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 Roll To Dodge 2 (RtD2) - Finished 
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Joined: Sat Dec 18, 2010 2:36 am
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Post Re: (srs) Roll To Dodge 2 - Ring ring
.


Ring ring, Sergeant.


Last edited by Michael on Sat Dec 18, 2010 7:28 am, edited 1 time in total.



Sat Dec 18, 2010 2:38 am
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Post Re: (srs) Roll To Dodge 2 - Ring ring
Shoot the branch(es) that hold the metal object in place, and catch it when/if it falls.

And, Sorry for not posting an action the previous roll; I should probably look back a few more pages than normal next time...


Sat Dec 18, 2010 5:11 am
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Post Re: (srs) Roll To Dodge 2 - Ring ring
Help with the plane somehow.


Sat Dec 18, 2010 5:35 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Ring ring
Point.blank wrote:
Sorry for not posting an action the previous roll; I should probably look back a few more pages than normal next time...

That's alright, but I thought I said that I was waiting for you a few times. No matter.

Tokochiro wrote:
EDIT:What are the dodger mark thingmabob for?
If something is 'Mark 1' then it is the first thing. Mark 2 is second, and so on. I, II, III and IV are Roman numerals for 1, 2, 3 and 4 respectively. I've used them as a list of the players who have gone through this game. As a general guide, the Mark II replaced the Mark I that it is below. EG, Dogberry replaced Advere, etc


Sat Dec 18, 2010 9:56 am
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Post Re: (srs) Roll To Dodge 2 - Ring ring
Go to the edge of the forest and shoot a small animal, something like a rat. Also if this is a minor I would like to Then go hop on the plane.


Sat Dec 18, 2010 2:36 pm
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Ring ring
Shoot a small animal with the Ballistic Knife? Be specific. And no, that's a major action, since you'll have to climb up and into the Biplane.

Off to the rellies tomorrow so I might be able to do a quick update in the morning but then just sparse mobile interweb checkups and quick-posts. But that's all fine and dandy, since most of the convos will happen in a few hours while I'm countin' zeds. Speaking of which, night all. Zzzzzzz ...


Sat Dec 18, 2010 3:47 pm
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Post Re: (srs) Roll To Dodge 2 - Ring ring
Und who moyt yew be, eef yew don't moynd me eysking?


Sat Dec 18, 2010 5:51 pm
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Post Re: (srs) Roll To Dodge 2 - Ring ring
Yes the ballistic knife.


Sat Dec 18, 2010 6:39 pm
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Joined: Fri Dec 12, 2008 12:45 pm
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Post Re: (srs) Roll To Dodge 2 - Ring ring
I say it'll be a waste of poisonous/acidic coating.


Sat Dec 18, 2010 7:36 pm
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Post Re: (srs) Roll To Dodge 2 - Ring ring
No, it will probably still be on there. And if not I can always get some more.


Sat Dec 18, 2010 11:07 pm
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Post Re: (srs) Roll To Dodge 2 - Ring ring
Still a waste and trying to get more is risky since you could get a 1 and get poisoned YOURSELF.


Sat Dec 18, 2010 11:20 pm
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Data Realms Elite
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Post Re: (srs) Roll To Dodge 2 - Ring ring
Hey guys, when I finally join, I promise not to be a bit insane.

I definitely wont be like this AI...

Though that is quite appealing.


Sun Dec 19, 2010 12:07 am
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Post Re: (srs) Roll To Dodge 2 - Ring ring
Let's not make things too personal, but you may call me Anon. Are you having a good day so far, Sergeant?


Sun Dec 19, 2010 12:51 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Ring ring
Are you answering the phone Ocia?


Sun Dec 19, 2010 1:08 am
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Post Re: (srs) Roll To Dodge 2 - Ring ring
ShadoWKilleR255 wrote:
Still a waste and trying to get more is risky since you could get a 1 and get poisoned YOURSELF.

Yeah, but I do have a vial that heals, and thats from plants around the forest. This might be the same thing and I'm making sure it's not. Because if I'm in danger and I shoot someone in the face and it heals them, I'm screwed.


Sun Dec 19, 2010 1:15 am
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