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 Roll To Die - ENDED 
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Data Realms Elite
Data Realms Elite
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Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
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Post Re: Roll To Die
>Keep shooting, start screaming frantically about how my gun is bigger than the robots'.


Sat Jun 11, 2011 8:57 am
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Data Realms Elite
Data Realms Elite
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Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
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Post Re: Roll To Die
It's sad with how few people are dying.

Oh well.


Sat Jun 11, 2011 10:24 am
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Post Re: Roll To Die
>Fire on the far three robots


Sat Jun 11, 2011 2:32 pm
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Post Re: Roll To Die
Electrobolt dem' bots. "Oh comeon guys! Even the weird mystery voice is bantering! You have to admit, this experience is electrifying!"


Sat Jun 11, 2011 4:42 pm
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Data Realms Elite
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Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
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Post Re: Roll To Die
ROLLAN
7 4 2 [Robots]

CaveCricket48
Clone #25942 [3] > Fire at the closest robot.
You fire at the Robot that is now Running towards the Clones and has made it awfully close but it's stumbling gait causes your shots to go wide and miss.
Abilities:
-Weak Telekinesis
Inventory:
-Grenade Launcher [0/1] [||||||--] [RELOAD SLOWED]
-Assault Rifle [12/30]
-Combat Knife
Conditions:
-Burn Scars [-1 to some rolls]
-Grazed Leg [-1 to rolls involving fast Movement]


Barnox
Clone #25943 [6] >Fire on the far three robots
You begin firing at the Robots and manage to tear one to pieces while #25945 takes another two out.
Abilities:
-Weak Telekinesis
-Moderate Physical Barrier
--Barrier [||||--] [3 turns]
Inventory:
-Assault Rifle [24/30]
Conditions:
-Scarred Right Leg [Movement Speed Reduction]
-Scarred Stomach [Slightly Lower Damage Resistance]


GlowstickNinja
Clone #25944 [4] "Oh comeon guys! Even the weird mystery voice is bantering! You have to admit, this experience is electrifying!" Electrobolt dem' bots.
You fling out several more Bolts and fail to hit again, you really are being quite shockingly bad here.
Abilities:
-Electrokinesis
-Weak Psychic Barrier
Inventory:
Conditions:
-Bladed Right Hand
-Burn Scars [-1 to some Rolls]
-Bullet Wound [-1 to some Rolls]


Natti
Clone #25945 [8] "I HAVE THE BIG GUN, AHAHAHAH">Keep shooting, start screaming frantically about how my gun is bigger than the robots'.
Screaming like a madman you fire at the Robots, Completely Ruining another two.
Abilities:
Inventory:
-Machinegun [10/50]
-Basic Targeting System
-Medium Static Field Projector [95%]
Conditions:
-Extensive Bullet Wounds [-1 to some actions]
-Bleeding [-1 to some actions]


Nonsequitorian
Clone #25946 [4] Lie flat on the ground. Roll on my side until I'm behind the barrier.
You drop to the floor and roll towards the Barrier, thankfully the Robots don't seem too interested in shooting you at the moment so you make it more or less behind the Barrier unscathed.
Abilities:
Inventory:
-Pulse Laser [74%]
Conditions:
-Scarred Chest [Slightly Lower Damage Resistance]
-Bleeding [-1 to some actions]
-Missing Left Ear [-1 to hearing]
-Bullet Wounds [-1 to some actions]


Ociamarru
Clone #25958 [1] Take a rest, reload.
You stay lying on the floor trying to get a slight rest in for a short while before you start up your Rifle's reload.
Abilities:
Inventory:
-Rifle [4/8] [||||----]
Conditions:
-Slightly Stronger Limbs
-Minimal Plating
-Scarred Throat [Cannot Talk]
-Extensive Bullet Wounds [-1 to some actions]
-Shattered Ribs [-1 to rolls involving movement]


Game Events:
The Armed Robots all fire at the Barrier managing to deal some damage to it, The armless Robot keeps up it's charge towards the Clones, Sparks flying from it's Shoulders.

Map:
Image


Mon Jun 13, 2011 12:35 am
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Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
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Post Re: Roll To Die
Wait for my gun to be done reloading, then blind-fire at the robots (looking through the barrier, of course - not literally closing my eyes and shooting).


Mon Jun 13, 2011 1:43 am
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
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Post Re: Roll To Die
> Shoot some more.


Mon Jun 13, 2011 5:38 am
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Posts: 543
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Post Re: Roll To Die
"Screw this.... >.> " Fry that charging bot..... TO DEATH.


Mon Jun 13, 2011 5:38 am
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Data Realms Elite
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Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
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Post Re: Roll To Die
>Empty the magazine at the robots, start reloading.
"Did you guys see how I blew 4 of them up? That was AWESOME."


Mon Jun 13, 2011 5:38 am
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Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
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Post Re: Roll To Die
>Reload. Try to remember how many robots we've killed of each type, and what the sign said.


Mon Jun 13, 2011 8:05 am
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Data Realms Elite
Data Realms Elite
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Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
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Post Re: Roll To Die
ROLLAN
1 [Robots]

CaveCricket48
Clone #25942 [7] > Shoot some more.
You open fire on the Closest Robot and manage to bring it down with a stream for concentrated Fire.
Abilities:
-Weak Telekinesis
Inventory:
-Grenade Launcher [0/1] [|||||||-] [RELOAD SLOWED]
-Assault Rifle [6/30]
-Combat Knife
Conditions:
-Burn Scars [-1 to some rolls]
-Grazed Leg [-1 to rolls involving fast Movement]


Barnox
Clone #25943 [1] >Reload. Try to remember how many robots we've killed of each type, and what the sign said.
You remember that so far you've killed 34, make that 36 Robots as a group leaving 28,16 and 2 Robots, you can't quite remember what they were designated though.
Abilities:
-Weak Telekinesis
-Moderate Physical Barrier
--Barrier [||||--] [2 turns]
Inventory:
-Assault Rifle [24/30]
Conditions:
-Scarred Right Leg [Movement Speed Reduction]
-Scarred Stomach [Slightly Lower Damage Resistance]


GlowstickNinja
Clone #25944 [1-1=1] "Screw this.... >.> " Fry that charging bot..... TO DEATH.
You fling out more bolts, all aimed at the closest Robot, and still miss, are you even trying?
Abilities:
-Electrokinesis
-Weak Psychic Barrier
Inventory:
Conditions:
-Bladed Right Hand
-Burn Scars [-1 to some Rolls]
-Bullet Wound [-1 to some Rolls]


Natti
Clone #25945 [5] "Did you guys see how I blew 4 of them up? That was AWESOME.">Empty the magazine at the robots, start reloading.
You empty the rest of your Magazine at the Robots and manage to damage the far one slightly before it is blown away.
Abilities:
Inventory:
-Machinegun [0/50] [||------]
-Basic Targeting System
-Medium Static Field Projector [100%]
Conditions:
-Extensive Bullet Wounds [-1 to some actions]
-Bleeding [-1 to some actions]


Nonsequitorian
Clone #25946 [2-1=1] Learn sign language. Hell, if I can't talk, I can still communicate.
You suddenly forget that you can talk perfectly fine and decide to try and learn sign language, seeing as you have no clue as to where to start you fail to achieve anything of value.
Abilities:
Inventory:
-Pulse Laser [82%]
Conditions:
-Scarred Chest [Slightly Lower Damage Resistance]
-Bleeding [-1 to some actions]
-Missing Left Ear [-1 to hearing]
-Bullet Wounds [-1 to some actions]


Ociamarru
Clone #25958 [6] Wait for my gun to be done reloading, then blind-fire at the robots (looking through the barrier, of course - not literally closing my eyes and shooting).
After waiting for the Reload to finish you raise your gun over the barrier and blast the last Robot's head off.
Abilities:
Inventory:
-Rifle [7/8]
Conditions:
-Slightly Stronger Limbs
-Minimal Plating
-Scarred Throat [Cannot Talk]
-Extensive Bullet Wounds [-1 to some actions]
-Shattered Ribs [-1 to rolls involving movement]


Game Events:
As the last Robot falls several markers light up on the Ground, maybe you've gotta move forwards?

Map:
Image


Last edited by Amazigh on Tue Jun 14, 2011 11:03 pm, edited 1 time in total.



Tue Jun 14, 2011 10:30 pm
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Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
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Post Re: Roll To Die
Hahaha, say goodbye, robots.


Tue Jun 14, 2011 10:45 pm
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Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
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Post Re: Roll To Die
>Dissolve barrier, run forwards, create new barrier similar to the old one at the line on the floor, at the junction.


Wed Jun 15, 2011 12:22 am
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
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Post Re: Roll To Die
> Reload assault rifle and move forward, but stay behind others.


Last edited by CaveCricket48 on Wed Jun 15, 2011 12:29 am, edited 1 time in total.



Wed Jun 15, 2011 12:25 am
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Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
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Post Re: Roll To Die
Move along with the others, staying with the group again.


Wed Jun 15, 2011 12:29 am
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