Roll to Dodge - Mecha ON HOLD
Author |
Message |
Ruirize
Joined: Wed Nov 03, 2010 11:29 pm Posts: 2
|
Re: Roll to Dodge - Mecha
Hyper, as per my last post: I can has reserve list?
|
Sat Feb 26, 2011 3:56 am |
|
|
JJA79
Joined: Mon Dec 22, 2008 11:51 pm Posts: 138 Location: Standing on the edge of a large pit of lava facing away from it.
|
Re: Roll to Dodge - Mecha
♥♥♥♥ sorry guys was gone for most of the day
Get to the shop to check if my mecha is there.
|
Sat Feb 26, 2011 4:05 am |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Roll to Dodge - Mecha
Ruirize wrote: Hyper, as per my last post: I can has reserve list? Not unless you fix your mecha.
|
Sat Feb 26, 2011 4:14 am |
|
|
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
|
Re: Roll to Dodge - Mecha
You need to check out the sizes, Ruirize. Yours is towards the higher end of medium mecha for both height AND weight - also, I'm not the GM obviously, but an auto-disabling EMP launcher seems a bit overpowered, and fights would be kinda boring if you just disabled any mecha you came across, then walked up to it like it was a sick dog and just sliced it up. Hmmm...and also, like Hyper said before, don't expect to take any hits, really, if you're invisible.
Although I'm not sure with the EMP thing - it says they're fine in the guidelines, so I guess it's okay, if a bit dull.
|
Sat Feb 26, 2011 4:21 am |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Roll to Dodge - Mecha
IN ADDITION, invisibility is specialized. You want active camouflage, your gonna need a special mecha. You can't just slap some fancy plating onto a robot and call it a day.
|
Sat Feb 26, 2011 4:23 am |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Roll to Dodge - Mecha
Roll goes here.
HighEndNoob Pierre Berguard [3]: You run down the bay, checking all the mecha in this row as you pass, but you don't see yours anywhere. It must be on the other row, or off in one of the Heavy Work bays. Damn. Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock Conditions:
Tomaster Vladimír Shurla [4]: "Shiiiit." Looking around, you catch a glimpse of Erroni's hair, and run over to solicit help. "Mechanic lady! Where's my Mecha? And what the hell should I do if it's an aerial battle?" "Oh, you're here too? Awesome. Vlad, sorry, yours is in the shop. Reloading and recalibration your cannons. Head over to the point defense control room over yonder." Erroni waves a clipboard in the direction of one of the corridors connecting to the bay. Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock Conditions:
Roast Veg Aark-han [2]: You look around for a an elevator-cart. Regardless of whether or not your mecha is on, the cockpit is several meters off the ground, and you can't climb up to it. Unfortunately, there's not a cart in sight. "What the hellbutt! HEY! Anyone got a cart around here, I can't get in my mech!" Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock - Belt Conditions:
Se7en "Amazigh" [2-1=1]: You try to get back to your feet, and fall flat on your face again. This time, your stuff goes flying across the floor of the room. "Goddamn pants!" Abilities: - Cyborg Enhancements Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock Conditions: - No Belt (-1 to movement)
JJA79 James Argus [7]: "Argus, you're good! Slot 4, go go go!" Now that you know where the hell your mech is, you run off to Slot 4 to get in and defend this floating hunk of death and steel. You notice that there are people flocking EVERYWHERE as you run down the row, past other (not yours) mecha. Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock Conditions:
Tokochiro John Kosloswa [5-1=4]: Deciding to abandon Amazigh to his fate, you jump out into the hall and speed towards the Mecha Bay. You ACCIDENTALLY skid into a women's bathroom at one point when someone comes around a corner unexpectedly, but you continue without problems aside from that. As you run, you can't help but wish for a cigarette, but you already lost your ration to a particularly humiliating game of strip poker. Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock Conditions:
Game Events:
|
Sat Feb 26, 2011 5:20 am |
|
|
ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
|
Re: Roll to Dodge - Mecha
Double post goes there^
What are the perquisites for invisibility Hyper?
|
Sat Feb 26, 2011 5:36 am |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Roll to Dodge - Mecha
No real prerequisites, just keep in mind that if you want your mech to have some sort of overall special function, such as stealth, it will need to sacrifice in other areas such as combat proficiency.
|
Sat Feb 26, 2011 5:49 am |
|
|
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
|
Re: Roll to Dodge - Mecha
♥♥♥♥! Do you know what the attacking force is like? Wait for the answering, then jog to the point defense control room, and wait for further instructions.
|
Sat Feb 26, 2011 5:53 am |
|
|
HighEndNoob
Joined: Mon Feb 22, 2010 2:48 am Posts: 26
|
Re: Roll to Dodge - Mecha
>Ask the Mechanic Madame where my mech is.
|
Sat Feb 26, 2011 8:12 am |
|
|
Tokochiro
Joined: Mon Jun 28, 2010 3:54 am Posts: 806
|
Re: Roll to Dodge - Mecha
>Ask Erroni where my mech is,then proceed to run to it.
|
Sat Feb 26, 2011 12:48 pm |
|
|
Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
|
Re: Roll to Dodge - Mecha
> Get Erroni to slap some people into getting me an elevator. Use the puppy-dog eyes should the need arise. "I mean, you obviously have the authority, you have that commanding presence that makes people listen to you, and I really need help getting into my mech, so I thought you could get some guys in to sort it out?"
|
Sat Feb 26, 2011 12:55 pm |
|
|
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
|
Re: Roll to Dodge - Mecha
"These stupid pants!" >Grab my stuff, Use Shirt as Makeshift Belt and move to the Mech Bay.
|
Sat Feb 26, 2011 2:54 pm |
|
|
JJA79
Joined: Mon Dec 22, 2008 11:51 pm Posts: 138 Location: Standing on the edge of a large pit of lava facing away from it.
|
Re: Roll to Dodge - Mecha
I just woke up
>Head to my mech and hopefully secure a lift to get into it.
|
Sat Feb 26, 2011 3:12 pm |
|
|
ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
|
Re: Roll to Dodge - Mecha
Quote: Tomaster wrote: ♥♥♥♥! Do you know what the attacking force is like? Wait for the answering, then jog to the point defense control room, and wait for further instructions. HighEndNoob wrote: >Ask the Mechanic Madame where my mech is. Tokochiro wrote: >Ask Erroni where my mech is,then proceed to run to it. Roast Veg wrote: > Get Erroni to slap some people into getting me an elevator. Use the puppy-dog eyes should the need arise. "I mean, you obviously have the authority, you have that commanding presence that makes people listen to you, and I really need help getting into my mech, so I thought you could get some guys in to sort it out?" Se7en wrote: "These stupid pants!" >Grab my stuff, Use Shirt as Makeshift Belt and move to the Mech Bay. JJA79 wrote: >Head to my mech and hopefully secure a lift to get into it. Fast actions are fast. Useless quote pyramid is useless and warn-worthy.
|
Sat Feb 26, 2011 3:46 pm |
|
|
|
Who is online |
Users browsing this forum: No registered users |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|