RtD-Classic Adventure|Roll 35|Ch-2|Enter the Dragon
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
Who?
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Wed Jun 06, 2012 7:41 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
Fail Flail wrote: Just a quick question... How many of you noticed Non died? I did. He went overboard in a net, but not before conveniently dropping the knife.
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Wed Jun 06, 2012 8:35 am |
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Harzipan
Joined: Fri Aug 12, 2011 9:23 pm Posts: 1416 Location: North-Ish
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
Oh. He died. Does that mean I'm in? Should I submit a character sheet?
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Wed Jun 06, 2012 12:26 pm |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
Uuuh, you already have one? You can re-submit if you want to.
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Wed Jun 06, 2012 12:52 pm |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
Oh. I assumed he just kinda fell and he'd be fine in a moment...
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Wed Jun 06, 2012 3:44 pm |
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Harzipan
Joined: Fri Aug 12, 2011 9:23 pm Posts: 1416 Location: North-Ish
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
Wait. I was thinking of a different RTD. Carry on.
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Wed Jun 06, 2012 5:34 pm |
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Huntsman
Joined: Tue Oct 26, 2010 11:15 am Posts: 128 Location: --->[]<---
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
> share a moments thought of the dead then pick up the knife getting ready to attack
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Thu Jun 07, 2012 9:22 am |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
"HENRYYYYYYYYYYYYYYYYYYYYY!!!!!!!!!!!!!" Throw whatever kind of hooked rope is at hand after him hoping to make one last catch.
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Thu Jun 07, 2012 10:50 am |
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Zebten
Joined: Sun May 06, 2012 11:43 pm Posts: 75 Location: Right behind you.
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
Heres mah try: Name:Bob Description:Typical elf, slightly stronger build and 6 and a half feet tall. Weapons: Quiver of arrows.(56 of them) Elven steel shortsword Elven wood bow Items:Some leafygreens Flint and steel Carved walking stick Packed lunch
Abilities: Quickfeet(1+ to anything to do with legs) Archery master(1+to anything having to do with aiming and firing a bow) Treehugger (Can understand the language of plants)
EDITED
Last edited by Zebten on Sat Jun 16, 2012 5:02 pm, edited 1 time in total.
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Sat Jun 09, 2012 10:58 pm |
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TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
oh god so much overpowered send help aaaaaaaaaaaaaaaaaaaaaa
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Sun Jun 10, 2012 3:48 am |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
Zebten, please follow the template from the OP and take care not to exceed the amount of modifier points allocated.
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Sun Jun 10, 2012 4:09 am |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
Roll 25 ~~~~~~~~~~~~~~~~~~~~~~~ Game Events Boarding action and interruptions away! ~~~~~~~~~~~~~~~~~~~~~~~
[MPC]:TorrentHKU\John= 19-5= Haha, no Demi-Gods just yet 14 As you draw your weapon Arturia takes up position behind you. As a pirate drops to the deck in front of you, he is swiftly cut down, as is the next, and the next. Well this is no fun, Iron and Misha seem to be having a great time a little to your left, and Mulch and Henry... you have no idea why Mulch just did that, but whatever, seems to be more interesting that what you're doing now. Why don't you have a little gander at alchemy?
TheKebbit\Iron Mauler= 15+1+1+2= RAPE TRAIN= 19 What- what did Mulch just... Never mind, more pressing matters appear in the form of no less than 5 pirates, trying to box you in. You meet their sinister smiles with your own, drain a bottle of Black Drink and raise your sword. Decapitating 3 with one swing of your blade, you punch through the fourths chest with your off hand tearing out his heart. As the last pirate scrambles to get away, he is met with a swift kick to the crotch by Misha, and then cut clean in half by one downward sweep of your blade, showering you, Misha, and the deck in blood. "....." "Uhhh, sorry abou-" "WHAhaha~! That's the best thing I've seen in ages Iron-Mauler-Chan! ... wow that's a mouthful, do you have a real name?" Crap, think quick! You grab a another nearby pirate and curb-stomp him into the deck, causing another fit of giggles from Misha, problem solved.
Nighthawk\Mir Swiftclaw= 17 Oblivious to Mulchs seemingly random anger against the elf, you start firing at the pirates. Using the bow surprising accuracy, you manage to take down 4 pirates with 4 shots.
Huntsman\Henry= 1 Oh crap, a 1, careful Henry, tread lightly and you might just pass this turn an scathed. You reach down and ever so carefully pick up your trusty knife, making sure not to touch the blade, and sheath it before you hurt yourself. ... Well that was painles- haha, oh wait. (read below)
maart3n\Mulch= 8 "Get ready lads! We're in for a fight!" Jumping to the Maulers side, you see Henry picking up his knife. The following events baffle everyone (Gods, heroes and pirates alike), and at some point in the future, you too confess you had no idea in the slightest at what was going through your mind. "HENRYYYYYYYYYYYYYYYYYYYYY!!!!!!!!!!!!!" Ripping a pirates grapple off the railing with an amazing strength (sending its unfortunate owner into the clouds) you throw it with all your might at the mildly confused elf. Yanking the rope, you attempt one 'last catch', and fail, resulting in Henry flying past you, over the rails, and straight into a porthole of the Vengeance.
Huntsman\Henry [cont]= 1 Brushing yourself off after that hard landing, you notice you're now in a small cargo room, its only contents appear to be two chests.
Harzipan\Kythen Meertreg= 8 Singing an old folk song, you attempt to pass the time. While you're often let out to eat and stretch your legs, it does get rather cramped in here, who the hell locks their captives up in a chest anyway? You rue the day you got caught by that pink haired little witch... Hm? Sounds like something fell over nearby... [GM]:*hint hint*
~~~~~~~~~~~~~~~~~~~~~~~ Game Events "STOP DAMMIT I SAID STO- EEEPPP!!!" Getting bowled over, DPRobin is unable to prevent the near mutiny of her crew. 9 pirates down- 241 to go.
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Wed Jun 27, 2012 8:55 am |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
And then you tried to catch the wrong other player, I actually wanted to throw the hook after Non. Anyway: Using the hooked rope I still have in my hand, jump to the pirate ship and find the bastard who killed Ullysses. "I will avenge you my friend."
Also just noticed I had posted double actions last turn, my sincere apologies.
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Wed Jun 27, 2012 2:36 pm |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
maart3n wrote: "HENRYYYYYYYYYYYYYYYYYYYYY!!!!!!!!!!!!!" Throw whatever kind of hooked rope is at hand after him hoping to make one last catch. I'm pretty sure you said Henry
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Wed Jun 27, 2012 3:50 pm |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: RtD-Classic Adventure |Roll 24| Ch-1 Tomb of the Cursed One
> Hurl the Levistone at their ship's mast with all of my strength.
Also, this game's version of Misha is scaring the ♥♥♥♥ out of me.
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Wed Jun 27, 2012 3:55 pm |
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