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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Loose Canon
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Post Re: Ad Infidium (Roll 295) - Elder Pact
How crazy did you go exactly?


Wed Apr 06, 2016 6:39 am
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Post Re: Ad Infidium (Roll 295) - Elder Pact
TorrentHKU wrote:
How crazy did you go exactly?

Lucida: Top speed. His arms came out of their sockets the first split second but he pulled them back in. Something like using electricity to force his muscle movements, and staying stuck on with static cling or something.


Wed Apr 06, 2016 6:42 am
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Post Re: Ad Infidium (Roll 295) - Elder Pact
Well in THAT case!
"Monk, I just want you to know, I've got a healing construct.
So don't worry about the giant burn you're going to have when I win this race.
Course is south to Luttiim, South-west to the road, then follow the road all the way to Fluustern! Cutting straight through the forest is cheating, cause I can't do that without a giant punch-demon flying out of the sky."
> Take a starting line stance.


Wed Apr 06, 2016 6:56 am
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Post Re: Ad Infidium (Roll 295) - Elder Pact
"Going to be carving it into the outside? We'll need the lettering to be very small."


Wed Apr 06, 2016 8:49 pm
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Post Re: Ad Infidium (Roll 295) - Elder Pact
"Yes, you may accompany us. It will be good to find someone who can help you develop into a worthy mage.

Tabi, would you think it best to take the short route past the wreck of the tower, or go south via Lupus country? I mean the road through Fluustern, Gabel and Venari. Obviously it minimizes our exposure to the leviathan, but it will delay us significantly."


Wed Apr 06, 2016 11:18 pm
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Post Re: Ad Infidium (Roll 295) - Elder Pact
"Yeah, got one or two things t' have a go at."
>Follow along.


Thu Apr 07, 2016 3:08 am
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Post Re: Ad Infidium (Roll 295) - Elder Pact
TorrentHKU wrote:
Well in THAT case!
"Monk, I just want you to know, I've got a healing construct.
So don't worry about the giant burn you're going to have when I win this race.
Course is south to Luttiim, South-west to the road, then follow the road all the way to Fluustern! Cutting straight through the forest is cheating, cause I can't do that without a giant punch-demon flying out of the sky."
> Take a starting line stance.

Monk takes position on the imaginary starting line.

Monk: "Are we really racing?"

Aucupe: "Yes! Victory at all costs! Burn down everything precious to the enemy, from their homes to their families, leave everything in ashes! That's what Horoma said!"

Andrew: "I don't think that applies to a race, but what do I know. John, Lucida, leave a trail of ashes in our wake, let them tread on embers."

Aucupe: "Get ready Monk! Run like the wind!"

Monk: "Yeah yeah, I'm ready."

Monk crouches and leans forward into a sprinter's ready stance, Aucupe holding on tightly. Despite her seemingly unenthusiastic attitude, there's a look of determination in her eyes.

____________________

CrazyMLC wrote:
"Going to be carving it into the outside? We'll need the lettering to be very small."

Gamaliel: "No, we're just planning on where the runes will go. Baltir will do the actual 'carving', so to speak."

Riimuk passes you and Gama a large piece of paper and pen each.

Riimuk: "Let's see what each of us comes up with."

____________________

TheKebbit wrote:
"Yes, you may accompany us. It will be good to find someone who can help you develop into a worthy mage.

Tabi, would you think it best to take the short route past the wreck of the tower, or go south via Lupus country? I mean the road through Fluustern, Gabel and Venari. Obviously it minimizes our exposure to the leviathan, but it will delay us significantly."

Tabi: "Short route. I'd rather not go anywhere near the Ruhe, 'cause, you know."

Frosty: "Are they hostile?"

Tabi: "Sorta. Depends who you are."

____________________

Amazigh wrote:
"Yeah, got one or two things t' have a go at."
>Follow along.

Your group heads back to the training grounds. The sun is hanging lower in the sky, casting the training fields in an orange-pink light.

Horoma: "Alright, I'm gonna go try not blow myself up this time."

She walks a good distance from everyone else.

Miimas: "So. You two gonna spar? Or did you wanna try to poke holes in my spirit."


Thu Apr 07, 2016 7:41 am
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Post Re: Ad Infidium (Roll 295) - Elder Pact
> Crouch and get ready. Haste and Agility Flow.
"Count us down, Andrew."
> On Go, Weak Blur and haul ass.


Thu Apr 07, 2016 3:07 pm
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Post Re: Ad Infidium (Roll 295) - Elder Pact
> Write a rune spell that searches for a pair of white lights. Turn the object the compass is on towards the point between the dots steadily. If the distance between the two dots starts shrinking (going farther away), then put all available mana into changing the trajectory to the point between the two lights.


Fri Apr 08, 2016 12:16 am
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Post Re: Ad Infidium (Roll 295) - Elder Pact
"Let's give my spirity stuff a bit 'f a go first then."


Fri Apr 08, 2016 1:34 am
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Post Re: Ad Infidium (Roll 296) - Elder Pact
Roll 296



The world as the players know it:

Image

1. Kyeltziv, Vandolf
2.
3. John, Kleigg



Notes:



Time: Afternoon



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________

You cast Haste and Agility Flow.

"Count us down, Andrew."

Andrew: ”Ready.


GO!”


You cast Weak Blur and haul it, the ground spraying backwards in a spray of dirt and dust as you launch yourself forward.

You definitely have more raw speed than Monk, but she’s able to keep up with her stronger Blur, crossing the land in huge jumps. In no time at all you pass Luttiim and reach Nullam, with Monk close behind.

Andrew: She’s pretty good at keeping up.
____________________

Conditions:
Health: 57/57
Stamina: 5/5
Mana: 13/25
AP: 2/3
Melee AP: 2/2
Evasion AP: 2/2
Fortification AP: 1/1
Movement: 3

Evasion Behavior: Use physical dodge when I have Evasion AP and when the Standard AP wasn't going to be used for other actions.

-Lucida Armor (Absorbs all damage) (17 Armor Resilience, 31/1500 Durability) (+50 Strength, +30 Evasion, +10 Speed) (Immune to Telepathy)
--Biological Magic Book

Scarred Right Arm: 10
Right Arm Strength: -5 => -0
Right Arm Aim: -5 => -0
Right Arm Evasion: -5 => -0

-Andrew on Back





Name: Kleigg (TheKebbit)
Race: Human
____________________



____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 8/8
AP: 3/3
Movement: 3

Evasion Behavior: Manual

Captured Spells (2/3)
-??? Armor Plate
-??? Armor Plate

-Stahlnacht Armor (Absorbs all damage) (20 Armor Resilience, 5000/5000 Durability) (Regenerates 100 per turn) (+80 Strength, +20 Evasion)





Name: P’orihc (Asklar)
Race: Chirop
____________________

The road calls your name.

P’orihc leaves the party.
____________________

Conditions:
Health: 40/40
Stamina: 10/10
Mana: 16/16
AP: 2/2
Telepathic AP: 1/1
Evasion AP: 1/1
Movement: 3

Evasion Behavior: Manual

-P’orihc (1/1 AP) (8 Arcane)
-P’orihc (1/1 AP) (7 Arcane)
-P’orihc (1/1 AP) (6 Arcane)
-P’orihc (1/1 AP) (4 Arcane)
-P’orihc (1/1 AP) (2 Arcane)
-P’orihc (1/1 AP) (1 Arcane)
-P’orihc (1/1 AP) (1 Arcane)




Name: Kyeltziv (Amazigh)
Race: Lupus
____________________

"Let's give my spirity stuff a bit 'f a go first then."

Miimas: ”Alright. Ready when you are.”

A massive, fiery explosion sends a wave of heat through the air. Turning to the source, you see Horoma standing at the edge of a charred crater.

Horoma: ”I didn’t blow myself up this time!”
____________________

Conditions:
Health: 88/88
Stamina: 12/12
Mana: 9/16
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Movement: 4

Evasion Behavior: Auto Evade when there is Evasion A, use Delay and Evade rather than Evade where possible

Spirit’s Eye (Accuracy cannot fall below 50%)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________

You work on writing your runic spell, completing it after a few minutes of writing. Gamaliel then stands up.

Gamaliel: ”Just got a message that someone who blew themself up on the training field is at it again. Gonna have to go check it out, I shouldn’t be long.”

Riimuk: ”See you soon, then.”

The magister leaves the shop.

Riimuk: ”What is your progress on your spell, Vandolf?”
____________________

Conditions:
Health: 96/96
Stamina: 27/27
Mana: 2/2
AP: 2/2
Melee AP: 2/2
Heroic AP: 10/10
Movement: 4

Evasion Behavior: Default evasion - Delay and Evade, block if out of evasion AP






____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 12/12
Mana: 6/10
AP: 2/2
Movement: 3

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 4/4

-Affixed to: Caelum Fire Token (+1 Basic AP)


Name: Horoma
Race: Human?
____________________


____________________

Conditions:
Health: 50/50
Stamina: 4/4
Mana: 110/110
AP: 3/3
Movement: 3




Name: Aucupe
Race: Human Spirit in a Doll
____________________


____________________

Conditions:
Health: 30/30
Stamina: 4/4
Mana: 30/30
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Feather AP: 1/1
Heroic AP: 10/10
Movement: 3

Swift Feathers: 6
+6 Evasion
+6 Speed
+1.2 Movement

Armor Feathers: 0 (10 Armor Resilience, 0/0 Durability) (+0/0 Defense)

-On Monk’s Back



Name: Monk
Race: Human
____________________


____________________

Conditions:
Health: 75/75
Stamina: 9/40
Mana: 10/14
AP: 3/3
Melee AP: 3/3
Evasion AP: 3/3
Fortification AP: 1/1
Heroic AP: 10/10
Movement: 3

Evasion Behavior:

-Aucupe on back



Name: Tabi Konai
Race: Chirop
____________________


____________________

Conditions:
Health: 42/42
Stamina: 23/23
Mana: 8/8
AP: 2/2
Evasion AP: 2/2
Trivial AP: 3/3

Evasion Behavior:



Sat Apr 09, 2016 7:55 am
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Post Re: Ad Infidium (Roll 296) - Elder Pact - New Players Welcomed
She is. Problem is, I can't maintain this pace for long, between Haste and the Blur.
> Well, LEARN to maintain it. Kinetics is what I do, this should be no problem. I punch, I jump, I go fast, I shoot bolts, I throw myself around. This is practically second nature to me.
Haste, Evasion Flow, Blur, run.


Sat Apr 09, 2016 8:07 am
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Post Re: Ad Infidium (Roll 296) - Elder Pact - New Players Welcomed
"Nothing too complicated. I wanted to try out something basic, see what went wrong, and build off of that. It aims for the center of two white points, entering roughly perpendicular to the line the lights make. It has some issues for sure, but I'd want to see what I can get from it."

> Show Riimuk what I've got so far.


Last edited by CrazyMLC on Sat Apr 09, 2016 10:45 pm, edited 1 time in total.



Sat Apr 09, 2016 8:57 pm
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Post Re: Ad Infidium (Roll 296) - Elder Pact - New Players Welcomed
"...Jus' make sure it stays that way."


"Well, here goes nothin'."
>How far is miimas compared to my spirit detection range?
>Keep an eye on her spirit throughout.
>Hit her with a Spirit Lance.


Sat Apr 09, 2016 10:33 pm
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Post Re: Ad Infidium (Roll 296) - Elder Pact - New Players Welcomed
"The short route it is, then. It wouldn't do to scrap with the Ruhe now."

>Begin to depart the secret complex and make our way to the main road, proceeding east to Teleiat.


Sun Apr 10, 2016 10:01 pm
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