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 Roll To Dodge 2 (RtD2) - Finished 
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Joined: Wed Jul 01, 2009 11:46 pm
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
Today's the last day we have internet, and we may lose power soon too so I won't be able to charge the laptop and steal someone else's wifi.
BLEARGH PSYCHIC ♥♥♥♥ GO! FLEE, PIRHANNAS! MONKEY STOP ♥♥♥♥ TRYING TO RUN AWAY/SHOOT ME IN THE FOOT!


Wed Oct 20, 2010 9:35 pm
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
AM I in range.sight of the piranhas? Or is the only threat to me the snake?


Wed Oct 20, 2010 9:46 pm
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
Put away the USP, take off the UMPs silencer, and fire at any incoming animals, unless pirhana are getting close.


Last edited by Raven on Thu Oct 21, 2010 9:15 am, edited 1 time in total.



Wed Oct 20, 2010 10:31 pm
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
Reload the Cannon with 3 Frag and 3 HE Rounds in a rotational manner (Frag, HE, Frag, HE...)


Wed Oct 20, 2010 10:34 pm
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
Shame none of you have a flamethrower, otherwise those fish could have made for a tasty meal.


Wed Oct 20, 2010 10:46 pm
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
Does MOlotov Cocktail count? I would've made fresh fish if I got a 5, but I digress.


Wed Oct 20, 2010 10:49 pm
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
HighEndNoob wrote:
AM I in range.sight of the piranhas? Or is the only threat to me the snake?

Both. You can see the piranhas and fire at them, but they aren't attacking you yet.

@Ocia: NPC TIEM !!! I'll put you on the top of the waiting list. When you can play again lemme know and, well, you'll play Vlad again. :P
EDIT: Or! I could get Vlad to lose contact with the party, and go solo in the Jungle! Then when you come back, so will he. What d'ya think?

Just waiting on Crazy to finish his homework. No rush mate.


Wed Oct 20, 2010 11:53 pm
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
I like the 'lost in the jungle' idea, seems entertaining. So someone takes my place, then when someone ELSE dies I get back in?


Thu Oct 21, 2010 12:41 am
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
I think it would be easier if the party decreased to 5, because:
*SPOILER*
the 'baddies' and the blurs are about to help out the goodies, so there will be more people playing anyway.
*SPOILER*

So yeah. That'll happen in the next roll or two I guess. Gotta collaborate with RDM.

EDIT: Meaning, Ocia, Vlad disappears. Waiting List doesn't get updated and new people won't join. If someone dies, THEN someone joins. LATER, Vlad finds the party again and you play again, no waiting involved.


Thu Oct 21, 2010 3:33 am
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
Probably my last post before internet's getting shut off - how long out CAN I be? I don't know how long it'll be before I can get back on regularly, it might be a matter of days, weeks, or it might even be a couple months. Right now food is our number-one priority, and we only just got some food after a three-week foodless spell, so it may be a while.


Thu Oct 21, 2010 3:41 am
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
When the blurs/baddies and the goodies split up again, then I'll go back to 6 players. If it's months, then the game will probably finish :-(


Thu Oct 21, 2010 3:49 am
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
Aight, Crazy's back, but unfortunately I only have time for this post tonight, so I'll do the roll tomorrow morning.

EDIT: Late night parties apparently make you tired. Roll will magikally appear here is a short while.

FoiL (6+1-1-1=6) Andrew Rodrigues
With backup behind him, Andrew goes all-out slaughter house on the Piranhas, firing his AA-12 and smacking the weapon's butt every which-way. By the time the battle dies down, dead fish surround him and his allies.
- Minus 20 AA-12 rounds
Appearance:
Black hair, brown eyes, 6', well built.
Abilities
Fists of fury (+1 to actions involving melee)
Forced Break & Entry (+1 to actions involving breaking things)
Hyper Focus (+1 concentration. 1 of 6 uses)
Anti-Laser (Immune to attacks using Pure Energy as a Main Source, unless rolling a 1)
Blast-Proof (Immune to explosive forces, unless rolling a 1)
RAGE FACE (+1 to intimidation & pain-ignorance)
Mental Link - Vladimir ('Telepathy' with Vladimir)
Weapons
AA-12 (0 of 32 Rounds, wielded)
Beretta 92FS (7 of 10 rounds, holstered)
Extendable baton (Holstered)
Inventory
Top gun sunglasses (Worn)
Blast-Proof Jacket (Pockets: 7 slot used, 3 available)
- Jacket Usage Manual (1 slot)
- 9 Rations (+1 to next action, 3 slots)
- A water bottle (+1 to next action, 2 uses, 1 slot)
- Ammo (5 Handgun magazines, 2 slots)
Waist Pockets (18 slots used, 2 available)
- 3 rockets for a SMAW (6 slots)
- Swiss army knife (1 slot)
- Utility Machete (1 slot)
- Ammo (3 Drums, 4 Magazines, 10 slots total)
Botanist's Backpack (16 slots used, 14 available):
- Flare Gun and 4 red flares (6 slots)
- A Folding Shovel (3 slots)
- Some empty vials (3 slots)
- 30ft of rope (5 slots)
- Briefcase (Broken lock but closed, 4 slots)
Condition(s)
Heavyweight (-1 to any actions involving fast movement)
Broken Leg (Splinted, -1 to jogging and faster, belt-tied to stop blood flow)
Concussion (Dizzy, bleeding from scalp, -1 to all actions)
Misaligned Shoulder (Minor tasks with preferred arm only!)
Crispy (Hot pain all over, -1 every second turn) THIS TURN

Ociamarru (6) Vladimir Ivanov
Vlad is practically surrounded. Piranha are everywhere and his Monkey is freaking out, trying to pull away from him. Vlad fires his Shotgun wildly, clearing a path, and he loses his grip on the Monkey. The Monkey dashes away to the south, and Vlad yells obscenities at it, unable to follow. It gets to the treeline and disappears from view.
-Minus 6 Shotgun Shells
Appearance:
Russian. 6' 2", shaved blonde hair, green eyes, well built.
Abilities
Cybernetics (+2 to mobile actions, speed is doubled, 3 of 5 uses)
Athletic (+1 to mobile actions)
Resilience (Gains one extra roll before death)
Pilot Training (Able to fly aircraft, Cannot roll 1s)
Scar-face (+1 Intimidation, -1 Charisma etc)
Mental Link (Can project thoughts to others and 'see' theirs)
Slow Motion (Uncontrollable)
Instinctual Actions (Vladimir does things without thinking or knowing)
Say what? ( ??? )
Weapons
Saiga-12 Combat Shotgun (2 of 8 shells, wielded)
Khazar-replicated knife (Sheathed)
Inventory
Containment Unit (37 slots used, 13 available)
- Carved Wooden Statuette of self (1 slot)
- Radio (1 slot)
- Cellphone (Reception: 3/5, 1 slot)
- Flare gun with 2 green flares (4 slots total)
- Ammo (4 mags of Shotgun Shells (40), 8 handgun magazines (80), 12 slots total )
- 5 days of Rations (15 meals, 5 slots)
- TOP-SECRET Information File (4 slots)
- Bubblewrapped Mechanical Cube (Downed Phoenix?) (3 slots)
- Medical kit (2 of 5 Uses, refillable, 5 slots)
- Cybernetic Enhancement Kit (1 Use left, nonrefillable, 1 slot)
Condition(s)
Rested for ∞ turns, ∞ turns before tiredness.
Fail Chest? (Healed?)
Spider-Monkey Control! :D
Shot in the foot (-1 to running every second turn)

Point.Blank (2) Asfer Wilks
The Cannon was just reloaded and System Precautions prevent him from re-reloading it again so soon afterwards.
Appearance:
Mobile Armored Frame EXpirimental 103 Cannon Exosuit.
Abilities
Large Muscle Mass (+1 to action requiring strength)
Sixth sense (+1 to detecting enemies, traps etc)
Mental Link - Vladimir ('Telepathy' with Vladimir)
Super Sprint (Diverts all power to the legs of the Exo-Suit to sprint. Max 3 consecutive uses. +2 to sprints, -2 to any other power-using action)
Weapons
Mk.III 40mm Revolver Cannon (0 of 6 rounds, 1 turn to reload) READY
Mk.II 5.7x28mm Vulcan Gun (150 of 250 rounds, 1 turn to reload) READY
Bladed Shield (Left arm) EXTENDED
Inventory
MAF-EX103C Exo-suit (1 turn to enter/exit)
Ultra-compact generator (Recharged by light, 5% per turn if resting, damaged)
Sensor node (Left Shoulder, IR, NV, auto-targeting camera)
Rear cargo container: (18 slots used, 32 slots available)
- 40mm cannon rounds (6xHE, 6xFrag, 6xSmoke, 6xStun, 12 slots total)
- 500 spare Vulcan rounds (6 slots total)
Condition(s)
Loud (-2 to sneaking, stealth etc)
Heavyweight (-1 to any actions involving fast movement)
Wounded Left Calf Muscle (-1 to using lower left leg) Mechanized
Heavy Armour (Asfer's body is mostly safe from harm)
Generator Power 45%

HighEndNoob (5) Kyle Berguard
Fractically, Kyle drops his Desert Eagles and un-slings his FAMAS, aims the attached Masterkey shotgun at point blank range and fires at the Snake. Its head is blown off in a spray of blood and its body slackens. Kyle shakes it off his leg.
"Gross."
Then picks up his Desert Eagles once more.
-Minus 1 Shotgun Shell
Appearance:
French. 5'8", goatee, green eyes.
Abilities
Marksman (+1 to longrange combat)
Pyromaniac (+1 when using explosives or flame)
Mental Link - Vladimir ('Telepathy' with Vladimir)
Weapons
FAMAS-G2 (24 of 30 Rounds, Burst-fire mode, Slung)
Dual Golden Desert Eagles (4 - 5 of 9 Rounds ea, Wielded)
Katana (Sheathed)
Inventory
Holographic Sight (Mounted on FAMAS)
KAC Masterkey Shotgun Attachment (Mounted on FAMAS)
Recoil-countering Wristguards (95%% Energy)
Backpack (23 slots used, 2 available)
- 5 Flashbangs (Non-Lethal, Audio/Visual, 2 slots)
- 5 Claymores (Lethal, contains ball-bearings and shrapnel, 5 slots)
- 5 Molotov Cocktails (Flammable, 2 slots)
- Cigarette Lighter (100% Fuel, 1 slot)
- 3 Semtex Plastic Explosives (Waterproof, malleable, 2 slots)
- 4 C-4 Explosives (Everything-proof, malleable, 2 slots)
- Detonator (C-4/Semtex, 1 slots)
- 5 Spare Magazines per weapon (15 total, 7 slots)
- 11 Spare Shotgun Shells (1 slot)
Condition(s)
Highly Explosive (Roll a 1 when shot and one of your explosives blow up)
Recoil-Countering (+1 accuracy, -1 when Energy has run out)
Explosives (Roll 3+ to successfully use, 2=fumble, 1=premature explosion, 6=dud)
Ideal Ambush (+1 to ambush-esque actions)

CrazyMLC (6+1-1=6) James Blond
With ears ringing and blurred vision, James pushes himself to his feet. He stands unsteadily and attempts to aim his Laser Pistols, but his limbs just don't co-operate properly. A flock of birds circle around him, then suddenly dive for a kill. James stumbles away from the birds and into the northern treeline, away from the party.
Contact lost:
James Blond - Spy - 27/10/2010
Missing in Action

Appearance:
British. Tall with an athletic build; blond hair, blue eyes, attractive.
Abilities
Ambidextrous (+1 to rolls involving the use of both hands)
Sly (+1 to sneaking, deceiving, picking up ladies etc)
Mental Link - Vladimir ('Telepathy' with Vladimir)
Weapons
Super-Heated-Plasma-Rounds Rifle (92% Energy, Slung)
High-Powered Dual Laser Pistols (80% | 80% Energies, Holstered)
Mono-filament Bladed Bronze Knuckles (Worn)
Inventory
Backpack (22 slots used, 3 available)
-Rations (15 meals, +1 to next action, 3 slots)
-Water Bottle (2 uses, +1 to next action, 1 slot)
-Two hand-lit flares (2 slots)
-Box of 12 Cigars (lasts 2 turns, +1 to awesomeness, 1 slot)
-Box of 50 matches (3+ to use, 1 slot)
-1x C-4 Explosive (3+ to use, 2 slots)
-3x Flash bangs (3+ to use, 2 slots)
-Blasting caps (3+ to use, 1 slot)
-Box of 6 Cigar guns (Disposable, single use, 1 slot)
-Fancy Expensive, manly cologne (1 slot)
-Plasma Rifle Ammo (5 mags, 5 slots)
-Utility machete (2 slots)
Condition(s)
Back-blast (Thrown to the ground, stunned, -1 to this action)

Sakiskid (2) Tyler Smith
Tyler puts his USP away, and it promptly falls out of its holster and onto the ground. He then tries to take the silencer off the UMP45, but his sweaty hands can't get a grip.
-Dropped USP at feet
Appearance:
6 foot, shaggy hair, skinny grey jeans, T-shirt, dark zippered-hoodie, skate shoes.
Abilities
Stealth (+1 to stealth actions)
Athletics (+1 to agility-related actions)
Chaotic (Things are more chaotic or gory around you)
Akimbo (Can use both USP and UMP45 at once, 5+ to fire successfully)
Weapons
Silenced H&K UMP45 (10 of 25 rounds, stock-less, wielded)
Silenced H&K USP .45 (6 of 12 rounds, Dropped)
Machete (sheathed)
Ballistic Knife (Single use unless retrieved, sheathed)
Pair of Throwing Knives (1 turn to extract from shoes)
Inventory
Skiing mask
Open-Wound-Closing Gel in a plastic vial
Chocolate snack bar
iPod
Skullcandy headphones
Garrote (5 of 5 uses)
Ammo (2x each)

Game Events
It is early morning.
The party's Allies go on a Piranha killing spree, lowering the count to just 5% off the original number; approximately only 50 fish left. Barker adds his skills to the battle, killing off several birds and the last feral monkey.
During the fight, James is chased off by a flock of birds, and disappears into the Jungle to the north.
A lot of the remaining enemies are holding back, refusing to work together and not sure about attacking individually.
Attacking Enemies:
4 Snakes, 1 Anaconda, Wild boar, 1 Panther, Jaguars, 8 birds, monkey, 1 aligators, 5% Piranha
Kills:
Andrew: 3 +25% Piranha
Vladimir: 0
Asfer: 10 + 25% Piranha
Kyle: 1
James: 7 + 25% Piranha
Tyler: 1
Barker: 5
Allies: 5+ 20% Piranha

[]NOTE: James (at the top) has run into the Jungle, so his position is incorrect. Vladimir's position is also incorrect; he is standing near Asfer.[/]
Image


Last edited by Yoman987 on Wed Oct 27, 2010 12:07 am, edited 3 times in total.



Sat Oct 23, 2010 10:36 am
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
Pull out Famas,Shoot 4 Bursts into The Piranha hoard, than switch to and reload my deagles.New Action on next page.


Last edited by HighEndNoob on Mon Oct 25, 2010 2:48 am, edited 2 times in total.



Sun Oct 24, 2010 6:38 am
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
HighEndNoob wrote:
Shoot 4 Bursts into The Piranha hoard, than reload my deagles.


Presumption:
HighEndNoob wrote:
Switch to the FAMAS and fire 4 bursts (12 shots) at the Piranhas nearest me, then reload my Desert Eagles without switching to them.


Sun Oct 24, 2010 7:04 am
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Post Re: (srs) Roll To Dodge 2 - MULTIPLE HOSTILES
Shoot any incoming enemies with the Silenced UMP, and when done pick up the USP.


Sun Oct 24, 2010 2:45 pm
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