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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Let's watch, stay low.
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Sun Oct 10, 2010 9:22 pm |
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
But they will probably metagame/have somesort of psychic ability that have already discovered you guys.
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Sun Oct 10, 2010 9:49 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Nah, none of them have psychic abilities - BAHAHA THE POWER OF HAVING BEEN EVIL FOR ONE ROLL!
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Sun Oct 10, 2010 9:54 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
I don't think either side will be firing on the other once the game events happen. @FoiL: Quit your whining. We're not invincible, you all just don't know how to fight  We might be tough and you might die fighting us, but you could still kill us. It's like charging a black mamba with a big stick. We also don't have any "psychic abilities", nor would psychic abilities really help here. The evil human players will probably notice you all due to the whole jeep etc but the blurs are kind of occupied at the moment.
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Sun Oct 10, 2010 9:54 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Hmmm...I wonder how angry you'd be if I posted your abilities.
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Sun Oct 10, 2010 10:23 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
On a scale of 1 to 10, 11, for spoiling a major part of the game. It's not like we knew Blue's abilities in the original RTD, as an example. What's the point of having evil bosses when you know what their strengths and weaknesses are?
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Sun Oct 10, 2010 10:33 pm |
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Ochimarru, there is a line between teasing someone and outright being an annoying bastard.
You just crossed to the latter side, would you care to take a few steps back?
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Sun Oct 10, 2010 10:45 pm |
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HighEndNoob
Joined: Mon Feb 22, 2010 2:48 am Posts: 26
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
New action: Get out of the jeep and get my Famas out, ready to fire at anyone.
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Sun Oct 10, 2010 10:49 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
It wasn't a threat, I was honestly curious - oh, and don't worry, when I fight you I act as if I don't know what I'm up against.
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Sun Oct 10, 2010 10:57 pm |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Ragdollmaster wrote: The evil human players will probably notice you all due to the whole jeep etc but the blurs are kind of occupied at the moment. NO U CANT DO TAHT I deliberatly put a 'screen of trees' there for the goodies so they get a small ambush modifier. Don't go undoing it.
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Mon Oct 11, 2010 12:14 am |
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Captain Barker
Joined: Tue Oct 05, 2010 5:30 am Posts: 1
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
"Son, if you go charging in there, don't expect me to follow blindly. I say take out those other three;, a much easier fight."
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Mon Oct 11, 2010 12:18 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
>@FoiL: Quit your whining. We're not invincible
Yet every single time I suggest "mm, how about we fight them instead of running away like pussies" I get pounded with the usual "we are the blurs, we can destroy helicopters with our mind, ♥♥♥♥ you up and not suffer a scratch".
Moving on. We're tied on the ignoring the battle vs watching/joining, so I guess we stay put an watch the fireworks, right?
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Mon Oct 11, 2010 12:30 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
>NO U CANT DO TAHT I deliberatly put a 'screen of trees' there for the goodies so they get a small ambush modifier. Don't go undoing it.
>:C
Also, evil roll probably showing up soon. And Yoman, this is where the youknowwhat is supposed to come in anyways :v Will the ambush modifier even matter?
>Yet every single time I suggest "mm, how about we fight them instead of running away like pussies" I get pounded with the usual "we are the blurs, we can destroy helicopters with our mind, ♥♥♥♥ you up and not suffer a scratch".
It's called trash talk. It demoralizes people and makes them run away like pussies. It's not like I can prevent you from actually fighting, or unfairly instakill you if you do. I'm just... recommending against it, ever so subtly.
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Mon Oct 11, 2010 12:34 am |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
FoiL. If you want to charge, go right ahead. Find a spot where you are hidden and go for it, guns blazing. @RDM: probably not 
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Mon Oct 11, 2010 1:04 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Right-o. Nearly done with my roll, by the way, just need to insert the Game Events.
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Mon Oct 11, 2010 1:12 am |
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