CYOA: Hephaestus (now Creation) Thunders! (Moved to website)
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: CYOA: Hephaestus Thunders!
Deploy box on the ground in your pad. Alchemize together the cog + cog, head + (cog + cog), (head + (cog + cog)) + pipe, ((head + (cog + cog)) + pipe) + drill, and then whatever comes out with two armor chunks.
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Fri Jun 04, 2010 2:24 am |
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SneakyRobot
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Re: CYOA: Hephaestus Thunders!
> By default, preview anything before you make it.
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Fri Jun 04, 2010 2:25 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: CYOA: Hephaestus Thunders!
Pendulum + Drill = Drillgorg Pendulum Pendu-Gorg + Armling Alloy = ??? Upgraded Pendu-Gorg + Another Armling Alloy = ???
EDIT: Actually, do what Duh said. But throw a few Armling Alloys onto Pendulum for good measure.
DOUBLE EDIT: ACTUALLY, Goto the shopkeep. We leveled up and gained a mana bar, so he should have moar items now. Maybe the vending machine even has something new.
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Fri Jun 04, 2010 2:25 am |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: CYOA: Hephaestus Thunders!
dexexe1234 wrote: Oh look! A treasure Chest! Wait, What?
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Fri Jun 04, 2010 2:32 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: CYOA: Hephaestus Thunders!
> Combine Golem parts, Alloy, Cogs, and Sprite |
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Fri Jun 04, 2010 2:39 am |
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Strokend
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Re: CYOA: Hephaestus Thunders!
Duh102 wrote: Deploy box on the ground in your pad. Alchemize together the cog + cog, head + (cog + cog), (head + (cog + cog)) + pipe, ((head + (cog + cog)) + pipe) + drill, and then whatever comes out with two armor chunks. This seems like a good idea. And we can maybe use the box as a makeshift bed.. Is it big enough?
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Fri Jun 04, 2010 2:40 am |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: CYOA: Hephaestus Thunders!
Fuse everything you have together. Your helper thing, your hammer, all your loose crap, and your clothing as well.
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Fri Jun 04, 2010 2:44 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: CYOA: Hephaestus Thunders!
Yeah, put the box on the sprite so that it can carry stuff around.
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Fri Jun 04, 2010 2:54 am |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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Re: CYOA: Hephaestus Thunders!
Stuff like the Combiner thing.
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Fri Jun 04, 2010 3:10 am |
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Strokend
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Re: CYOA: Hephaestus Thunders!
Hyperkultra wrote: DOUBLE EDIT: ACTUALLY, Goto the shopkeep. We leveled up and gained a mana bar, so he should have moar items now. Maybe the vending machine even has something new. Actually I wanna see the two chars meet up. Do this.
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Fri Jun 04, 2010 4:09 am |
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dexexe1234
Joined: Mon Oct 13, 2008 12:11 am Posts: 3
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Re: CYOA: Hephaestus Thunders!
Hyperkultra wrote: DOUBLE EDIT: ACTUALLY, Goto the shopkeep. We leveled up and gained a mana bar, so he should have moar items now. Maybe the vending machine even has something new. You enter the Sho-Huh?
Someone else is here! You can smell someone who stinks like he wandered in a rotting graveyard for some time. He also kinda smells like the Trial Fortress for some reason.
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Fri Jun 04, 2010 10:27 am |
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Dragoshi
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Re: CYOA: Hephaestus Thunders!
Introduce yourself to this strange-smelling fellow in a crossover-tastic fashion.
Or just introduce yourself normally. Either or!
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Fri Jun 04, 2010 10:50 am |
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DevilStreet
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Re: CYOA: Hephaestus Thunders!
> Make sweet love to him.
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Fri Jun 04, 2010 11:48 am |
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Tearagion
Joined: Mon Jan 11, 2010 12:41 am Posts: 78
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Re: CYOA: Hephaestus Thunders!
John doesn't like that guy, I sense it...
Smash him in and take his loot! Promptly afterwards checking shop items.
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Fri Jun 04, 2010 1:23 pm |
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Dragoshi
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Re: CYOA: Hephaestus Thunders!
That is a terrible idea. There's really no need to start a scene in the shop, anyways.
...That and I really like his hood. It's very nice.
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Fri Jun 04, 2010 2:47 pm |
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