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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 301) - Preparations
CrazyMLC wrote:
> FOCUS ON MY STANCE. TRY TO GET A SOLID FOOTING. BE A MOUNTAIN

YOU GET UP AND FOCUS ON YOUR STANCE

A STURDY STANCE, LIKE A MOUNTAIN

BODY LOW, FEET APPROXIMATELY TWO SHOULDER WIDTHS APART, KNEES UP

BAD FOR EVASION, GOOD FOR STANDING YOUR GROUND, DECENT FOR ATTACKING

THIS IS YOUR MOUNTAIN STANCE


________________________________________

TorrentHKU wrote:
> Expand it to 30 feet.
"I'm definitely not casting it normally. It's not what I expected it to feel like."

You expand the range to 30 feet, and get a double dozen rocks burrowing out of the ground and hovering in the air.

Adele: "Amazing - you do have it!

And, what did you expect it to feel like? What does it feel like right now? I've never heard what it feels like to use Captivate or Conquest."


Sun Jul 03, 2016 8:01 pm
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Post Re: Ad Infidium (Roll 301) - Preparations
"I expected it to be more... intuitive, or maybe instinctual. Like how casting normally is like moving a magic limb. Thought it would be a second way to cast, where I just 'move' it how I want, and it moves.
It's closer to a... I don't know, a minion I suppose? Crude way of putting it. I give it orders, and it obeys. Very first attempt tried to move thousands of stones. Though, it'll probably get more natural over time, once it's not brand new to me."
> Switch target to the currently floating rocks only, and have them levitate moving slowly in a 10 foot circle above my head, each one half a foot above the previous, and have them spaced evenly all the way around the circle.
A big spiral going upwards.


Sun Jul 03, 2016 8:17 pm
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Post Re: Ad Infidium (Roll 301) - Preparations
> STANCES... RUNNING WATER... WATER STANCE? FLUID AND SHIFTING, NIMBLE AND ON MY TOES AND HEELS.


Sun Jul 03, 2016 8:45 pm
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Post Re: Ad Infidium (Roll 301) - Preparations
>Head to the house, go back to my room, I left the doll case there right?


Mon Jul 04, 2016 4:42 am
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Post Re: Ad Infidium (Roll 301) - Preparations
Posting a rough character draft, as perk kark's instructions.

Sei: Female Human
-Base stats-
Health: 50/50
Stamina: 4/4
Mana: 4/4
AP: 3/3
Strength: 4
Arcane: 4
Aim: 8
Evasion: 4
Will: 9
Speed: 1
-Bonuses-
Intermission (Spend 1 standard AP to recover 1 Stamina and Mana, and expedite debuff recovery by 1 turn)
Last Will


Mon Jul 04, 2016 6:12 am
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Post Re: Ad Infidium (Roll 302) - Preparations
Roll 302



The world as the players know it:

Image
1. Kyeltziv, Vandolf, John
2. Kleigg
3. Sei




Notes:



Time: Night



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________

"I expected it to be more... intuitive, or maybe instinctual. Like how casting normally is like moving a magic limb. Thought it would be a second way to cast, where I just 'move' it how I want, and it moves.
It's closer to a... I don't know, a minion I suppose? Crude way of putting it. I give it orders, and it obeys. Very first attempt tried to move thousands of stones. Though, it'll probably get more natural over time, once it's not brand new to me."


Switching targets to the currently floating rocks only, you in a fancy spiral going upwards.

Adele: ”So it feels like manually giving it instructions? Are you able to give it something more of like, natural thoughts?”

____________________

Conditions:
Health: 57/57
Stamina: 5/5
Mana: 22/25
AP: 2/3
Melee AP: 2/2
Evasion AP: 2/2
Fortification AP: 1/1
Movement: 3

Evasion Behavior: Use physical dodge when I have Evasion AP and when the Standard AP wasn't going to be used for other actions.





Name: Kleigg (TheKebbit)
Race: Human
____________________




____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 2/8
AP: 3/3
Movement: 3

Evasion Behavior: Manual

Captured Spells (2/3)
-??? Armor Plate
-??? Armor Plate

-Stahlnacht Armor (Absorbs all damage) (20 Armor Resilience, 5000/5000 Durability) (Regenerates 100 per turn) (+80 Strength, +20 Evasion)





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________

You head back to the house, and find Vandolf doing some weird dancing movements or whatever. Going upstairs to your room, you find the doll case right where you left it.

____________________

Conditions:
Health: 88/88
Stamina: 12/12
Mana: 16/16
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Movement: 4

Evasion Behavior: Auto Evade when there is Evasion A, use Delay and Evade rather than Evade where possible

Spirit’s Eye (Accuracy cannot fall below 50%)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________

RUNNING WATER

WATER STANCE?

WATER IS FLUID AND SHIFTING

NIMBLE STANCE

BUT WAIT, WATER HAS MOMENTUM, SURGING FORTH AND ONLY STOPPING WHEN IT CRASHES ON AN OBSTACLE

RIVER STANCE IS STRENGTH AND MOMENTUM

TORNADO STANCE IS TWISTING AND MOVING, QUICK AND EVASIVE

YOU SEE KYELTZIV COME INTO THE HOUSE, LOOK AT YOU, AND THEN HEAD UPSTAIRS

____________________

Conditions:
Health: 96/96
Stamina: 18/32
Mana: 2/2
AP: 2/2
Melee AP: 2/2
Heroic AP: 10/10
Movement: 4

Evasion Behavior: Default evasion - Delay and Evade, block if out of evasion AP



Name: Sei (Areku)
Race: Human
____________________

You open your eyes and find yourself in a dark room.

Looking around, you seem to be in a large wooden building with rows of beds. Several of them are occupied with men and women sporting bandages or missing limbs, and you’re on such a bed yourself.

Right - you were a mercenary hired by the Second of Caelum to fight against Vranhal. Your formation was running across the grassy plains towards the walled city in the distance for a minute before everyone was struck down with metal bolts launched from the kinetic mages perched on the wall.

You don’t remember where you got hit, but you blacked out. Must’ve been out of it for some time.



You can choose 3 abilities to learn that are not marked as “NOT STARTING ABILITIES”

You have 16 points to allocate among your Stamina and Mana stats

You have 30 points to allocate to your base stats
OR into Constitution, where 1 point = +5%

____________________

Conditions:
Health: 50/50
Stamina: 4/4
Mana: 4/4
AP: 3/3
Movement: 3

Evasion Behavior: Manual

Missing Left Arm



Last edited by CaveCricket48 on Mon Jul 04, 2016 10:17 pm, edited 2 times in total.



Mon Jul 04, 2016 9:47 pm
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Post Re: Ad Infidium (Roll 302) - Preparations
"That's my hope. I think I just need to grow into it is all."
> Switch the stones to a line with no extra space between them, like a stone snake or worm. Have the line quickly spiral up the length of my arm, across the torso, and then down the other arm.
If successful, say:

"It does seem to take commands very intelligently. I can give a complex pattern to follow, and it does without problems."


Mon Jul 04, 2016 10:01 pm
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Post Re: Ad Infidium (Roll 302) - Preparations
> GO OUTSIDE AND STRETCH. TRAIN MY FLEXIBILITY AND RANGE OF MOTION. MAYBE FIND SOMETHING THIN TO WALK ALONG TO TRAIN MY BALANCE.


Mon Jul 04, 2016 10:24 pm
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Post Re: Ad Infidium (Roll 302) - Preparations
_______________________

Abilities: Heavy Swing, Focused Strike, Justified

Put 16 points into Stamina, 10 in Constitution, 20 in Will.

_______________________


>Panic for a moment. Am I missing more limbs than usual? Where are my halberd and armor? Can I get up? If so, get up.


Mon Jul 04, 2016 10:59 pm
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Post Re: Ad Infidium (Roll 302) - Preparations
>Begin to move toward the outskirts of Magusalto and motion for the witches to accompany me if they desire.
"When this blows over, we go abroad. To Vranhal. There is great power there."


Tue Jul 05, 2016 12:10 am
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Post Re: Ad Infidium (Roll 302) - Preparations
TorrentHKU wrote:
"That's my hope. I think I just need to grow into it is all."
> Switch the stones to a line with no extra space between them, like a stone snake or worm. Have the line quickly spiral up the length of my arm, across the torso, and then down the other arm.

Changing the parameters of Captivate again and applying the effects, the rocks turn into a snake-like thing and spiral around your arm, across your chest, and around your other arm.

TorrentHKU wrote:
"It does seem to take commands very intelligently. I can give a complex pattern to follow, and it does without problems."

Adele: "So, now that we've confirmed that you have Captivate..."


________________________________________

CrazyMLC wrote:
> GO OUTSIDE AND STRETCH. TRAIN MY FLEXIBILITY AND RANGE OF MOTION. MAYBE FIND SOMETHING THIN TO WALK ALONG TO TRAIN MY BALANCE.

YOU GO OUTSIDE AND STRETCH

THERE'S THE IRON FENCE YOU CAN WALK ON, SO YOU JUMP ON THAT AND PRACTICE YOUR BALANCE

IT'S A BIT HARD AND YOU FALL OFF A FEW TIMES

THE GUARDS GIVE YOU ODD LOOKS

YOU SEE THE HOUSE DOOR OPEN AND MONK WALKS OUT WEARING JUST A TOWEL

PEOPLE ALSO GIVE HER ODD LOOKS


________________________________________

Areku wrote:
>Panic for a moment. Am I missing more limbs than usual? Where are my halberd and armor? Can I get up? If so, get up.

You panic and quickly do a limb check - Right arm, right leg, left leg. Left arm missing. Your number of limbs hasn't changed.

None of your gear is in sight. Pulling yourself out of bed, you feel a bit sore but fully capable of moving. A quick glance under your bed reveals no gear, so you head towards the only door and open it up.

A smaller, dimly-lit room with chairs and a wooden table. A man is sleeping at the table with his arms acting as a pillow. The door ahead of you appears to be the exit.


________________________________________

TheKebbit wrote:
>Begin to move toward the outskirts of Magusalto and motion for the witches to accompany me if they desire.

It doesn't take long for you to reach the outskirts of Magusalto, your trip devoid of notable events.

TheKebbit wrote:
"When this blows over, we go abroad. To Vranhal. There is great power there."

"We would not be welcomed in Vranhal. We would have to be as a sword while we are there."


Tue Jul 05, 2016 12:51 am
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Post Re: Ad Infidium (Roll 302) - Preparations
"GOOD OUTFIT!"

> RIVER STANCE. WALK ON THE FENCE, CONTROLLING AND MANAGING MY MOMENTUM. KEEP GOING UNTIL I DON'T FALL OFF


Last edited by CrazyMLC on Tue Jul 05, 2016 1:32 am, edited 1 time in total.



Tue Jul 05, 2016 12:57 am
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Post Re: Ad Infidium (Roll 302) - Preparations
>Be cautious. Move around the man as silently as possible, try to open the door.


Tue Jul 05, 2016 1:08 am
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Post Re: Ad Infidium (Roll 302) - Preparations
> Split rocks into two groups. Have them form a small ring, about a foot and a half across, above my and Adele's heads, like a halo.
"Sure."


Tue Jul 05, 2016 1:09 am
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Post Re: Ad Infidium (Roll 302) - Preparations
>Dump 10 mana into my totem.
>Recover all my stuff, save me from having to come back later.
>Head back to Mead, pointedly ignore any weirdness when I leave the house.


Tue Jul 05, 2016 1:30 am
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