OROROROROROROROROLL
dragonxp: [1]Hm. Spork magic does not seem to be obeying your commands.
What about...
SPORKJUTSU!
You let a spork fly with deadly precision, aimed for a tiny knot in the wall, intending to spear it with laser-pinpoint aim.
Your spork bounces off the wall. Dammit.
Character:CrazyMLC: [5]ALRIGHTY BITCHWINDOW.
ROUND THREE, REVENGE OF THE LIMBS.
You really put your head to the task. And by that, I don't mean you think, but rather you apply your head at full speed to the porthole. Having primed it with both your bowling ball fists, the porthole, and most of the connected wall, explodes outward, carrying you with it. You fly into the open sky, screaming wildly amongst flying shards of wood and metal, a yawning blue abyss both far above and far below you.
Suddenly, a spot of great fortune collides with you, in the form of a large anchor being winched back up towards the ship, giving you a handhold to not fall into the endless blue sea below. It slowly inches back up as the ship goes, and after a few tense minutes, you're able to climb back into the ship, now near the front where the anchor controls are.
There is a skellington in the room with you, operating the anchors.
"EY, U A SEAGULL?"Character:TheKebbit: [1]You develop slippery cilia, allowing you to slide across the world around you at will!
Wait, no, ♥♥♥♥.
Suddenly, MLC explodes the wall, and the sudden gust of wind sucks you out into the air. You fall for a while, your beautiful aerodynamic form protecting you, before splashing down in the water below quite noisily. One of the others hits the water a moment later, their less perfect and less aerodynamic form slowing their descent.
Character:CaveCricket48: [5]Aint got time for this nonsense. The wall behind you explodes, while you are too cool to look at the explosion and too heavy from your shoes to get sucked out. In the meantime, you proceed into the hallway and explore a bit. A skellington comes to investigate the noise after a few moments, but you're ready for it, and a swift kick embeds its skull into the wood panels of the hallway, where it continues to spew obscenity at you. The rest of the skellington collapses into a pile of Assorted Bones, which you take, and then head over to explore more. The first door you come across isn't an armory, but it is... a broom closet. Useless.
Wait. No.
NOT useless.
Take a broom, some nails, and the Assorted Bones, you arranged the bones and secure them together onto the broom, forming a large, serrated bone battleaxe, with teeth made of ribs to tear into your enemies and a broom head for a tip to clean while it kills. You take a few test swings, and find it easily tears into the walls of the ship, while also removing the wall dust from the affected area. Fabulous!
Character:caekdaemon: [6]You use the Devil Dice to investigate the abilities of the dice.
Oh god.
Oh GOD.
You rolled a 6 on this.
Due to the recursive nature of your action, and DM bull♥♥♥♥, the Devil Dice are now a terrifyingly potent artifact, multiplying the effect of any roll the user gets 100 fold. A roll of 2, 3, or 4 will be mostly unaffected, though will be more intense than normal.
1, 5, and 6 on the other hand, will have their effects boosted to ruinous, miraculous, and cataclysmic proportions respectively. You better be damn careful how you use these dice now, they could change the course of the world if used carelessly!
Character:maart3n: [6]Highly pleased with your victory, you take bits of the broken skellington and begin affixing them to your clothes, giving you the fearsome appearance of a Skellington Hunter!
"U LIL TRIPLE SMACKWAD SHITLET GOV I'LL DANGLE U IN THE FACE OF A HIPPO SWEAR ON THE QUEEN GOD BLESS"Uh. Your clothes are talking to you now.
"U TOO U SHITEY ARSEWANK NARRATOR I'LL TURN U INSIDE OUT AND WEAR U LIKE MY SUNDAY BEST"My word.
Character:Seraphimo: [4]Hm. You don't know much about rocks, but these ARE some particularly pretty ones. You place the geodes in a different pocket, they're your favorite. The others, you pile up onto one of the hammocks, in a strange attempt to make a Roll 6 machine. Aside from the problems of building a machine out of rocks on a hammock in a flying ship, the DM doesn't allow that sort of Always Roll Well shenanigans.
Well, fooey.
Character:Ociamarru: [1]You head over to a chest near the outer wall, searching it for any loot.
Empty. Damn.
Suddenly, the wall before you explodes violently, and you and two others are sucked out into the air screaming. The round one falls very quickly, owing to his strange but streamlined shape, and splashes down a bit before you do.
By the way, you fall all the way down to the water and hit with a mighty splash, raining spray down for dozens of feet in every direction. Judges award 9.3/10.
Character: