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 Into Unknown Lands - (7/7) - Roll 37 
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Joined: Mon Sep 28, 2009 2:15 am
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Post Re: Into Unknown Lands - (6/6) - Roll 24
>Begin learning the skill 'Overpower'


Fri Aug 23, 2013 9:34 pm
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Post Re: Into Unknown Lands - (6/6) - Roll 25
Important! Rule revisions:

Agility (AGI) - Increases action success involving speed and evasion. Movement per turn is equal to half your AGI.
Accuracy (AIM) - Increases action success involving accuracy. Range for ranged attacks is equal to half your AIM.

If there is a combat map, the number of tiles you can move is equal to half your AGI (no diagonal movement). The range of ranged attacks is equal to half of your AIM (no diagonal movement).

The Attack Range stat shows your base Attack Range (for ranged attacks). It can increase by using certain equipment and abilities with +AIM.




__________________________________________________

Roll 25
_________________________





Time: ???





TorrentHKU
Name : (Lv 21) Mikoto Freeman
>>

You finish learning your skill and you're about to grab Erale and head to the bridge when there's a sudden flash of light, and you find yourself in a massive, dimly-lit stone room. Around you are the five others from the tavern, and the middle of the room is a massive beast with twisting horns on its head and powerful talons on its fingers.

The beast lets out a deep growl before unleashing a roar that shakes the chamber.

(Check Maps)
(Check Enemies)

<<
Conditions :
HP : 4/4
SP : 1/1
MP : 4.7/6






TheKebbit
Name : (Lv 23) Jawson
>>

You collect your warhammer, but before you can get back to smithing, there's a sudden flash of light, and you find yourself in a massive, dimly-lit stone room. Around you are the five others from the tavern, and the middle of the room is a massive beast with twisting horns on its head and powerful talons on its fingers.

The beast lets out a deep growl before unleashing a roar that shakes the chamber.

(Check Maps)
(Check Enemies)

<<
Conditions :
HP : 4/4
SP : 1/1
MP : 3/3






BearsofInsanity
Name : (Lv 23) Vesh
>>

"Gimmie the bounties. How much you payin'?"

???: "Depends on the bounty. Some are running for-"

Suddenly, there's a flash of light, and you find yourself in a massive, dimly-lit stone room. Around you are the five others from the tavern, and the middle of the room is a massive beast with twisting horns on its head and powerful talons on its fingers.

The beast lets out a deep growl before unleashing a roar that shakes the chamber.

(Check Maps)
(Check Enemies)

<<
Conditions :
HP : 3/3
SP : 3/3
MP : 1/1







Urch
Name : (Lv 22) Mark
>>

You begin learning the skill Overpower.

Suddenly, there's a flash of light, and you find yourself in a massive, dimly-lit stone room. Around you are the five others from the tavern, and the middle of the room is a massive beast with twisting horns on its head and powerful talons on its fingers.

The beast lets out a deep growl before unleashing a roar that shakes the chamber.

(Check Maps)
(Check Enemies)

<<
Conditions :
HP : 5/5
SP : 5/5
MP : 1/1







Foa
Name : (Lv 20) Erale Deimas
>>

You continue playnig with your Lightning Sparks. You have the feeling that if you want it to arc so badly, you could just cast a Lightning Bolt.

Suddenly, there's a flash of light, and you find yourself in a massive, dimly-lit stone room. Around you are the five others from the tavern, and the middle of the room is a massive beast with twisting horns on its head and powerful talons on its fingers.

The beast lets out a deep growl before unleashing a roar that shakes the chamber.

(Check Maps)
(Check Enemies)

<<
Conditions :
HP : 3/3
SP : 3/3
MP : 3/3






caekdaemon
Name : (Lv 23) Jantus Deklius
>>

"So much for the stealthy approach."

The boar rams itself into your shield, but you hold fast and counter attack with your spear, killing the beast in a single blow.

LEVEL UP!

(Check Combat Log)

Suddenly, there's a flash of light, and you find yourself in a massive, dimly-lit stone room. Around you are the five others from the tavern, and the middle of the room is a massive beast with twisting horns on its head and powerful talons on its fingers.

The beast lets out a deep growl before unleashing a roar that shakes the chamber.

(Check Maps)
(Check Enemies)

<<
Conditions :
HP : 4/4
SP : 3/3
MP : 1/1






Maps






Enemies






Combat Log





________________________________________


Last edited by CaveCricket48 on Sun Aug 25, 2013 5:22 am, edited 1 time in total.



Sat Aug 24, 2013 12:28 am
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Post Re: Into Unknown Lands - (6/6) - Roll 25
>Mark to K17.
>Learn 'Overpower'.


Sat Aug 24, 2013 1:11 am
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Post Re: Into Unknown Lands - (6/6) - Roll 25
>I17.
>Begin learning Aim Assist.


Last edited by TheKebbit on Sat Aug 24, 2013 1:11 pm, edited 1 time in total.



Sat Aug 24, 2013 1:50 am
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Post Re: Into Unknown Lands - (6/6) - Roll 25
"God damn it, I was in the middle of something!"
Spend two points on aim and one point on agility. Move to M16, keep the shield up and spear ready in case he charges and continue learning spinal tap.

"Come and get me you big bastard!"


Last edited by caekdaemon on Sat Aug 24, 2013 3:07 am, edited 1 time in total.



Sat Aug 24, 2013 1:56 am
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Post Re: Into Unknown Lands - (6/6) - Roll 25
You'll need to put a few more points into AGI to move there caek, since Movement = AGI/2 is rounded down, and there isn't diagonal movement.

Kebbit: I'm afraid I can't let you do that.


Last edited by CaveCricket48 on Sat Aug 24, 2013 2:08 am, edited 1 time in total.



Sat Aug 24, 2013 2:02 am
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Post Re: Into Unknown Lands - (6/6) - Roll 25
> This development is highly aggravating, you were so close! Concentrate on the roaring energies inside, and follow after a party member that decides to step towards the beast.
You swear internally, and grimace intently at the beast. The Golden shears passively glean in your tightened grasp.


Sat Aug 24, 2013 2:07 am
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Post Re: Into Unknown Lands - (6/6) - Roll 25
*sigh*
"Such a pain..."
> Learn me some chain lightning.


Sat Aug 24, 2013 2:35 am
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Post Re: Into Unknown Lands - (6/6) - Roll 25
How about skill training? :p


Sat Aug 24, 2013 2:55 am
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Post Re: Into Unknown Lands - (6/6) - Roll 25
CaveCricket48 wrote:
You'll need to put a few more points into AGI to move there caek, since Movement = AGI/2 is rounded down, and there isn't diagonal movement.

Ah, okay. I thought there was diagonal movement.

Editing my post with the new movement coordinates.

EDIT : Done. I wish I was on the front row, would make closing in quicker.


Sat Aug 24, 2013 3:07 am
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Post Re: Into Unknown Lands - (6/6) - Roll 25
TheKebbit wrote:
How about skill training? :p

Yeah, you can do that. Keep in mind that you can't dodge or perform any combat maneuvers while training though.

Waiting on Bear.


Sat Aug 24, 2013 11:35 pm
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Post Re: Into Unknown Lands - (6/6) - Roll 25
Move to K14. Convert 2 SP into 2 AIM. Fire off an arrow.


Sun Aug 25, 2013 9:34 pm
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Post Re: Into Unknown Lands - (6/6) - Roll 26
Quick Rules, which is meant to be a simplified rule guide, added to the OP.

Revision on Aggravating Howl skill.

Whoops map wasn't updated, fixed.




__________________________________________________

Roll 26
_________________________





Time: ???





TorrentHKU
Name : (Lv 21) Mikoto Freeman
>>

Jantus: "God damn it, I was in the middle of something!
Come and get me you big bastard!"


*sigh*

"Such a pain..."

You start learning Chain Lightning.

Your team merely moves up for the most part and the demon simply moves closer, but Vesh manages to land a shot on the demon, which returns with an angry roar.

(Check Maps)
(Check Enemies)
(Check Combat Log)

<<
Conditions :
HP : 4/4
SP : 1/1
MP : 5.3/6






TheKebbit
Name : (Lv 23) Jawson
>>

Jantus: "God damn it, I was in the middle of something!
Come and get me you big bastard!"


Light-haired girl: "Such a pain..."

You start learning Aim Assist.

Your team merely moves up for the most part and the demon simply moves closer, but Vesh manages to land a shot on the demon, which returns with an angry roar.

(Check Maps)
(Check Enemies)
(Check Combat Log)

<<
Conditions :
HP : 4/4
SP : 1/1
MP : 3/3






BearsofInsanity
Name : (Lv 23) Vesh
>>

Jantus: "God damn it, I was in the middle of something!
Come and get me you big bastard!"


Light-haired girl: "Such a pain..."

Your team merely moves up for the most part and the demon simply moves closer, but you manage to land a shot on the demon, which returns with an angry roar.

(Check Maps)
(Check Enemies)
(Check Combat Log)

<<
Conditions :
HP : 3/3
SP : 1/3
MP : 1/1

- AIM +2







Urch
Name : (Lv 22) Mark
>>

Jantus: "God damn it, I was in the middle of something!
Come and get me you big bastard!"


Light-haired girl: "Such a pain..."

You continue learning Over Power.

Your team merely moves up for the most part and the demon simply moves closer, but Vesh manages to land a shot on the demon, which returns with an angry roar.

(Check Maps)
(Check Enemies)
(Check Combat Log)

<<
Conditions :
HP : 5/5
SP : 5/5
MP : 1/1







Foa
Name : (Lv 20) Erale Deimas
>>

Jantus: "God damn it, I was in the middle of something!
Come and get me you big bastard!"


Mikoto: "Such a pain..."

Your team merely moves up for the most part and the demon simply moves closer, but Vesh manages to land a shot on the demon, which returns with an angry roar.

Which reminds you. Your 'roaring energies' aren't doing much.

(Check Maps)
(Check Enemies)
(Check Combat Log)

<<
Conditions :
HP : 3/3
SP : 3/3
MP : 3/3






caekdaemon
Name : (Lv 23) Jantus Deklius
>>

(2 Unspent Points allocated to AIM)
(1 Unspent Points allocated to AGI)

Jantus: "God damn it, I was in the middle of something!
Come and get me you big bastard!"


Light-haired girl: "Such a pain..."

Your team merely moves up for the most part and the demon simply moves closer, but Vesh manages to land a shot on the demon, which returns with an angry roar.

(Check Maps)
(Check Enemies)
(Check Combat Log)

<<
Conditions :
HP : 4/4
SP : 3/3
MP : 1/1






Maps






Enemies






Combat Log





________________________________________


Last edited by CaveCricket48 on Tue Aug 27, 2013 9:03 pm, edited 2 times in total.



Mon Aug 26, 2013 4:30 am
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Post Re: Into Unknown Lands - (6/6) - Roll 26
K15. Keep firing.


Last edited by BearsofInsanity on Mon Aug 26, 2013 11:07 pm, edited 1 time in total.



Mon Aug 26, 2013 4:43 am
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Post Re: Into Unknown Lands - (6/6) - Roll 26
Specific coordinates would be preferred for best results desu.


Mon Aug 26, 2013 4:51 am
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