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 Roll To Dodge - Blue 
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Joined: Fri Dec 12, 2008 12:45 pm
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
are we waiting on someone? O.o


Mon Jun 21, 2010 5:26 am
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Loose Canon
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
Yes.
Me.
Roll is probably tomorrow. Should've been today, but ehhh.


Mon Jun 21, 2010 5:41 am
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Location: Standing on the edge of a large pit of lava facing away from it.
Post Re: Roll To Dodge! BOSS 5: TWIGGY
CrazyMLC wrote:
> Meditate to improve my kinesises next round.

Tomaster wrote:
Perform over-exasperated sigh, then ask Fiona if Frederic is done for. Since that's really just talking, also summon a Geo-shade.

Foa wrote:
> Find Blue or Fionna, and ask them about the current happenings, like the giant centipede, the shadow people, and that quake |

rjhw1 wrote:
Ask one or the rabbats to check out some of the holes.

JJA79 wrote:
>"Ow..." Continue working on using my energy powers to accelerate my attacks

ShadoWKilleR255 wrote:
>>Create 4 Nanotube knuckle BLADES for me and JJ
just be sure to take 2 of them, it will boost up the damage you can create with your ergo(?)kinesis.


Edit:woooow ninja'd


Mon Jun 21, 2010 5:44 pm
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
I was about to roll anyways but this gives me an excuse! :D

CrazyMLC[6-1=5]: [b]"That... Was worse going up than down..."
Thankfully, you can't see the partially digested worm in the complete darkness. You sit down, with the first chance to really think in a while, and ponder the state of the monsters you've been fighting. While your powers are good, it seems like they aren't good enough for these things, so once again, you enter a meditative trance, and retreat into the sanctity of your mind. After a journey around, familiarizing yourself with the various nooks and crannies, you stumble upon the area that governs your Kinesis. A bunch of little chibi MLCs are running around in this room, and it's a cacophony of voices and sounds. Time to bring some order.
You stomp the ground, immediately getting the attention of all the mini-MLCs, who stop what they're doing and saying, and gaze towards you with fear and awe. Over the next what feels like an hour, you organize the little buggers into teams based on kinesis, and by the time you're done, the entire process is running like a well oiled clockwork machine. At this point, you retreat out of your mind back into reality, with only a few minutes having passed.
You now no longer can exhaust yourself from overuse of kinesises, and have an additional technique: A Kinetic Trance. While under the Trance, you gain a single minded will to solve, defeat, or destroy the target, and your powers are changed to high powered bursts of Kinetic Energy. (Gains +2 to rolls during trance, once objective is finished trance must be waited out.)
Abilities:
- Elemental Kinesises [###]
- #-Point Star
- Kinetic Trance
- Olympian Power
- Metabolic Regeneration [#]
- Photosynthesis [*]
- Razor Leaves
Inventory:
- Nautical Shiv
- Wiffles' Orb
- DecaBow
- DecaBow Quiver
Injuries:
- Attracting Sharks (Lasts 4 turns)
- Left leg broken
- Complete Darkness (-1 to rolls)

rjhw1 [1]: Moments after you are freed from the wall, your light dies, and you trip over a small rock embedded in the floor. Your Rabbats, now deprived of any light, make a frenzied dash towards the hole in the ceiling that leads to light and salvation. After they breach the surface, their panic abates, and they settle down to wait for their master by the edge of the hole.

Abilities:
- Greater Zombie Control [##]
- Dark Matter Synthesis [**]
- Zombification (Increased speed and strength)
- Dragon Pulse Style
- Surging Dragon Pulse
- Twisting Dragon Tornado Kick
- Solarkinesis [##] (Out of energy)
Inventory:
- Wimpy Facial Hair
- Spas 12 (7 shots left)
- 24 12 Gauge Shells
- Loaded AS50 (13 Extra Rounds)
- Scythe (Death Render)
- Rabbat Swarm (45 Rabbats)
- Zombie Shark Controller

Tomaster [3]: "AaaAARRG!!"
You sigh explosively with a facepalm.
"Fine then. What about Frederic, is he o- Oh."
At this point, Blue walks over with a now tethered Frederic. Somehow, Frederic has been shrunken down to about 10 inches tall, and is giving off what could be best described as an aura of adorability. Blue hands Fiona Frederic's leash with a mischievous smile, and Frederic walks over next to Fiona, looking ashamed.
You... Don't really know what to make of this.
"Ummm...."
"No, we won't tell you."
"Damn."
Inventory:
- 66 Syringes, filled with random drugs
- Force Amplifiers (+1 to any rolls involving strength)
Abilities:
- Wing (+1 to dodge if flying)
- Summon Shade [##]
- Invisibility
- Super Strength [#] (+1 to any rolls involving strength, provides moderate protection against impacts)

Foa [1]: You look around, but don't see Fiona, Blue, or even Frederic anywhere around here. Instead you decide to scratch out a game of TicTacToe in the dirt. You lose 4 times to yourself before getting fed up and refusing to play against yourself any more.
Inventory:
- HIGH-SPEED HANDCANNON
- DM Legs (Cheetah, VERY Broken)
- Fedora of the Gods
Abilities:
- Ranged Teleprotation

JJA79 [5]: Miraculously, all your wounds are healed. Less miraculously, you're back with the red-robed lunatic. You try to ignore his offer of corn, but as you stand a cooked corncob flies through the air at you. Before you can stop yourself, your arm shoots forward, propelled by your Ergokinesis, and punches the corn away. It flies farther than you can measure, and bounces a few times on the black emptiness of a floor. That was much more successful than the first try.
Abilities:
- Life Energy Stealing [#]
- Always Thinking [-#]
- Gyrokinesis (Gravity Control, 2 turns left until next use) [***]
- Ergokinesis (Energy Control, +1 to melee and reflexes)[##]
- Bird Communication [#]

ShadoWKilleR255 [4]: Somehow, you can absorb energy and matter from the bleak emptiness of this...place, so you do. Forming the energy into a pair of bladed knuckles, you attach them to a convenient belt loop for use later. Then you see the crazy robed guy throw an ear of corn at JJ for reasons unfathomable.

Abilities:
- Precision Mass/Energy Control [###]
- Telekinesis [###]
- Nanotube Skeleton
- Cheating the System [-##]
Inventory:
- Archipelago Map
- Knuckle Blades

Game Event:
No corn? No corn then. I will have corn anyways. I enjoy corn. Nom. Now then, your next fight is half past half ago. Same rules, only with less not dying. Good spelunking.
And with that, the crazed man claps his hands and the white wind once again engulfs the two of you, sending you off to god knows where yet again.
Shadow:"I am getting tired of this bull♥♥♥♥."
JJ:"Look at the bright side. We aren't dead yet!"

"I'll leave Fred to you Fiona. I've got a few things to take care of elsewhere. Reality defying rituals don't prepare themselves after all!"
Both of them give a small laugh at this, then Blue steps away a few steps, forms the same floating-crystal wings as she did after the fight with Rage, and takes off into the air, flying to the east.
"Pleeeeeease?"
Fiona, back to being all business, looks down at Frederic sternly.
"No. Bad. You know what you did wrong, now you get punished."


Mon Jun 21, 2010 5:46 pm
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Location: Standing on the edge of a large pit of lava facing away from it.
Post Re: Roll To Dodge! BOSS 5: TWIGGY
Woo perfect 5!

>Meditate on long range energy draining.


Mon Jun 21, 2010 6:50 pm
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
Sweet. I guess my 5 made my "next turn" turn into a "forever".
I guess hyper realized that kinesises were essential to my character, and that after being exhausted I was extremely useless.

I guess everyone who wants to improve one of their abilities so that they don't exhaust them anymore just has to roll a five in order to go on a spiritual quest.

"*Breathe in* ... *Breathe out* ... That feels much better. Now we need some mood lighting."
> Light fires around the room.


Mon Jun 21, 2010 8:13 pm
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
Not necessarily. Getting a 5 helps, but the Kinesie are also primarily mental. Very little physical interaction going on here.


Mon Jun 21, 2010 9:17 pm
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
No shade? Well, I guess I'll summon a shade this round then.
Summon a Geo-Shade or something along those lines. Then examine all my syringes, and determine what drugs are in them.


Mon Jun 21, 2010 9:23 pm
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
>>Create my Mass Effect rifle.
>Equip the knuckle blades.


Last edited by ShadoWKilleR255 on Thu Jun 24, 2010 7:15 am, edited 1 time in total.



Mon Jun 21, 2010 10:50 pm
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
> Well, to Fred then |


Tue Jun 22, 2010 7:27 am
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
Waiting on Rjhw. Also, I want to get this game wrapped up by the end of the summer, so I'l try to, if possible, roll every other day at least. I won't go without 5 peoples' actions, but I want to really ramp the pace of this up.
Also, at least 1 person is gonna have to go to the island with the spires. Expect dwarves and birds.


Tue Jun 22, 2010 9:53 pm
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
Hyperkultra wrote:
Waiting on Rjhw. Also, I want to get this game wrapped up by the end of the summer, so I'l try to, if possible, roll every other day at least. I won't go without 5 peoples' actions, but I want to really ramp the pace of this up.
Also, at least 1 person is gonna have to go to the island with the spires. Expect dwarves and birds.

Dibs


Tue Jun 22, 2010 10:36 pm
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
I'll help after we kill Twiggy and the generator he's hiding.

When is he finally going to resurface, anyway?


Tue Jun 22, 2010 10:39 pm
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
Tomaster wrote:
Hyperkultra wrote:
Waiting on Rjhw. Also, I want to get this game wrapped up by the end of the summer, so I'l try to, if possible, roll every other day at least. I won't go without 5 peoples' actions, but I want to really ramp the pace of this up.
Also, at least 1 person is gonna have to go to the island with the spires. Expect dwarves and birds.

Dibs

I will be your buddy.


Tue Jun 22, 2010 10:47 pm
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Post Re: Roll To Dodge! BOSS 5: TWIGGY
AH my Rabbats! Go into my mind, and sacrifice my vision for the power of just sensing stuff.(So i dont have to see in the dark, ill sense it.)


Wed Jun 23, 2010 5:58 am
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