View unanswered posts | View active topics It is currently Sun Jan 12, 2025 10:05 am



Reply to topic  [ 3845 posts ]  Go to page Previous  1 ... 135, 136, 137, 138, 139, 140, 141 ... 257  Next
 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
Author Message
User avatar

Joined: Sat Jul 04, 2009 10:24 pm
Posts: 3939
Location: NORTH
Reply with quote
Post Re: Ad Infidium (Roll 253)
"How would we recognize a First or a Second? Do you have any idea what the hard boundaries between ranks are?"


Last edited by TheKebbit on Thu Dec 24, 2015 8:01 pm, edited 1 time in total.



Thu Dec 24, 2015 6:25 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: Ad Infidium (Roll 253)
"Okay guys, I detect someone up above, but it doesn't feel very human. Onwards I detect nothing. I suppose that if we keep going forward we'll reach the part of the facility that is still guarded, so maybe going up here is a better idea."


Thu Dec 24, 2015 6:31 pm
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Ad Infidium (Roll 253)
Keb, ask it what the actual differences between each tier are.
And also if it's possible to move up tiers.


Thu Dec 24, 2015 7:09 pm
Profile WWW
User avatar

Joined: Sat Jul 04, 2009 10:24 pm
Posts: 3939
Location: NORTH
Reply with quote
Post Re: Ad Infidium (Roll 253)
TorrentHKU wrote:
Keb, ask it what the actual differences between each tier are.
And also if it's possible to move up tiers.

already asked about the second thing, got an answer of "no idea"

as far as I can tell, the differences come only from a broad definition of the capabilities of an entity

i.e. firsts may be unable to manipulate the arcane or spirit, seconds gain fundamental spirit, thirds gain the arcane, fourths possess spatial ability, and higher up we have more esoteric powers


Thu Dec 24, 2015 7:19 pm
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Ad Infidium (Roll 253)
Ask it though! Maybe it's a weird but well defined system we can game.


Thu Dec 24, 2015 7:33 pm
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Ad Infidium (Roll 253)
"Have a look, don't reveal yourself."


Thu Dec 24, 2015 8:57 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: Ad Infidium (Roll 253)
"Alright."

> Climb up carefuly and try to get a look of what's outside.


Thu Dec 24, 2015 9:59 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
Reply with quote
Post Re: Ad Infidium (Roll 253)
"Better t' be borin' than dead I say."
"Lets get goin'."
>Head to Vranhal.


Thu Dec 24, 2015 11:46 pm
Profile
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Ad Infidium (Roll 253)
"Yes, it was foolish, but I decided to venture into the forest to test myself. I suppose it didn't go all that terribly, considering."

> Store mana.


Fri Dec 25, 2015 1:48 am
Profile WWW
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
Reply with quote
Post Re: Ad Infidium (Roll 254)
Roll 254



The world as the players know it:

Image

1. Kyeltziv
2. Kleigg
3. P’orihc, Ki’stha, Raze
4. John
5. Vandolf
~~~



Notes:



Time: Morning



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________



What the hell have I gotten us into.

You create a mana stone using 100 Mana, resulting a a slightly more than 14 capacity stone. You think you’ve improved, too!

Attempting to say the witch’s name ends up sounding like some sort of death croak. Switching over to whistling, you’re able to produce the witch’s name pretty accurately, and it bobs its head up and down.

Andrew: Seems satisfied with your effort.

Witchling: ”How many kills?”

Andrew: What’s your killcount.
____________________

Conditions:
Health: 57/57
Stamina: 5/5
Mana: 10/15
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Impulse Evasion when there is Evasion AP | Use Impulse Evasion to recover before actions if stumbled and have any Evasion AP or at least 2 regular AP

-Lucida Armor (Absorbs all damage) (17 Armor Resilience, 1500/1500 Durability) (+50 Strength, +30 Evasion, +10 Speed) (Immune to Telepathy)





Name: Kleigg (TheKebbit)
Race: Human
____________________



"How would we recognize a First or a Second? Do you have any idea what the hard boundaries between ranks are?"

Tabi: ” ‘I do not believe a First or Second has ever crossed over - they are incapable of forming pinches, so they should not be able to exist in this world.

As for the distinction between levels - the best I can explain it is that they partially exist on different planes in the otherworld. If a Second is flat, and a Third is what we are, a Fourth is something, more complicated. That might not even be an accurate description, I do not know too much in these matters.’ ”

____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 8/8
AP: 3/3

Evasion Behavior: Manual

Captured Spells (0/2)





Name: P’orihc (Asklar)
Race: Chirop
____________________



"Okay guys, I detect someone up above, but it doesn't feel very human. Onwards I detect nothing. I suppose that if we keep going forward we'll reach the part of the facility that is still guarded, so maybe going up here is a better idea."

Ki’stha: "Have a look, don't reveal yourself."

"Alright."

You climb up the tunnel and, reaching the top, slowly lift up the grate and look around.

Looks like it’s in the middle of a road. There’s a smaller building back towards the direction of the wall, but directly in front of you appears to be a large gated, partially-burned-down building, almost like a boarding school. A grassy enclosed field is the closest section to you, and you can see something slowly walking through the grass.

It looks like a pale human girl that is freakishly tall, with white tree-branch like ‘limbs’ sprouting from its back that droop down. The creature’s hair is cut short, and it looks like it has a distressed expression on its face.
____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1
Evasion AP: 1/1

Evasion Behavior: Manual

-Illuminate (Continuously Casting) (Cannot regen normal AP)




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________

P’orihc: "Okay guys, I detect someone up above, but it doesn't feel very human. Onwards I detect nothing. I suppose that if we keep going forward we'll reach the part of the facility that is still guarded, so maybe going up here is a better idea."

"Have a look, don't reveal yourself."

P’orihc: "Alright."

He climbs up the vertical shaft, slowly lifting the grate to look around.
____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Capacitance: 1/3
-Ball Lightning (10 Electrocution)

Evasion Behavior: Evade when possible





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________



"Better t' be borin' than dead I say.
Lets get goin'."


The four of you head north to Vranhal. When you’re close enough to make out the guards on the wall, a telepathic message pops up in your mind.

Hail, travellers. Please state your business.
____________________

Conditions:
Health: 88/88
Stamina: 12/12
Mana: 5/16
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________



You store some mana.

"Yes, it was foolish, but I decided to venture into the forest to test myself. I suppose it didn't go all that terribly, considering."

Ettiin: ”Well, as long as you still have all your parts connected, can’t really call it terrible.

Anyways, you said that the others are bringing the casket over here? You stickin’ around for that? I wonder how it’s all gonna turn out. An ancient palace with mana lines running throughout it - what if there’re still people alive down there?”

____________________

Conditions:
Health: 80/80
Stamina: 17/17
Mana: 1/2
AP: 2/2
Melee AP: 2/2
Heroic AP: 5/10

Evasion Behavior: Default evasion - Delay and Evade, block if out of evasion AP



Name: Raze (Ociamarru)
Race: Lupus
____________________

P’orihc: "Okay guys, I detect someone up above, but it doesn't feel very human. Onwards I detect nothing. I suppose that if we keep going forward we'll reach the part of the facility that is still guarded, so maybe going up here is a better idea."

Ki’stha: "Have a look, don't reveal yourself."

P’orihc: "Alright."

He climbs up the vertical shaft, slowly lifting the grate to look around.
____________________

Conditions:
Health: 80/80
Stamina: 14/14
Mana: 4/4
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Manual




____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 2/12
Mana: 10/10
AP: 2/2

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 4/4

-Affixed to: Caelum Fire Token (+1 Basic AP)


Name: Horoma
Race: Human Spirit in a Doll
____________________


____________________

Conditions:
Health: 30/30
Stamina: 4/4
Mana: 108/110
AP: 3/3



Fri Dec 25, 2015 2:00 am
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Ad Infidium (Roll 253)
"Oh. Well, that's...
Uh. Hm.
...
None, I think. I've never killed anyone. Or anything that could fight back."


Fri Dec 25, 2015 2:25 am
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
Reply with quote
Post Re: Ad Infidium (Roll 253)
"We're part of the uh... 'vestigative team? back from Fluustern, 'bout the thin' with Ultima."
"Lord Elisabeth should be 'xpectin' us."
>Draw 5 mana out of my totem.


Fri Dec 25, 2015 3:04 am
Profile
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Ad Infidium (Roll 253)
"I'm not sure if I want to stick around or not! I could go take up your advice about the Venari, but this palace does intrigue me. What do you think?

As far as survivors... Well, there could still be something alive down there, if the palace was inverted with people still in it.

I'm not sure how long they'd be able to survive though. Hopefully the way it was inverted allowed for air pockets. But, if the air around the palace wasn't also inverted, or if the ground collapsed in on them, it would probably make survival impossible."


Fri Dec 25, 2015 4:01 am
Profile WWW
User avatar

Joined: Sat Jul 04, 2009 10:24 pm
Posts: 3939
Location: NORTH
Reply with quote
Post Re: Ad Infidium (Roll 253)
"Well. That settles only a bit of the theory.

Perhaps some history? I know you may not be that ancient, but perhaps another Leviathan shared this with you.

Did one of the smaller tool-using species predate the others? And when was the earliest age in time that all three began to work together?"


Fri Dec 25, 2015 4:25 am
Profile
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
Reply with quote
Post Re: Ad Infidium (Roll 253)
TorrentHKU wrote:
"Oh. Well, that's...
Uh. Hm.
...
None, I think. I've never killed anyone. Or anything that could fight back."

Andrew: It seems disappointed.

Witchling: "You are strong, and no kills?"

Lucida: Tell it that you and me are separate, and I've got well over a hundred. Too many to keep track, in fact.
____________________

Amazigh wrote:
"We're part of the uh... 'vestigative team? back from Fluustern, 'bout the thin' with Ultima."
"Lord Elisabeth should be 'xpectin' us."
>Draw 5 mana out of my totem.

There's a silence for a few seconds.

We've confirmed your directive, the gate is opening. Welcome back, Lord Elizabeth is waiting in the capitol building.

The steel portcullis slowly raises, and a blue-robed man atop the wall waves you over. Entering the wall, the three of you traverse the fields and farms before reaching the bustling city center, heading deeper in until you reach the Lord's command building. The guards let you in, and soon enough you find yourself walking through the heavily guarded double doors and entering the lord's office.

On the left side of the wall is an array of paintings, on the right is a wall of book shelves. A blue mage stands on the side of the room.

Ahead is a large desk where the lord is seated. Her maid is standing beside her, along with Torrent in the back left corner of the room and the armored lupus in the back right.

Elizabeth: "Welcome back, Kyeltziv. I had actually sent John and Lucida to check up on you to make sure you were okay, but I guess you made it back before they reached you. I'll have to send word to them so they don't go hunting around for you. How did your mission go?"
____________________

CrazyMLC wrote:
"I'm not sure if I want to stick around or not! I could go take up your advice about the Venari, but this palace does intrigue me. What do you think?

As far as survivors... Well, there could still be something alive down there, if the palace was inverted with people still in it.

I'm not sure how long they'd be able to survive though. Hopefully the way it was inverted allowed for air pockets. But, if the air around the palace wasn't also inverted, or if the ground collapsed in on them, it would probably make survival impossible."

Ettiin: "If they managed to preserve airspace, maybe they're surviving with mana-powered systems that provide light for gardens - grow food and recycle air. I wonder what they're like - an underground society that has existed for several hundred years, completely cutoff from the surface. Do you think they'll speak the same language? What species would they be? Maybe they're a species that's been long forgotten. Why would they bury themselves in the first place?"
____________________

TheKebbit wrote:
"Well. That settles only a bit of the theory.

Perhaps some history? I know you may not be that ancient, but perhaps another Leviathan shared this with you.

Did one of the smaller tool-using species predate the others? And when was the earliest age in time that all three began to work together?"

Tabi: " 'Tool-using species? I suppose you mean the Humans, Chirop, and Lupus. I do not know myself, but the curator believes that Humans predate Chirop and Lupus, since there are no pre-cataclysm tools that seem to be made for Chirop or Lupus hands, only humans.

As for cooperation between the species, it only really occurred after the corruption, when all three of them were on the verge of extinction from the sudden appearance of core-beasts. They banded together to retake their land, only to then spread out in single-race cities. There are still several mixed settlements, and a few new ideologies that believe in a stronger unity. Uniof, to the west, is a city that has a council made of equal parts Human, Chirop, and Lupus, and the areas around the city share the same structure.' "


Kura comes around the corner, giving a small wave.

Kura: "The casket is signed out, and I've called some movers to come over. We'll be set to head off soon."


Last edited by CaveCricket48 on Fri Dec 25, 2015 7:45 am, edited 1 time in total.



Fri Dec 25, 2015 5:16 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 3845 posts ]  Go to page Previous  1 ... 135, 136, 137, 138, 139, 140, 141 ... 257  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.094s | 13 Queries | GZIP : Off ]