Wow, you guys got in quick. Great job!
Duh102 (3) Rachel
Rachel, ignoring the close proximity of Eric to the Panther, aims to fire the loaded bolt at the panther's head. However, Eric performs some weird twist off the quadbike and lands on top of the panther. Not even Fiona could make a shot now without endangering Eric.
"Dammit Eric! Get outta there!!" She yells.
AbilitiesMedical Aptitude (+1 or -1 to rolls involving medical action, to put the roll closer to 5)
Analytic Mind (+1 to rolls involving deciphering properties and uses of objects)
WeaponsCO2 charged repeating crossbow
9mm Uzi
Carbon fiber combat knife
InventoryMedical kit
Magnifying glass
Sleeping bag
Hyperkultra (4+2=6) Fiona
Fiona raises the railgun again to her eye and prepares to blow the living hell out of the panther. She aims directly at the panther's head, but a flying Eric-Sapien gets in the way. He lands on top of the panther, almost riding it, and even she can't shoot at it in this tight situation. Because the railgun was prepped to and almost did fire, it still has the 'round' loaded, and the weapon overheats. Due to the close call
baaaaaaaaaack in the chopper, Fiona installed some heatsink into the railgun to combat this event. The railgun has used up all the available heatsink and blasts the hot air into Fiona's face from numerous vents. She is lightly burned and blinded from this, but not for too long. Considering there's a medic nearby, not long at all.
AbilitiesElectronics Expert: +1 to rolls dealing with circuitry
Weapon Specialist: +2 to rolls using Railgun Sniper -1 when using other weapons
WeaponsRailgun Sniper Rifle
Beretta U22 Neos
Multitool
InventoryIncendiary and Kinetic Magazines (3 each)
Portable Microfusion Generator (backpack)
Satchel of standard electronic components, including:
Rotor + Housing; Lithium-Ion Battery; Electric Motor; Servos; Modular Structural pieces
Two empty sacks
Condition/sInjured nose (Dressed and healing, 9 turns. Causes Speech Impediment)
Speech Impediment (All speech is modified. -1 to actions involving persuasion, etc)
Scalded Face (Cannot see, hot pain. Overcome in 2 turns.)
caekdaemon (4) Bob Jameson Jones
Since BJJ is somewhere where nobody knows, his actions will be sent by PM until he is seen by the group again.Benpasco (3-1=2) Eric
Eric, being the daring wimpy botananist that he is, pushes himself off the quad in a wild attempt at a double-barrel-punch-to-the-face. However, one word is stuck in his head during the whole performance:
FAILHe barely gets his legs over the quad and jump off, but that's about it. He stumbles and lands on the panther's back. Now he's in some even deeper stinky-stuff.
AbilitiesHerbalism: +1 to rolls involving identifying or using the properties of plants
Weak: -1 to rolls involving lots of endurance or physical strength
WeaponsDouble-Barreled Shotgun
Flare Gun
Machete
InventoryShovel
Vials
Rope
wiffles (3+1=4) Dogberry
The gears tell him to hold fire, and Dogberry listens. He flicks the safety on just to be sure and watches while Eric tries to attack the Panther with his bare hands. Dogberry can't help but laugh when he sees Eric end up riding the Panther like a horse. His hands twitch at the non-action they are involved in.
AbilitiesSpecial Weapons Aptitude ( +1 roll to actions involving my weapons)
Fists of Steel ( +1 to actions involving attacks with hands/feet)
WeaponsB.A.R. Machinegun
Silenced Raging Bull
Thumper grenade launcher
Inventory2 weeks worth of rations
Telescopic scope
5ft rope
Hachet
9 extra mags for B.A.R
250 reserve bullets in a small canvas bag
Riot Shield (stored in vehicle)
2 Chocolate bars (King size)
Condition/sEnergy Boost (Enhanced reaction time but thought-power decreased. Hyper-Active. Applies for 4 turns)
Restricted Movement (Sitting in a vehicle. -1 to any actions involving major movements.)
FoiL (4) Andrew Rodrigues
Andrew supports himself with his hand behind him and yells to Eric:
"Run to the side!"He then sees Eric act, but not in the way he expected. He manages to squeeze off a round before Eric lands on the panther, but it goes wide and misses everything completely.
AbilitiesFists of fury (+1 to actions involving melee)
Forced Break & Entry (+1 to actions involving breaking things)
WeaponsAA-12 (Full Drum, 35 Rounds)
Colt 1911
Extendable baton
InventorySwiss army knife
Utility knife
Top gun sunglasses
Spare 3 Drums
Spare 4 Magazines
Game Events:Eric is straddling the Panther when a
dark blur shoots out of the jungle. The
Dark Blur connects with the Panther and pulls it back with it. Eric gets shoved off and lands in a heap. The
Dark Blur goes back into the jungle, Panther growling and snapping all the way. A few bullets fly past and hit the ground all around Andrew, who instinctively curls up into a ball. All is quiet after these events, except for both the Jeep and Quad running.
dawww, da coot widdle panfer wan away Map: