static Field Projector [100%]
Conditions:
-Extensive Bullet Wounds [-1 to some actions]
-Bleeding [-1 to some actions]


Nonsequitorian
Clone #25946 [7-1=6] FOLLOW E'ERYBODY
You move up and stick with the group, making sure to be mostly behind the Barrier
Abilities:
Inventory:
-Pulse Laser [98%]
Conditions:
-Scarred Chest [Slightly Lower Damage Resistance]
-Bleeding [-1 to some actions]
-Missing Left Ear [-1 to hearing]
-Bullet Wounds [-1 to some actions]


Ociamarru
Clone #25958 [6-1=5] Onward.
You continue onwards and stop behind the Barrier.
Abilities:
Inventory:
-Rifle [7/8]
Conditions:
-Slightly Stronger Limbs
-Minimal Plating
-Scarred Throat [Cannot Talk]
-Extensive Bullet Wounds [-1 to some actions]
-Shattered Ribs [-1 to rolls involving movement]


Game Events:
As everyone stops behind the Barrier the strange voice from before speaks up again,
"KEEP MOVING CLONES, ARE THE MARKINGS NOT CLEAR ENOUGH FOR YOUR SIMPLE BRAINS?"
Maybe you should keep moving? You probably don't want to get it mad.

Map:
Image


Sat Jun 18, 2011 4:19 am
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Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
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Post Re: Roll To Die
Move forward some more, I guess.


Sat Jun 18, 2011 4:54 am
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Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
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Post Re: Roll To Die
>Dissolve barrier, walk into middle of room. Set up hemisphere.


Sat Jun 18, 2011 1:23 pm
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Joined: Sat Jul 10, 2010 5:19 pm
Posts: 543
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Post Re: Roll To Die
Follow the group. Name my sword arm "Baron Fredrick Von Stabby" and sit there till exciting crap happens.


Sat Jun 18, 2011 5:25 pm
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
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Post Re: Roll To Die
> Switch to assault rifle and move to forward.


Sat Jun 18, 2011 7:38 pm
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Joined: Sun Dec 19, 2010 6:17 pm
Posts: 137
Location: Terra, Slovakia
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Post Re: Roll To Die
The lack of dead players is mildly alarming.


Mon Jun 20, 2011 2:04 pm
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