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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
If you try to karate chop me I will break both your hands.
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Sun Oct 10, 2010 8:02 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
If you try to take my Jeep I'll break both of your backs.
(Wait, that didn't come out right...)
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Sun Oct 10, 2010 8:05 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Nah, Caek, if he lost a hand he'd just Using bits and pieces of the environment, construct a superhuman hand. Also, if anyone kills anyone, I'm offing the instigator.
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Sun Oct 10, 2010 8:06 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Lol internal conflicts.
Though I'm sure the people on the waiting list don't mind.
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Sun Oct 10, 2010 8:07 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
He started it! "Hands off." > Sucker punch Andrew in the stomach to subdue him before he commits grand theft auto. |
Last edited by CrazyMLC on Sun Oct 10, 2010 8:09 pm, edited 1 time in total.
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Sun Oct 10, 2010 8:08 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Why don't we actually use tactics as an actual team, instead of making single actions that get nothing done?
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Sun Oct 10, 2010 8:08 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Because the game events are going to partially nullify your actions anyways?
Horhorhorspoilers.
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Sun Oct 10, 2010 8:10 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
I think the big kids are playing over here, guys. I don't think we can affect much.
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Sun Oct 10, 2010 8:12 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Fine, we could not get involved in the conflict and head towards the three. Whatever rocks your pseudo-blob thing boat.
Also, vlad and I had the slightly darker thing on a leech for a while. Imagine what 5 people and a demon could do.
Last edited by FoiL on Sun Oct 10, 2010 8:15 pm, edited 2 times in total.
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Sun Oct 10, 2010 8:12 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
There are going to be slightly smaller kids coming soon enough ;v
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Sun Oct 10, 2010 8:13 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Since ragdoll rubs the "HUR DUR, WE ARE INVINCIBLE" thing on our face every five freaking minutes why don't we all head towards the three completely avoiding this mess?
Shout our your opinions on the matter.
and a new action, in case this gets ignored:
See what I can do to fix up my leg.
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Sun Oct 10, 2010 8:21 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
You can just kill someone then ressurect them just before the end :3
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Sun Oct 10, 2010 8:25 pm |
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HighEndNoob
Joined: Mon Feb 22, 2010 2:48 am Posts: 26
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Ignore the blurs, go for the normal baddies.
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Sun Oct 10, 2010 8:36 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
Actually, I think we SHOULD avoid this conflict - I don't feel like us getting all killed from a misfire.
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Sun Oct 10, 2010 8:37 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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 Re: (srs) Roll To Dodge 2 - HEAVENLY COMBAT
So, 2 to 1 right now.
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Sun Oct 10, 2010 9:03 pm |
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