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 Roll To Dodge - Blue 
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Joined: Sun Apr 12, 2009 11:10 pm
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Post Re: Roll To Dodge
So then what, do we flip a coin for him?


Thu Nov 12, 2009 4:48 am
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Loose Canon
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Post Re: Roll To Dodge
Woo. That was a long one, but a good one. Read up chitlins, I'm packing in.


Thu Nov 12, 2009 4:50 am
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Post Re: Roll To Dodge
Good job Hyper. And Foa, DO SOMTHING USEFUL. STOP MAKING HATS!
I create a faux arm out of dark matter, if this fails try to heal me Tom. And somone wake Crazy up else we all explode. Cant jump ship cuz of the zombie sharks.


Thu Nov 12, 2009 4:58 am
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Post Re: Roll To Dodge
rjhw1 wrote:
Good job Hyper. And Foa, DO SOMTHING USEFUL. STOP MAKING HATS!
I create a faux arm out of dark matter, if this fails try to heal me Tom. And somone wake Crazy up else we all explode. Cant jump ship cuz of the zombie sharks.

Those zombies sharks had human arms and legs. They...weren't natural... There aren't any zombiefied sharks in the water anyway, zombification doesn't work on them.


Thu Nov 12, 2009 5:01 am
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DRLGrump
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Post Re: Roll To Dodge
Stupid ass gun. Anyway, unjam the gun, and if Frank's faux arm doesn't end up working, heal him with the unjammed medigun. If it does, the search the undead, including the sharks, looking for various types of loot and researching their anatomy, looking for weaknesses, and taking out the ones that are only playing dead.


Thu Nov 12, 2009 5:03 am
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Post Re: Roll To Dodge
Alright, I want to do a sweet kick on a zombie, and make some cool armor out of my tk powers, and some metal from the ship.
Build the boots of the armor first, then the pauldrons, then those little armpit things, in logical progression from there.


Thu Nov 12, 2009 5:18 am
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Post Re: Roll To Dodge
Um..Ben, the ships kinda sinking. Instad of making knights amour why dont you put out the fire and repair the ship?


Thu Nov 12, 2009 5:21 am
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Post Re: Roll To Dodge
Maybe you guy should salvage the supplies I bought with my life savings...

I attempt to wake up with Frank's assistance.


Thu Nov 12, 2009 5:22 am
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DRLGrump
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Post Re: Roll To Dodge
CrazyMLC wrote:
Maybe you guy should salvage the supplies I bought with my life savings...

I attempt to wake up with Frank's assistance.

Frank's bleeding out, due to the lack of an arm.


Thu Nov 12, 2009 5:28 am
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Post Re: Roll To Dodge
He said he'll help me, he can still whip me with his remaining arm.


Thu Nov 12, 2009 5:31 am
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Post Re: Roll To Dodge
rjhw1 wrote:
Um..Ben, the ships kinda sinking. Instad of making knights amour why dont you put out the fire and repair the ship?

I can make an air bubble out of telekinesis, I'm in this for the luls. But, I 'spose... I finish my armor, continue the zombie genocide, and use dead zombies to smother fires, and patch holes.


Thu Nov 12, 2009 5:36 am
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Data Realms Elite
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Post Re: Roll To Dodge
NO PROMISES MANG!!!
SO when are going to roll, BEN made his action.


Thu Nov 12, 2009 6:24 am
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Post Re: Roll To Dodge
thank you hyperkultra for adding me to the wait list, can't wait to join in on this awesome game :3 although some of you do pointless stuff.. *stare*


Thu Nov 12, 2009 1:26 pm
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Post Re: Roll To Dodge
At who?


Thu Nov 12, 2009 3:20 pm
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Post Re: Roll To Dodge
ben the armor maker


Thu Nov 12, 2009 4:02 pm
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