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 Roll To Dodge - Blue 
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Joined: Fri Apr 04, 2008 12:06 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: Roll To Dodge - Blue
Ragdollmaster wrote:
Fine. My next power will be the ability to fire watermelons filled with napalm and flechettes from my nostrils.


First it was Monster-Vampire-Butterflies, and now Flaming Nostril Watermelons of Death and Shrapnel? You have quite the imagination. :grin:


Wed Jul 21, 2010 5:18 am
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Post Re: Roll To Dodge - Blue
umm, this is something from the otehr RTD, I suggest everyone who sees this and is from the other RTD, SHOOT DEM GODDAMN BUTTERFLIES!!

and my action would be >>Use my telekinesis to stop me and JJ 5m~ above water level


Wed Jul 21, 2010 6:20 am
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Post Re: Roll To Dodge - Blue
Hyperkultra.

You have, for almost nine months, managed this idiotic, time consuming, silly, fun, and most of all entertaining game.

Nine months! I'm really impressed!
It's like having a baby! ;)


I think we should all lend our thanks to you.


My thanks happens to come in the form of a present:
Image


Wed Jul 21, 2010 10:09 am
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Post Re: Roll To Dodge - Blue
CrazyMLC wrote:
It's like having a baby! ;)

Ahem.

Yoman987 wrote:
I just realised:
CrazyMLC wrote:
I just realized that this game has been running for almost nine months.
Wow.

Does that make it Hyperkultra's baby? :-?


Also, nice avatar. Look decidedly Dice-Meister-esque.


Wed Jul 21, 2010 10:39 am
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Post Re: Roll To Dodge - Blue
Squeee!
And yes, RtD is indeed my bebbe. It has been hard at times, but it has never been a labor of love. I almost always enjoy doing the rolls for this game, so keep em coming. I intend to see this through to the end, and then some.
And MLC, this kicks all sorts of ass. Just letting you know that you're awesome.


Wed Jul 21, 2010 4:43 pm
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Post Re: Roll To Dodge - Blue
you just got.. PLOT PROTECTION!!


Wed Jul 21, 2010 10:46 pm
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Data Realms Elite
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Post Re: Roll To Dodge - Blue
ShadoWKilleR255 wrote:
you just got.. PLOT PROTECTION!!

Or plot mitigation :l


Wed Jul 21, 2010 11:12 pm
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Post Re: Roll To Dodge - Blue
Just waiting on JJ and Sorta Foa.


Thu Jul 22, 2010 8:46 pm
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Post Re: Roll To Dodge - Blue
Hyperkultra wrote:
Just waiting on JJ and Sorta Foa.

> Yell, " ALL ABOARD THE TWIGGY CRUISE EXPRESS! " , then ride the damn thing to the dorfs |


Thu Jul 22, 2010 8:52 pm
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Post Re: Roll To Dodge - Blue
JJ! Action!


Thu Jul 22, 2010 10:53 pm
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Post Re: Roll To Dodge - Blue
I thought i allredy posted it!

>Meditation


Fri Jul 23, 2010 2:36 am
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Post Re: Roll To Dodge - Blue
Rolling, though I still don't really know what JJ's action is supposed to accomplish.

CrazyMLC[6]: Thoroughly soaked and slightly steamed, but alive, you stand next to the hole you just made and survey the island. Twiggy is off the coast swimming around and the others are off near Fiona's hut. Limping over to the water's edge, you peer out to sea, and by looking at the position of the sun, you determine which way the only real unexplored area, The Spires, are. You troop over to that section of the island, which happens to be the beach, and prepare to leave.
After a few preparations, you take off towards the water, Aerokinesis pushing at your back, Pyrokinesis on your souls, and Hydrokinesis hardening the water beneath your feet for a split second. The end result of this is you sprinting over the water. Except that you forget your leg is still broken, and make it about 20 feet before you trip over a shoal and go splashing into the still shallow water. Standing again, you realize that you aren't getting anywhere by running. Just then, Twiggy swims up next to the beach, and Foa calls out from on top of him.
"Need a lift?"
Abilities:
- Elemental Kinesises [###]
- #-Point Star
- Kinetic Trance
- Olympian Power
- Metabolic Regeneration [#]
- Photosynthesis [*]
- Razor Leaves
Inventory:
- Nautical Shiv
- Wiffles' Orb
- DecaBow
- DecaBow Quiver
Injuries:
- Left leg broken (Splinted, Heal in 9 turns)

Tomaster [1]: You turn your attention to Foa yelling over by Fiona for a moment, and watch Frederic manhandling him. This quickly becomes boring though, and you turn your attention back to MLC, intending to give him a brofist, but he's already gone off somewhere else. You glance around for a moment, then stop caring. You crouch, so that you can jump into the air and launch yourself into flight. What you don't take into account is your own strength. Your super strength enhanced crouch actually breaks the already weak ground beneath you, and the earth below you in a 6 foot radius crumbles, dropping you down into the water filled cave. You land with a loud splash, and realize with horror that your Force Amplifiers weigh you down. A lot.
Inventory:
- 1 BLCBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
- Force Amplifiers (+1 to any rolls involving strength)
Abilities:
- Wing (+1 to dodge if flying)
- Summon Shade [##]
- Invisibility
- Super Strength [#] (+1 to any rolls involving strength, provides moderate protection against impacts)
Injuries:
- Underwater

Foa [6]: Foa: Before you can further object to how silly this is, Fred crouches down to his knees, and Fiona jumps up onto him, feet planted on his lower back, arms gripping his shoulders, and sniper rifle slung over her back. Fred then rises back to his feet, and grabs you in a bearhug.
Foa: [b]"WAITWHATHABBFIJBNKABIBKOP"

Fiona: "Oh stop, we're just putting you on Twiggy."
Foa: "YOU COULD'VE ASKED!!!"
Fred floats up into the air, turning towards Twiggy, then flies forward towards the giant centipede, now finishing its first lap around the island. Fred comes up to Twiggy, lands, and releases you. You then fall down on Twiggy's back. Fiona hops off of Fred and walks over towards Twiggy's head. She's talking to it, but you can't make out what she's saying from this distance. Eventually, Twiggy lets out a burst of excited chittering, and Fiona walks back over, seemingly satisfied. Suddenly, she looks surprised, as if she just remembered something. She gives a quick whistle, then climbs back onto Fred's back.
"Everything's all taken care of. You may have some other passengers as well, just so you know."
"Until we meet again, good sir!"
Fred takes off, flying away to the East, leaving you alone. Without giving you even a second to think, Twiggy takes off around the coast again, stopping in front of the beach. You see MLC floundering in the shallow water, and yell out to him.
"Need a lift?"
Inventory:
- HIGH-SPEED HANDCANNON
- LadyKillers (Dual Kickass Desert Eagles)
- 8 Mags for LadyKillers (Current Mags: 18|18)
- Fedora of the Gods
Abilities:
- Ranged Teleprotation

JJA79 [3]: You'd like to try and meditate or something to clear your head, but the whole "falling hundreds of feet into the ocean" thing kinda kills the mood. Then you hit the water, and things go from "worse" to "more worse". You can't feel your legs at all, and your left arm feels broken. Plus, oh joy, your ribs are broken. AGAIN.
Abilities:
- Life Energy Stealing [#]
- Always Thinking [-#]
- Gyrokinesis (Gravity Control) [***]
- Ergokinesis (Energy Control, +1 to melee and reflexes)[##]
- Bird Communication [#]
Injuries:
- Sore (-1 to strenuous action, lasts 7 turns)
- Broken Left Arm
- Broken Ribs (-1 to strenuous action)
- Broken Lower Spine (Legs paralyzed)

ShadoWKilleR255 [1]: You are dumbstruck by your situation. You have just enough time to think to yourself "Out of the pan and into the fire" before the water rushes up to meet you headfirst. You try to bring your arms up to shield yourself, but fail. As you hit the water, it feels like smacking into concrete, only with less of you dead somehow. You're pretty sure both arms are broken or something, because moving them hurts like hell. Luckily for you, your legs feel fine, and you kick up towards the surface as hard as you can.
Abilities:
- Precision Mass/Energy Control [###]
- Telekinesis [###]
- COMBO TECHNIQUE: Massively Effective Accelerator Rifle
- Nanotube Skeleton
- Cheating the System [-##]
Inventory:
- Archipelago Map
- Knuckle Blade
Injuries:
- Dislocated Shoulders (Both, -1 to using arms)

Ragdollmaster [2]: Quickly, you drop your knife and turn yourself invisible, hoping to escape from this midget's fury. Sadly, he's a bit smarter than that. The moment you disappear, the dwarf quickly draws his arm back and punches straight forward at about his head height, which unfortunately coincides with your waist height. It's strange; dwarves are much smaller than humans, yet they punch harder than a human can kick. You fall to the ground, no longer invisible and clutching yourself in pain. The dwarf quickly looks through your backpack, finds your rope, and ties your arms and legs up behind you. This is an expert dwarf too, these knots aren't going anywhere.
Inventory:
- Satchel
- Whistle
- Orange Smoke Flare
- Green Gelatin (with Evil Pineapple Chunks)
- A Fake Mustache
Abilities:
- Invisibility
Injuries:
- Fate Worse Than Death (-3 to rolls, lasts 2 turns)

Game Event: The red robed man, now very angry at the destruction of his arena, forms a red blade of energy in front of each hand and runs over the air towards Blue. Blue calmly shrinks her sword back down to a semi reasonable size, only 6 feet long, then deftly cuts the red robed man in half once he gets close. She waits, near motionless as he charges, then there's a flash of movement, a blur of color, and his left and right halves are separated. Blue then dissolves the sword back into energy, which flows into her right arm. Then, she notices JJ and Shadow down at the water.

After Foa calls out to MLC, Frank's entire Rabbat swarm surges forward and lands on Twiggy, all chittering excitedly. Strangely, they no longer seem nervous or scared around Twiggy. Less happily, the island starts to show signs of the battle had all over it. The various holes in its surface start expanding, with the stone on the edge breaking off and falling in. New holes start forming as well, and large cracks begin spreading across the surface of the island.
Once again, Team RtD has destroyed the place that they went to.

ISLAND DESTROYED IN 2 TURNS.


Last edited by TorrentHKU on Sun Jul 25, 2010 12:45 am, edited 4 times in total.



Fri Jul 23, 2010 4:39 am
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Post Re: Roll To Dodge - Blue
Hyperkultra wrote:
Rolling, though I still don't really know what JJ's action is supposed to accomplish.

A plus to the next roll? An additional power slot? The possibilities are endless!


Fri Jul 23, 2010 4:49 am
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Post Re: Roll To Dodge - Blue
Wow,three people screwed,and one person that is sorta screwed. Many people will die soon.
And:
Hyperkultra wrote:
Tomaster [1]: You turn your attention to Foa yelling over by Fiona for a moment, and watch Frederic manhandling him. This quickly becomes boring though, and you turn your attention back to MLC, intending to give him a brofist, but he's already gone off somewhere else. You glance around for a moment, then stop caring. You crouch, so that you can jump into the air and launch yourself into flight. What you don't take into account is your own strength. Your super strength enhanced crouch actually breaks the already weak ground beneath you, and the earth below you in a 6 foot radius crumbles, dropping you down into the water filled cave. You land with a loud splash, and realize with horror that your Force Amplifiers weigh you down. A lot.
Inventory:
- 1 BLCBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
- Force Amplifiers (+1 to any rolls involving strength)
Abilities:
- Wing (+1 to dodge if flying)
- Summon Shade [##]
- Invisibility
- Super Strength [#] (+1 to any rolls involving strength, provides moderate protection against impacts)
- Underwater
Since when was being underwater and ability?


Last edited by HighEndNoob on Fri Jul 23, 2010 7:40 am, edited 1 time in total.



Fri Jul 23, 2010 5:54 am
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Post Re: Roll To Dodge - Blue
"Yes please."
But first...
> Save Tomaster from certain death using my Elemental Kinesises.


Fri Jul 23, 2010 7:31 am
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