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 Trapped Together (A Sburb related Roleplay) 
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Joined: Wed Feb 10, 2010 4:06 am
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Location: Comox, BC, Canada
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Post Re: Trapped Together (A Sburb related Roleplay)
Note the Picasa funded central machine.

I think the one on the bottom left is a mini-lathe.


Sun Oct 31, 2010 9:20 am
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Post Re: Trapped Together (A Sburb related Roleplay)
>Thanatos: Examine the Designix.


Sun Oct 31, 2010 12:17 pm
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Data Realms Elite
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Post Re: Trapped Together (A Sburb related Roleplay)
>Bob Jones:Examine machine to my south.

Ive never been in a Sburb or anything like it, nor have I ever seen one. Same with mspaint adventures.


Sun Oct 31, 2010 1:40 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
FVT: Sit on the circle thing in the middle, press buttons on the pad next to it.


Sun Oct 31, 2010 1:41 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
Hyperkultra wrote:
>TG: Examine the topmost machine, between the Cruxtruder and Designix, the one that looks like a big metal coffin.


Image
TG Goes to inspect the giant metal coffin. Upon further examination, it is actually a giant chest. A piece seems to be missing in the center though. Something in the back of his head goes towards calling this a storage container.

It may house something. It just needs this part to be complete.

Ociamarru wrote:
>:Jimmy Gibbs: Amble about in a zombie-ish manner.


Image
Jimmy starts shambling about, giving a nice subtle "Brains!" Once in a while.

Requisite wrote:
>David: Examine Cruxtruder, introduce self to possible compadres.


Image
David inspects the Cruxtruder. It seems to have a lid on top of it, tightly fastened. A small valve is on the side of its long tube. Something heavy may be needed to pop the cap.

Also, David fails to interact with his teammates, since that is done in an RP based manner by the User controlling David instead of the author.

Ragdollmaster wrote:
>Thanatos: Examine the Designix.


Image
Thanatos looks upon the Punch Designix with a little glare. This thing is obviously useful, and seems to be used to stamp a type of card with a sort of punch based code. He wonders how this thing could be of any use.

caekdaemon wrote:
>Bob Jones:Examine machine to my south.


Image
Bob Jons goes down to look upon this mysterious contraption. It seems to be quite banged up, but still in working condition. It looks like it needs some kind of fuel to work. Something in the back of your head calls this a Jump Point.

Barnox wrote:
FVT: Sit on the circle thing in the middle, press buttons on the pad next to it.


Image
FVT Simply sits down on top of the Alchemiter. He realizes that there are no buttons on it, only a tiny laser-like contraption. He has no idea how this thing works.

Image
...Jimmy is now sick of shambling about. He may be a Zombie, but he has normal intelligence.

New Commands Opened:
<Name>: Open Inventory
<Name>: Inspect Grist Pool


A note:
You dont have to use any of the new commands that you can use, but it will help you look around and get a feel for how to do things. You can also just choose to do silly things for now. Its not up to me. Also remember, you roleplay by yourself. I have no interaction on that. Only when you give a <Name>: <Command> will i do that.


Sun Oct 31, 2010 5:03 pm
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Loose Canon
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Post Re: Trapped Together (A Sburb related Roleplay)
If we only get one, then...
> TG: Open Inventory.
Grist pool sounds like it's shared, so if one person opens that, we should be fine.


Sun Oct 31, 2010 5:10 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
>:Jimmy Gibbs: Open inventory (or head, rather; I want my crowbar)


Sun Oct 31, 2010 5:12 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
>Thanatos: Inspect Grist Pool.


Sun Oct 31, 2010 5:56 pm
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Joined: Mon Jun 22, 2009 3:57 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
FVT: Inspect that thing that looks like a head scanner, by the zombie. Read that thing, if it's a book.

dexexe1234: Explain what a grist pool is


Last edited by Barnox on Sun Oct 31, 2010 8:12 pm, edited 1 time in total.



Sun Oct 31, 2010 7:19 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
>Bob Jones : Try fixing the broken jump point.


Sun Oct 31, 2010 7:29 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
>David: Request something heavy, Bob Jones toolbox or one of Gamemeister's books may work


Sun Oct 31, 2010 8:32 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
Hyperkultra wrote:
> TG: Open Inventory.


Image
TG Opens his SYLLADEX. It appears to be empty. Dang.

Ociamarru wrote:
>:Jimmy Gibbs: Open inventory (or head, rather; I want my crowbar)


Image
Gibbs then opens his SYLLADEX. He appears to have a crowbar! I wonder what this could be used for?

Ragdollmaster wrote:
>Thanatos: Inspect Grist Pool.


Image
Thanatos opens the GRIST POOL. Hmm. It appears that the only Grist available is Build Grist! You have no idea waht this could be used for. Atleast, not yet.

Barnox wrote:
FVT: Inspect that thing that looks like a head scanner, by the zombie. Read that thing, if it's a book.


Image
FVT Inspects the Totem Lathe. Compared to the basic drawings of the Totem Lathes, this one seems way more compact. It looks like it can have a sort of card put into it, to activate something. You wonder some more.

Requisite wrote:
>David: Request something heavy, Bob Jones toolbox or one of Gamemeister's books may work

caekdaemon wrote:
>Bob Jones : Try fixing the broken jump point.


Image
David tries once again to converse through the author, but it becomes nothing more than a simple "Heavy?!" To properly talk, please look at the tutorial at the bottom of this update.

Bob is working on the Jump Point, but his prodding and looking have only gotten him to locate a small opening. It appears that a small item could fit in there.

Image
Suddenly the cap flies off the Cruxtruder!

The mystery deepens!

TUTORIAL ON SYLLADEX:
The SYLLADEX is the normal inventory system of the Sburb gimmick of roleplaying games. Right now everyones SYLLADEX is set to BLAND. It can be changed somehow, but im not telling that. Bland does so you can put items into any card you want to, and take items out of any card you want to, at all times. Its completely useful and boring.

TUTORIAL ON ROLEPLAYING:
Because i think this is necessary, if not, then call me a douche!

Its really simple. Instead of giving the command of you going over and asking, you can write things like this:

David walks over to Bob and says: "Hey Bob! Could i borrow your Tool Box?"

Then Bob just answers:

Bob looks up from the machinery: "Sure! Im glad to help!"

>Bob Jones: Hand Tool Box over to David.

See? Now, that i have been a douche and doing something so simple for you... I guess this is end of tutorial!


Sun Oct 31, 2010 9:25 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
David mutters "Never mind..."

>David: Examine the cruxtruder again
everyone seems to be wanting to do this now
>David: Examine inventory


Last edited by Requisite on Sun Oct 31, 2010 11:07 pm, edited 2 times in total.



Sun Oct 31, 2010 9:29 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
TG: Go over to Designix, insert black card, and type in "PCHOOOOO". Then punch the card.

ME, CHEAT THE SYSTEM? I WOULD NEVER.
Wait, no grist.
"Does that thing just spit out an endless supply of Cruxite?"
TG: Retrieve Cruxite Dowel from the Cruxtruder. If nothing else, I can weapon my sylladex with these pieces of crap.


Sun Oct 31, 2010 9:53 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
FVT: Use Build Grist, thieve the crowbar, stick the crowbar into the Cruxtruder, pop the cap on, turn the valve...
"Zombie dude, I'm just going to... borrow this"


Sun Oct 31, 2010 10:08 pm
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